[HN Gopher] Oculess - Removes account requirements and telemetry...
       ___________________________________________________________________
        
       Oculess - Removes account requirements and telemetry from Oculus
       Quest devices
        
       Author : detaro
       Score  : 745 points
       Date   : 2021-10-14 20:18 UTC (1 days ago)
        
 (HTM) web link (github.com)
 (TXT) w3m dump (github.com)
        
       | 908087 wrote:
       | This is good for people who already own them, but please don't
       | buy one because of this. Increasing Facebook's sales numbers on
       | these will only serve to encourage their behavior and hurt
       | competitors.
        
       | sharmin123 wrote:
       | Facebook Safety Tips: Take Steps Now and Avoid Hacking:
       | https://www.hackerslist.co/facebook-safety-tips-take-steps-n...
        
       | oriel wrote:
       | Is there an equivalent jailbreak for the other Oculus devices? I
       | have a CV1 I would love to rehabilitate.
        
       | dTal wrote:
       | So, what can you do with a (de-Facebooked) one of these then?
        
         | rpastuszak wrote:
         | Did anyone have luck using EQ2 with a fake FB account? I know
         | that my partner (who doesn't use her real name on FB) kept
         | getting asked by FB for pictures of her ID, which I find super
         | creepy.
         | 
         | I don't mind using EQ2 with telemetry off as long as my
         | activity in it is detached from my other devices.
        
         | pm90 wrote:
         | Opt out of an identity system that you don't want to associate
         | with in any way. Make it more difficult for Facebook to track
         | you in their identity graph.
         | 
         | They're everywhere and its a problem. Google taught humanity
         | that its OK to have tracking everywhere, if that's used only to
         | enhance user experience. However, now other identity ecosystems
         | are using that power for purposes which people may not be ok
         | with. It should be easy to opt out of it [0].
         | 
         | EDIT: Apologies, I re-read your question and it appears to be a
         | genuine one which I did not answer i.e. if doing this hampers
         | the usage of the oculus device. I'll leave my answer up though,
         | if anyone else is interested in this aspect of the discussion.
         | 
         | [0]: Facebook does appear to have an opt out page. Try going
         | there and opting out. Just go there, please, before responding:
         | https://www.facebook.com/ads/settings
        
         | psd1 wrote:
         | Half-Life 3
        
         | wincy wrote:
         | Watch an astonishing amount of extremely high quality VR
         | pornography.
        
       | tdrdt wrote:
       | Looking at the source code it seems only some system flags are
       | (un)set.
       | 
       | So unless you disable all updates I assume most settings will be
       | reset after an update.
       | 
       | This app is more like an interface for some settings than a hack.
        
         | chinathrow wrote:
         | > This app is more like an interface for some settings than a
         | hack.
         | 
         | It's also a statement.
        
           | tdrdt wrote:
           | Yes absolutely!
        
       | rapnie wrote:
       | Cool work. I would like something like this to make my old
       | Samsung Gear VR / Oculus Go usable again by removing the need to
       | sign up to FB/Oculus.
        
       | azinman2 wrote:
       | Anyone know why fitness tracking would not work after disabling
       | telemetry? That's very strange they're intertwined.
       | 
       | If you own a quest, what's the appeal of disabling the fb part?
       | To me it's the telemetry that's most incendiary, especially as a
       | friend at Oculus suspected people's video is uploaded as part of
       | data sets for training the tracking algorithms (which means the
       | inside of my home is in FB servers... even worse if you consider
       | some popular VR movies and their related activities...)
        
         | charcircuit wrote:
         | >especially as a friend at Oculus suspected people's video is
         | uploaded as part of data sets for training the tracking
         | algorithms
         | 
         | How would this even be useful as part of a dataset? The
         | official story is that Oculus created the dataset for Oculus
         | Insight by also using OptiTrack to also track the HMD and
         | controllers to create a ground truth of what be the actual
         | location should be. For robustness certain Oculus employees
         | took this setup home to capture data in various environments.
         | Being able to test changes to your tracking algorithm and see
         | how close you get to what it should be is clearly useful.
         | Recording videos from random people seems much less useful.
        
         | fomine3 wrote:
         | For me, Facebook itself is far more problem than basic
         | telemetry (for dev purpose) for privacy.
        
       | tristor wrote:
       | I've been wanting to use PCVR for a long time, especially for
       | virtual desktop scenarios, not even just for gaming. But the
       | reality is I will never buy anything that puts money in
       | Facebook's pocket. End of story. I really appreciate the work the
       | developer did on this, but philosophically I see things like this
       | that attempt to break the walled garden as a net-benefit to a bad
       | actor (Facebook) rather than a net-benefit to consumers and
       | users. It's actually better for the world and better for users if
       | they have to make a hard choice about the ethics of their
       | purchases, rather than feeling like they have an "out". So I
       | commend the work, but Oculus is a no-go for anyone who gives any
       | care at all about ethics for SO MANY reasons, Facebook owning it
       | just being the largest (read the origin story for more).
        
         | Guillaume86 wrote:
         | Why do you think it's a net benefit for facebook? They probably
         | make a loss if you buy a headset, don't buy anything on the
         | store and un-facebook it.
        
           | Epskampie wrote:
           | The team at facebook will be able to show bigger sales,
           | making the next version more likely. You will count as a
           | "oculus quest user" in steam stats etc. Developers will be
           | more likely to support this headset. Etc etc etc. The market
           | is still so small that network effect like these can be huge.
           | 
           | Facebook is selling at a loss in an attempt to destroy the
           | competition and build another monopoly. They don't care if
           | they don't make a profit now, as they will be able to gauge
           | you later.
           | 
           | Don't buy facebook stuff.
        
         | lacksconfidence wrote:
         | Lucky for you, FB doesn't care about PCVR either. They are
         | clearly all-in on untethered consumer devices. PCVR will remain
         | for the enthusiests with various smaller companies providing
         | more impressive headsets than FB.
        
       | hellbannedguy wrote:
       | For a second I thought FB was doing some PR considering their
       | lovely few weeks.
       | 
       | And even in that second of confusion, I knew it would only be a
       | temporary concession.
       | 
       | Little Markie will not relent until the government breaks up his
       | monopoly.
       | 
       | I wish he started FB in China. I would love to see Xi cut him
       | down to size.
        
       | vermilingua wrote:
       | Can anyone comment on the Quest vs Quest 2? I've heard that it's
       | a difficult tradeoff, as the build quality of the Quest is better
       | while the screen quality of the Quest 2 is a huge improvement.
       | 
       | If the plan is to use one for a monitor replacement for extended
       | periods, which is a better choice?
        
         | bradneuberg wrote:
         | I have both -- the Oculus Quest 2 is better on both fronts,
         | it's lighter and the screen is better.
        
         | coolspot wrote:
         | I don't think you can comfortably use Q1 as monitor
         | replacement. IMO, resolution is not enough for comfortable
         | reading.
        
         | numpad0 wrote:
         | I have a multi monitor setup for no good reason[1] and for me
         | the standard 90-100deg FOV of common binocular VR headsets
         | didn't seem wide enough for my daily use cases.
         | 
         | 1: bad reason: because good-enough displays are cheap! why not
         | double down on it.
        
         | d3nj4l wrote:
         | I have a quest 2 and I don't think it's a _great_ monitor
         | replacement, especially as someone with multiple 4K screens.
         | The resolution isn't good enough to comfortably read for
         | extended periods IMO.
         | 
         | E: out of curiosity, I pulled up immersed to browse this thread
         | on HN and my eyes can't take it for too long.
         | 
         | If you do use it as a monitor replacement, here's a suggestion:
         | make your screens small and keep them close to you. Scanning
         | with your eyes doesn't work as well, you should be moving your
         | head a lot more.
        
         | ChuckNorris89 wrote:
         | I have had both and although the Quest 2 has shitty lens
         | adjustment that doesn't fit my IPD (pupillary distance)
         | correctly, the clarity on the Quest 2, thanks to the higher
         | resolution display and full-RGB pixel matrix vs pentile on the
         | Quest 1, was just miles better than on the Quest 1 which had a
         | better IPD adjustment system that fitted my eyesight. Couple
         | this with the lower weight, more comfortable strap (I know),
         | more powerful processor, higher refresh rate, the Quest 1 can't
         | even hold a candle to the Quest 2.
         | 
         | Sold the Quest 1 immediately and kept the Quest 2.
         | 
         | Although I wouldn't use either as a monitor replacement for
         | more than 30 minutes. The tech is just not there yet for eye-
         | stranious work like reading small text like code. Best kept for
         | entertainment and content consumption.
        
           | krajzeg wrote:
           | Just a heads-up from another Quest 2 user - if you're gentle,
           | you can push the lenses in between the 3 predefined settings,
           | and they will stay there. This helped me a lot, since my IPD
           | is somewhere in between the middle and the wide setting.
           | 
           | Only 3 options is definitely a weird choice on Oculus' part
           | (especially since the device apparently includes a
           | potentiometer, so it actually acknowledges in-between
           | settings!), but at least there's a workaround.
        
             | ChuckNorris89 wrote:
             | That's not a viable option for me as my IPD is not between
             | settings but at the outer extreme of the widest setting
             | (Quest 2 only goes as far as 68 mm while Quest 1 went to 72
             | mm which is close to my IPD).
             | 
             | It's still usable for games without any headaches, but I
             | wouldn't use it for reading text or long gaming sessions.
        
           | fastball wrote:
           | This guy[1] seems to like using the Quest 2 as a monitor
           | replacement for 8 hours a day, 5 days a week. Previous HN
           | discussion[2].
           | 
           | [1] https://blog.immersed.team/working-from-
           | orbit-39bf95a6d385
           | 
           | [2] https://news.ycombinator.com/item?id=28678041
        
             | ChuckNorris89 wrote:
             | I get that some users could tolerate this all day, but the
             | problem with having a display strapped to your face with
             | plastic lenses in between that have not been tailor to your
             | eyesight is bound to be uncomfortable to _a lot_ of users
             | at prolonged use.
        
               | Koffiepoeder wrote:
               | He tackles that:
               | 
               | > If you need corrective lenses, get lens inserts: it's
               | superior to wearing glasses, and I find it better than
               | wearing contacts. For horrible astigmatic myopia like
               | mine (-7.5), it was cheaper than most pairs of glasses
               | I've had, and a totally reasonable expense since I use
               | them all day for work.
        
               | ChuckNorris89 wrote:
               | That doesn't fix the issue with the limited IPD
               | adjustment on the Quest 2 where if you're out of the 3
               | fixed setting then eye strain happens.
        
               | joshschreuder wrote:
               | Do you know if mid points work? I've heard mixed things,
               | I'm not sure if the IPD is a combination of the lens and
               | software (since it does display on screen when
               | switching). I'm also between notches on the IPD but I'm
               | unsure if trying to get it stuck halfway works or is a
               | good idea.
        
               | ChuckNorris89 wrote:
               | That's not a viable option for me as my IPD is not
               | between settings but at the outer extreme of the widest
               | setting (Quest 2 only goes as far as 68 mm while Quest 1
               | went to 72 mm which is close to my IPD). It's still
               | usable for games without any headaches, but I wouldn't
               | use it for reading text or long gaming sessions.
        
       | rhacker wrote:
       | Facebook keeps asking Congress to make laws. How about this one:
       | 
       | Peripherals, including mice, monitors, keyboards, VR headsets or
       | any other device used to process input or output from a computer,
       | may NOT be connected to any cloud service with an account. Any
       | such cloud connections MUST be for software updates only and
       | software updates MUST be capable of permanent opt-out without any
       | loss of usage.
       | 
       | I mean I grew up with my logitech mouse, keyboard and monitor not
       | connected to a cloud account and I expect to die that way. Why
       | does Facebook get to do things differently.
        
         | [deleted]
        
           | [deleted]
        
         | akerl_ wrote:
         | Why is it desirable for Congress to make laws limiting how
         | electronics manufacturers can design their electronics?
         | 
         | If Facebook wants to make a VR headset that requires that you
         | upload a monthly video of you doing the chicken dance, just
         | don't buy their product.
         | 
         | Attempting to use government to make private entities build the
         | kinds of technology you like is a pretty heavy hammer to drop
         | on individual freedoms.
        
           | Bayart wrote:
           | Because the natural behavioural pattern of dominant companies
           | is single-minded resource extraction, including from the
           | commons which the government is in charge of safeguarding. On
           | top of it the relationship they have to private citizens is
           | extremely asymmetric.
           | 
           | All-consuming capitalism isn't a public liberty, and if
           | companies are in the mind of lowering costs by using cancer-
           | inducing materials, slave work, corruption or indeed trading
           | people's very identities, then it's in the purview of
           | political institutions to intervene.
        
           | honkycat wrote:
           | Because this is something people purchased, and then the log-
           | in requirements were added later.
        
           | Kaze404 wrote:
           | Companies are not individuals.
        
             | ksdale wrote:
             | I'm no corporate shill, but corporations are groups of
             | people, so anything you think it's ok to take away from
             | them because they're a group and not a person, you could
             | logically take away from, say, a union or a farmer's
             | market. If it was wise to make that law regarding facebook,
             | would it be wise to make it regarding an individual as
             | well, or should individuals be allowed to do it because
             | they're not groups? And if individuals shouldn't be allowed
             | to do it, then it's not really about the distinction
             | between corporations and individuals.
        
