[HN Gopher] Super Mario 64 has been ported to iOS
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Super Mario 64 has been ported to iOS
Author : codetrotter
Score : 102 points
Date : 2021-10-08 17:08 UTC (1 days ago)
(HTM) web link (www.reddit.com)
(TXT) w3m dump (www.reddit.com)
| vikingcaffiene wrote:
| Not on topic but can I just say fuck Reddit for the way they
| purposely hobble the mobile experience on web? No I won't install
| your shitty app Reddit. Ever. I might have considered it before
| but it's personal now.
| trykondev wrote:
| I feel the exact same way. Perfectly articulated. It's personal
| now for me as well.
| mimsee wrote:
| For this reason I like to use Teddit.net when browsing on
| mobile
| 0des wrote:
| Though Teddit's intentions are great, I feel like using
| teddit, reddit, baconreader, etc is still giving Reddit my
| time, focus, and fellowship. As a site, I've noticed I don't
| feel good after browsing it the last few years, so aside from
| articles or something that a friend passes along, I don't
| find myself there as often.
| rudian wrote:
| Then... good? Isn't that a healthy social network?
| 0des wrote:
| I'm not sure what criteria I'd use to describe a 'healthy
| social network' but I would not put "user feels bad after
| visiting" anywhere on there.
| smoldesu wrote:
| I love feeling bad after using the internet, it's the
| surest sign I have that freedom is alive and well online.
| junon wrote:
| While I agree with you wholeheartedly, these sorts of comments
| are discouraged by HN guidelines.
| malka wrote:
| I dont see on what else to comment, as I, as well as many
| other commenters, are unable to read the content of the link.
| [deleted]
| [deleted]
| anonymousab wrote:
| While the "download our app goddamnit" popups are clearly user-
| hostile, I do wonder how much of the rest of the UI is poor due
| to incompetence. Or to put it more nicely, due to structural
| and organizational issues.
|
| Most of the new(er) UI seems to be a poorly performing, slow,
| and inefficient experience on desktop as well. There's a few
| improved features here or there, but most of the site is just
| genuinely awful to use - beyond things that are 100%
| subjective. Buttons and interactions are laggy and way more
| resources are used than you'd think were necessary. It
| certainly seems worse for getting ad impressions, ignoring the
| additional dark patterns it has over the old UI.
|
| Across all of the new UI, the mobile version of it, and the
| official reddit apps, the experience is quite terrible, in many
| of the same ways. It seems odd to me that the same mistakes
| would be made in all of the products, and not solved after so
| much time and talent were available.
|
| Maybe there's just some product person who likes a lot of bad
| ideas and has too much power. I dunno. It's weird.
| jmole wrote:
| Petition to automatically change "www" to "old" in all Reddit
| links submitted to HN?
| SimeVidas wrote:
| By the way, you can declare your preference for "old" in
| Reddit's settings. It has worked pretty well for me on desktop
| (not sure if old even exists on mobile).
| Qahlel wrote:
| javascript:(function() { window.location.href =
| window.location.href.replace("www.reddit", "old.reddit"); })()
| 0des wrote:
| Are you asking a question, or is this the petition? (the
| question mark threw me off)
|
| I wouldn't mind it, but I'd be curious what happens when reddit
| follows the inevitable course and obsoletes that interface
| along with i.reddit.com
| jmole wrote:
| Just starting a discussion. Interestingly there's another
| Reddit link on HN that doesn't exhibit this behavior: https:/
| /www.reddit.com/r/androiddev/comments/q4nltn/ads_are_...
| [deleted]
| hackmiester wrote:
| Personally, I can't stand that interface, but I also use a
| userscript to change "old" to "www" automatically, so I guess
| this wouldn't really bother me. I definitely recommend using
| the reverse userscript if you have the reverse opinion though.
| aaomidi wrote:
| Use a browser extension.
| Taywee wrote:
| You can get this everywhere. Just track down the "Redirector"
| extension and put a rule in to redirect
| ^(https?://)?www.reddit.com(/.*)?$ to $1old.reddit.com$2
|
| You can also use it to automatically redirect all mobile
| Wikipedia links to the non-mobile site.
| frankenst1 wrote:
| https://old.reddit.com/r/SM64PC/comments/q3nm9f/sm64_has_bee...
| for everyone without the Reddit app.
| MaxBarraclough wrote:
| Also, here's the GitHub repo: https://github.com/sm64pc/sm64ex
|
| Where things stand regarding copyright law, I'm not certain.
