[HN Gopher] Thoughts on chess improvement, after gaining 600 poi...
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       Thoughts on chess improvement, after gaining 600 points in 6 months
        
       Author : marcusbuffett
       Score  : 209 points
       Date   : 2021-10-07 15:02 UTC (7 hours ago)
        
 (HTM) web link (mbuffett.com)
 (TXT) w3m dump (mbuffett.com)
        
       | huachimingo wrote:
       | Unpopular opinion: Chess needs an update with more moves or
       | randomized pieces (position, etc).
        
         | bikeshaving wrote:
         | Look up Chess960! It's a lot of fun.
        
         | WJW wrote:
         | This is not actually an unpopular opinion but one that many
         | players (including former world champions like Gary Kasparov)
         | have voiced as well.
        
         | joshuakarl wrote:
         | Chess already has many flavors, but the main one lasted for
         | centuries and its longevity is partly the reason of its
         | success. The more it last, the more it's played, the more it's
         | a universal game. But if you create a new fork, share it and i
         | will try!
        
       | neilk wrote:
       | I'm quite good at puzzles now, but it doesn't seem to affect my
       | ranking in actual play.
       | 
       | I might be asking for the impossible here, but is there a way to
       | get better without turning this into a part-time job, where I
       | have to read a lot of books, study and memorize openings, and so
       | on?
        
         | rantanplan wrote:
         | Search for "Ben Finegold" on YouTube. He has many lectures for
         | beginners and he's one of the funniest GMs. That makes it less
         | boring :)
        
       | a13n wrote:
       | Note that going from 1200 ELO to 1800 ELO is going from 18th
       | percentile to 74th percentile. Pretty much any form of study over
       | 6 months will get you that progress, because you'll have spent
       | more time on chess than ~74% of players.
       | 
       | Going from 1800 ELO to 2400 ELO (74th percentile to 99th
       | percentile) in 6 months would be a lot more interesting, because
       | clearly your study habits are helping you progress faster than
       | others.
       | 
       | A lot of being better than X% of people at something is just
       | about spending more time doing it than X% of participants... Most
       | professional video game players have 5,000 to 10,000 hours of
       | experience in their game.
       | 
       | Source: https://lichess.org/stat/rating/distribution/rapid
        
       | Moodles wrote:
       | I think by far the biggest improvement newbies can make is just
       | not hanging pieces and blundering, honestly. Literally the
       | majority of games at <1600 lichess level will be decided by
       | mistakes. But apart from that, it's openings and tactics. I
       | largely agree with the blog post.
       | 
       | I used to be quite good as a kid, winning championships and
       | whatnot, and I'm actually glad my grandfather didn't teach me
       | opening theory so much, so I could be trained to think more than
       | memorize. Sadly at the highest level, you do just have to
       | memorize the best opening lines which makes it a lot less fun so
       | I'm not too bothered about not being the best I could be. I think
       | games like Fischer random go some way to addressing this and it's
       | a shame they're not more popular.
       | 
       | Some really entertaining Chess youtube channels I like are:
       | 
       | GothamChess: https://www.youtube.com/c/gothamchess/about I think
       | the number 1 on YouTube these days. He explains games in a high
       | level, really entertaining way. He also has other playlists like
       | guess the elo, etc. He's a really entertaining guy.
       | 
       | https://www.youtube.com/c/agadmator I think he number 2 and used
       | to be number 1 most subscribed until very recently. He explains
       | lines in more detail than Gotham, and has quite a few funny meme-
       | able phrases like "captures, captures, captures", "hello
       | everyone!", "bishop pair fully operational", etc. I enjoy his
       | playlists about e.g. the Morphy Saga, AlphaZero, very much.
       | 
       | ChessBrah: Kind of broey funny with house music, challenges and
       | whatnot, and actually very high quality chess from GMs too
       | https://www.youtube.com/channel/UCvXxdkt1d8Uu08NAQP2IUTw
       | 
       | There's some others I don't watch so much but which are also
       | liked by many too, like the Botez sisters, GM Hikaru, Eric Rosen,
       | etc. It's quite a nice community (barring the usual drama all
       | such communities have).
        
         | mushishi wrote:
         | To extend your list, I like grandmasters GingerGM
         | https://www.youtube.com/c/GingerGM and Daniel Naroditsky
         | https://www.youtube.com/c/DanielNaroditskyGM
        
         | bsder wrote:
         | > I think by far the biggest improvement newbies can make is
         | just not hanging pieces and blundering, honestly. Literally the
         | majority of games at <1600 lichess level will be decided by
         | mistakes.
         | 
         | This, in fact, exactly what GM Ben Finegold points out. At
         | anything short of Master-level play, blunders define the
         | winner. "Never resign" is something that he drums into his
         | students.
         | 
         | My biggest issue with chess is that playing chess isn't "fun"--
         | it's hard work. There are a lot of games that I would rather
         | play when I'm against a human socially.
        
         | cven714 wrote:
         | Have to include ChessNetwork
         | https://www.youtube.com/ChessNetworkTV/videos
         | 
         | If people like Gotham/Nakamura/ChessBrahs aren't your style,
         | ChessNetwork is calm and straight forward without all of the
         | youtube/twitch "entertainer" personality I find grating.
        
         | mkaic wrote:
         | I'm a huge fan of Eric Rosen, who plays lots of gambits and
         | aggressive games with highly instructive commentary.I'd highly
         | recommend his content whenever you feel yourself starting to
         | get tired of traditionally high-energy YouTubers -- Eric is
         | lively and funny but also stays incredibly chill and calm 100%
         | of the time. I've watched hundreds of hours of his videos and
         | have never seen him lose his cool ever, it's impressive.
        
         | FPGAhacker wrote:
         | So I don't mean this is to be snarky , but aren't all chess
         | games decided by mistakes?
        
           | NineStarPoint wrote:
           | Sure, but in chess blundering is more specific in that it
           | means a mistake that is obviously awful. It's the difference
           | between making a poor tactical decision that you might not
           | realize was the reason for your defeat without analysis, and
           | making a move that is so terrible that if you had noticed the
           | issue with it in advance even a low ELO player never would
           | have made it. A hanging piece being given up for no
           | positional advantage is the classical low ELO blunder.
        
           | xapata wrote:
           | Depending on your definition of a mistake.
           | 
           | https://en.m.wikipedia.org/wiki/First-
           | move_advantage_in_ches...
        
           | efficax wrote:
           | failure to see disaster 3 moves ahead is a mistake, failure
           | to see it 10 or more moves ahead is just the limits of human
           | reasoning. In between is squishy
        
             | WJW wrote:
             | I've managed to progress (over the course of several
             | months) from making dumb blunders like hanging a queen or a
             | rook to blunders 3 moves ahead that are instantly losing
             | according to the engine but completely innocuous to my eye,
             | even when reviewing the game. "Just don't make blunders" is
             | the standard advice but it is not very actionable. Do you
             | have any advice on how to go about this?
        