               | tpxl wrote:
               | The connection between corps and unions/farmers markets
               | is clear to me, but the jump between unions/farmers
               | markets to individuals is not.
               | 
               | Yes, I do think groups should not have rights individuals
               | have. It's more about the scale than the amount of
               | people, and the line between that gets blurred when an
               | individual can control thousands of PCs.
        
               | ksdale wrote:
               | For example, individuals are entitled to freedom of
               | assembly, the ability to, say, gather and push for better
               | labor conditions. If we restrict the rights of groups,
               | would the government suddenly say, "Well sure, each of
               | you can ask for labor rights individually, but you can't
               | gather together to do it, because groups shouldn't have
               | the same rights as individuals."
               | 
               | I suppose, I don't think the line between groups and
               | individuals is quite so clear. When does a group become
               | "greater" than the individual in a way that requires the
               | individual to give up certain rights?
        
               | rhacker wrote:
               | So backing up out of that for a second. Are you saying
               | there are individuals (not part of a group, or a
               | corporation) that are dead set on making computer
               | peripherals that require an account?
        
               | ksdale wrote:
               | Is that relevant? I think the analysis should revolve
               | around whether they should be allowed to, and not whether
               | we can just ban it because nobody wants to do it anyway.
               | I don't think that's a good way to make rules.
        
           | rhacker wrote:
           | > Why is it desirable for Congress
           | 
           | Humans are dumb and they buy it, and it sets the precedent.
           | We have to make laws sometimes. You can barely even buy a TV
           | without smart features now and yet everyone that knows about
           | such features that don't want them still HAVE to buy them if
           | they want a gd tv.
           | 
           | Should we just make it legal for oil companies to have no
           | consequences for oil spills because it doesn't really affect
           | much, we can just stop eating fish in the sea. There's still
           | plenty of food elsewhere.
        
             | akerl_ wrote:
             | Maybe they're not dumb and they're making their own choices
             | differently than you make yours.
             | 
             | Oil spills harm the environment. We regulate them because
             | the ocean can't just choose to not receive the oil, not out
             | of a desire to make sure we can keep eating fish.
             | 
             | EDIT: To say the thing out loud: I buy smart TVs on
             | purpose, and I'd like to think I'm a smart person who
             | understands the technology involved. Is the case you're
             | making that I am in fact dumb?
        
               | Apocryphon wrote:
               | Ed Snowden might
               | 
               | https://mashable.com/article/wikileaks-snowden-interview
        
               | rhacker wrote:
               | Well, I think all of them are dumb, including me. I'm not
               | going to finger point at you specifically and call you
               | dumb because that is rude (unfortunately yes, my subtext
               | is). I'd say half of my choices are dumb, and yes when we
               | find that most of the time people are making dumb choices
               | that put humanity in a worse and worse situation, maybe
               | it's time to drop in some laws to slow that down.
               | 
               | I mean go and look at the other HN thread on 100K US
               | deaths per year on plastic. I mean I bought plastic today
               | and highly likely will do so again tomorrow.
        
               | akerl_ wrote:
               | I might recommend taking a step back and re-examining
               | this stance and considering the possibility that there
               | are people who disagree with your stance because they
               | hold different opinions and values, not just because
               | they're dumb.
        
               | emptysongglass wrote:
               | No, they're definitely dumb just like you and I are
               | definitely dumb in the sense that we are terrible making
               | decisions which are holistic on a longer timescale. We
               | evolved to be dumb at these things but not being dumb is
               | what we need right now so we need to exert power
               | downstream to stop us from our temptations to make our
               | dumb decisions in the heat of the moment like oh god I'll
               | just use Facebook so I can buy this stupid thing on
               | Marketplace even though participation in Facebook net
               | harms humanity.
        
           | spurgu wrote:
           | I'm right now watching "The Billion Dollar Code" on Netflix
           | and due to that I have an answer readily at hand: _Someone_
           | needs to stand up to the big guys exerting excessive power
           | and force[0].
           | 
           | [0] This phenomenom is inherent to and a natural byproduct of
           | a free market, which is why regulation and laws are essential
           | to keep some sort of balance.
        
           | steve76 wrote:
           | Big rich guy, if you're so smart and good, why do you need a
           | bailout?
        
           | jdc wrote:
           | How about the freedom to use your property, electronic or
           | otherwise, as you see fit?
        
             | akerl_ wrote:
             | Oculus isn't secretive about the cloud account requirement.
             | When you go to buy it, you're buying it as Facebook chose
             | to build it. And once you have the hardware you own it. But
             | they aren't required to sell you a device that works the
             | way you wish it did.
             | 
             | If the pitch here was that vendors were lying about
             | cloud/connectivity requirements, and we wanted legislation
             | to prevent them from obscuring the truth, I'd be 100% down.
             | Thankfully, we already have those laws.
        
               | malermeister wrote:
               | Just because they aren't secretive about it doesn't mean
               | it's an okay thing to do. Doing a bad thing out in the
               | open might make it shameless, but it doesn't make it
               | acceptable.
        
               | akerl_ wrote:
               | I'm saying it's not clear to me why it's a bad thing.
               | It's clear that you want them to design a different VR
               | headset, but I wish IKEA made a different depth Kallax
               | shelf and yet I'm not looking to make it a legal
               | requirement.
        
               | malermeister wrote:
               | The law says IKEA has to use certain non-flammable
               | materials on mattresses etc to protect the individual.
               | 
               | Along the same lines, the law should say Facebook can't
               | sell hardware that forces you to give up all your privacy
               | to protect the individual.
               | 
               | This is not "I want Facebook to design a headset with
               | blue stripes", this is "I don't want to be forced to give
               | up my private data to use a product that would work just
               | fine without".
               | 
               | I think the difference between the two should be obvious.
        
               | hobs wrote:
               | Designing things around safety is something IKEA already
               | has to do, and regulations about materials, heights of
               | products, etc all play into that.
               | 
               | The IKEA bookshelf doesn't violate your privacy nor have
               | an always on connection to a much more powerful entity
               | always looking to make another buck.
               | 
               | The IKEA bookshelf isn't an avenue for your attention and
               | your time - whereas things like gambling (considered
               | addictive and regulated by almost everyone) are - and we
               | regulate them heavily.
               | 
               | Why would Facebook with its billions be exempt from
               | regulation? It's not something we "want" - its to make
               | their product basically useful without the IKEA
               | subscription service to make sure your shelf doesn't fall
               | apart every month.
        
               | wlesieutre wrote:
               | I have a Quest 1 and having a Facebook account was not a
               | condition when I bought it, but they're going to require
               | my Oculus account to be converted into a Facebook account
               | that I don't want to have
        
               | akerl_ wrote:
               | I agree that this is undesirable, and if the pitch here
               | were to mandate that sellers enumerate ongoing
               | requirements of their item at time of sale, I'd back
               | that.
        
           | MereInterest wrote:
           | Because freedom can be infringed upon by more than just the
           | government. The market is not infallible, and must be
           | curtailed in order to protect individual rights.
        
             | akerl_ wrote:
             | What individual right is being violated here?
        
           | dmead wrote:
           | Actually it's completely fine and pretty narrow.
           | 
           | Allowing tones of resources and brains to be dumped into the
           | advertising industry is a pretty terrible use of what we
           | usually call a "society".
        
           | paranoidrobot wrote:
           | > just don't buy their product.
           | 
           | That works in theory, but in practice when all the products
           | from all the vendors work that way, you no longer have a
           | choice.
           | 
           | Plenty of examples like that - Try buying a TV that's not a
           | "smart" TV nowdays, you basically can't. If you want a good
           | quality picture, then it's also coming with telemetry and in
           | many cases advertisements, too.
        
             | systemvoltage wrote:
             | Yet we refused to accept that Twitter/FB are public
             | squares. "Just stop using it" or "It's a private company,
             | they can ban anyone they like". Well, how is it not a
             | public square when often official government agencies
             | publish information exclusively on Twitter, which is
             | starting to require accounts with phone numbers?
             | 
             | I see these contradictory narratives on HN.
        
               | girvo wrote:
               | > I see these contradictory narratives on HN.
               | 
               | Of course you do. HN (or any platform) is not a monolith
               | with a single opinion. I see this argument all the time,
               | and it baffles me
        
               | systemvoltage wrote:
               | Just pointing out the incongruent bias, sorry for
               | baffling you.
        
             | akerl_ wrote:
             | This is a VR headset. It's hardly a basic necessity
        
               | bloqs wrote:
               | This was said about phones 10 years ago, and electricity
               | 100 years before that.
        
               | akerl_ wrote:
               | I was being flippant in my comment above, but just to be
               | clear: I think regulating business models for cell phones
               | is just as bad an idea.
               | 
               | Electrical service has limitations around things like
               | termination of service / fair pricing / safety, but we
               | don't mandate how they design their software and servers.
        
               | HWR_14 wrote:
               | > I think regulating business models for cell phones is
               | just as bad an idea.
               | 
               | I mean, we can mandate minimum services. Something that
               | has a webbrowser, email client, texts and calls. If you
               | want to say that apps don't fit into that, I suppose that
               | works.
        
               | Apocryphon wrote:
               | What about their comment on the lack of non-smart TVs?
        
               | akerl_ wrote:
               | There are plenty of non-smart TVs. They just cost more
               | than smart TVs. You can find them at any number of
               | suppliers, and they're still bought in large numbers by
               | businesses.
        
               | unsui wrote:
               | yet. That's the whole point of getting in early (to the
               | mass-consumer-market), to make it the standard. It's not
               | a necessity yet, but neither were smartphones (now just
               | called "phones").
               | 
               | FB is banking heavily that VR will become a necessity, to
               | one extent or another. I sincerely hope FB fails, but my
               | suspicion is that it would fail not because FB failed,
               | but rather because VR itself failed (e.g. Google Glass
               | for consumers). Still to be seen.
        
             | m4rtink wrote:
             | Not to mention big companies buying out all the small ones
             | and shutting them down or perverting their products.
             | Facebook and Oculus beinjg a perfect example, with added
             | bad taste due to Oculus being propped by a successful
             | kickstarter campaign, only to be sold for billions soon
             | after to Facebook.
             | 
             | Another less known example could be Kolor, the maker of
             | Autopano Giga (IMHO the best panorama creation tool so far)
             | being gobbled by GoPro, likely for the talent, then shut
             | down without replacement.
        
           | loktarogar wrote:
           | If I spend $50,000 on a tractor that also has a cloud
           | component that drives the tractor around for me, is it also
           | not fair to expect that I can use that tractor just as a
           | tractor if I don't have internet access at my farm?
           | 
           | It's a different story if it's eg. an Alexa device thats
           | primary purpose is to be connected to the internet.
           | 
           | If a device is in a class of product that doesn't necessarily
           | need a cloud connection/account/whatever, it shouldn't
           | require it.
           | 
           | Often it's not practical to switch to a competing product.
           | Sometimes it's not possible at all. Consumers should have
           | rights here, and it's legislation's job to provide them, in a
           | just society.
        
             | akerl_ wrote:
             | If when you bought the tractor, the tractor company said
             | "this tractor requires that you have internet access and
             | keep the tractor online", and you bought it, then no, it's
             | not fair of you to expect to just disregard that.
             | 
             | Now, if you want to take a screwdriver and serial cable to
             | the tractor and hack the crap out it, and you manage to
             | bypass the requirement, have at it. You own the tractor.
             | They can feel free to void your warranty / not give you
             | updates, but you can do whatever you want with your
             | property.
             | 
             | But to buy a device that says "internet connection
             | required" and then be angry when it requires an internet
             | connection doesn't make sense to me, nor does asking the
             | government to mandate the business model used by tractor
             | (or VR headset) manufacturers.
        
               | [deleted]
        
               | loktarogar wrote:
               | Okay, now picture a world where all high end tractors
               | have this functionality.
               | 
               | Companies have determined that's what they're going to
               | offer the customer and they'll brick any attempts at
               | modifying the hardware. They're making money refining
               | their AI and selling off customer data, so why not?
               | 
               | You need the high end tractors because they're the only
               | machines that meet the requirements of what you're doing.
               | 
               | This is what the legislation folks want to stave off.
               | It's in a similar vein to the right to repair movement
               | (which is dealing with similar restrictions right now, in
               | the real world - see John Deere tractors).
        
               | akerl_ wrote:
               | I think I was pretty clear in my comment above in saying
               | that I support right to repair and the ability to modify,
               | disassemble, and interrogate the device you have in your
               | possession.
               | 
               | I appreciate that folks in this thread are attempting to
               | propose legislation to stave off behavior they believe is
               | dangerous. My concern is that using legislation in this
               | way has knock on effects that make free society radically
               | worse, because at its core it requires being OK with
               | using government to restrict what technology combinations
               | are legal to bring to market.
        
           | ghostly_s wrote:
           | > just don't but their product
           | 
           | What alternatives are even available for standalone VR? Vive
           | has something that's about 4x the price...
        
             | akerl_ wrote:
             | I think you just answered your own question.
        
