[HN Gopher] Progress Quest
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Progress Quest
Author : vector_spaces
Score : 27 points
Date : 2021-08-15 23:57 UTC (23 hours ago)
(HTM) web link (progressquest.com)
(TXT) w3m dump (progressquest.com)
| simonh wrote:
| I'm waiting for someone to develop a crossover of PQ and Don't
| Shoot the Puppy, for the ultimate puzzle adventure game
| experience.
| LanceH wrote:
| Amazing 3d mode for such a classic game.
| bryan0 wrote:
| I got a new graphics card just to run this game properly in 3d
| mode, and I have not been disappointed.
| ineedasername wrote:
| I know there's more to this game, but the name reminds me why I
| stopped playing a certain type of RPG when it started to feel
| like I was interacting with a complicated spreadsheet interface.
|
| These days I value exploration and story far above chasing stats,
| and simply increase or decrease difficulty levels to accommodate
| how much I enjoy the battle systems.
| jasperry wrote:
| I remember downloading this for Windows, probably not long after
| the original copyright date of 2001. Who could have predicted how
| the genre of idle games would explode in the coming years? Truly
| a trailblazing game, whatever that may say about human beings.
| Tade0 wrote:
| I remember being introduced to this by my friend 18 years ago.
|
| My reaction then was "is that it?", but I couldn't stop staring
| at the progress bar "executing" various creatures.
| lostmsu wrote:
| When this got slightly popular among my university classmates,
| new AMD processors on Windows did not have their time counters
| property synchronized in Virtual Box, causing time in VMs
| progress at about 2x speed. So with a little setup, my character
| buffed up 2x faster than my mates'.
|
| I think it was this bug: https://www.virtualbox.org/ticket/4545
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(page generated 2021-08-16 23:00 UTC)