               | Moodles wrote:
               | For one move blunders, it is things like:
               | 
               | - Look for checks.
               | 
               | - Look for hanging pieces.
               | 
               | - Be extra careful with knight forks.
               | 
               | - Be careful with pawn forks.
               | 
               | - Look for zwischenzug when doing exchanges.
               | 
               | - Look for what a piece is currently doing before you
               | move it (is it defending something?).
               | 
               | - Apply above reasoning to what your opponent might do in
               | the next move after yours.
               | 
               | 2-3 moves ahead is mostly the same, just in a bit more
               | depth where some common tactics come in, e.g. the bishop
               | sacrifice on A2 if the white king is castled and stuff
               | like that.
        
               | WJW wrote:
               | By the time the bishop comes in to A2 it is usually too
               | late XD. Zwischenzugs in exchanges still get me
               | sometimes, otherwise I've mostly fixed these. Thanks for
               | the time spent answering though, I think the main thing
               | is to remember to take the time to think things through.
               | So obvious and yet so difficult :)
        
           | Moodles wrote:
           | It is thought that if chess was played perfectly then it is
           | probably a draw, but nobody knows. So if by "mistake" you
           | mean "not exactly the best move to force a draw from move 1
           | to the final move", then yes. But in chess "mistake" usually
           | means "large inaccuracy" rather than "not the best move". I
           | just mean games at a higher elo are usually decided by
           | pressing a smaller advantage, rather than someone hanging a
           | queen by mistake, so basically just avoiding massive blunders
           | gets the most elo benefit, rather than worrying too much
           | about tactics or opening theory.
        
             | dane-pgp wrote:
             | Perhaps it's fair to say that a "mistake" in chess is a
             | move that you realise is bad as soon as your opponent makes
             | their replying move (or, in some cases, as soon as you take
             | your hand off the piece you just moved).
        
               | dudus wrote:
               | So if you just realize that move was bad after 3 turns it
               | was not a mistake by your standards.
        
           | joshuamorton wrote:
           | Inaccuracy, mistake, and blunder are in a sense technical
           | terms related to the gravity of the screw up.
        
         | jiggunjer wrote:
         | I'd rank them best first: Gotham, John Bartholomew, Rosen,
         | Hikaru, Agadmator, Hanging pawns, others.
         | 
         | The st louis chess club lectures are also very good.
        
           | dilyevsky wrote:
           | How is hikaru before agadmator - it's pure entertainment.
           | Watching a super gm intentionally blunder on first two moves
           | for 3 hours probably hurts your chess more than improves it
        
       | raptorraver wrote:
       | Interesting article. Wish I had time to try even some of those.
       | I'm nowadays quite casual but still serious player. Have been
       | grinding in Lichess since 2019 but played consistently since
       | highschool (so 15 years now!). I'm bit over 1800 in rapid and
       | around 1700 in blitz. I don't care that much about my rating but
       | it sure feels nice to break my records every now and then. I
       | think my biggest problem is that my work (coding) exhausts my
       | thinking energy and I'm quite tired most of times I play so I
       | make stupid blunders which makes me lose many many winning
       | positions. I don't know what would help here? Lately I've just
       | played mostly 3 minute games. It's not so serious to lose a
       | knight or bishop there because the time factor is there always.
       | I'm dreaming of attending the local chess club once my kids are
       | older but until them, see you on Lichess! Boy I love chess :)
        
       | greenail wrote:
       | I think the author is underappreciating end game. Understanding
       | how drive winning pawn promotions informs much of the other
       | strategy. This sort of thing informs when to make a trade or a
       | sacrifice. If you don't understand it you aren't likely making
       | good trades. The other simple idea is control of the center and
       | evaluating your play to ask yourself how much control did you
       | have?
        
         | gpm wrote:
         | I'm 1878 on lichess rapid, so slightly better than the author.
         | 
         | At this level (at least with my play style) the end game rarely
         | decides games, usually one side or the other will gain a
         | decisive advantage earlier than that.
         | 
         | It's obvious to me that there will become a point where I need
         | to start really studying endgames if I want to improve forever,
         | but it's not yet. Moreover my opponents also don't understand
         | engames well, and engines don't play them in a human fashion,
         | so it isn't easy to get useful practice in them.
        
           | greenail wrote:
           | do you play speed, blitz, longer? If you want to play expert
           | or master level I believe you should study end game but the
           | format you play may have some impact on how important you
           | think endgame is. Blunders become much rarer as you play
           | higher level players and early advantage may come down to a
           | few 1/2 tempo win/loss moves.
        
             | gpm wrote:
             | Rapid (as specified in the rating), specifically 10+5.
        
           | [deleted]
        
       | register wrote:
       | 600 points in 6 months is an impressive achievement.
        
       | toolslive wrote:
       | going from 2100 to >2250 on lichess in a year, I can confirm
       | woodpeckering is the way to go for me.
        
         | marcusbuffett wrote:
         | That's solid improvement, good to know. I may pick back up with
         | the woodpeckering at some point.
        
       | billfruit wrote:
       | Another apporach would be to focus on correspondence matches,
       | where people make fewer blunders. May be some of the habits
       | learned there will transfer over to shorter time controls.
        
       | someguy101010 wrote:
       | I gained 200 point when I started practicing blindfolded, also
       | great visualization training! A good way to start this is have
       | someone call out squares on the board and you respond with the
       | color. Next start naming the diagonals. Then start moving around
       | a knight, bishop, and then slowly build up your ability to hold a
       | game in your head. Highly recommend!
       | 
       | Thanks for this article. The woodpecker method seems like a nice
       | opportunity for a slack bot.
        
         | dwohnitmok wrote:
         | How long did it take you before you could play a whole game
         | blindfolded?
        
         | nefitty wrote:
         | I wonder if this would work for programming. Closing your eyes,
         | then recording yourself describing an architecture or module.
        
           | WJW wrote:
           | Measuring skill in programming is much harder than measuring
           | skill in chess. ELO is imperfect but you can be reasonably
           | sure a 2100 will beat a 1200 most of the time. With
           | programming, it's difficult to even make a choice between the
           | person who write a sudoku solver in an afternoon or the
           | person who makes a sturdy website which is secure against all
           | known CVEs (but can't make a sudoku solver, or invert the
           | proverbial binary tree on a whiteboard).
        
         | zz865 wrote:
         | Wow, I'd have enough trouble remembering which color I was!
        
           | dev_tty01 wrote:
           | I played once on a board where the pieces were red and blue
           | instead of black and white. I was completely messed up...
           | Funny how the brain works. Or maybe it is just me?
        