           | jtsuken wrote:
           | It is desirable for any country to have laws that limit the
           | ways how legal or government entities collect data.
           | 
           | Some of the strictest privacy laws existed in Germany for a
           | reason, because the country new what an SS or a Stasi would
           | do with the data once it gets its hands on it.
           | 
           | Some of the laxest privacy laws are in the US, the country
           | whose businesses supplied the SS[1] and nowadays the CCP[2]
           | with surveillance technology to facilitate genocide.
           | 
           | [1]https://en.wikipedia.org/wiki/IBM_and_the_Holocaust
           | 
           | [2]https://www.rfa.org/english/news/uyghur/us-tech-
           | products-080...
        
           | javajosh wrote:
           | Because the market is imperfect. There is a profound
           | information asymmetry between the consumer and the purveyor
           | of high-tech products, and this asymmetry is exploited to
           | raise the price of the product, in secret, without customer
           | consent.
           | 
           | This is, of course, fraud. Why doesn't current law apply? I
           | think it does. But courts are funny: when fraud becomes
           | common and accepted, and people cease to recognize it as
           | fraud, it becomes acceptable. In those cases, a new law is
           | reasonable.
        
           | malermeister wrote:
           | Because government power is not the only power capable of
           | suppressing individual freedoms. Corporate power is too and
           | we need the government to keep it in check. Case in point,
           | Facebook trying to restrict how _you_ use hardware _you_ own.
        
             | sgregnt wrote:
             | The example with facebook is quite different from Gov. Your
             | interaction with facebook is 100% voluntarily, you don't
             | like facebook then you can say bye! With the government you
             | have no room for flexibility.
        
               | malermeister wrote:
               | > Your interaction with facebook is 100% voluntarily
               | 
               | It is not. They used their money and power to hire some
               | of the brightest minds in VR to design hardware and to
               | create exclusivity deals with some of the best
               | developers. I either take facebook's offering or I don't
               | have access to those things at all.
               | 
               | > With the government you have no room for flexibility.
               | 
               | You do. You can "say bye!" as you phrased it and move to
               | another place with a another government. I've done it
               | several times now.
        
               | akerl_ wrote:
               | Yes. If you choose not to take Facebook's offering, you
               | don't get access to the things they and others build for
               | their product. Do we want to make exclusivity deals
               | between businesses illegal?
        
               | girvo wrote:
               | > Do we want to make exclusivity deals between businesses
               | illegal?
               | 
               | In certain circumstances, we already do (kind of): FRAND
               | licensing for technical standards are a good example.
        
               | gruez wrote:
               | But that's done voluntarily and not forced by the state?
               | 
               | >[...] (FRAND) terms, denote _a voluntary_ licensing
               | commitment that standards organizations often request
               | from the owner of an intellectual property right (usually
               | a patent) that is, or may become, essential to practice a
               | technical standard.
        
               | m4rtink wrote:
               | AFAIK government terms often require FRAND licensing for
               | technology developped with public funds.
        
               | malermeister wrote:
               | I don't think we need to do that, but we do need to make
               | sure corporations don't use the power they gain through
               | those deals to make you endure the privacy abuses that
               | come with a cloud requirement.
        
               | josephg wrote:
               | Its not just privacy. Corporate exclusivity power also
               | hurts competition, which in the long run is worse for
               | everyone. (Well, except maybe the monopolist).
               | 
               | For example, when AT&T owned all the telecoms equipment
               | in the US, other companies couldn't make new products
               | using their system (like answering machines or modems).
               | Having anyone able to design, connect, use and sell new
               | devices on top of their infrastructure is an incredibly
               | important feature.
               | 
               | And facebook knows that. They launched facebook on the
               | internet (which is an open platform). Facebook couldn't
               | have been created in the first place if not for that.
               | 
               | Facebook owes its existence to open platforms. Lets not
               | allow the train of innovation to stop here.
        
               | ipaddr wrote:
               | You have this backwards. Facebook wants to sell in the US
               | market. There are rules to follow if facebook doesn't
               | want to join this market they are free to choose not to.
               | 
               | Same as you are not forced to use facebook.
        
               | akerl_ wrote:
               | Facebook is following the rules that exist. The
               | discussion in this thread is whether or not it's a good
               | idea to add a rule that says whether a keyboard can
               | require a cloud service. Now I think that keyboards that
               | require cloud service are a stupid product, but if
               | somebody wants to make one, I don't think it's the
               | government's job to ban them from making the attempt.
        
               | malermeister wrote:
               | This approach is naive in that it completely ignores the
               | outsized influence a corporation like Facebook has on the
               | market.
               | 
               | This isn't you making a free decision between
               | competitors, like in an idealized econ 101 example.
               | Facebook has already used its money to consolidate its
               | grasp on the standalone VR market - can you think of a
               | viable competitor to an Oculus Quest? Should people just
               | have to put up with privacy abuses or be excluded from VR
               | altogether?
               | 
               | When the market fails, it's time for the government to
               | step in.
        
               | Tostino wrote:
               | I've essentially written off getting VR at this point due
               | to Facebook being the big game in town. Nothing else
               | really looks enticing and I will not give Facebook a cent
               | of my money.
        
               | AlexandrB wrote:
               | Every time this comes up, I have to point out that
               | Facebook will collect information about you and build a
               | "shadow profile" even if you never visit their site once.
               | There's no foolproof way I know of to get them to stop
               | either. Interaction with Facebook is voluntarily in the
               | theoretical sense that you _could_ try to avoid every
               | website with a Facebook tracker or hope your ad-blocker
               | is good enough to stop them. But Facebook won 't respect
               | signals (such as DNT) that would indicate that you don't
               | want to interact with them.
        
               | hackerfromthefu wrote:
               | And tag you with facial recognition in photos other
               | people upload
        
               | hackerfromthefu wrote:
               | This is just false - a number of universities and
               | colleges use mandatory facebook groups for students
               | notifications for example. The network effects of large
               | internet companies have made avoiding them impractical.
               | 
               | Taking your argument to the extreme if you don't like
               | coal perhaps you should avoid buying electricity. Good
               | luck with that in the real world of today
        
           | satellite2 wrote:
           | Because different people have different expectations for a
           | given product and some level of expertise is required to
           | understand basic requirements which most people don't have.
           | 
           | For instance most people don't know what is an acceptable
           | level for various pollutants in drinking water. As such if
           | there was no government oversight most people would be happy
           | drinking poluted water and the few that care wouldn't be
           | serviced as the cost of cleaning water for a niche wouldn't
           | make it profitable. But hopefully we have laws that dictate
           | safe levels and vendors have to respect them.
           | 
           | For hardware it's the same, experts are pretty clear about
           | the risks: at the most basic level if hardware stop to
           | function when some server crash then the whole society
           | becomes dependant on this and as such any outages starts to
           | have catastrophic consequences by domino effect. On the
           | spying activity linked to those accounts the risk is pretty
           | clear as well: it opens people to leaks of intimate details
           | about their life to Facebook employees and various hackers in
           | case of failure.
           | 
           | So it seems clear that public safety would require making
           | those two activities illegal.
        
           | ipaddr wrote:
           | Your freedom stops when you decide not to make your own
           | oculus and use the common market. Using that market you are
           | governed by all kind of rules like safety around food, lemon
           | laws around purchases, laws that protect against predatory
           | practices like bait and switch.
        
         | Impossible wrote:
         | Quest is basically a game console and not a peripheral. Even
         | "dumb" non-standalone HMDs like Index have complex software
         | stacks for tracking, input and rendering (compositor). HN loves
         | the narrative of a VR device being "just" a monitor but that's
         | really not the case. If this rule is applied to VR as it exists
         | in 2021 (not 2013 DK1 which kind of was a 2nd monitor + HID)
         | then it has to apply to all PCs, game consoles, smartphones,
         | IOT devices etc. I'm not saying that legislation shouldn't
         | happen but it does have ramifications for users and for
         | security. On Quest you could do this, but social features and
         | store might stop working at some point, and newer games and
         | applications would definitely stop working, especially ones
         | that use new features implemented in software like hand
         | tracking.
         | 
         | TLDR this legislation could be fine but it would have to target
         | Windows, Android, Steam, Playstation, Mac OS, etc and has
         | ramifications that eventually software might just stop working.
         | It might accelerate the push to move everything to the cloud
         | also and make all devices dumb terminals that play video.
        
         | phkahler wrote:
         | Oculus Quest is not a peripheral, it's a standalone device.
         | Having an app store is nice, but tying to Facebook is not
         | needed or wanted.
        
         | camkego wrote:
         | Has anyone else noticed what a large add campaign Facebook has
         | launched featuring Millennials asking for new and re-vamped
         | Internet regulation?
         | 
         | https://www.youtube.com/watch?v=Kur94OyXf3U
         | 
         | What is this all about?
        
           | batty_alex wrote:
           | Facebook wants to be the ones in the room helping write the
           | new regulations to make sure it works in their favor, mostly
        
           | voltaireodactyl wrote:
           | My strong suspicion is that the general plan is essentially:
           | 
           | - let a whistleblower (who seems intent on describing
           | Facebook employees as smart and humanistic folks, despite
           | those employees designing and maintaining FBs content
           | delivery systems) make a case that Facebook needs government
           | regulation.
           | 
           | - agree that such a regulatory agency should be created, and
           | offer FBs assistance in outlining the parameters involved --
           | because who better than the problem to design the solution?
           | 
           | - agency is created. Perhaps the whistleblower can even be a
           | high level figure within it, as the face of the issue.
           | 
           | - Suddenly FB is no longer liable for anything because they
           | are "adhering to government regulation".
           | 
           | - Regulatory capture ensues as expected.
           | 
           | FOR FB this is preferable to thr other options:
           | 
           | 1. Calls for FB to be broken up
           | 
           | 2. Regulation that FB doesn't have a primary role in
           | designing.
        
           | slim wrote:
           | Marketing + regulatory capture. They seem pretty confident
           | any regulation won't mandate they open their social graph to
           | competition
        
         | ipsum2 wrote:
         | How do you define a peripheral? An Oculus Quest is basically a
         | repackaged smart phone.
        
           | rhacker wrote:
           | I mean I don't see why this couldn't apply cart-blanche to
           | all computers. I don't need to sign into MS, Mac to use the
           | computers (though I do for my mac because of corp. policy).
           | 
           | It has been getting harder, but fuck, why not use this
           | opportunity to turn this shit around?
        
             | birdyrooster wrote:
             | As it stands you need not sign into iCloud to use macOS or
             | Microsoft Live to use Windows. Not sure what the law would
             | even do.
        
             | dylan604 wrote:
             | You do need to sign into MS to use Word, Excel, Outlook,
             | etc.
        
               | rhacker wrote:
               | I get that, but that's software on the main device. I
               | guess yes, wording such a law will be a crap and a half.
        
               | dylan604 wrote:
               | Not sure why this matters. Can you use an iPhone without
               | entering an iCloud account? Can you use an Android
               | without some G account? I honestly don't know as I've
               | never tried skirting the system on my iDevices, an my
               | only use with Android is in a dev environment, but I know
               | that there were G accounts for these as well.
        
               | Tokelin wrote:
               | Why though? Why is that requirement there? Okay, it's
               | nice for me to sync everything and have a seamlessly
               | integrated ecosystem. But what if I have one device and
               | just want to use Word on it and that's it?
        
               | dylan604 wrote:
               | It's a subscription, so they have to know it is you to
               | know if you've paid your dues or not. MS is a bit
               | sneakier though as they will allow you to open a document
               | and make changes, but if you are not current in your
               | subscription fees, they disable save functions. Been
               | caught out on this a couple of times.
        
             | duskwuff wrote:
             | > why not use this opportunity to turn this shit around?
             | 
             | Because your proposed legislation would outlaw most IoT
             | devices. This is, in fact, bad.
        
               | Tokelin wrote:
               | It would just outlaw the easiest way to insure an IoT
               | device is easily controlled and authenticated.
        
               | beervirus wrote:
               | > Because your proposed legislation would outlaw most IoT
               | devices.
               | 
               | Only if it were drafted carelessly. Which, yeah, plenty
               | of laws are, but it's not a _requirement_.
        
               | nitrogen wrote:
               | It's 100% possible to make electronics that do not
               | require a connection to the Internet to function. That
               | is, in fact, good.
        
         | dougmwne wrote:
         | Great way to make Facebook drop PCVR support and allow
         | standalone apps only. At this point, I think things are going
         | in that direction rapidly anyway. Oculus has already shifted
         | most of it's game development resources away from PCVR.
        
           | Kuinox wrote:
           | Virtual Desktop run fines and I never needed the Oculus PCVR
           | support.
        
           | arsome wrote:
           | I'm not so sure, Facebook did just invest a bunch of effort
           | in getting AirLink working to allow wireless PC VR support
           | and they seem to keep improving it.
        
           | mmastrac wrote:
           | Laws can always be amended.
        
           | thebigman433 wrote:
           | What makes you think theyre dropping PCVR support? They just
           | spent 3 years getting wired and wireless Link working. They
           | clearly want to unify their products into a single hybrid
           | standalone/pcvr lineup.
           | 
           | PCVR software sales are just absolutely abysmal, there is no
           | way to make a profit on a large scale app, so theyre only
           | going to invest in AAA content for standalone now.
        
