[HN Gopher] Panic Blog >> the Story of Playdate
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       Panic Blog >> the Story of Playdate
        
       Author : tonyedgecombe
       Score  : 27 points
       Date   : 2021-08-25 19:09 UTC (3 hours ago)
        
 (HTM) web link (panic.com)
 (TXT) w3m dump (panic.com)
        
       | jonny_eh wrote:
       | I'm unreasonably excited for this dumb thing. I'm a big fan of
       | Game & Watch games and can't wait for my pre-order to get
       | fulfilled.
        
       | smoldesu wrote:
       | It's funny how the internet has enabled small-batch consoles like
       | this to even exist in the first place. 20 years ago this would
       | have been considered DOA (a Gameboy with a crank, sans games),
       | but nowadays there's a large enough (and connected enough)
       | community to make something like this work, even in small
       | batches.
       | 
       | I still don't understand the appeal of the Playdate (I'd rather
       | go emulate Castlevania), but I'm glad that people who are
       | enthusiastic about it get to own one.
        
         | spoonjim wrote:
         | I think the appeal is that commercial vendors mostly won't
         | build for playdate because the market will be small. So it will
         | be a real auteur community.
        
         | mmcdermott wrote:
         | I'm almost tempted to buy one for no other reason than to try
         | writing a few games for it.
        
           | nerfhammer wrote:
           | there's also the arduboy for something even simpler
        
           | steve_adams_86 wrote:
           | Likewise, it feels like new territory with wonderful hardware
           | to try creating something you otherwise probably wouldn't.
        
         | iseanstevens wrote:
         | I think a lot of the appeal is about truly original content.
        
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       (page generated 2021-08-25 23:01 UTC)