| staticvar wrote:
| I use Firefox Mobile and have to turn on "Desktop site" to
| browse Reddit. Is there a way to view the mobile Reddit site?
| muterad_murilax wrote:
| Uhm, so? Please come back when you have successfully ported it to
| the original Sony PlayStation or the Sega Saturn.
| tambourine_man wrote:
| How legal is decompilation? Have we stablished legally accepted
| ways like in reverse engineering?
| siva7 wrote:
| I am more shocked by the fact that i can't read the article
| linked anymore without installing an app. This is pretty shady
| product development.
| [deleted]
| smoldesu wrote:
| It has also been ported to WASM, Nvidia Jetson dev kits
| (including Switch hardware), Linux, Windows and ostensibly
| everything else under the sun. Frankly I'm surprised (not really)
| that iOS took so long.
| vmception wrote:
| Can anyone explain the obsession with this game in particular?
|
| As a cultural phenomenon or how it stands the test of time or
| what that particular porting community thinks about anything...
| paulryanrogers wrote:
| Nostalgia and a game that did a lot right when 3D was becoming
| mainstream. Few if any of its features were firsts but they
| were polished and combined to make a package that played better
| than most other 3D platforms of the day.
| Taywee wrote:
| It's a lot of factors. It was a lot of peoples' first 3D game
| experience, it's old enough that a lot of people who were
| enchanted by it in their childhood are old enough to dig into
| it now, it's an early 3D game with relatively simple and
| primitive techniques that were state of the art for the time,
| and it's had a ton of time put into decompilation, and a few
| major leaks to help understand how everything fits together.
|
| It's also a very good game, and the controls and mechanics are
| more responsive and smooth than you'd expect for such an early
| 3D game.
|
| Mario games have all had a lot of effort put into understanding
| the way the code works under the hood. The NES Mario games have
| also been heavily broken down and analyzed, but there's not as
| much stuff you can do that's as exciting as what you can with
| Mario 64.
| codetrotter wrote:
| Nintendo 64 and the original PlayStation were a paradigm shift
| in home consoles, with their native support for 3D.
|
| At the time of the announcement of these platforms, Super Mario
| 64 became a symbol representing the Nintendo 64. Sony wanted a
| mascot to represent them, and Naughty Dog convinced Sony to
| pick Crash Bandicoot as the mascot for the original
| PlayStation.
|
| As such, the marketing material and the press coverage talked a
| lot not only about N64 vs PS, but also gave a lot of attention
| to Super Mario 64 and Crash Bandicoot.
|
| And in turn this meant that those of us who were kids at the
| time ended up playing these games a lot on N64 and PS
| respectively.
|
| Is it just nostalgia, or is there something more? Hard to say,
| but either way I think both these games will forever hold a
| special place in the hearts of many.
|
| Beyond that, porting efforts in general are interesting for
| their own sake.
| mattbee wrote:
| My first memory was that it was the first 3D platform game that
| didn't suck - they designed platforming challenges that worked
| without the player feeling like they'd been screwed over by the
| camera. You barely needed to touch the camera, and the stick
| responded very intuitively to what's on the (very low res)
| screen.
|
| (In 1997, directly controlling a character with one stick was
| not an obviously correct choice - some games had "tank"
| controls where one stick rotated the character/camera and the
| other went forwards and backwards! Imagine how much that used
| to suck)
|
| Plus it was a huge game, full of secrets, without being
| overwhelming. The castle & level structure was easy to
| understand so you weren't lost.
|
| Also it was tremendously charming by itself, but nostalgic for
| the crowd who'd grown up on the NES and SNES, like suddenly
| this kids game we'd known for 14 years can be a whole 3D world
| - and no other game franchises had reinvented themselves so
| successfully over such a long period.
|
| Finally it came at a time when the PlayStation was so dominant,
| and asserted that grown up games didn't just want EDM & edgy
| violence (to parody Sony's 1997 marketing). In contrast
| Nintendo had produced a masterpiece through game design
| discipline, and without compromising this charming childlike
| aesthetic.
|
| I guess these days some views might look a bit flat but I'm not
| sure they've improved on the Mario formula since.
| kibwen wrote:
| Several reasons: 1) it's the ultimate codifier of the 3D
| platformer genre, 2) it pioneered the idea of a "camera" in
| third-person 3D games, 3) it was a cultural touchstone in its
| own day, and is still reaping the benefits of nostalgia, 4)
| like every physics-based third-person 3D game it has both a
| high skill ceiling and a bevy of exploitable bugs, making it
| excellent for speedruns (which are the primary means by which
| classic games remain in the limelight these days), 5) because
| of the prior point as well as its cultural impact it was a
| centralizing influence on the nascent speedrunning community in
| the mid-2000s, giving it outsized cultural importance in that
| context as well, 6) it's a Mario game, which remains a relevant
| brand to this day, 7) it's a pretty decent game (although,
| naturally, in many aspects it will compare unfavorably to its
| descendants).
