[HN Gopher] First Beta for Krita 5.0 released
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First Beta for Krita 5.0 released
Author : marcodiego
Score : 91 points
Date : 2021-08-18 20:30 UTC (2 hours ago)
(HTM) web link (krita.org)
(TXT) w3m dump (krita.org)
| f32jhnjk33jj wrote:
| What is the best free alternative to Paint.NET for web
| developers? I tried GIMP some time ago, but it's interface looked
| very outdated / unpolished (at least on windows).
| Sammi wrote:
| Online and free and as simple and as powerful as Paint.NET:
| https://www.photopea.com/
| Phrodo_00 wrote:
| Why don't you use paint.net? What's stopping web developers
| from using it?
|
| I haven't used GIMP on windows for a while, but I see no
| problems with the interface on Linux.
| azalemeth wrote:
| Krita is one of those open source tools that astounds me with its
| professionalism and the phenomenal quality of its output. I am no
| visual artist, but I've seen many people produce just gorgeous
| pictures with it -- it really highlights my own inability! I feel
| that Krita has surpassed commercial offerings in this area (i.e.
| Corel painter) but I'm really too inexpert to tell.
| bl4ckneon wrote:
| Wow awesome work, didn't know there was a program out there that
| was free and open source that could do this! Definitely checking
| it out.
|
| One small thing, it looks like the slash screen image on the page
| is fixed width and makes the viewport for mobile devices like 3
| times the size it should be. Other than that, good work!
| haunter wrote:
| I love how you can buy it on Steam/Windows Store/Epic. It's a
| great way to support the project, really more FOSS should do that
| (putting a paid version in stores). Yes it's literally the same
| but still some people just like to have everything in one
| library.
|
| https://www.microsoft.com/en-us/p/krita/9n6x57zgrw96
|
| https://www.epicgames.com/store/en-US/p/krita
|
| https://store.steampowered.com/app/280680/Krita/
| greenknight wrote:
| Just for those who want to support the project, Krita have also
| launched a Development Fund (based on the success of Blenders
| Development Fund).
|
| https://fund.krita.org/
|
| They currently only have $4244 monthly contributions, and their
| aim is $17000 a month (to support 5 developers)
| lancesells wrote:
| I would also recommend itch.io which I believe is independent
| and you can set the percentage that itch gets (which is
| extremely generous).
| kroltan wrote:
| Remember that Steam takes a hefty cut (I believe it's 30%?), if
| you want to contribute monetarily, consider donating the same
| amount directly through the Krita website.
| another_story wrote:
| It'd be great if Steam distributed these sorts of software at
| cost. Meaning the cost of transaction plus hosting.
| blacksmith_tb wrote:
| Krita is very cool, but I see the download instructions for Mac
| read "Note: if you use macOS Sierra or High Sierra, please check
| this video to learn how to enable starting developer-signed
| binaries, instead of just Apple Store binaries." Since we're
| three, almost four release of the OS since HS, that should
| probably be updated...
| kitsunesoba wrote:
| Krita along with Blender are my two go-to examples of FOSS
| projects done right. Both are run excellently and are coming to
| equal or exceed their commercial counterparts across the board.
| Projects looking to break into the mainstream and become
| mainstays in their fields would do well to model themselves after
| Krita and Blender.
| gizdan wrote:
| Great to hear. Krita is absolutely great. Even though it's
| designed for painting it still has an absolutely great UI and UX
| and I do much of my basic editing. Personally I find the UX way
| better than GIMP despite it not being designed for editing.
|
| I sort of hope that they also make the photo editing features
| better to compete with GIMP and Photoshop.
| Gualdrapo wrote:
| I hope they don't. As I see it the success of Krita was
| precisely that, being specifically targeted at digital
| painting.
