[HN Gopher] Panic Blog >> the Story of Playdate
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Panic Blog >> the Story of Playdate
Author : tonyedgecombe
Score : 27 points
Date : 2021-08-25 19:09 UTC (3 hours ago)
(HTM) web link (panic.com)
(TXT) w3m dump (panic.com)
| jonny_eh wrote:
| I'm unreasonably excited for this dumb thing. I'm a big fan of
| Game & Watch games and can't wait for my pre-order to get
| fulfilled.
| smoldesu wrote:
| It's funny how the internet has enabled small-batch consoles like
| this to even exist in the first place. 20 years ago this would
| have been considered DOA (a Gameboy with a crank, sans games),
| but nowadays there's a large enough (and connected enough)
| community to make something like this work, even in small
| batches.
|
| I still don't understand the appeal of the Playdate (I'd rather
| go emulate Castlevania), but I'm glad that people who are
| enthusiastic about it get to own one.
| spoonjim wrote:
| I think the appeal is that commercial vendors mostly won't
| build for playdate because the market will be small. So it will
| be a real auteur community.
| mmcdermott wrote:
| I'm almost tempted to buy one for no other reason than to try
| writing a few games for it.
| nerfhammer wrote:
| there's also the arduboy for something even simpler
| steve_adams_86 wrote:
| Likewise, it feels like new territory with wonderful hardware
| to try creating something you otherwise probably wouldn't.
| iseanstevens wrote:
| I think a lot of the appeal is about truly original content.
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(page generated 2021-08-25 23:01 UTC)