[HN Gopher] The creator economy is failing to spread the wealth
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       The creator economy is failing to spread the wealth
        
       Author : laurex
       Score  : 14 points
       Date   : 2021-10-12 17:56 UTC (5 hours ago)
        
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 (TXT) w3m dump (www.axios.com)
        
       | stevenalowe wrote:
       | millions of people making hundreds of dollars - you know, like
       | the music industry
        
         | missedthecue wrote:
         | Income equals expenditure; they are one and the same.
         | 
         | People are paying less and less for music now. A Spotify or
         | Apple Music subscription gives you access to 75 million songs
         | for $10 a month.
         | 
         | That would cost me $100,000,000 in CDs or cassette tapes.
        
         | winternett wrote:
         | I'm not even sure that most are making hundreds... I know a lot
         | of musicians, and they can't even afford to rent the usual
         | props for music videos any more... :/
        
       | winternett wrote:
       | This is a very timely issue that not many are discussing.
       | 
       | Once a creator becomes popular, they often become sponsored, and
       | a lot of the gear they use (which also sets them apart from
       | regular creators) is given to them through sponsorships. It's not
       | an unfair advantage to the sponsored creator, but it does prove
       | to be an unfair advantage to their competitors when you consider
       | they are displayed on each site. Think about an independent film
       | producer competing against a major studio produce a film.. This
       | kind of ecosystem completely destroys the value of independent
       | artists and favors big industry every time. There are literally
       | thousands of talented people creating content totally for free
       | over many years because of the myth of an eventual payoff that is
       | the very basis of modern-day creator funds.
       | 
       | These platforms don't have separate categories for content
       | creators based on their funding and content to fairly display
       | everyone as equals, or among people operating on each level of
       | ability/funding, why? because platforms favor proven earners and
       | big industry -- Thy also don't want unknown creators to
       | potentially replace chosen creators as well in a lot of cases.
       | 
       | Money/Profit drives platforms, not content, and not a concern for
       | discovering new talent, but platforms want independent content
       | contributed without providing opportunity and without paying
       | independent creators for it (of course). Platforms create the
       | dream of discovery and work hard to lure independent creators
       | with the ideal that they can grow on them purely as fish bait to
       | cover the fact that most already engineer their featured content
       | heavily to be pre-determined and fixed.
       | 
       | Don't get me wrong, occasionally new talent slips through, but
       | it's very rare in frequency.
       | 
       | Because top creators make so much, there's an entire network
       | built around them, where platforms promote them and where
       | algorithms keep them on top of everyone else, by featuring top
       | streamers and earners on repeat, and by featuring them on front
       | pages, while unknowns stay buried, without even an occasional
       | mention on a featured page.
       | 
       | If you look at black hat forums, there are hundreds of people
       | paying and faking their way in order to become popular and
       | successful, and even some scammers are making more money off of
       | fake music and streaming than really talented independent artists
       | in music and video production. The current state of social media
       | algorithms is not based on discovering talent, it is based on
       | making companies money, and in covertly limiting user options for
       | choices in featured content to make platform revenue stable.
       | 
       | A better way to look at the process of creating things as an
       | independent artist is to focus on building locally, and in not
       | trying to emulate nor compete with big industry, because the
       | burnout is real, and the chances of growing, lasting, and
       | thriving in massive creator-based ecosystem now are very very
       | slim. Create your own web site, and own your own platform,
       | because if you're an unknown or independent artist, major
       | platforms aren't promoting you as well as a more dedicated online
       | presence can.
        