             | dougmwne wrote:
             | Yes, it's the lack of investment and profit potential on
             | PCVR. It also may interest the Oculus founders who want the
             | highest quality experience, but it does not fall in line
             | with Zuck's vision which is a cheap and good enough social
             | VR machine.
        
         | reilly3000 wrote:
         | I hate to break it to you, but Logitech now runs always-on
         | 'Cloud Settings' sync and telemetry software called Logi
         | Options. It comes with a way to use a mouse across devices
         | seamlessly (Flow) which requires low-level networking
         | permissions and a daemon on all participating devices.
         | 
         | It's not required that you have an account or even use the
         | software, but of course they actively push all of the above and
         | require it to use special device features.
         | 
         | Razer, Steelseries, and the rest do the same, and I think
         | Razer's account is mandatory.
         | 
         | I don't like it one bit. Thankfully most of that crap doesn't
         | work on Linux.
        
           | ziml77 wrote:
           | Razer is even worse than a mandatory account. When you
           | connect a Razer device (including changing the port it's
           | plugged into), Windows will try to execute the Razer software
           | installer. It's really annoying.
        
             | ladberg wrote:
             | To make it worse, the installer that's automatically
             | downloaded and run has admin permissions and could be
             | exploited to gain admin access on any Windows computer:
             | https://news.ycombinator.com/item?id=28273283
        
             | DaiPlusPlus wrote:
             | You can turn off that in Windows Settings
        
               | snvzz wrote:
               | Could you elaborate on how?
        
               | DaiPlusPlus wrote:
               | https://support.microsoft.com/en-
               | us/windows/automatically-ge...
        
           | mmis1000 wrote:
           | It's actually totally a scam. the setting file lies plainly
           | in your
           | c:/users/<username>/appdata/roaming/logishrd/logiOptions
           | 
           | And they are just plain xml file that are not even being
           | encrypted.
        
           | drdaeman wrote:
           | Razer's account is not absolutely mandatory, there is a
           | button for "guest mode" (note the phrasing, ha!), but it's
           | annoying to use.
        
           | mastax wrote:
           | Logitech recently(?) released software plainly called
           | "Onboard Memory Manager." In their own words:
           | 
           | OnBoard Memory Manager (OMM) is a utility for pro gamers to
           | quickly configure the on-board memory profiles of compatible
           | Logitech G mice by adjusting DPI, report rate, assignments,
           | and by enabling the pairing/unpairing of devices. In an
           | effort to meet the critical requirements for tournament use,
           | OMM does not install itself, does not leave files on your
           | drive(s), and does not access the internet. While OMM is used
           | for on-board memory settings, additional device settings and
           | customization are available through G HUB.
           | 
           | The current version is a little buggy with configuring the
           | different DPI modes on my mouse (which I was disabling
           | anyway), but I'm glad it exists. Thanks, pro gaming
           | tournaments!
        
             | DaiPlusPlus wrote:
             | > pro gamers
             | 
             | At this point, that's a keyword that indicates _not_ to buy
             | a product.
        
               | reilly3000 wrote:
               | Honestly the hardware-for-gamers paradigm has done a lot
               | for making better mice, keyboards, chairs, and headsets
               | that stand up to all-day abuse. I'll cede that the RGB
               | thing is wildly out of control (WHO NEEDS RBG RAM
               | STICKS?!?) but overall I think it gives developers far
               | better of-the-shelf choices than one would have 10 years
               | ago.
        
               | DaiPlusPlus wrote:
               | > better mice, keyboards, chairs, and headsets
               | 
               | Mice and keyboards that don't operate without online-
               | registration-required accounts?
               | 
               | Chairs and keyboards that look cool for streamers but are
               | utterly unergonomic?
               | 
               | And headsets with cat ears on them...
               | 
               | No thanks.
        
           | Ph0X wrote:
           | > It's not required that you have an account or even use the
           | software
           | 
           | That's the key point. The fact that some people weren't even
           | able to use their Oculus device when FB went down for hours
           | is insane. Imagine not being able to use your mouse or
           | keyboard because Logitech went down.
           | 
           | There's a very big difference between an optional cloud
           | system that brings convenience (settings sync) vs a required
           | cloud system that the device cannot be used without.
           | 
           | From my understanding, the comment about was specifically
           | trying to write regulation against the latter.
        
         | porknubbins wrote:
         | I agree with the spirit of the rule but that seems too
         | restrictive to freedom to contract. I feel like there will
         | always be a market solution for peripherals where someone is
         | selling them unrestricted. With VR is the issue not that the
         | business model itself is still not good so FB was kind of
         | subsidising the Oculus? If VR were highly profitable it seems
         | like other companies with less restrictive terms would come in.
        
         | baby wrote:
         | I think you'll want to talk to Apple first.
        
         | sgregnt wrote:
         | If for some reason,now or in the future, I prefer my
         | peripherals to be connected to cloud. Your law deprives me of
         | this freedom. Just a thought.
        
           | 3np wrote:
           | No, it does not. It requires that they should be usable
           | without. Why is that unreasonable?
        
             | sgregnt wrote:
             | Teo out of top of my head: 1. Because they will cost more
             | 2. I don't want my child to connect without me knowing.
        
           | ipaddr wrote:
           | There is a balance to achieve. It might be better than
           | facebook forcing a cloud account on everyone.
        
             | sgregnt wrote:
             | I don't think Facebook is forcing anything, any tiny bit.
             | Maybe that's what we disagree about. I think you are 100%
             | free not to use any facebook products.
        
             | sgregnt wrote:
             | While it might sound moderate "..balance to achieve..." in
             | my opinion in this is very dangerous thought... as it
             | assumes a lot of hidden things to name a few: 1. that the
             | balance is the same for different people, 2. that the
             | balance is not evolving over time, 3. that people can vote
             | for "good" politicians to suggest good balance but at the
             | same time can't figure out themselves how and if to use
             | Facebook. 4. That the proper balance can be found at all.
             | 5. That the side effect elsewhere will not bring worse
             | overall outcome. 6. That an alternative better free market
             | solution (better optimal) would not be prevented by getting
             | stuck in a local minima 7. That facebook will not find a
             | way to circumvent the new balance. 8. That it's the best
             | use of regulators involved in it to figure out the best
             | balance rather than thinking of something else 9. That it
             | will not increase the value of lobbying and more...
        
         | a-dub wrote:
         | hmm. it doesn't seem all that different from sony or microsoft
         | subsizing the cost of gaming consoles and then locking down
         | what can run on them so they can recoup those costs by getting
         | a slice of the game sales.
         | 
         | nor is it all that different from apple or google dumping
         | millions and millions into ios and android os/base level
         | platform development, software update/delivery infrastructure
         | and proactive platform security and then recouping those costs
         | on sales and in-app purchases through the app stores.
         | 
         | it's been going on since the original nintendo entertainment
         | system with its approval process. prior to that was the atari
         | 2600 debacle, where the platform languished and the ecosystem
         | of software was such crap that people just sort of gave up on
         | it.
         | 
         | that said, are they a form of monopoly? it certainly amortizes
         | the costs of developing hardware and os platforms to the point
         | that consumers are willing to buy in, but it also results in
         | undue control over the resulting platforms. hard to say... i
         | think it all comes down to how that control is wielded... (and
         | without it, it's the atari 2600 all over again)
         | 
         | only alternatives i can think of are to regulate the platforms
         | for fairness or force platform vendors to offer full price/off
         | contract versions of their hardware.
        
           | a-dub wrote:
           | plus, _shrug_ it seems that locked down platforms present a
           | nice challenge for young tinkerers to break that can
           | ultimately kindle their interests in technology.
        
         | SamuelAdams wrote:
         | Docking stations and printers too. Here's a recent HP printer
         | that requires an account.
         | 
         | https://reddit.com/r/sysadmin/comments/pwrgb1/buyer_beware_s...
        
           | dylan604 wrote:
           | Thanks. I don't typically read reddit, so I had not seen
           | this. Starting to contemplate getting a new inkjet for the
           | home office. I now have something else to keep in mind during
           | the researching. This plus all of the ink jet forensic
           | marking, I'm leaning towards the extra cost for color laser
           | instead, and definitely not an HP.
        
             | 14 wrote:
             | I have the brother 3750 I believe the model is and is
             | great. The starter inks lasted me a long time and I finally
             | bought all new full sized ink I expect they will last
             | years. It was a bit costly to buy all the ink but I know it
             | will last for years and I know if I don't use it for a few
             | months it will still print perfectly when I decide to.
             | Definitely recommend a brother printer.
        
               | filoleg wrote:
               | Brother printers are something else. After getting tired
               | of having to do major troubleshooting for my printer at
               | least a few times a year and deal with minor annoyances
               | from time to time, I decided to leave my old printer to
               | my parents (as I was doing a cross-country move at the
               | time, so the less I brought with me the easier it would
               | be). As soon as I settled in, I got a Brother MFCL2740DW
               | printer. That was almost 5 years ago.
               | 
               | Let me tell you, the longer I have it, the longer it
               | keeps blowing my mind. I've only set it up once, and then
               | forgot about it forever. Since then, I added bajillion
               | different devices, built a new desktop, switched routers
               | multiple times and completely redid my wireless
               | networking, etc. On every new device (including
               | smartphones), without having to install any additional
               | software or screwing around with settings, I can reliably
               | expect to just click "print", and my printer will show up
               | in the list of available printing devices, and it will
               | just work. Toner cartridges last forever and are priced
               | very reasonably. I can simply take the printer, put it
               | wherever I want, and it will just work with any device
               | from which one can print without any extra actions.
               | 
               | Normally, a lot of devices start like that at first, and
               | then problems start arising, and things start becoming
               | unreliable due to compatibility issues with newer devices
               | and such, new firmware updates are needed, maybe certain
               | workarounds in settings, etc. But nope, not a single
               | hitch with this one, as it is coming close to 5 years of
               | regular use in many different configurations.
               | 
               | And no, I am not getting paid to advertise for Brother
               | printers. I just simply love when a tool is super
               | powerful like that, but also "just works" extremely
               | reliably without any thought needed, very seamlessly and
               | in the background.
        
               | dylan604 wrote:
               | I currently have a B&W brother laser, and it has done
               | everything I have asked it to do. However, I've recently
               | started using specialty paper that this particular model
               | has problems pulling from the paper tray, and using the
               | single sheet manual feeder is guarnteed to pull it
               | through at an angle. I do not judge the printer on this
               | paper.
               | 
               | I've used color lasers in the past, but it was a higher
               | end and was very pleased with its results.
               | 
               | I like how we've hijacked an oculus thread on printers!!
        
             | kevin_thibedeau wrote:
             | Color lasers also have yellow tracking dots. You're only
             | safe with a B&W laser or a 20+ year old color printer.
        
               | dylan604 wrote:
               | Has anyone looked into the source of the dots as in is it
               | part of the software driver stack or the hardware on the
               | printer. Has anyone come up with software/firmware that
               | bypasses this? I have only read that it is a thing to be
               | aware of, but not done any searching for more in-depth
               | details.
        
               | tpxl wrote:
               | Afaik you can bypass the dots by printing your own dots
               | where they are missing, but I'm not aware of any software
               | that will do this for you.
        
               | dylan604 wrote:
               | https://www.bleepingcomputer.com/news/security/app-masks-
               | hid...
               | 
               | This is something that I came across last night. Sadly,
               | it had nothing to do with what I was looking for, but was
               | the closest.
        
         | lostmsu wrote:
         | Peripheral might be complicated.
         | 
         | But I would like to see such a legislation for anything that is
         | Turing-complete and sufficiently performant (e.g. can run Doom
         | at 800x600 32bpp 60FPS).
        
         | [deleted]
        
         | HWR_14 wrote:
         | Why bother specifying hardware? No, thank you, I have no desire
         | to have a cloud account for my purely offline software either.
        
           | charcircuit wrote:
           | If it requires a cloud account it isn't purely offline
           | software. How else do they authenticate you?
        
             | HWR_14 wrote:
             | It's purely offline software that reaches out to the cloud
             | solely to spy on me and/or make me log in. There are no
             | online features I need or want from it.
             | 
             | What authentication do I need or want on a local device
             | that is software specific?
        
         | kfarr wrote:
         | This has to apply to "smart tvs" too. Those things are out of
         | control.
        
       | canada_dry wrote:
       | Won't Oculus simply add some oculess detection code to their next
       | developer release so that any future apps and updates to existing
       | apps stop working all together if detected?
        
         | malermeister wrote:
         | And then inevitably somebody will find a way around that. It's
         | a cat-and-mouse game as old as the concept of digital licensing
         | - see the piracy space, where all sorts of uncrackable
         | protections keep getting cracked
        
           | iamtheworstdev wrote:
           | but it's a cat and mouse game to effectively disable your
           | hardware because you can't use any of the software you want
           | to use with it?
           | 
           | i feel like simply not playing is the real way to win this
           | game. otherwise facebook still profits
        
             | malermeister wrote:
             | I don't know, I really enjoyed my jailbroken Wii back in
             | the day, so there's definitely precedent for this.
        