| bitwize wrote:
| Super Mario 64 was a legendary game that basically set the
| standard for 3D platforming and took a gaming icon from 2D into
| the 3D realm.
|
| It's also a very straightforward game with few "tricks" to get
| the most speed out of the hardware. (Matter of fact, it's
| suboptimal in some ways devs have improved on.) Meaning that
| decompiling it yields reasonable high-level code. Unlike NES or
| SNES games, all the graphics stuff was made via draw calls into
| an API in the console's ROM -- not by manipulating graphics
| hardware registers directly. So reimplementing that graphics
| API in terms of, say, OpenGL or Direct3D, automatically yields
| you high-performance native graphics without having to emulate
| a hardware part.
|
| So it really is an ideal game for this kind of work in multiple
| respects: it's familiar, has cross-generational appeal, easy to
| get high-level code for, and easy to make changes to.
| [deleted]
| siva7 wrote:
| It was back then a memorable landmark game which set off the 3D
| Evolution in Nintendo Games
| jmknoll wrote:
| Reddit has really degraded their mobile web experience over the
| past year or so. I can't view this link at all on mobile, it just
| has a dialog with options to open the app or return to the Reddit
| homepage.
| natchy wrote:
| Same. Couldn't view the link and won't be installing an app I
| have no intention of using.
| frankenst1 wrote:
| Try prefixing "old":
|
| https://old.reddit.com/r/SM64PC/comments/q3nm9f/sm64_has_bee...
| 0des wrote:
| there is also the i.reddit.com prefix. Sometimes the
| old.reddit.com interface can make titles very large, and body
| text (and links) very tiny, on mobile. I can only assume this
| was intentional, as it happened when the new UI was
| introduced.
| anonymousab wrote:
| This started happening in the past month for me with
| Firefox on Android. It turned out that it was due to some
| sort of Accessibility / font resizing setting - disabling
| that setting caused it to use the correct font sizes again
| (and apparently, has a large performance and battery life
| benefit as well).
| 0des wrote:
| While this is quite interesting, I've moved on these
| days. It's clear that my manner of use is not desired, so
| I'd rather not set myself up for disappointment when I
| arrive at the inevitable outcome.
|
| I do appreciate you commenting though, because I sure
| wondered what was going on!
| sbaildon wrote:
| The web experience has been reduced to an indexer. Following
| the HN link, there's an option to open the app store, or
| navigate to the subreddit's index. Even choosing to navigate to
| the index and open a post directly displays the same prompt.
| toqy wrote:
| The only way I have found to prevent the behavior is to log in
| and set a preference not to be prompted
| nseggs wrote:
| For anyone on iOS, Apollo is really essential if you want to
| use Reddit. Especially now with safari extensions, you can just
| set Reddit links to automatically open in Apollo.
| germinalphrase wrote:
| Happy Apollo user here.
| poglet wrote:
| Do you know of a way that this can be done with Firefox on
| iOS?
| dt3ft wrote:
| Thanks, but no thanks. I am not installing an app just to
| view a website. I have a browser.
| salusinarduis wrote:
| I'm the same way, but I finally gave in and tried Apollo.
| It's really well made and unrestricting. Would highly
| recommend it, even though I no longer need it, as I've
| switched to a freedom respecting distribution of Android.
| TedShiller wrote:
| lol so true. Apps are actually inferior for the user these
| days. Example: I can easily skip YouTube ads on the mobile
| YouTube website, so I use that. Can't skip ads on the
| YouTube iOS app.
| MrDunham wrote:
| Agreed! Apollo is great (but I'm biased, see below.)
|
| I lived with Apollo's dev for 3 months ~a decade ago and can
| say he was a super friendly, genuine guy and a was great
| roommate. Best of the ~500 people that came through our
| hacker house. Seems to really care about his users, too.
|
| So for all of Reddit's dark patterns and anti user behavior
| it _seems_ that he'll do right by users.
|
| Really happy to see HN sending support for his product.
| [deleted]
| tediousdemise wrote:
| I wonder if anyone ported it to a TI calculator yet.
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(page generated 2021-10-09 23:00 UTC)