[HN Gopher] Zig gamedev project - left my job to build games in ...
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       Zig gamedev project - left my job to build games in Zig lang
        
       Author : michal-z
       Score  : 36 points
       Date   : 2021-10-17 16:11 UTC (6 hours ago)
        
 (HTM) web link (github.com)
 (TXT) w3m dump (github.com)
        
       | michal-z wrote:
       | I'm using Zig language full-time to create an indie game. Also,
       | I've created zig-gamedev project to build game development
       | ecosystem for this language. Using DirectX 12 for rendering,
       | Bullet for physics. I'm ex-AAA game developer and graphics
       | programmer.
        
         | klyrs wrote:
         | This is really looking great! You say you left your job... do
         | you have income yet, or is that an item on the todo list? Any
         | clues about the game you're working on?
        
           | kristoff_it wrote:
           | Michal has a GitHub Sponsors profile, people that are
           | interested in what he's doing should consider supporting him
           | there.
           | 
           | https://github.com/sponsors/michal-z
        
         | Shadonototra wrote:
         | Congrats!
         | 
         | Full time indie is a fun and scary adventure at the same time,
         | good luck!
         | 
         | One question, why DX 12? i'm kinda sad when i see indie choose
         | proprietary non-portable tech..
         | 
         | Not to say that vulkan is better (i hate it), but i'm curious
        
         | Rygu wrote:
         | Why Zig?
        
           | indymike wrote:
           | Why not Zig? Its a pretty fun language...
        
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       (page generated 2021-10-17 23:01 UTC)