[HN Gopher] Visualize 3D hyperbolic honeycombs and sphere packings
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       Visualize 3D hyperbolic honeycombs and sphere packings
        
       Author : mathgenius
       Score  : 75 points
       Date   : 2021-09-25 13:37 UTC (9 hours ago)
        
 (HTM) web link (github.com)
 (TXT) w3m dump (github.com)
        
       | nprz wrote:
       | Interesting, I was just watching this last night:
       | https://www.youtube.com/watch?v=loCBvaj4eSg
        
         | _Microft wrote:
         | _Would you like some shepard tone with your hyperbolic
         | geometry, sir?_
         | 
         | https://www.youtube.com/watch?v=u9VMfdG873E
         | 
         | Unfortunately this is not such a good example of a shepard
         | tone, as the fade-ins of the high-pitched notes are rather
         | audible. You can listen to other examples on the wikipedia
         | page: https://en.wikipedia.org/wiki/Shepard_tone
        
       | gwintrob wrote:
       | Any suggested reading/tutorials on how to play with OpenGL
       | shaders?
        
       | enchiridion wrote:
       | I would pay a non-trivial amount of money to be able to move
       | around these, and other non-Euclidean spaces in VR
        
         | [deleted]
        
         | kortex wrote:
         | CodeParade has been working on hyperbolica for a while now and
         | doing fantastic videos on the process.
         | 
         | https://youtu.be/EMKLeS-Uq_8
         | 
         | https://store.steampowered.com/app/1256230/Hyperbolica/
        
           | enchiridion wrote:
           | So I recently heard about Jeff Hawkins 1000 brain's theory
           | when he was on Lex Friedman. The idea is that there is a
           | basic unit of the brain, originally meant for mapping the
           | environment, which was copied many times with adjustments to
           | give us our current brain.
           | 
           | If that is true, I wonder what brain activity while exploring
           | hyperbolic spaces would look like.
        
         | high_byte wrote:
         | You can! :) just pay _me_ the non-trivial amount of money. (or
         | go here for free: https://www.youtube.com/watch?v=ztsi0CLxmjw)
        
           | enchiridion wrote:
           | I'll pay in upvote!!
        
       | istorical wrote:
       | wish there was a modern day equivalent of medieval patronage (one
       | rich patron you had to convince, rather than pleasing and
       | amassing hundreds of small patrons with online astroturfing and
       | self-aggrandizing spam marketing), I would love to spend my life
       | creating virtual worlds you could travel through as beautiful as
       | those fractals but with interesting things to do and discover
       | inside.
       | 
       | was scratching my artistic itch and self-funding exploring such
       | things but ran out of money and had to go back to the real world:
       | https://cmadams.itch.io/preydrivr
        
         | high_byte wrote:
         | you just described angel/VC investments vs. crowdsourced
         | investment/bootstrapped income.
         | 
         | there are thousands of ways to make a million dollars: you
         | could ask one person for a million dollars, you could ask a
         | million people for one dollar, or anything in between.
         | 
         | you could start a patreon & market it through youtube because I
         | think the concept is right.
        
         | mandmandam wrote:
         | Basic Income would allow for this. For everyone.
        
         | Keyframe wrote:
         | https://en.m.wikipedia.org/wiki/MojoWorld_Generator
        
       | mathgenius wrote:
       | One of the creators is on twitter:
       | 
       | https://twitter.com/neozhaoliang
       | 
       | It would be nice to understand (explicitly see) how these Coxeter
       | diagrams give rise to these honeycomb pictures exactly.
        
       | gdubs wrote:
       | Maybe a tangent but in high school we procured some ... not
       | grocery store mushrooms, and whatever it did to my brain made me
       | see the universe as a 3d hyperbolic honeycomb lattice. Though
       | until today, I had no idea there was a name for that particular
       | geometry.
       | 
       | I wonder why these shapes show up so frequently in psychedelic
       | art and experiences (anecdotally I'm not the only one who's had a
       | similar visual, by a long-shot).
        
         | nprz wrote:
         | Yeah there's this whole lecture about the hyperbolic geometry
         | commonly seen on a DMT trip: https://youtu.be/loCBvaj4eSg?t=504
        
           | kortex wrote:
           | Also a really good blog post:
           | 
           | https://plus.maths.org/content/uncoiling-spiral-maths-and-
           | ha...
        
           | high_byte wrote:
           | I've never seen hyperbolic geometry on not grocery store
           | mushrooms... maybe I should try not grocery store DMT.
        
         | tokipin wrote:
         | My guess is they are mid-layer activations in the brain that
         | your consciousness (attention?) is connecting to, or which are
         | being directed to the lower layers and interpreted as input.
        
           | gdubs wrote:
           | Are you saying that it's the brain being conscious of the
           | geometry of the light processing system? Kind of like the
           | hidden layers of a neural network?
        
             | kortex wrote:
             | Essentially, yes (we theorize).
             | 
             | > It turns out that hallucinations comprising spirals,
             | circles, and rays that emanate from the centre correspond
             | to stripes of neural activity in V1 that are inclined at
             | given angles. Lattices like honeycombs or chequer-boards
             | correspond to hexagonal activity patterns in V1.
             | 
             | https://plus.maths.org/content/uncoiling-spiral-maths-and-
             | ha...
        
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       (page generated 2021-09-25 23:01 UTC)