       | cardanome wrote:
       | Facebook should have never been allowed to buy them. It is really
       | annoying because there is basically no alternative to it if you
       | want a stand alone VR headset.
        
         | snvzz wrote:
         | They do not have a "stand alone VR headset".
         | 
         | It's tied to the FB cloud. Not standalone AT ALL.
        
         | dabber21 wrote:
         | There are rumours that Valve will enter the game
        
           | roguas wrote:
           | They already did. A lot of companies entered the game, but
           | none of them can sell headsets with such heavy losses as
           | facebook. None of them have successful all-in-one headset
           | which after sometime facebook has learned is the headset type
           | that sells (not everybody has money for 2k pc).
        
             | archontes wrote:
             | No. This:
             | https://www.theverge.com/2021/9/29/22699914/valve-deckard-
             | st...
        
               | jmac01 wrote:
               | But that'll be like $899 if we lucky. Occulus Quest is
               | like $300
        
               | jeroenhd wrote:
               | Facebook also sells the Oculus Quest 2 for business. You
               | need to activate it with a workplace.com account, but the
               | headset no longer requires a personal Facebook account to
               | work.
               | 
               | Incidentally, the business version is also twice as
               | expensive and comes with a yearly $180 support
               | subscription. The price of privacy, I suppose.
        
               | idiotsecant wrote:
               | There's a reason for that. I'm not sure I want to own
               | hardware that facebook is willing to take a $300 +
               | haircut on to get it into my hands.
        
           | yummypaint wrote:
           | They make possibly the best overall VR system on the market
           | currently, and it has been the best on the market for almost
           | 2 years now. I've used the quest also, and there is no
           | substitute for the processing power of an actual computer,
           | not to mention ease of future upgrades via the pc.
        
         | gremIin wrote:
         | History will not look kindly at our stupidity for allowing the
         | creators of Pervy Stalker App to buy up the only good VR tech.
        
       | Ronson wrote:
       | I don't want to spend forever on this. Does anyone know where I
       | can go?
       | 
       | I got an OQuest2 gathering dust. It's a pain in the ass. Trying
       | to use the (PS80!!) wire is devastating. I can't remember but
       | every time you plug it in, it asks if you want to give access.
       | Then you enter this `oculus` lobby but you want steam, so now you
       | enable link, but before that, you need to set a guardian. So its
       | OK OK OK ALLOW OK... each time taking it off to look at your PC
       | screen just to see `steam vr` can't find my headset, so i put it
       | on and off again and it doesn't work but eventually it does, then
       | it says I can't find my controllers, just the headset, and I
       | reset the headset and restart my PC, then back to OK OK OK ALLOW
       | OK.
       | 
       | Then the game I bought it shit so I ALT-F4 in rage and I go back
       | the `oculus` home screen in oculus, but `steam` is still running
       | and tells me VR is fine so I launch a game and it runs on my
       | desktop and my headset runs Steam home.......
       | 
       | Like, this is fucking total and utter garbage at the very highest
       | levels of praise.
       | 
       | Assume it is a brick, landfill. I repeat my request, someone is
       | saying "GrapheneOS`. What is that? Does it mean I own my headset
       | in a good way?
       | 
       | I'd genuinely appreciate all answers as I didn't need a $500
       | doorstop. They are 0.34 cents in Malmart.
        
       | fartcannon wrote:
       | Stuff like this is great fun, but if we just don't buy things
       | from known bad actors in the first place, we can save ourselves
       | the trouble of playing whack-a-mole.
        
         | [deleted]
        
         | Mountain_Skies wrote:
         | Agree in general but if the hardware is subsidized and you're
         | able to excise the bad actor's trash from the device, you come
         | out ahead and the company loses a bit.
        
           | ziml77 wrote:
           | But it would be much better to support a company that isn't
           | horrible over costing the evil company an amount of money
           | they won't even notice.
        
         | diskzero wrote:
         | I agree with you and I would really like to buy VR hardware
         | from a good actor, but they are few and far between. This is
         | great for now for rescuing hardware that might be going
         | straight to the landfill or for those who finally understand
         | the implication of buying the hardware in the first place.
        
         | dylan604 wrote:
         | This is similar to iOS or Android. You can stand on your
         | soapbox and preach to the choir, but at the end of the day
         | there is only so many choices.
         | 
         | I like this solution because you still get to use the hardware
         | and use the apps, but it denies the overlords of the thing they
         | want the most.
        
           | kova12 wrote:
           | There's GrapheneOS
        
             | whyrusleeping wrote:
             | > GrapheneOS is compatible with several Google Pixel
             | smartphones.
             | 
             | That doesn't bode well for things working all that well. As
             | someone who ran linux on chromebook for two years, then on
             | a macbook for three, i'm a bit burnt out on this sort of
             | thing.
        
               | dylan604 wrote:
               | It's like a rite of passage or something to hack and then
               | install your own thing fighting harder than a salmon
               | swimming up stream. There's a lot to be learned in the
               | doing to be sure. It's the full of piss&vinegar stage of
               | life. Eventually, you get tired of the time required to
               | fight it, and just need something to work. Does that mean
               | the man won? Maybe. However, I look at it like I won on
               | finally becoming mature enough to realize that there are
               | things much more important in life than banging my head
               | on that particular brick wall. Just my $0.02 of grandpa
               | ranting. Get off my lawn!
        
               | ekianjo wrote:
               | > need something to work
               | 
               | things can work and respect your freedom at the same
               | time. its not like either or.
        
               | dTal wrote:
               | It is always nice when the idealistic choice lines up
               | with the exciting, or pragmatic choice. Sadly, in the
               | world of hardware at least, this is seldom the case.
        
               | reasonabl_human wrote:
               | Couldn't agree more. Recently hit the stage of needing
               | things to 'just work' to free up time in other
               | directions, whereas I used to constantly load new roms
               | from xda onto a rooted pixel, or tinker with getting
               | coreboot to run on an old thinkpad with arch..
               | 
               | Now it's iOS / macOS / iCloud and a headless Ubuntu box.
               | Never been more productive and never had more free time.
               | Choose your battles.
        
               | dTal wrote:
               | I'm not sure that enjoyment of the latest tech toys _is_
               | more important than the fight for freedom, to be honest.
        
               | dylan604 wrote:
               | If that's the fight you are fighting, then by all means
               | keep up the fight. Being able to do basic computer
               | activities privately is a definite need. Hacking what's
               | essentially a gaming device from FB is just not that
               | critical to me.
        
               | emptysongglass wrote:
               | Every other VR device doesn't require logging on to the
               | greatest destroyer of social cohesion the world has ever
               | seen so I'm not sure what "the chore" here is. Just buy
               | literally any other VR headset that isn't prefixed with
               | the word Oculus.
        
             | revolvingocelot wrote:
             | ...which is doomed to death whenever Google stops with the
             | security updates for the very specific hardware it runs on.
             | In fairness, IIRC, this is actually the fault of Qualcomm
             | providing, and eventually ceasing to provide, Google with
             | hardware security updates of some sort.
             | 
             | The point is that these fun projects to circumvent baked-in
             | awfulness are practically destined to stop working properly
             | due to the nature of the hardware itself. It's always
             | better, if possible, to support the non-awful varietal. In
             | this case, I guess that's "almost any other VR headset,
             | lacking a login requirement". Does Steam count?
        
               | ekianjo wrote:
               | So on phone the only real alternative is SailFishOS ?
        
               | opan wrote:
               | Check out postmarketOS, Mobian, and NixOS Mobile. They
               | support some OnePlus phones and a few others in addition
               | to the PinePhone and Librem 5. pmOS has the most devices
               | supported (although amount of stuff working varies per
               | device).
               | 
               | Sailfish uses a proprietary UI, so I hesitate to
               | recommend it. There's an alternative that replaces their
               | UI, can't recall the name right now.
        
               | khimaros wrote:
               | Nemo
        
               | ekianjo wrote:
               | all the things you mentioned are hardly production ready
               | though. PostmarketOS compatibility has issues on tons of
               | devices, and Mobian can't run much applications anyway.
        
               | m4rtink wrote:
               | Indeed, eventually a fully open mature mobile distro will
               | replace Sailfish OS, but at the moment its the only
               | reasonably open mobile OS fit for daily use.
        
               | mhio wrote:
               | Are graphene releases/support completed tied to google
               | releases/support? I had assumed they were able to update
               | their version of android for a phone beyond what google
               | does.
               | 
               | edit - found it https://grapheneos.org/faq#legacy-devices
               | 
               | > It cannot do that once device support code like
               | firmware, kernel and vendor code is no longer actively
               | maintained. Even if the community was prepared to take
               | over maintenance of the open source code and to replace
               | the rest, firmware would present a major issue, and the
               | community has never been active or interested enough in
               | device support to consider attempting this
        
             | gremloni wrote:
             | How is this a resonable option? There are two mature
             | ecosystems and really nothing can compare right now.
        
               | kova12 wrote:
               | And how do you think we will be getting third mature
               | ecosystem if we never try anything? Complaining is easy
        
               | gremloni wrote:
               | Yeah the whole chicken and the egg thing. I don't know
               | but I don't want to have a hamstrung ecosystem right
               | _now_
        
               | dylan604 wrote:
               | Someone with deep pockets to counter the PR machine that
               | is Apple. That's the only way. Of course, this means
               | having an actual working product for that PR to promote.
               | It also means having a way of installing it without some
               | scary voiding warranty notice.
        
               | gremloni wrote:
               | I don't think apple should go anywhere. There should just
               | be more than 2 options
        
           | marticode wrote:
           | This is not quite similar because there are VR headsets from
           | several manufacturers that don't come with a mandatory social
           | network login attached. (in fact FB is the only one that
           | does)
           | 
           | Even with Android vs iOS, they aren't quite the same because
           | Android clearly gives you more control and freedom as a
           | consumer. If you care about any of this at least don't buy
           | the worse offender.
        
         | slim wrote:
         | What if bad actor took your family and friends as hostages and
         | made them beg you to join them.
        
         | makeitdouble wrote:
         | This would be great if there was any hope to see a better actor
         | coming in. Currently buying a Quest 2 equivalent from a "good"
         | actor is just thought exercise.
         | 
         | Looking at Vive, they don't seem ready to enter the regular
         | consumer market anytime soon. Google and Samsung threw the
         | towel long ago. I'm not sure Microsoft could be a better actor
         | than Facebook if they wanted to (remember it all came down on
         | us way after the devices were sold).
         | 
         | Then chances are Facebook would also kill any incoming
         | competitor in the egg.
        
           | HWR_14 wrote:
           | > I'm not sure Microsoft could be a better actor than
           | Facebook if they wanted to (remember it all came down on us
           | way after the devices were sold).
           | 
           | Huh?
        
           | zucker42 wrote:
           | There is a good guy in the space already it's Valve. The
           | Index was good, and there are rumors that they are developing
           | their own standalone VR headset (search "Deckard") which
           | would theoretically compete directly with Quest 2.
        
             | makeitdouble wrote:
             | I agree with Valve's position as an alternative...but the
             | Index is priced 10k+ so targeted a completely different
             | public, and Deckard is only rumored as far as I know. We
             | have no idea if/when/how it will be released, or if they'll
             | be able to reach a competitive price.
             | 
             | I wish them to succeed, but wouldn't count on it until we
             | have actual release info.
             | 
             | It actually reminds me that Sony is rumored to release a
             | Playstation VR2, which might be an interesting, though not
             | standalone, as the PSVR 1 was decently good.
             | 
             | Also, I only realized while checking Valve's headset that
             | HTC had a consumer grade headset gone public yesterday,
             | though it doesn't have controllers and its future is a bit
             | murky at this point.
        
               | loulouxiv wrote:
               | The rumors say that it will launch with Half-Life 3 pre-
               | installed
        
               | RealityVoid wrote:
               | The index is ~1k, I don't know where you got the 10k
               | figure from.
        
               | makeitdouble wrote:
               | sorry, was looking at the jpy price, and didn't remove
               | enough 0.
        
               | yissp wrote:
               | Maybe 1k for the index and 2k for a reasonably high-end
               | desktop, so 3k or 10x the price of a quest. Obviously
               | that's not really a fair comparison for various reasons,
               | though.
        
               | makeitdouble wrote:
               | For the comparison part, I don't the index as overpriced
               | or comparable to the Quest, it was more about the market
               | position.
               | 
               | I don't know if Valve will be able to get down in price.
               | For instance their Steam Deck which is in the 400+$ range
               | for a handheld, when Nintendo went with lower specs but
               | also lower price. Valve doesn't seem that interested in
               | that strategy.
        
       | quickthrower2 wrote:
       | Cease! Desist!
        
         | arpa wrote:
         | Fork! Streisand!
        
       | schleck8 wrote:
       | The dev is 17 apparently
        
       | pkpioneer wrote:
       | How to Upgrade Your PC to Windows 11:
       | 
       | https://pkpioneer.blogspot.com/2021/10/how-to-upgrade-your-p...
        
       | polyomino wrote:
       | This reminds me of the time that Steve Ballmer did an Q&A with
       | Microsoft interns saying basically that he's happy everyone in
       | China pirates Windows because then Microsoft sets the standard.
        