         | zavertnik wrote:
         | > Once a creator becomes popular, they often become sponsored,
         | and a lot of the gear they use (which also sets them apart from
         | regular creators) is given to them through sponsorships.
         | 
         | I'd wager in terms of 'gaming gear', this could be true. But I
         | don't necessarily believe that these bigger streamers are going
         | w/o an equipment bill at some stage of their career.
         | 
         | > This kind of ecosystem completely destroys the value of
         | independent artists and favors big industry every time.
         | 
         | The problem I have with this is that this is just a criticism
         | of capitalism. Independent artists all share a goal: being
         | recognized for their skills, and if they choose to, to make
         | money off of it.
         | 
         | > These platforms don't have separate categories for content
         | creators based on their funding and content to fairly display
         | everyone as equals,
         | 
         | I'd argue that it's completely okay to say that not all
         | creators create equally good content.
         | 
         | > or among people operating on each level of ability/funding,
         | why?
         | 
         | I think we should divorce this idea that good content comes
         | from good funding. Many of these popular streamers are still
         | using shitty webcams in their totally normal bedroom, being lit
         | entirely by their monitor, using a headset microphone.
         | 
         | When the cost of getting the "premium" look boils down to any
         | a7 mirrorless camera with a lens that has a minimum f/ of 2.8,
         | we're not talking big bucks here.
         | 
         | > because platforms favor proven earners and big industry --
         | Thy also don't want unknown creators to potentially replace
         | chosen creators as well in a lot of cases.
         | 
         | I think this is backwards. The platform favors popular
         | streamers, who by virtue of being popular, make money.
         | 
         | > Money/Profit drives platforms, not content, and not a concern
         | for discovering new talent, but platforms want independent
         | content contributed without providing opportunity and without
         | paying independent creators for it (of course). Platforms
         | create the dream of discovery and work hard to lure independent
         | creators with the ideal that they can grow on them purely as
         | fish bait to cover the fact that most already engineer their
         | featured content heavily to be pre-determined and fixed.
         | 
         | But this dream of discovery isn't dead. It's just not the first
         | thing you see when you go to Twitch. I think that makes sense,
         | no?
         | 
         | > Don't get me wrong, occasionally new talent slips through,
         | but it's very rare in frequency.
         | 
         | This is true, and I totally agree. There are a lot of people
         | who will not get the spotlight. There are a lot of people who
         | are extremely talented who will not get the spotlight.
         | 
         | This is because it takes more than just a good visual
         | aesthetic/quality to get popular on these services. You have to
         | be a good marketer, you have to mesh within a community, and
         | you have to know how to build an audience vs. knowing how to
         | entertain an audience.
         | 
         | This dilemma is no different than all the people who want to be
         | actors, singers, writers, ect.
         | 
         | > If you look at black hat forums, there are hundreds of people
         | paying and faking their way in order to become popular and
         | successful, and even some scammers are making more money off of
         | fake music and streaming than really talented independent
         | artists in music and video production. The current state of
         | social media algorithms is not based on discovering talent, it
         | is based on making companies money, and in covertly limiting
         | user options for choices in featured content to make platform
         | revenue stable.
         | 
         | And we see this fail time and time again, IMO. If you buy 100k
         | followers, you're gonna have to buy a ton of likes every time
         | you tweet/post to sustain the image of success. I don't think
         | people who do this often succeed, but more power to the ones
         | who do because I think this is a totally practical and fair way
         | to get into an industry.
         | 
         | > A better way to look at the process of creating things as an
         | independent artist is to focus on building locally, and in not
         | trying to emulate nor compete with big industry, because the
         | burnout is real, and the chances of growing, lasting, and
         | thriving in massive creator-based ecosystem now are very very
         | slim. Create your own web site, and own your own platform,
         | because if you're an unknown or independent artist, major
         | platforms aren't promoting you as well as a more dedicated
         | online presence can.
         | 
         | I hate to say it, but I think deep down, people do not want to
         | explore unknown creators. That's why your chances are slim. I
         | don't want to watch 10 streams of someone who has not learned
         | how to entertain an audience (which is the reason why I'd be
         | watching) to maybe come across 1 stream that does entertain me,
         | only to find out that this person streams every "once in a
         | while".
         | 
         | I think you brought up a lot of valuable thoughts about this
         | streaming industry, but I hesitate to agree with a lot of what
         | you said simply on the premise that any given job in which you
         | have more people wishing to hold a position than positions
         | available will inevitably lead to a lot of people being left
         | behind, whether it be due to poor luck, underdeveloped
         | abilities, ect.
        
           | winternett wrote:
           | Capitalism is fine when people aren't funneled into fake
           | ideals of creator success... Capitalism assumes that people
           | start out on somewhat of a competitive basis, but on major
           | platforms that's clearly not the case, things are nowhere
           | near equal and fair, and it's all buried deep into algorithms
           | and moderation. If 90% or more of the population fails
           | totally, there's probably something wrong going on.
           | 
           | If most creators knew the real truths of how these platforms
           | worked, they'd probably not waste years of time in creating
           | and uploading their content to them for free.
           | 
           | I understand your take, but these platforms are littered with
           | false hope, misrepresentations, and even flat out lies about
           | who is successful in order to keep people grinding on the
           | competition to grow.
           | 
           | Take YouTube for example, where it is REALLY difficult to
           | find independent content, and where only the most popular
           | content is featured. It's no wonder why people are frequently
           | gaming the system, and overspending to compete... Pyramid
           | schemes are alive and well with monopolistic social media.
           | 
           | If youtube was more fair, they'd have sever ways to find
           | content, not just one search for everything on the platform.
           | 
           | To assume people just don't succeed because they are not good
           | enough in the modern world of capitalism is turning a blind
           | eye to obvious potential for corruption and bias within
           | monopolies.
           | 
           | If creator success is a myth because of any factor on large
           | scale platforms, it's better to identify that as truth and to
           | apply time and efforts as a creator to better means.
           | 
           | I also wouldn't have much to protest if the same monopolies
           | weren't fighting so hard against net neutrality so that they
           | can impose even more of a strangle hold on consumer choices
           | and pipelines for equal success, but here we are in time...
        