         | benmmurphy wrote:
         | i assume you have a direct mapping in your mind between squares
         | and colors or actually visualize the board but for those that
         | don't you can convert the column letter to a number then add
         | the two numbers together and depending on whether the number is
         | even or odd the square will be black or white. ie: d1 -> 4 + 1
         | -> 5 -> white.
         | 
         | there are a bunch of tricks you can do if you use number,number
         | notation but being able to visualize the board is probably
         | better than relying on numeric tricks.
        
         | marcinjachymiak wrote:
         | chess.com has a really cool vision game for picking out squares
         | and moves by name: https://www.chess.com/vision
         | 
         | It seems silly but makes reading chess books and analyzing
         | games much easier. The first time I played with the vision tool
         | for 20 minutes I felt way faster at it already.
        
       | everyone wrote:
       | I keep seeing "after gaining 600 pounds in 6 months"
        
       | ex3xu wrote:
       | I'd say that chess fundamentals is three things: Endgames,
       | tactics, and positional strategy. OP's strategy of studying
       | openings and tactics is a very fun and accessible improvement
       | path for intelligent new players, but it is very fragile, as you
       | become vulnerable the second the opponent gets you out of your
       | opening theory. Studying endgames and positional motifs gives you
       | important decision-making tools in unfamiliar positions. Hiring a
       | chess coach is probably the easiest way to systematically improve
       | in these areas, if you're not a robot immune to the tedium of
       | working through Dvoretsky's endgame manual and Silman's Reassess
       | your Chess.
       | 
       | After getting a handle on the fundamentals, the next step is just
       | the accumulation of _ideas_. GMs use this word all the time in
       | lectures and their post-mortem interviews. Some are common and
       | obvious -- pressuring f2 /f7, or yoloing a pawn storm in
       | oppositely castled positions, or outposting an "octopus knight"
       | on the sixth rank, for example. Other ideas require so much
       | genius to see they become famous -- Fischer's Nh4!! at age 13, or
       | Short's king walk, or Shirov's bishop sacrifice, for example.
       | 
       | Accumulating ideas is why studying openings can be helpful in the
       | beginning -- you will learn common plans as well as the most
       | dangerous ideas and traps by brute force just by looking at
       | enough theory. But rather than this inefficient approach -- since
       | you'll never remember every single possible move -- I would
       | recommend studying books and lectures that cover common ideas in
       | the setups you prefer. Specifically, work through the pawn
       | structures you like from GM Mauricio Flores Rios's Chess
       | Structures book, and then study grandmasters who match your style
       | or otherwise inspires you in some way -- e.g. Fischer/Tal for
       | tactical wizards, Karpov/Kramnik for positional specialists,
       | Carlsen/Capablanca for endgame grinders, or Rapport/Jobava/Larsen
       | if you are a weirdo -- and watch Youtube videos analyzing their
       | games and/or buy a book with GM commentary of their best hits.
        
       | macrael wrote:
       | I've been watching this YouTube "speed run" by a GM who is a
       | great teacher and have gone from 1000 to 1300 so far. He does a
       | great job explaining some basic theory and giving advice for
       | newcomers.
       | 
       | https://m.youtube.com/watch?v=Ytkf3qZTj74
        
         | seanwessmith wrote:
         | I was thinking of developing a website that helps you analyze
         | your games vs naroditsky's games. let me know if you have any
         | ideas on what would be useful.
        
           | bennyg wrote:
           | I would love that - been thinking about how to automate
           | Youtube's generated closed captions from positions I'm in
           | based on positions he's in. I typically play Caro-Kann and
           | Danish Gambit so it seems likely I probably see common
           | positions in the first half-dozen moves or so.
        
       | kthejoker2 wrote:
       | Pedantry alert: As ELO ratings follow a logarithmic curve,
       | "gaining 600 points" is a dimensionless metric.
       | 
       | These are good tips for beginner to intermediate growth. The
       | things that definitely help the most are:
       | 
       | * Pattern recognition - the best courses for this level are
       | things like "Common traps in <some random opening>", applied with
       | Woodpecker method. Once you've memorized all the mistakes in the
       | Scandi or London system, you can really crush a lot of people who
       | play haphazardly.
       | 
       | * Study your own games and games of people at or just above your
       | level. Four simple methods:
       | 
       | 1) during the game, write down (Lichess has a notes section on
       | the left) 3 candidate moves for every move in the middle and
       | endgame, why you're making a particular move, and what you think
       | the opponent's response will be
       | 
       | 2) use the "Learn from your mistakes" button after each game
       | during analysis
       | 
       | 3) check the most common moves in the opening that are different
       | than yours, play through a couple of masters' games to see why
       | those positions are preferred.
       | 
       | And my last tip which helped me a lot just with the "meta" of
       | playing chess ...
       | 
       | * Use more time. Be okay with losing games because you run out of
       | time thinking. Always, always, always try to play the best move,
       | even if it means spending a lot of time.
        
         | robomartin wrote:
         | That's too much work. All my kids play. I have been playing
         | since I was a kid myself. It's just a game. Getting into
         | memorization and deep analysis makes it less interesting for
         | me. I've been in the 1800 to 2000 range for a while. Spending
         | too much time getting great at chess is, in my opinion, time
         | that could be better spent getting good at something far more
         | useful in life. Exercise is such an example.
         | 
         | My system is very simple: Before I play a game I must complete
         | at least five consecutive puzzles. Yes, this might mean I play
         | 12 or 20 puzzles before I get five in a row. What's interesting
         | about this is that if I get to a dozen or more puzzles and did
         | not solve five in a row, I take it as an indication that my
         | brain isn't in "chess mode" and go do something else. Every
         | time I ignore this indicator I lose games.
         | 
         | Just work on puzzles and keep it simple. My kids have a great
         | time with this simple rule. They don't have to memorize
         | anything and they progressively get better and better. Above
         | all, they don't get worked-up about losing at all. Keep it
         | simple and fun.
        
           | acoard wrote:
           | Where do you play puzzles?
        
             | robomartin wrote:
             | These days mostly lichess
             | 
             | https://lichess.org/training
        
             | llimllib wrote:
             | chesstempo has the best puzzles, but worst interface.
             | chess.com and lichess both have ok puzzles and better
             | interfaces.
             | 
             | I prefer lichess, and sometimes go to chesstempo for more
             | focused work, but reasonable people can disagree.
             | 
             | Also there are many books of puzzles.
        
         | msluyter wrote:
         | By "Woodpecker method" do you mean this:
         | 
         | https://www.amazon.com/Woodpecker-Method-Axel-Smith-Tikkanen...
         | 
         | ?
         | 
         | This is why HN is great -- appears to be an amazing book.
        
           | kthejoker2 wrote:
           | Yeah, and you can take an interactive course version of it on
           | Chessable
           | 
           | https://www.chessable.com/the-woodpecker-
           | method/course/10582...
           | 
           | And most of the Chessable courses can be "woodpeckered"
           | through the interface.
        