         | ChuckNorris89 wrote:
         | Reminds me of the time when the president of Romania told Bill
         | Gates to his face that the Romanian IT industry has grown to
         | where it is today thanks to everyone pirating Windows.[1]
         | 
         | I'm still wondering what went through Bill's head hearing that.
         | 
         | [1]https://www.wired.com/2007/02/romanian-presid/
        
           | ddalex wrote:
           | Imagine where Romania would be if windows licencing cops
           | would do their jobs and everyone would be forced off to Linux
        
           | ghego1 wrote:
           | Most likely, he already knew
        
           | mmastrac wrote:
           | "This will be a massive licensing stream in the future"
        
             | ChuckNorris89 wrote:
             | Do you really think "old" Microsoft thought that far into
             | the future for this back then?
             | 
             | This was before the days of software becoming walled-garden
             | lock-in subscription-ware; when quarterly revenue relied
             | solely on the number of licenses sold and pirated licenses
             | were seen as lost revenue.
             | 
             | I assumed they just though that if everyone had only legit
             | copies, then Microsoft's revenues would quintuple overnight
             | effectively turning Bill Gates into the world's richest
             | man. Oh wait, he already was the world's richest man at
             | that time. Nevermind.
             | 
             | Then again, people mostly pirated it because they couldn't
             | afford it, so a strong piracy-free DRM solution would have
             | probably pushed everyone to Linux right off the bat (nobody
             | in Eastern Europe could afford Macs at the time), causing
             | Microsoft's market share to fall off a cliff and not be the
             | 400 pound gorilla it is today.
        
               | numpad0 wrote:
               | Pirated Windows also ensures competitors are semi-
               | permanently extinguished. 2007 is only third year for
               | Ubuntu, and GNU/Linux is still the only more-than-semi-
               | viable alternative for PC/AT other than Windows almost 15
               | years later.
        
               | achow wrote:
               | Those days Linux was not a viable options for consumers.
               | 
               | Microsoft was not in this alone (piracy in eastern part
               | of the world), even companies like Adobe was in same
               | situation and Adobe perhaps was more affected as they
               | were smaller and less diversified.
               | 
               | But for them piracy in China, India, Romania et al. was
               | not a problem, as they knew it increases user base and
               | they can monetize that in corporates. The same people who
               | pirate at home and school will pay for the license when
               | they are in office (bigger ones).
               | 
               | Piracy was a training and demand generation channel.
        
               | ashwagary wrote:
               | Quite funny that many of the child-pirates work in
               | Redmond and Bellevue now.
        
               | mschuster91 wrote:
               | > even companies like Adobe was in same situation and
               | Adobe perhaps was more affected as they were smaller and
               | less diversified.
               | 
               | Adobe didn't care about piracy for a _long_ time. Up
               | until CS4 a simple keygen was sufficient, up until CS6
               | you 'd need to null-route a couple Adobe hosts in your
               | /etc/hosts.
               | 
               | The result was that lots of young students grew up with
               | Adobe tooling - Photoshop, Premiere, Dreamweaver, Flash -
               | and virtually set the standard for the media industry
               | once they entered the work force.
        
               | TeMPOraL wrote:
               | > _Do you really think "old" Microsoft thought that far
               | into the future for this back then?_
               | 
               | I always assumed so, and same for Adobe. For many years,
               | their software was trivial to pirate. My understanding
               | is, they let individuals pirate Windows/Photoshop to
               | ensure widespread popularity, especially among people who
               | wouldn't be able to pay for that software anyway - and
               | applied pressure to any _business_ using their software.
               | 
               | There's only so much money they could get from the cohort
               | of teens and their parents trying to play games or trim
               | their photos, but every year, a part of that population
               | graduated to becoming employees and business owners,
               | preferring to use the software they already know, and
               | having money to finally pay for it.
        
               | xnyan wrote:
               | > For many years, their software was trivial to pirate
               | 
               | Many years, including this year (or at least, that's what
               | a "friend" who's running Photoshop 2021 tells me).
        
               | laumars wrote:
               | > Do you really think "old" Microsoft thought that far
               | into the future for this back then?
               | 
               | Yes.
               | 
               | - they killed Netscape in the 90s because they realised
               | owning the web browser market meant locking people into
               | Windows
               | 
               | - they ran the Xbox division for years at a loss knowing
               | it would eventually pay out
               | 
               | - they bailed out Apple financially knowing that a long
               | term competitor to Windows meant a reduced likelihood of
               | monopoly violations
               | 
               | - they had a long term strategy attacking Linux (even
               | going so far as to call it "communism") before eventually
               | caving and public ally supporting FOSS
               | 
               | - the whole long term "Embrace, Extend, Extinguish"
               | strategy is synonymous with old Microsoft. Eg Lotus
               | Office comparability to sell MS Office licenses, then
               | dropping support when MS Office became dominant.
               | 
               | - Windows 2000 and Me were never intended as long term
               | strategies but instead as a gateway into merging the NT
               | and 9x line of operating systems.
               | 
               | I could go on with examples from their dealings with IBM,
               | Apple, Dr DOS, MSN and so on and so forth but I have two
               | screaming kids I need to deal with. However you should
               | get the idea
        
               | the-dude wrote:
               | _Communism_ isn 't that bad. I remember _Cancer_.
        
               | TeMPOraL wrote:
               | Honestly? In some way, maybe they've actually had a
               | point. Beyond all the good things that FOSS gave us, what
               | it also did was to commoditize software, forcing software
               | companies to make money in extremely abusive ways -
               | through advertising, surveillance, and forcing everything
               | into being a service.
        
               | the-dude wrote:
               | For all the valid reasons why software is offered as a
               | service ( SaaS ), there is one who stands out : it is a
               | workaround the GPL.
        
               | laumars wrote:
               | You cannot blame that in Open source though, nor even
               | Linux specifically. It was companies like Google, Yahoo!
               | and Geocities that really set the expectation for free
               | software with the average user and they were companies
               | built around advertising and walled gardens. Outside of
               | tech circles, almost nobody ran open source. But most
               | people had or knew someone who had free email, et al.
               | 
               | Commercial companies did this to themselves as they raced
               | to the bottom with aggressive pricing and a need to
               | dominate at a global scale.
        
             | [deleted]
        
           | r00fus wrote:
           | "World domination, one step at a time"
        
             | [deleted]
        
           | beezischillin wrote:
           | I don't really think he was worried, they sell endless
           | amounts of licenses to the government.
           | 
           | In Hungary Ballmer got eggs thrown at him by an OSS activist
           | for that exact reason in 08.
        
             | judge2020 wrote:
             | I feel like a national government would be the last org to
             | need to worry about licensing software, given lawsuits
             | won't do much and nobody's going to start a war over it.
        
               | wesleywt wrote:
               | Governments do business with foreign companies and
               | governments.
        
         | qwerty456127 wrote:
         | Never heard about Steve Ballmer saying this but I always
         | believed this was (or became at some point) the plan. 100% of
         | SOHO users pirated MS DOS, Windows and Office in Eastern Europe
         | before broadband Internet became widely available. Then legal
         | pressure on small business started so they began buying
         | licenses as Windows and Office have already became the
         | standard.
         | 
         | What I never understood though is why did Microsoft (or anybody
         | else) invest in all this activation bullshit anyway. The only
         | things working always were reasonably affordable pricing of
         | legal copies, legal enforcement risk coming from the local
         | police and the value of commercial support. All the software
         | mechanisms of licensing enforcement have always been cracked
         | and stopped no one. If I were to release commercial software I
         | would only put a simple (no actual anti-crack protection at
         | all) offline serial check to stop the most stupid and
         | unmotivated people, everyone else will get a crack (which will
         | inevitably emerge if the app actually is of any value) anyway.
        
         | [deleted]
        
       | onkoe wrote:
       | This kinda breaks online and also kneecaps some offline apps.
       | Still, if your Quest is just your portal to Virtual Desktop,
       | you'll find this very useful as it removes the worst parts of the
       | Quest as a wireless PCVR headset. Good luck!
        
         | mattowen_uk wrote:
         | According to the instructions it also prevents you from using
         | Virtual Desktop.
         | 
         |  _What Doesn 't Work?
         | 
         | Most apps downloaded through the Oculus Store because of
         | entitlement errors (including Virtual Desktop :/ )_
        
           | sleepybrett wrote:
           | uh virtual desktop is available on steam:
           | https://store.steampowered.com/app/382110/Virtual_Desktop/
        
             | snailmailman wrote:
             | That app is different from the Quest version of Virtual
             | Desktop. The steam version runs on a PC and lets you use
             | your desktop while in VR (on a headset connected to the
             | PC). The quest version runs _on the quest_ (with a paired
             | "streamer" app on the PC) and lets you wirelessly connect
             | to your PC. While connected to your PC through the quest
             | app you can not only view your desktop, but also can play
             | _any pc vr game_.
             | 
             | The quest app is one of the popular ways to wirelessly
             | connect to a PC and play PCVR experiences. Other ways
             | include Oculus's offical Airlink, and a free open source
             | app called ALVR. Personally, I find Virtual Desktop the
             | best experience out of those, but I think many people
             | prefer Airlink.
             | 
             | if you purchase the steam version instead of the oculus
             | store version, you would need to find another method to
             | connect your Quest to a PC.
        
         | lapetitejort wrote:
         | Do you know by chance what breaks? For example, would immersed
         | [0] still work, or tethered Steam VR?
         | 
         | [0]: https://immersed.com/
        
           | onkoe wrote:
           | Sadly, I'm just a secondary source as someone who uses Linux
           | full-time (and thus can't use Virtual Desktop). I'll ask my
           | friend who did this and get back to you if he has any
           | information.
        
             | raffraffraff wrote:
             | It doesn't work on Linux? :( That sucks.
             | 
             | Edit: Wait... Immersed is available for Linux. For someone
             | who doesn't know what all the requirements are for a VR
             | desktop environment, can anyone list them? Assume I'm
             | thinking about buying the Oculus 2 and want to use it with
             | Linux + Immersed.
        
               | onkoe wrote:
               | SteamVR works fine on Linux, but the only
               | wired/lighthouse headset that works well is the Index.
               | Most wired headsets, especially consumer ones, don't
               | bother, so you'll have a hard time with really anything
               | but the Index. As for Quest on Linux, the closest you'll
               | get is with ALVR, which only has experimental builds for
               | Linux. Sadly, it has 2-3x the latency of VD and poor
               | NVIDIA support. I follow their development very closely,
               | though, and it's certainly getting better.
        
               | raffraffraff wrote:
               | Thanks!
        
           | spurgu wrote:
           | I don't know either, but from the description it doesn't
           | sound too good:
           | 
           | > What doesn't work?
           | 
           | > Most apps downloaded through the Oculus Store because of
           | entitlement errors (including Virtual Desktop :/)
           | 
           | I would _assume_ Immersed uses this.
           | 
           | Disclaimer: Considering getting a Quest 2 just for Immersed.
        
             | jachee wrote:
             | I'm holding out for their non-Oculus support, which is
             | coming Soon(tm) according to their FAQ.
        
               | schaefer wrote:
               | Unfortunately, that's not what the immersed faq says...
               | it says support for new "XR platforms" coming soon. Those
               | platforms could very well be unreleased future oculus
               | headsets...
        
               | callesgg wrote:
               | They might be referring to the xr-3 headset.
               | https://varjo.com/products/xr-3/
        
               | spurgu wrote:
               | Wow, that's an expensive headset...
        
             | d3nj4l wrote:
             | Immersed is free on the oculus store, so I don't think
             | there should be a problem with installing it from
             | SideQuest.
        
               | spurgu wrote:
               | Thanks for the tip, I'll make sure to try it!
        