       | SMVS wrote:
       | You know whose wealth we could all benefit from a bit of sharing
       | in? Billionaires. Theirs is the only wealth worth sharing
        
       | sharemywin wrote:
       | The algorithms seem to favor popularity instead of discovering
       | new options.
       | 
       | Anything where you have followers/reviews will favor established
       | players.
        
         | s1artibartfast wrote:
         | Put differently, algorithms favor satisfying viewer over
         | discovering new options.
         | 
         | This favors the established players, but this is because the
         | average viewer is more likely to be satisfied with the most
         | popular option than a random option.
        
           | derbOac wrote:
           | I don't know. There's been randomized controlled experiments
           | showing that providing information on popularity distorts
           | choice to favor those who are already popular, so it's not
           | just that people refer the more popular options.
           | 
           | What you say is true, but it's complicated because most
           | viewers are not the average viewer, by definition, so
           | providing them with the average viewer preference could lead
           | to most viewers being less satisfied.
           | 
           | I do think there's some kind of feedback loop that plays into
           | this system. I don't think it's unique to social networks or
           | new but I do think the process of matching any kind of
           | consumer with content will run into this. It's more of a
           | regression to the mean problem in prediction (which is maybe
           | what you're saying I suppose).
           | 
           | I have this weird experience when I try to go to YouTube in a
           | temporary container in Firefox without realizing it, and I'm
           | served what the average visitor would see. It's so different
           | from my usual homepage it's like a different world.
           | 
           | Even so, I seem to run into these local minima in
           | recommendations where I end up getting recommended the same
           | stuff over and over and over again. Eventually I'll learn
           | about some content from someplace else and it breaks out of
           | that local minima and starts spinning new recommendations,
           | but it's like I _know_ there 's other stuff out there I'd
           | like, but it's not getting to me because the recommendation
           | system only has information on things it's collected
           | information on, which means things that have been viewed,
           | which means more popular content.
           | 
           | That's not even getting into issues like bands and artists
           | being "rediscovered" decades after they were producing most
           | of their music.
           | 
           | Sometimes I feel as if these discussions devolve into this
           | tug between "less popular is less popular because it's lower
           | quality" versus "less popular is less popular because it
           | doesn't get visibility" when the truth is in between. I
           | suspect there's a lot of content out there that could get
           | more exposure but doesn't because there's no match with the
           | right audience, but if you're not really appealing to many
           | people you'll never get anywhere. But then again, people
           | change, and what's popular changes, and changes differently
           | among different people...
           | 
           | I think it's a _really_ complicated issue involving feedback
           | loops, discovery, information, and so forth. It 's not just
           | like finding some static gold needle in the haystack, it's
           | like if the perception of what a gold needle is changes from
           | person to person, and from time to time for the same person,
           | and seeing another needle also changes that perception.
           | 
           | How this maps onto the distribution of reimbursement? Not
           | sure, but I suspect there's a disconnect between some ideal
           | optimum situation and what's out there.
        
         | vannevar wrote:
         | This is true of human nature as well, not just the search
         | algorithms. As long as people have even a slight preference for
         | the more popular option, you have the basic ingredient for a
         | rich-get-richer market with power law distribution of sales.
        
       | Barrin92 wrote:
       | as the article points to by namedropping Shirky, this is the
       | natural result of offering choice among many diverse options,
       | which tends to create power law distributions, the idea that the
       | free-wheeling nature of platforms produces equal outcomes was
       | always, based on the nature of social networks, impossible.
       | 
       | The Verge had a good and sobering article about what that means
       | in practice:
       | 
       | https://www.theverge.com/2018/7/16/17569520/twitch-streamers...
        
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