         | JumpCrisscross wrote:
         | > _Once you 've memorized all the mistakes in the Scandi or
         | London system_
         | 
         | What's a good book for this?
        
           | kthejoker2 wrote:
           | Usually each opening has its own book (or several books!), I
           | prefer just starting with Lichess studies and YouTube videos
           | 
           | e.g.
           | 
           | https://www.google.com/search?q=site%3Alichess.org%2Fstudy+s.
           | ..
           | 
           | Memorizing the 20-30 traps and mistakes in those studies is
           | sufficient for beginners; you can use spaced repetition (I
           | use my own private Lichess study to collect positions) and
           | cover the 20 or so most popular openings in a few months.
           | 
           | Again, not enough to win but it helps you punish bad play and
           | learn how to handle aggressive players (since many of the
           | traps are in fact bad play but only with perfect counterplay)
        
         | sillysaurusx wrote:
         | I love that HN hyper-focused on your 600 points observation.
         | However, 600 points means you went from 1500 (the start) to at
         | least 2100, which is almost universally recognized as "pro" or
         | at least semi-pro for chess.
         | 
         | So yes, logarithmic curve and dimensionless pedantry and all
         | that, I'll grant you; but that's missing the trees for the
         | squirrels in the forest, since 600 points means "I went from
         | noob to pro." No one expects Magnus to gain 600 points, since
         | that's quite impossible.
         | 
         | I guess you could argue that it's possible for someone to start
         | at 1500, then really suck at chess and drop to 900, and then
         | merely become average again (1500), and claim a 600 point
         | improvement. As with the other observation, I agree, that would
         | be impressively misleading. I'm not sure that's the claim,
         | though.
         | 
         | EDIT: I retract every claim. I am in fact an idiot, since the
         | article does say they went from 1200 to 1800, not 1500 to 2100.
         | 
         | This is what I get for writing something dumb. At least I admit
         | it right away though. Sorry.
         | 
         | At least it's proof that the pedantic-ness wasn't so pedantic.
         | 
         | I also take solace in the fact that the actual title of the
         | article was stripped: the title says 1200-1800, not merely 600
         | points, which in this case is crucial info. But! It was
         | remarkably stupid not to actually click on the link before
         | writing, and this is rather public proof that sometimes I
         | don't. Perhaps that's a strong signal that in the future, I
         | need to be. :)
        
           | CydeWeys wrote:
           | > I guess you could argue that it's possible for someone to
           | start at 1500, then really suck at chess and drop to 900, and
           | then merely become average again (1500), and claim a 600
           | point improvement.
           | 
           | This is showing some pretty serious misunderstandings about
           | ELO ratings. 1,500 is absolutely not the starting point. When
           | you first learn Chess, your rating will be low hundreds (like
           | under 500). It takes a decent bit of practice to work your
           | way up to 1,500, at which point you are already decent. 1,500
           | is roughly average _among people who play Chess
           | competitively_. You certainly don 't start there. 1,800 means
           | you're good enough to beat most players at an average low
           | level local tournament.
        
             | sillysaurusx wrote:
             | ... Oh.
             | 
             | It turns out that watching GothamChess doesn't make me a
             | chess player.
             | 
             | Thank you for that. It's mildly interesting analyzing the
             | source of why I was so wrong:
             | 
             | As someone who aspired to be pro at Dota (but was never too
             | skilled at it), my "competitive instincts" have been
             | calibrated for games where you do indeed start at some
             | baseline, even among competitive players, because you will
             | quickly be balanced out to the proper ELO. For example, in
             | HoN (precursor to Dota 2), 1700 was widely considered pro,
             | whereas everyone started at a baseline of 1500. The noobs
             | were quickly punted down to lower than that. (It could've
             | even been 1300 and I'm misremembering, but the point is,
             | the competitive scene was still balanced around 1500 as a
             | baseline.)
             | 
             | Ditto for Dota 2, back when they had explicit MMRs. (MMR =
             | ELO.) Nowadays they don't have MMR, they have ... tiers?
             | ... since they realized that it kind of sucks having a
             | community obsessing over what your actual number is, rather
             | than what division/tier you're in. So they were like "Ok,
             | congratulations, you've reached Immortal tier, you're now a
             | pro."
             | 
             | Anyway, _when there was MMR_ , it still started at some
             | baseline. Because again, the noobs would quickly be punted
             | down to where they belong. 5k was widely considered pro
             | back in those days, back when 5k meant something. But MMR
             | inflation meant that the benchmark then became 6k = pro,
             | and eventually 7k was top tier (I think?), so this was
             | already a de facto tier system.
             | 
             | Point is, saying "1,500 isn't the starting point" for
             | chess, but _yes of course_ it 's roughly average _among
             | people who play Chess competitively_. The competitive scene
             | is all that matters. Me blatantly not reading the article
             | was based around the assumption of  "Of course this is
             | referring to the competitive scene."
             | 
             | As I said, it's interesting just how wildly wrong those
             | assumptions were. :)
        
           | slingnow wrote:
           | Your comment is all over the place with assumptions that are
           | odd / incorrect and easily corrected by reading the article.
           | 
           | First of all they went from 1200 -> 1800, not 1500 -> 2100.
           | 
           | Second, just because you are given a preliminary rating of
           | 1500 doesn't mean that you are a 1500. I don't know where you
           | would get that idea from. If my 10 year old nephew signs up
           | for lichess and never plays a game, by your logic he's a 1500
           | rated player.
           | 
           | Third, an elo of 2100 is definitely not "pro" in chess.
           | Especially not an unofficial lichess rating of 2100. A FIDE
           | rating of 2500 is the minimum to be considered a Grandmaster,
           | which is the beginning of anything resembling pro.
        
             | yupper32 wrote:
             | Meh, I'd say you could be a pro at the IM level. Plenty of
             | IMs do lessons and stuff.
             | 
             | But yeah 2100 lichess is not even close to pro.
        
           | dfan wrote:
           | I'd start considering players to be "pro" at around 2600
           | lichess rapid, which is a pretty normal rating for an
           | International Master. (Mine is over 2200 and I just consider
           | myself to be pretty good.)
           | 
           | 1800 is still in the "learning how to play well" stage but
           | getting there from a standing start in 6 months is indeed
           | nice progress. He doesn't seem to claim it's anything more
           | than that, which I appreciate.
        
           | joshuamorton wrote:
           | The full headline is 1200-1800 on lichess, which has a mean
           | of 1500. So they started below average, trained up to
           | something like 65 percentile on lichess. Its good improvement
           | yes, but as someone at that rating, I'd be a mediocre club
           | player at best (no more than 1600 FIDE, and probably less)
        
           | saurik wrote:
           | I am struggling to understand your point, as this person did
           | not start at 1500: they started at 1200. Imagine if they had
           | _started_ at 900, not gone down and then back up as you posit
           | for some reason?
        