             | go_elmo wrote:
             | Get it & try eleven. You wont be dissapointed, I promise :)
        
       | LegitShady wrote:
       | Just a reminder Oculus is a company founded on taking tech from
       | other companies and getting away with it. Don't give them money,
       | don't buy their devices. Getting acquired by facebook and turning
       | the VR sets into spyware and facebook funnels just makes them
       | worse.
       | 
       | If you want to be ethical get an HMD from someone other than
       | Oculus/Facebook. I wouldn't give them a dime.
       | 
       | Sources:
       | 
       | alan yates (posting as vk2zay on reddit) said the CV1
       | architecture was identical to the valve room headset architecture
       | with its own tracking implementation and its own fresnel lens
       | system.
       | 
       | https://old.reddit.com/r/Vive/comments/4klu94/oculus_becomin...
       | 
       | >While that is generally true in this case every core feature of
       | both the Rift and Vive HMDs are directly derived from Valve's
       | research program. Oculus has their own CV-based tracking
       | implementation and frensel lens design but the CV1 is otherwise a
       | direct copy of the architecture of the 1080p Steam Sight
       | prototype Valve lent Oculus when we installed a copy of the
       | "Valve Room" at their headquarters. I would call Oculus the first
       | SteamVR licensee, but history will likely record a somewhat
       | different term for it...
       | 
       | ---
       | 
       | Ben Krasnow (former valve employee who now has the youtube
       | channel "Applied Science"
       | https://www.youtube.com/c/AppliedScience/ which you should check
       | out if you haven't yet) posted here on hackernews back in 2017
       | during the oculus lawsuit.
       | 
       | > It fits a pattern. I was a hardware engineer at Valve during
       | the early VR days, working mostly on Lighthouse and the internal
       | dev headset. There were a few employees who insisted that the
       | Valve VR group give away both hardware and software to Oculus
       | with the hope that they would work together with Valve on VR. The
       | tech was literally given away -- no contract, no license. After
       | the facebook acquisition, these folks presumably received large
       | financial incentives to join facebook, which they did. It was the
       | most questionable thing I've seen in my whole career, and was
       | partially caused by Valve's flat management structure and general
       | lack of oversight. I left shortly after.
       | 
       | and then further down that thread
       | 
       | > Overall, I think Valve is a good place to work, and I learned a
       | lot from all of the incredibly smart people there. The main
       | reason that I left was the difficulty in merging hardware
       | development with the company's exceptionally successful business
       | model. The hardware team was pressured to give away lots of IP
       | that could have been licensed, with the explanation that hardware
       | is just so worthless anyway compared to online software sales,
       | there was no other choice. It's possible that this was a good
       | faith gamble, however it still doesn't preclude the use of
       | business contracts that would have protected our investment. It
       | also isn't so great for morale to hear everyday that your years
       | of work are going to be given away to another company, and then
       | watch that company get acquired for $2B. This is especially the
       | case since many employees strongly voiced concerns about just
       | such a scenario.
       | 
       | https://news.ycombinator.com/item?id=13414190
       | 
       | Oculus was built on stolen tech taken by employees working at
       | valve who convinced valve to give the tech away in the spirit of
       | cooperation, and then jumped ship to facebook right away for the
       | $$$.
       | 
       | Every time people post things praising John Carmack all I can
       | think about is that he was doing the same thing from his former
       | employer to oculus as well. No matter what he did back in the day
       | to make video game engines amazing, his involvement in oculus is
       | a stain on his reputation. Even if you think he was innocent in a
       | vacuum, along with the rest of the shenanigans with oculus and
       | valve tech I don't think it was so innocent. He took the source
       | code he wrote for another company, sent it to himself, then he
       | was involved in the "clean room" reimplementation? I don't
       | believe it no matter what the courts ruled could be proven.
        
         | HWR_14 wrote:
         | > with the explanation that hardware is just so worthless
         | anyway compared to online software sales, there was no other
         | choice.
         | 
         | This is especially strange since Apple makes tons of money off
         | online software sales tied to their hardware. I believe several
         | other companies (like all the console manufacturers in the game
         | space that Valve is in) do to.
         | 
         | It's fundamentally a very bad call.
        
           | LegitShady wrote:
           | valve is very differently structured and has had a very tough
           | time pivoting to hardware. We can see this obviously with
           | steam machines where they just didn't want to get involved.
           | Then the steam controller, steam link, and now steam deck...
           | 
           | they're getting there but they're not exactly there yet. I
           | think oculus taking their research tech and turning it into a
           | $2b acquisition and a threat to steam because of its closed
           | garden was a big wake up call.
           | 
           | We'll see how they do in the future I guess.
        
             | HWR_14 wrote:
             | Right, they had reasons for their bad call. But it
             | definitely was a bad one.
        
             | pm90 wrote:
             | So why are they having such difficulty with hardware?
        
               | simfree wrote:
               | It takes consistent organizational effort spanning years
               | to build hardware, maintain vendor relationships,
               | merchandize the product (advertise, sell, ship,
               | liquidate), inventory management, and continuously
               | develop new hardware to bring to market.
               | 
               | Valve has traditionally focused on their Steam platform,
               | which has a much tighter feedback loop and none of the
               | aforementioned effort that comes with physical products.
        
               | mschuster91 wrote:
               | Hardware is, from a business perspective, completely
               | different from software.
               | 
               | Iteration cycles are way longer and more expensive. Find
               | a bug in a piece of software / firmware? Push out an
               | update and the bug is gone. For hardware bugs you have to
               | pray you can fix it in firmware somehow, or you have to
               | call back hardware from the customer and send them
               | replacements in the worst case, or deal with the fallout
               | of class action lawsuits or regulatory punishments (e.g.
               | if you mess up something that causes inappropriate RF
               | emissions).
               | 
               | Additionally, developing for hardware is way harder than
               | developing software. In software, you have clean,
               | somewhat-well designed APIs to get you up and running,
               | and there's bazillions of StackOverflow posts and open
               | source code you can have a look at if you have problems.
               | In hardware, you have to deal with half-assed
               | documentation, reference designs that do not work / are
               | buggy / cause unwanted RF emissions / produce signals
               | that are outside of standards, tight NDAs / stuff that
               | isn't even available under NDA but is vital in debugging
               | issues, BSPs (board support packages) with outright
               | _fossilized_ and Frankenstein 'd bootloaders and Linux
               | kernels, not to mention binary blob stuff such as early
               | stage bootloaders, WiFi/BT/GPU firmware and other
               | completely intransparent and barely-working crap.
               | 
               | And once you do have a working prototype in your hand,
               | you have to deal with more bullshit: certifications
               | (UL/TUV electrical safety, FCC RF emissions, CE, and
               | whatever specific local markets require) primarily (and
               | the findings of the certifications may well send you back
               | to the drawing board, which means _more_ expenses),
               | ridiculous minimum-order quantities, supply chain
               | establishment and upkeep (=preventing counterfeit
               | components in your chain) in general, manufacturing QA,
               | logistics of getting the hardware to consumers, returns
               | /warranty claim/repair/spare parts logistics, keeping
               | track of components getting EOL'd or outright being
               | unavailable due to some component availability crunch,
               | keeping track of recalls of components before your
               | product ends up setting someone's house on fire (=the
               | usual trouble with Lithium batteries and shoddy power
               | supplies), dealing with insurance to cover your butt in
               | case your product _does_ end up setting someone 's house
               | on fire or electrocuting someone...
               | 
               | Hardware is ugly and it's _rare_ to have hardware,
               | firmware and software be matched in quality (which is
               | also why so many hardware Kickstarter /Gofundme projects
               | fail or under/late deliver). The only vendor where that
               | is closest to reality is Apple, and they command a hefty
               | premium for that.
        
         | fastball wrote:
         | It's not stealing if it's given to you.
        
           | pm90 wrote:
           | Not legally, sure. But it sure is quite shady.
        
           | LegitShady wrote:
           | In the court of law, probably, although it will depend on how
           | much was discussed in advance with those employees of valve.
           | 
           | But ethically, oculus is bankrupt.
        
             | fastball wrote:
             | Still not following how it is ethically wrong to accept
             | technology freely given by others.
        
               | LegitShady wrote:
               | The employees who advocated 'freely giving' the
               | technology away jumped off to the other company basically
               | right away. It was sabotage by unethical employees.
               | 
               | If that's unclear to you, you're probably going to have
               | problems on the ethics exam.
        
               | lovecg wrote:
               | Who signed off on the decision to give the tech away?
               | Anyone can advocate for anything, at the end of the day
               | someone is in charge and the questionable business move
               | is on them.
        
               | fastball wrote:
               | If the picture is as you paint it, seems like Valve would
               | want to pursue legal action, as Google did when Anthony
               | Levandowski jumped ship to Uber with Waymo secrets.
        
               | LegitShady wrote:
               | Valves flat structure creates a very different
               | organizational response than Google. And these aren't
               | "jumping with secrets" which is a different situation.
        
         | ahupp wrote:
         | > Oculus has their own CV-based tracking implementation and
         | frensel lens design but the CV1 is otherwise a direct copy
         | 
         | Tracking and lenses are what make headset. I'm struggling to
         | think of what non-trivial decisions are even left if you
         | exclude those. Panel choice and illumination strategy I guess?
        
       | system2 wrote:
       | Why not HTC Vive though? Better development, better privacy, more
       | game support.
        
         | dylan604 wrote:
         | Don't take away the satisfaction this dev received from
         | accomplishing a big FUCK YOU to the Zuck by releasing this. I'm
         | sure it'll be a cat&mouse type of situation where Oculus will
         | release an update that renders this useless, then these devs
         | will update their end, and on it goes.
        
           | sneak wrote:
           | https://youtu.be/l3kjsbmZ-g0
        
           | ddalex wrote:
           | Zuck laughs all the way to the bank, the primary objectives
           | of expanding the platform footprint and getting the consumer
           | to pay for it are already achieved
        
             | 1234letshaveatw wrote:
             | fb isn't making much, if any, money on the hardware
        
           | sgregnt wrote:
           | In my opinion a world is a much better place with people like
           | Zuck.
        
             | Bobylonian wrote:
             | *rest of the world :D
             | 
             | it appears, that nowadays people do take Zuck(and jokes
             | that fly over them) too serious, just like it was with Bill
             | Gates... heh
        
               | ganzuul wrote:
               | Our parents over-sharing PII that can be used for
               | coersion on a mass scale is what isn't being taken
               | seriously enough. Zuck is a cancer.
        
           | jreese wrote:
           | Zuck doesn't think about this at all.
        
             | hellbannedguy wrote:
             | He seems like the kind of person who's whole selfworth is
             | money. So--I bet his "team" is working on a patch right
             | now.
        
             | jvanderbot wrote:
             | No, but an ecosystem of tools, and/or a hacker movement
             | that he does think about would _absolutely_ include
             | something like this.
        
               | Kiro wrote:
               | He loves that movement.
        
         | Ph0X wrote:
         | > more game support
         | 
         | Is that true? From my understanding, Oculus has exclusive
         | games, as well as supporting all open games, so Oculus
         | basically supports all Vive games + a bunch of exclusives Vive
         | doesn't. What games do Vive support that Oculus doesn't?
        
           | sleepybrett wrote:
           | I'm not sure why people are talking about the vive, the valve
           | index is the current 'contender' as I see it.
        
           | filoleg wrote:
           | Yeah, I am not sure either. Unless there is some Vive Store
           | (similar to Oculus Store), that doesn't seem right.
           | 
           | I know for a fact that on my Quest 2 I can play any games
           | from Oculus Store (both for Quest and Rift), as well as any
           | SteamVR games (played halfway through Half-Life:Alyx with
           | Quest2). Wasn't aware of any Vive-exclusive SteamVR games
           | though.
        
         | 41209 wrote:
         | I just saw the announcement for the new HTC Vive standalone.
         | I'm going to wait until someone figures out a way to run games
         | on the thing, and then I might consider dropping $600 on that
         | setup.
         | 
         | It's not a great idea to buy products which require you to hack
         | them.
        
           | lostgame wrote:
           | I just use Unity and create my own experiences - I don't find
           | the SDK limiting in any way as it is. There's nothing I'd
           | like to create that I can't, beyond maybe a custom home room?
        
             | 41209 wrote:
             | I'll wait until someone else creates a sort of marketplace,
             | or at least clear methods to install games.
             | 
             | A 500$ Quest 2 without Facebook spying sounds great.
        
           | dylan604 wrote:
           | Unless your an, ahem, hacker. What site is this? Then these
           | kinds of things make you drool at the possibilities.
        
             | system2 wrote:
             | He might be talking about Focus 3 maybe?
        
             | schaefer wrote:
             | Chances are they're talking about the vive flow, which
             | released today. General consensus is it lacks mini-oled and
             | the resolution it would need to be "next gen'. Among other
             | bizarre shortcomings
        
               | practice9 wrote:
               | Vive figured out that during chip shortage their best bet
               | is to copy Oculus Go.
               | 
               | But it is too bulky and expensive to appeal to the very
               | casual VR users. And the only two use-cases are watching
               | YouTube or using subscription meditation / fitness apps.
               | 
               | They can try to sell it to enterprise clients or
               | hospitals though
        
         | Tajnymag wrote:
         | Vive is far more expensive. That alone is a huge reason why
         | Quest and Quest 2 are so popular.
        
         | cyborgx7 wrote:
         | Because their cheapest offer is double the price without
         | including controllers?
        
         | okwubodu wrote:
         | The Quest is standalone giving it the lowest barrier to entry
         | even without the current PC market being terrible.
        
           | LegitShady wrote:
           | standalone VR is pretty garbage running off a phone graphics
           | card. The quest is only interesting where you connect to
           | PCVR, and then its not standalone.
        
             | soylentnewsorg wrote:
             | You know what else is "garbage?" - games. Because no one
             | plays games on their phone, since a $3k gaming tower in
             | their home is much better. I also never eat at Burger King
             | - because their food is not as good as a 5 star restaurant.
             | In fact, games without top of the notch 600W GPU graphics
             | are not played by anyone. If you play solitaire, it needs
             | to run at 120FPS and use raytracing.
             | 
             | This is also why Walmart went out of business, because
             | their stuff, while cheap, is of lower quality. Why would I
             | want a $10 "leather outer" belt when I can get full grain
             | hyde from Sacks. Their grocery business failed too once
             | Whole Foods showed up.
        
               | theknocker wrote:
               | Omg I never thought of it like that before! Shitty things
               | exist, therefore shitty things are actually good!
        
               | charcircuit wrote:
               | I don't play on my phone and my computer did cost $3k if
               | you include my vr equipment. I don't eat at burger king.
               | I've played solitaire at 120 fps, but not with ray
               | tracing. I also don't shop at walmart.
        
