[HN Gopher] Zig gamedev project - left my job to build games in ...
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Zig gamedev project - left my job to build games in Zig lang
Author : michal-z
Score : 36 points
Date : 2021-10-17 16:11 UTC (6 hours ago)
(HTM) web link (github.com)
(TXT) w3m dump (github.com)
| michal-z wrote:
| I'm using Zig language full-time to create an indie game. Also,
| I've created zig-gamedev project to build game development
| ecosystem for this language. Using DirectX 12 for rendering,
| Bullet for physics. I'm ex-AAA game developer and graphics
| programmer.
| klyrs wrote:
| This is really looking great! You say you left your job... do
| you have income yet, or is that an item on the todo list? Any
| clues about the game you're working on?
| kristoff_it wrote:
| Michal has a GitHub Sponsors profile, people that are
| interested in what he's doing should consider supporting him
| there.
|
| https://github.com/sponsors/michal-z
| Shadonototra wrote:
| Congrats!
|
| Full time indie is a fun and scary adventure at the same time,
| good luck!
|
| One question, why DX 12? i'm kinda sad when i see indie choose
| proprietary non-portable tech..
|
| Not to say that vulkan is better (i hate it), but i'm curious
| Rygu wrote:
| Why Zig?
| indymike wrote:
| Why not Zig? Its a pretty fun language...
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(page generated 2021-10-17 23:01 UTC)