           | Kranar wrote:
           | Unfortunately OP was right to be pedantic. Consider that you
           | assumed the author went from 1500 to 2100 in 6 months, which
           | would be an absolutely monumental achievement, and yet the
           | actual article says the author went from 1200 to 1800, which
           | is nice, certainly nothing to complain about, but nothing
           | even remotely as impressive as going from 1500 to 2100.
           | 
           | 600 points, in and of itself, is almost meaningless.
        
             | CaptainNegative wrote:
             | And not only 1200-1800, but 1200-1800 on lichess, which due
             | to that site's rating inflation is probably closer to
             | 700-1300 USCF/FIDE.
             | 
             | It's a good climb but nothing particularly mind blowing.
        
         | anandoza wrote:
         | Doesn't gaining 600 points mean that you are able to beat the
         | "old you" (or more precisely, people who you used to be even
         | with) with 99% probability? (Or perhaps more meaningfully, you
         | can now beat someone who could beat someone who could beat
         | someone who could beat someone who can beat the old you, all
         | with 80% probability?)
         | 
         | (I made up the exact numbers, but the idea is there.)
         | 
         | That seems like a meaningful interpretation of "600 points"
         | that applies to anyone -- though the difficulty of actually
         | making this improvement definitely varies with your starting
         | rating.
        
           | SamBam wrote:
           | > That seems like a meaningful interpretation of "600 points"
           | that applies to anyone
           | 
           | It does apply to anyone, but it is more or less meaningful
           | depending on where you start, so the meaningfulness isn't
           | equivalent.
           | 
           | It's as if you say you can double your money, but it only
           | works once and with a value < $1.
           | 
           | The idea that, say, Magnus could increase his chess playing
           | abilities in 6 months (or even 6 years) to be able to beat
           | the current version of himself 99% of the time would be
           | insane.
        
             | wpasc wrote:
             | I often wonder if chess players have a natural
             | "peak"/"optimal" age range in the way that professional
             | athletes do. Being a thinking game that requires strong
             | brain functionality combined with accumulated experience, I
             | wonder if there is an age range that is best for most
             | players.
             | 
             | Trade offs may be something like in yours teens and early
             | 20's your brain may have the most plasticity and ability to
             | visualize (plan 10+ moves ahead) but you might not have
             | accumulated enough experience.
             | 
             | I'm purely speculating here and just wondering aloud. (I
             | bring it up in response to this comment because Magnus'
             | prodigious talent is so noteworthy I wonder when Magnus
             | will stop being able to "beat" Magnus of 1 year ago.
        
               | jbritton wrote:
               | I watched a YouTube video recently that talked about how
               | difficult it is to go from 2350 FIDE to 2500. It seemed
               | to imply if you don't make 2500 by age 20, you will
               | probably won't ever get there or it will require years of
               | study. The video was just an opinion, no data to support
               | it was presented.
        
               | iratewizard wrote:
               | Hikaru claims it's 25 when he and many others peaked.
        
               | cosentiyes wrote:
               | Someone posted some basic analysis with mild QC on elo vs
               | age for FIDE rated players as of 2014:
               | https://www.chess.com/blog/LionChessLtd/age-vs-elo---
               | your-ba...
               | 
               | I think there are a lot of confounders to consider.
               | Though GMs like Anand show a drop in standard rating
               | (https://ratings.fide.com/profile/5000017/chart), his
               | blitz rating is near his all-time-high (ie. is his
               | standard rating drop due to decreased mental performance
               | or a shift in interest/focus to blitz?). Similarly, I
               | suspect a lot of strong players who fall in the
               | `2000<FIDE rating<2300` realize they may not be the next
               | magnus and shift focus when/if they make the decision to
               | pursue a career outside of professional chess.
        
               | spekcular wrote:
               | Here's some data for your question. A list of the world's
               | top players (over 2700 Elo) is maintained here:
               | https://2700chess.com/.
               | 
               | With the exception of Anand at 51, they're all quite
               | young.
        
               | anandoza wrote:
               | Hey, I'm not 51 yet!
        
               | Gene_Parmesan wrote:
               | It's worth noting that chess grandmasters can burn up to
               | 6000 calories per day while competing in tournaments.
               | It's an absolutely exhausting endeavor, and I imagine
               | sheer endurance can play a huge role.
               | 
               | So yes, performance does fall off with age, though not as
               | intensely as something like hockey.
        
               | pishpash wrote:
               | The brain is an organ like any other and gets fatigued
               | more easily with age.
        
               | mattnewton wrote:
               | Is that true? I thought that the difference between deep
               | thinking energy expenditure and rest expenditure of the
               | brain was not a huge % of the rest energy expenditure. I
               | couldn't find any source to the 6000 calorie figure, and
               | this article seems to support that the chess player's
               | calorie deficit was likely due to skipping meals and
               | stress https://www.livescience.com/burn-calories-
               | brain.html
        
               | sharedfrog wrote:
               | > I wonder when Magnus will stop being able to "beat"
               | Magnus of 1 year ago.
               | 
               | While this doesn't answer your question, it's interesting
               | to note Magnus's peak rating was actually 7 and a half
               | years ago, when he was only 23.
        
               | WastingMyTime89 wrote:
               | Then again with how ELO works it doesn't necessary mean
               | that it was Magnus's peak only that that the point when
               | the gap between him and the rest of the chess world was
               | the largest. I think others became stronger and he had
               | more competition. Still Magnus himself seems to think he
               | is past his peak in interviews.
        
               | pishpash wrote:
               | I mean, he himself wouldn't necessarily be able to tell
               | the difference of him getting worse or the rest getting
               | better. To him it's just getting harder to beat people.
               | At his level how can you judge yourself unless you played
               | against a fixed-version AI chess program?
        
           | prionassembly wrote:
           | It means he can beat _me_ with overwhelming odds. That 's not
           | nothing.
        
           | Kranar wrote:
           | Someone who is just learning chess will likely be able to
           | beat the old them with 99% probability after a few days of
           | playing and learning.
           | 
           | Someone who is ranked at around 1200 and really commits to
           | improving can likely beat the old them in a couple of months
           | by memorizing a few common openings and practicing
           | drills/working on fundamentals.
           | 
           | Someone who is a dedicated chess player and ranked above 1800
           | may never be able to beat the old them with 99% probability.
           | 
           | So if someone says they improved by 600 points, certainly
           | that is meaningful to them as an individual and it means they
           | can basically beat their old self, but it won't be very
           | meaningful to me.
        
           | marcusbuffett wrote:
           | Yeah this is exactly right, as far as my understanding of elo
           | goes.
        
         | marcusbuffett wrote:
         | Extra pedantry: you're of course right that 600 points is
         | somewhat meaningless, given that it's harder to improve in the
         | higher ratings, but there's nothing logarithmic about elo. A
         | 1500 playing a 500 has the same odds as winning as a 2500
         | playing a 1500, mathematically. You earn the same # of points
         | at higher elo too.
        