               | soylentnewsorg wrote:
               | I do understand that people who are afraid of social
               | contact order everything online and never leave their
               | computer. I highly recommend going to a doctor - they
               | have pills for extreme cases of social anxiety now which
               | will after many years of therapy allow you to function as
               | part of society. There's nothing to be afraid of little
               | one. You can be normal, with a lot of time and a lot of
               | help from qualified medical professionals.
        
               | saurik wrote:
               | And yet all of these things are still quite successful so
               | apparently your data point is noise.
        
             | BoorishBears wrote:
             | When the average person's personal computing device is
             | barely stronger than that phone graphics card it's pretty
             | good.
        
             | cortesoft wrote:
             | Have you used the Quest 2? I've owned the original rift dev
             | kit, a vive, a vive pro, and a quest 2.... the stand alone
             | quest 2 experience is actually pretty amazing. I was
             | skeptical, too, but it is quite impressive.
        
               | lostgame wrote:
               | Current owner and I agree. It's an incredibly quality
               | experience compared to, E.G., the Vive, even!
        
               | LegitShady wrote:
               | It was released 4 years after the vive - I'm not sure
               | what point you're trying to make.
        
               | Kiro wrote:
               | We're all asking you the same thing.
        
               | LegitShady wrote:
               | I won't spend money with oculus, as they're a company
               | based on stolen technology who tried to consolize the VR
               | market with exclusives they purchased.
               | 
               | Paying them money is cutting your own throat.
        
               | gear54rus wrote:
               | I pretty much agree but what do you mean stolen tech?
        
               | LegitShady wrote:
               | See my comment here:
               | 
               | https://news.ycombinator.com/item?id=28871907
               | 
               | Oculus is company built on lies and scams.
        
               | numpad0 wrote:
               | 1st-gen Rift was co-developed with Valve, and there's a
               | sentimental narrative among gamers that Oculus backhanded
               | Valve by fleeing to FB and becoming a platformer.
        
               | LegitShady wrote:
               | Not exactly. See my comment here:
               | 
               | https://news.ycombinator.com/item?id=28871907
               | 
               | It's not that valve co-developed the rift, its that CV1
               | was exactly the steam sight headset with the CV tracking
               | system and new fresnel lenses.
               | 
               | Valve employees convinced whoever made decisions over
               | there to just give the tech over to oculus without a
               | license or contract, and then those employees jumped ship
               | to facebook/oculus in one of the most egregious unethical
               | backstabs in recent tech memory.
               | 
               | Carmack couldn't convince his employer to give away the
               | work he did, so he just took it with him and somehow was
               | involved in a 'clean room' reimplementation of work he
               | did for someone else. It's part of a pattern of unethical
               | behaviour for the big names in oculus.
               | 
               | I wouldn't give them a penny.
        
               | narism wrote:
               | They are probably talking about ZeniMax v. Oculus.
               | ZeniMax owned the company where John Carmack worked.
               | While the original Oculus Rift was being prototyped and
               | later crowdfunded, Carmack was interested in VR and
               | worked on the code/headset to get Doom 3 running on it.
               | He later left to become the Oculus CTO.
               | 
               | https://en.wikipedia.org/wiki/ZeniMax_v._Oculus
        
               | LegitShady wrote:
               | also see this comment:
               | 
               | https://news.ycombinator.com/item?id=28871907
               | 
               | Carmack's actions in light of the pattern of Oculus
               | acquiring tech from valve in shady ways can't be seen as
               | anything other than just another guy betraying his former
               | employer for oculus.
               | 
               | A giant stain on his reputation for anyone who can see
               | just how oculus was built.
        
               | wly_cdgr wrote:
               | I read that thread and it has insider reports about how
               | Valve chose to give its tech away to Oculus. How is that
               | Oculus' fault?
               | 
               | Also don't see the issue with Carmack. Code you write
               | ethically belongs to you, no matter what the law or your
               | employment contract says
        
               | LegitShady wrote:
               | "valve" is a company made of people. Some people in valve
               | pushed for valve to give away the tech to oculus, and
               | then those same people left valve for oculus. That's not
               | innocent. It's unethical.
               | 
               | Code you write under contract to an employer doesn't
               | belong to you. Someone paid you for that.
        
               | [deleted]
        
             | LegitShady wrote:
             | > When the average person's personal computing device is
             | barely stronger than that phone graphics card it's pretty
             | good.
             | 
             | That's ok if you aren't strapping two screens on your face
             | and trying to get the to run as high a refresh rate as you
             | can go.
             | 
             | As someone who bought into the new VR revival right away
             | and followed the development of the initial headsets as
             | closely as someone outside the companies developing them
             | could, and has owned and currently owns multiple headsets,
             | I can tell you my experience with VR is performance is very
             | key, and that standalone VR is pretty garbage.
        
               | lquist wrote:
               | What setup do you recommend currently?
        
               | fomine3 wrote:
               | "garbage" vs nothing, "garbage" wins.
        
               | seanmcdirmid wrote:
               | Standalone is great, especially for fitness application.
               | I can't imagine ever using a wired setup, but I get your
               | use cases might be different.
        
               | goatlover wrote:
               | The standalone is pretty damn impressive for your average
               | user at that price, though. And that's what matters for
               | capturing the market.
        
               | esyir wrote:
               | Speaking as a guy with a full fledged gaming PC and a
               | quest/quest2, the quest was the device that really sold
               | VR for me.
               | 
               | PCVR is nice, but has it's limitations. Location is a big
               | one. my desktop is located in an area with no space.
               | Being able to go to a different room with my quest and
               | just play drastically reduces the friction of the
               | reality-VR transition.
               | 
               | You of course get different annoyances like
               | fidelity/battery, but the freedom of truly wireless VR is
               | a massive bonus.
        
               | goatlover wrote:
               | Agreed, I put it in my backpack and bike or walk to small
               | gym nobody is currently using and have the maximum space
               | without worrying about running into anything.
        
             | rubicon33 wrote:
             | You should not be down voted. I can personally attest to
             | what you are saying and I am a big fan of VR. Quest 2 games
             | suck. Plain and simple. If you're used to high fidelity
             | graphically immersive deep story games, then you will never
             | find satisfaction on Quest 2 native games. Connect to a PC
             | for that.
        
               | Kiro wrote:
               | They should definitely be downvoted because such a
               | blanket statement is simply incorrect. I love my Quest
               | and think the games are really awesome.
               | 
               | Saying it not stand-alone because you _need_ to connect
               | it to a PC is just absurd.
        
             | d3nj4l wrote:
             | This is the old PC master race thing again. Well duh, of
             | course the Quest 2 is garbage compared to your $3k VR
             | setup, but a $300 flat entry point to the VR space - no
             | additional purchase or PC required - is undeniably a good
             | thing for everyone.
        
               | LegitShady wrote:
               | honestly not if it gives facebook control of the VR
               | market.
        
         | thebigman433 wrote:
         | The Vive is all but irrelevant. It's specs are wildly outdated.
         | It also doesnt have more game support, since Quest can play
         | everything thats native to it _and_ all the PCVR titles the
         | Vive can.
        
           | mhh__ wrote:
           | The vive may be outdated but it's still some of the best fun
           | you can have on a PC.
           | 
           | I will upgrade eventually now that I can afford it but except
           | for high res applications the vive still holds it own. The
           | tracking is excellent to this day.
        
             | thebigman433 wrote:
             | No doubt its still tons of fun. My comment was just
             | relating to buying one now
        
               | amelius wrote:
               | What do you think of the HTC Vive Flow?
        
             | lostgame wrote:
             | Setting up all those stupid sensor boxes is a massive chore
             | that takes away the immense joy of throwing it in a
             | backpack and bringing it to the cottage for a round of Beat
             | Sabre.
             | 
             | Honestly, I _hated_ setting up, packing up and re-setting
             | up my Vive. As a VR dev, I had to do it so often that the
             | benefits of the sensor-free, wire-free, and; of course,
             | most importantly computer-free operation of the Quest -
             | combined with its ability to mimic 90% of the experiences
             | I'd had on the Vive without the need for that extra PC -
             | far _far_ outweigh anything the Vive has to offer.
             | 
             | And if I want what the Vive has to offer, I can just plug
             | in to my PC.
             | 
             | This is speaking from years of experience as a VR dev and
             | user. This external sensorless experience means
             | _everything_.
             | 
             | Say what you will about the need to register with a
             | Facebook account. I need to register with PSN to get a lot
             | of serious leverage out of a PlayStation console. That's
             | been consoles for decades. It's obvious people just pick on
             | this because of its attachment to Facebook. I'm just glad
             | it's opening up the experience of VR to more people in a
             | massively low cost and practical way that did not exist
             | before.
        
               | charcircuit wrote:
               | 1. Lighthouses are not a "sensor box". The only sensor in
               | them is an IMU. Their primary purpose is to sweep (an
               | approximation of) planes of light in your play area.
               | 
               | 2. They are not a pain to setup. You just plug them in
               | and then put them somewhere where they can see you. It's
               | no more of a pain than charging your phone.
               | 
               | >This external sensorless experience means everything.
               | 
               | The headset and controllers have do tracking just by
               | using sensors internal to them. Again, lighthouse do not
               | do the tracking.
        
               | thomastjeffery wrote:
               | > and then put them somewhere they can see you
               | 
               | Easier said than done. I personally have some clamps I 3D
               | printed, but there isn't always a convenient place to
               | clamp to.
        
               | lostgame wrote:
               | >> It's no more of a pain than charging your phone.
               | 
               | Come the hell on. Don't make me laugh. There aren't 3
               | cables to my phone that need to be specifically placed in
               | certain areas in order to work, plus the cable to the
               | phone itself.
               | 
               | Plus, my phone works if I don't have those 3 extra cables
               | plugged in and meticulously placed around the room.
               | 
               | I get that you want to defend the unit, but honestly
               | making fairly ridiculous claims such as it's as easy to
               | set up as charging your phone won't really help convince
               | anyone.
               | 
               | The Quest 2 - as long as you've established your guardian
               | boundary - is the most seamless and flawless VR
               | experience I've had the joy of having.
               | 
               | As a dev continually dragging the Vive from work to home
               | to my gf's place was insanely annoying to re-set-up every
               | time. Now I throw the Quest in my backpack and roll - for
               | fun.
        
               | numpad0 wrote:
               | Why pack up? I just leave them on the walls. The biggest
               | pain point I've heard with respect to Lighthouse is you
               | can't put blankets on yourself while maintaining
               | tracking.
        
               | practice9 wrote:
               | If the poster needs to travel or do some testing with
               | users in different locations he will need to pack all
               | that stuff up every time.
        
               | lostgame wrote:
               | She, but exactly the point. I even mentioned in my post
               | packing it up to go travel somewhere else, not sure how
               | that was missed.
        
               | Claude_Shannon wrote:
               | While I understand your point, I feel like you can't say
               | that PSN account is equivalent to FB. I can create "fake"
               | PSN account, but FB is tied to my real data.
        
               | lostgame wrote:
               | I have four fake FB accounts I've had for years. Not sure
               | how this is an issue?
        
               | Claude_Shannon wrote:
               | I've heard many stories how Facebook is able to detect
               | "fake" accounts and ban them. I'd be afraid to spend what
               | is around a monthly wage in a good job where I live on a
               | device that FB could ban :|
        
               | katbyte wrote:
               | From what I understand Facebook making it harder to
               | create fake accounts and enforce real names is a more
               | recent trend and old accounts fly under the radar (for
               | now)
        
           | superkuh wrote:
           | > It's specs are wildly outdated.
           | 
           | The original v1 release vive specs still exceed the quest and
           | quest 2 in all ways related to hardware except maybe comfort
           | and peripherals. Framerate, resolution, diopter adjustment,
           | external tracking, the ability to actually use a real PC and
           | video card without extra latency. The vive wins. And later
           | vives and valve headsets like the index win more.
        
             | vividllama wrote:
             | Framerate and resolution definitely not.
             | 
             | Quest 2: 1832x1920 per eye, up to 120 fps Vive: 1080x1200
             | per eye, up to 90 fps.
             | 
             | And as a owner of both, the screen door effect is extremely
             | noticeable on vive, but just about eliminated on quest 2.
             | 
             | External tracking is a tradeoff, it is more accurate but
             | requires more setup and the cable gets in the way
             | frequently.
             | 
             | Personally with a wifi 6 router and 120fps, latency in
             | wireless mode is good enough that I rarely if ever use my
             | vive these days.
        
             | thebigman433 wrote:
             | The Quest 2 framerate goes up to 120, it has significantly
             | higher resolution. The original vive doesnt have diopter
             | adjustment. If you meant IPD, then it has an extra 2mm over
             | the Quest 2, not particularly important. The Quest 2 also
             | has FAR superior lenses. The original Vive lenses are the
             | second worst (WMR being the worst) lenses to ever ship in a
             | major consumer HMD. The Quest 2 also only has a minor
             | (unnoticeable) latency jump when wired to a PC, and can
             | function as a wireless headset. There is a reason the Quest
             | 2 is by far the most popular headset _on PC_
        
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