|
| Now, GIMP could be way better at what it does and I don't even
| think their biggest issue is their UI, as they have done some
| work on it. But for the recent interactions I had about it
| regarding some tweet from Snowden about GIMP on a somewhat
| recent thread on r/linux (nice place to have some decent
| discussion btw, I was banned from it), it seems not only devs
| don't have the funds, they don't want GIMP to be anymore
| successful. Like, I got a fair amount of vitriol just for
| mentioning that it was so weird that GIMP offers no tools to
| draw geometric shapes - you have to fill circular/rectangular
| selections to do so (!), when in pretty much every other image
| editor there are specific tools to draw rectangles, circles,
| ovals and the like.
| hexa22 wrote:
| Gimp has a way to draw circles. You use the circle selection
| tool and then use the trace selection menu button which draws
| a line around the selected circle in your choice of brush.
| sicariusnoctis wrote:
| Not that I care for drawing circles in GIMP, but that's two
| steps -- one of which I didn't know was even possible.
| Varriount wrote:
| Sure, but this isn't exactly intuitive for new users - even
| those that have experience with others raster editing
| programs. The de facto expectation is that there is some
| dedicated facility for drawing shapes and lines.
| shawnz wrote:
| Disagreeing about design decisions is not the same as "not
| wanting the product to be any more successful"
| another_story wrote:
| I found Gimp to be to be less than intuitive, but don't tell
| others that. The first reply is usually "it's a different,
| but not harder workflow, than Photoshop, and you'll get used
| to it." I had never used Photoshop until last year, so didn't
| have the bias. Still found Photoshop much easier to pick up.
|
| Gimp is still great, but there are choices I just don't get.
| kroltan wrote:
| Yeah, their layering seems much more intuitive to me, and so
| powerful, allowing you to build complex multi-pass filters very
| easily.
| leephillips wrote:
| I also switched my photo editing from Gimp to Krita. I tried it
| for the adjustment layers, and stayed for the superior UI.
| xyproto wrote:
| Krita has improved a lot lately. It doesn't crash as easily as
| before.
|
| When drawing with a brush, and then a line and then a brush
| again, an annoying window pops up complaining about the layers. I
| wish it would just select the appropriate last used layer when
| drawing with a brush again.
|
| Also, the font window does not default to the last selected font.
| That's a bit cumbersome.
|
| But all in all, Krita is getting there. Nice work, Krita people!
| LeoPanthera wrote:
| The KDE Apps[1] are far less well known than they should be. They
| are of a consistently high quality. I recently discovered
| "KStars"[2], a beautiful Stellarium-style desktop planetarium
| that can even control your robotic telescope.
|
| The only mildly annoying thing is that the apps web page mixes
| desktop apps and mobile apps, they really should be separated.
|
| [1]: https://apps.kde.org
|
| [2]: https://apps.kde.org/kstars/
| encryptluks2 wrote:
| The reliance on KDE components is a non-starter for me. It is
| just too bloated compared to some of the other options.
| Arnt wrote:
| Don't worry, there are Electron apps you can use instead.
| Mikeb85 wrote:
| What other options? Krita is basically first in it's class; I
| can't think of better painting software.
| squarefoot wrote:
| I don't know if it's in the same league as Krita, but
| AzPainter is a very light and fast one.
|
| https://gitlab.com/azelpg/azpainter
| http://azsky2.html.xdomain.jp/soft/azpainter.html
| entropy1111 wrote:
| Bloated how? Disk size? API area? The default non-mobile
| buttons layout? The number of smaller packages that are
| designed this way because being monolithic made people call it
| bloated, triggering a major reorganization to what you see now?
|
| Qt (and probably the KDE frameworks) resource usage is so
| optimized they made some lightweight DEs go "out of business".
|
| I'm curious because I would stop using Linux if there was only
| GTK applications (I avoid Electron as well). I think the only
| exception that doesn't drive me mad is Inkscape but I don't
| need it. I'd rather have bloat than no features at all. GIMP
| has a manpage for manually drawing circles for christs sake.
| rimutaka wrote:
| How is it possible to sustain 5 developers on $17k/month? It a
| $19/hr rate!
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(page generated 2021-08-18 23:01 UTC)