           | neaden wrote:
           | Extra Extra Pedantry: Lichess doesn't use Elo, it uses
           | Glicko-2 rating system instead.
        
           | dragonwriter wrote:
           | > there's nothing logarithmic about elo. A 1500 playing a 500
           | has the same odds as winning as a 2500 playing a 1500,
           | mathematically.
           | 
           | Odds ratios being constant with difference is what you'd
           | expect with a logarithmic scale, with a linear scale you'd
           | expect odds ratios to be constant with the ratio of the
           | ratings.
           | 
           | So, you've just explained the way in which elo _is_
           | logarithmic as your evidence that it is _not_.
        
             | marcusbuffett wrote:
             | Hm you know what that makes some sense, my bad
        
           | kthejoker2 wrote:
           | No, its scale is directly based on log odds - 10 times more
           | likely to win = 400 points higher on ELO.
           | 
           | https://math.stackexchange.com/questions/1731991/why-does-
           | th...
        
       | black_13 wrote:
       | I wish there was an alternative to the algebraic notation that
       | was easier to remember
        
       | iKlsR wrote:
       | Some great tips in there. Will definitely try some of these, I
       | find I'm the best the moment I wake up, I will solve several
       | puzzles quickly and grind a win streak but as the day goes along
       | I get gradually worse, I actually started plotting it to find the
       | best time to play. Any time after 9PM is out tho that doesn't
       | deter me sometimes.
       | 
       | I try to focus on classical then go lower and end my sessions
       | with some blitz. What I hate the most about classical is I will
       | be dominating the game and a silly blunder cost me half hour or
       | more so I've taken the sit on my hands method and absolutely no
       | premoving. I also found the best method to improve for me
       | personally was not to shy away from playing higher rated players,
       | it forces you to take the game very seriously as compared to
       | someone with a ?. I used to sit in the lobby and scan for weak
       | looking players and abort games to try and get white but now I
       | will intentionally find someone 100 points higher than me and go
       | black and see how I do. I also actively try to play moves in my
       | head, hard as hell but it's a good exercise to wind down the day
       | in bed. The daily arenas are a great help as well.
       | 
       | The final trick I did to improve was "master" two openings for
       | each color and learn the traps and tactics they come with. Good
       | old london. Every variant I immediately dropped to my true rating
       | and I really struggled cracking 1300 - 1400 but using the cues
       | above I easily went from 1600 to 1700 in rapid just the other
       | day. Catch me here https://lichess.org/@/llazlo
        
         | edgyquant wrote:
         | I have found the ratings on lichess to be easier than on
         | chess.com. For instance I sit around 12-1300 on lichess but
         | have yet to crack 1000 on chess.com for the same game type (5
         | and 10 minute games)
        
       | eterm wrote:
       | I'm surprised how smooth the curve is, the author never has
       | streaks where he loses a few hundred rating points. In fact I'm
       | struggling to see he ever dips more than 50.
       | 
       | I've been on a similar journey over the past year, where I'm now
       | around 1500 rapid on chess.com but in that time I've had streaks
       | where I've been down 250 rating from my peak.
       | 
       | I don't know if I tilt super hard or if the author is remarkably
       | resilient to tilt. It might also be a difference in how the
       | different sites do match-making or adjust ratings and k-values.
       | 
       | I'd echo the benefit in learning some basic opening theory. It's
       | not worth rote learning theory but it is worth having a
       | consistent approach to games so you learn from the same patterns
       | and can avoid opening traps.
       | 
       | If you play the same opening moves then over time you build up a
       | memory of moves that you like in those positions and which will
       | get deeper as you get more experience.
        
         | marcusbuffett wrote:
         | I think part of this is the slow time control, it's hard to
         | tilt for more than a few games on rapid, since games can last
         | up to 20 minutes. The other part is I think I was chronically
         | under-rated, because of my ratio of studying to playing games.
        
         | Etheryte wrote:
         | Not getting into a downward spiral from tilt is fairly
         | straightforward for me, when you lose two or three games in a
         | row simply don't play more that day. In general, I play at most
         | a few games a day and it helps a lot. If you want to just get
         | practice with a specific opening or play out your frustration
         | there's always computer games, too. When I practice with the
         | computer I usually set the difficulty considerably higher than
         | my own level, it helps me find weaknesses in my own play that I
         | would usually get away with at my own rating level. I also
         | don't mind losing to the computer. For some reason there's no
         | emotion in losing to a computer whereas there is in losing to
         | another human player.
        
       | jstx1 wrote:
       | At 1700-1800 I hit a point where I had to study more seriously in
       | order to improve so I lost interest and pretty much stopped
       | playing. Up to that point I could improve just by playing more
       | (with the occasional youtube video but that was more for
       | entertaintment).
        
         | whimsicalism wrote:
         | Eh - I'm 1750 and I feel like this is just where people stop
         | blundering obviously as often.
        
         | LanceH wrote:
         | I peaked at 1800 USCF. People above that level could press home
         | an opening advantage that I wasn't prepared for. Below that I
         | could win enough games on a sharp, open game, even if I were
         | technically a bit behind a pawn or fraction from the opening.
         | 
         | It felt like up to 1800, everyone is just better at the same
         | game. Above that level there starts to be more coherence to
         | everyone's game. Above 2000 there seems to be a sophistication
         | to the game that can appreciate when I see it, but can build it
         | myself.
        
         | iKlsR wrote:
         | I'm nearing that point as well. My goal is to hit 2000 in a
         | year and it's getting to the point now where I have a book in
         | my cart and some printed pages of matches.
        
       | d23 wrote:
       | I wish the author had discussed a bit about what worked and
       | didn't at a higher level. I don't have the time to get into
       | chess, but I'm quite curious about how I could translate his
       | learning into other games and domains.
       | 
       | One that was mentioned as a breakthrough was in learning to think
       | like the opponent. That's quite interesting.
       | 
       | I'm not sure what I can takeaway from the puzzle stuff without
       | knowing more about chess. It seemed like some of the puzzles
       | worked better than others, for whatever reason. I'd definitely
       | like to know more.
        
         | marcusbuffett wrote:
         | I think from a higher level there are some interesting things,
         | you're right that I should have gone into it a bit. One of
         | those is that raising my ceiling of play, like challenging
         | myself with super tough puzzles, was actually totally
         | unproductive. Raising the floor of my play, however, was hugely
         | beneficial. I imagine this generalizes somewhat to other
         | pursuits.
         | 
         | The other takeaway I've had is how different procedural
         | learning is from declarative learning. Among one of the weird
         | features of it is I don't actually know how much something is
         | helping until I get to the board and play some games afterward.
         | There were exercises I thought were helping a lot in the
         | moment, but had no effect on my play, and vice versa.
         | 
         | Also sometimes people that are good at something are the worst
         | to ask for help. For example, if you ask "how can I stop
         | blundering?" (one of the most common questions on forums),
         | common advice (from good players), is to have a mental
         | checklist before making a move: threats, captures, skewers,
         | pins, etc. But nobody actually plays like this, running through
         | some checklist before every move. You just slowly rewire your
         | brain over 100s/1000s of games and puzzles. If my queen and
         | king are lined up now, and there's a rook on the board, that's
         | as obvious as a flashing light on the board saying "hey watch
         | out for pins!", but there's no easy answer to tell a beginner
         | that will get him to that state, so people try to convert that
         | feeling they get into a manual approach, and it just doesn't
         | work. I guess this is like the key feature of procedural
         | learning, that it's resistant to verbal explanation, but that
         | doesn't stop people from trying, so you just need to learn to
         | take it with a huge grain of salt.
        
       | nbulka wrote:
       | I read this as "Thoughts on chess improvement, after gaining 600
       | pounds in 6 months."
       | 
       | Thought it was the only activity they had left!
        
       | ThomasCM wrote:
       | Shameless plug: In case you want to track your chess progress and
       | see more statistics on your openings (win rates, etc.), I'm
       | developing a website where you can link your accounts to view
       | stats for all of your games. It's free and currently in Beta:
       | https://www.chessmonitor.com/
       | 
       | Here is an example for the current world champion:
       | https://www.chessmonitor.com/u/kcc58R9eeGY09ey5Rmoj
        
         | kthejoker2 wrote:
         | I use ChessMonitor all the time, it's a great site, thanks so
         | much!
        
       | sabujp wrote:
       | you can play "sound" chess using general rules and get to about
       | master level on lichess :                   * trade a piece
       | (bishop for knight and vice versa) when it's being less effective
       | than the opponent's piece         * block opponents bishops
       | * block opponents pawns          * don't give opponent's knights
       | a perch (supported by a pawn) on your side of the board,
       | especially near the middle         * try to promote edge pawns to
       | the middle or clear the path out of the way of your pawns
       | 
       | ..there are many other rules, but you can apply these much more
       | quickly (esp in speed chess) thinking "statistically" to improve
       | your position. The end game is where it gets hard for humans and
       | you actually have to think, especially if there are knights still
       | jumping around, rooks and bishops are easier to visualize and
       | block.
        
         | Bootvis wrote:
         | What is master level to you?
        
       | GoodJokes wrote:
       | chess seems like the new dating. Everyone is measuring it, but
       | really in my recent experience, y'all are nerding this game to
       | death. Not fun anymore.
        
       | sova wrote:
       | Surprised you didn't mention "analyzing games I played to find
       | viable alternatives or understand opponent blunders." The
       | greatest improvements to my score came from reviewing every game
       | and using the "Computer Analysis" feature on Lichess to see
       | other, stronger moves. This helped a lot in breaking out of old
       | patterns and not making the same mistakes twice.
       | 
       | There is a famous series of chess textbooks they use to teach
       | kids in Russia, and two of the important "commandments of chess"
       | if you will, are: be able to visualize the board (seems crazy to
       | me, still) and review/learn from your games.
        
       | Townsendin wrote:
       | Not every meaningless achievement needs a retrospective blog
       | post. The article starts out:
       | 
       | "For some background: I played chess briefly with my friends in
       | high school,"
       | 
       | No one knows who you are or cares. What kind of person has the
       | time to read that?
        
         | marcusbuffett wrote:
         | Not every meaningless achievement with an unnecessary
         | retrospective blog post needs a derisive comment about its
         | existence, and yet here we are. Some people are interested in
         | the content, you're obviously not, just ignore it.
        
           | Townsendin wrote:
           | Take your own advice and ignore my comment then, idiot.
        
         | jimmyvalmer wrote:
         | I am here for your grievance about pointless backstory, but I
         | think OP got to the point soon enough.
        
       | dragon96 wrote:
       | One piece of advice I hear a lot is "review your games", but how
       | do you actually do that without a stronger player? I'd sometimes
       | use an engine and it'll point out moves I hadn't considered
       | before, but without understanding the plan or positional ideas
       | behind them, I often find this pretty opaque.
        
         | adgjlsfhk1 wrote:
         | My general strategy is to review with a computer, and if I
         | don't understand the move the computer is suggesting, I follow
         | the PV (principal variation) 3 or 4 moves deep. Generally that
         | is enough to either tell me what I should have seen or "oh, the
         | computer is thinking way above my level and I can probably
         | ignore this"
        
         | nescioquid wrote:
         | I found that bit of advice similarly daunting. However, in
         | trying to understand where things go wrong in a game, you might
         | notice patterns emerging after you've analyzed several of your
         | own games, which should give you something concrete to work on
         | for improvement.
         | 
         | At my level, that basically amounted to identifying blind spots
         | I'm a prey to (at one point it was discovered attacks along a
         | particular diagonal). A master, expert, or higher level class
         | player will be concerned with entirely different things when
         | they review their games.
        
           | webnrrd2k wrote:
           | One thing that helps me is to play a better chess engine,
           | dialed down to close to my skill level, and play for a bit
           | until I really get stuck. Then I take back a bunch of moves
           | and figure out where I went wrong and why, and then play the
           | game out until I get stuck again. Or I'll go back and try to
           | see if I can find a better way to accomplish my goals. In
           | general, creating a low-risk environment to learn, where I
           | try to compare my original thinking to my later thinking has
           | been key.
           | 
           | I haven't played more than a handful of games since pre-covid
           | times, so I'm back to being pretty clumsy, and just started
           | "rewinding" games again. It seems to help a lot.
        
             | webnrrd2k wrote:
             | I forgot to add that simply writing down the moves when I
             | play someone else makes a huge difference in my play. I'm
             | much less likely to blunder, for one thing.
        
         | X6S1x6Okd1st wrote:
         | at least on lichess there is a "learn from your mistakes"
         | button where you need to guess a move that doesn't lose points.
         | Try not to just randomly make guesses but think hard when you
         | don't see it.
        
         | jdkenney wrote:
         | Before internet chess it was very common to analyze games
         | either at the tournament with a group, or a club later also
         | with a group, both usually having some stronger players around.
         | 
         | To do it yourself, the best explanation and framework I think
         | is found in Yermolinsky's "Road to Chess Improvement". It's
         | very helpful in systemizing this and also has thorough
         | explanations of his experience in analyzing his own games.
        
       | mrtranscendence wrote:
       | Anyone have any tips for someone who's a bit interested in chess
       | but is a _complete_ beginner? As in, I know how the pieces move
       | but I couldn 't win a game against a blindfolded dachshund puppy.
       | My ELO would be negative (I'd be so improbably bad that it breaks
       | mathematics). It's just not clear where to start.
        
         | handrous wrote:
         | Drill tactics, like practicing pawns-only exercises and others
         | that get you to use a small group of pieces in concert and
         | without the distraction of a full game, to quickly get a feel
         | for the kinds of moves & patterns that are good for them, and
         | the kinds that are bad. Then, in actual games, apply that while
         | focusing on advancing while keeping all your pieces guarded by
         | _at least_ one other, nearly all the time, while projecting
         | lines of attack as far as possible (queen, bishops, rooks).
         | Then focus on getting good at checkmating--it can be weirdly
         | hard to pin down a king in the late game without practice, and
         | getting better at spotting and exploiting early mate
         | opportunities is one of the biggest level-ups you can get,
         | early on.
         | 
         | I wouldn't worry about memorizing openings and such until after
         | you feel like you're hitting a wall with all that.
        
         | sb636 wrote:
         | 1) Learn how the pieces move
         | 
         | 2) Play along with some beginner chess tutorials on sites like
         | chess.com or Lichess
         | 
         | 3) Watch this youtube series
         | https://www.youtube.com/watch?v=Ao9iOeK_jvU
        
         | wingerlang wrote:
         | There must be at least a million "complete chess beginner"
         | guides on Youtube alone.
        
       | Mizza wrote:
       | "The ability to play chess is the sign of a gentleman. The
       | ability to play chess well is the sign of a wasted life." - Paul
       | Morphy.
       | 
       | I started playing anonymous games on LiChess, and playing without
       | ELO anxiety is way, way more fun. It's a game, this is all I need
       | out of it.
        
         | X6S1x6Okd1st wrote:
         | > "The ability to play chess is the sign of a gentleman. The
         | ability to play chess well is the sign of a wasted life." -
         | Paul Morphy.
         | 
         | He also gave that quote when chess wasn't respected like it is
         | today.
        
         | mttabout wrote:
         | Huh. I didnt know you could do anonymous lichess games. I've
         | always gotten very anxious playing chess as despite being very
         | very bad, I've wanted to cling to every point of ELO i had.
        
         | marcusbuffett wrote:
         | Yeah this is just as valid. I needed something to sink my teeth
         | into, so I've been more interested in the improvement and
         | learning side. The bonus is that games get more fun the better
         | you get, until very recently I just found my own play
         | frustrating, hanging pieces and falling for simple tactics.
        
         | DelightOne wrote:
         | Improvement may also matter a bit more. With ELO you always
         | lose half the time because when you improve you get a higher
         | ELO and get to your half-lose rate again. With anonymous, I
         | assume the pool is stable so with getting better you win more.
         | Though your enemies may outclass you sometimes, especially when
         | your prior ELO is too low.
        
           | freewilly1040 wrote:
           | I don't really get this. Chess isn't fun if your opponent is
           | much worse or much better than you.
           | 
           | My suggestion is to take advantage of LiChess Zen mode, which
           | hides the ranking of both you and your opponent. This orients
           | me more towards the game rather than rank, while also
           | providing evenly matched opponents.
        
             | spywaregorilla wrote:
             | I find crushing people consistently in any competition to
             | be immensely entertaining.
        
             | bluGill wrote:
             | If you know your opponent is much worse than you, then
             | chess can still be fun because you dare to play stupid
             | moves. Open with Nh3 and then continue stupid development
             | (don't leave obvious blunders). Or otherwise don't make
             | your known best move until the game is more even. Or spot
             | your opponent the queen from the start. Lots of ways to
             | even out a game when you are better.
             | 
             | When you are worse though, you have to depend on your
             | opponent doing the above. And then you have to depend on
             | the continuing until finally you are so much better than
             | even you can win.
        
         | gerijdeth wrote:
         | I found this interesting in the context of the quote:
         | "Returning to the United States in triumph, Morphy toured the
         | major cities, playing chess on his way back to New Orleans.
         | Returning to New Orleans in late 1859 at the age of 22, he
         | retired from active chess competition to begin his law
         | career.[3][4][5][6] Morphy never established a successful law
         | practice, however, and ultimately lived a life of idleness,
         | living on his family's fortune.[7] Despite appeals from his
         | admirers, Morphy never returned to the game, and died in 1884
         | from a stroke at the age of 47."
         | https://en.m.wikipedia.org/wiki/Paul_Morphy
        
         | kthejoker2 wrote:
         | My only problem with anonymous is you have no idea if the
         | person on the other side is 1100 or 2200 ... I just use Zen
         | mode in Lichess, I know the other person is about my level, but
         | I don't care what the numbers area .....
        
           | mushishi wrote:
           | Yup, that's good to point out. Zen mode helped me enormously
           | when tackling puzzles, because just seeing how I had fared
           | earlier was making me think about my performance instead of
           | puzzles.
           | 
           | And later same thing on competitive games.
        
           | whimsicalism wrote:
           | I play like 100 ELO better with Zen mode.
           | 
           | I think the effect is actually more that I make fewer
           | careless errors playing worse players than that I am more
           | intimidated by stronger players.
        
           | Mizza wrote:
           | This is a good tip, I didn't know about that mode. Cheers.
        
         | gnarcoregrizz wrote:
         | Agree it's more fun without the elo anxiety. Personally 3+0
         | blitz hits the spot for me, everyone sucks so dropping a piece
         | isnt a big deal. The popular advice is that blitz won't improve
         | your game, but I don't buy it.
        
           | WJW wrote:
           | I play longer games to try and improve, and 5+0 or shorter
           | when I just want to move the pieces to entertain myself. It's
           | pretty noticeable in my rating too, haha.
        
         | amotinga wrote:
         | I once read 'power of mediocrity' or something like that that I
         | saw here on HN. that article talked about the fact that it's ok
         | to do things just to enjoy them as opposed to getting better at
         | them.
         | 
         | since then I don't worry about my rating anymore, just playing
         | on lichess without loggin in, just to have fun.
         | 
         | I'm not improving much, but i have fun.
        
         | [deleted]
        
       | xyzelement wrote:
       | A bit of an aside, I love chess because it forces you to think
       | several moves ahead including game-theorizing what your opponent
       | will do. I want to teach it to my kid for this reason.
       | 
       | I never got into timed chess but I can see it be valuable because
       | it forces you to trade off between over-thinking and running out
       | of time and under-thinking and making bad moves. This is also a
       | real life skill.
       | 
       | But I know that my personal game will always stay amateur because
       | once you're in the timed game space, you can't get too far
       | without memorizing opening and to me that crosses the line from
       | "fun and overall developmental" to "work."
        
         | mrbungie wrote:
         | Not to tell you how to raise your children, but please only
         | teach your kid if you see he likes it.
         | 
         | Disclaimer: I was a kid that lived my mother's dreams/hopes for
         | a time and now I dread every second of that period.
        
           | xyzelement wrote:
           | I don't need my kid to live my _dreams_ but it 's my job to
           | teach him _life skills_ and chess is a good way for teaching
           | what I just talked about.
        
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