[HN Gopher] Teaching Paradox, Victoria II, Part I: Mechanics and...
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Teaching Paradox, Victoria II, Part I: Mechanics and Gears
Author : parsecs
Score : 62 points
Date : 2021-08-13 06:00 UTC (1 days ago)
(HTM) web link (acoup.blog)
(TXT) w3m dump (acoup.blog)
| aqsalose wrote:
| Here is link to author's previous blog series about Europa
| Universalis IV: https://acoup.blog/2021/04/30/collections-
| teaching-paradox-e...
|
| Vic II was the first paradox game I played seriously. Later I
| bought EUIV after playing Victoria II, and while it naturally has
| prettier graphics and UI and maybe "better" designed, I was
| disappointed that EUIV didn't have the pops model.
| MeinBlutIstBlau wrote:
| This is a little off topic but EU4 completely got ruined with
| the last DLC. And this isn't another annoying complaint,
| universally on steam people despise it. It's the lowest rated
| item on steam. It's dramatically slower compared to when ticks
| were lightning fast several years ago. Buggy and broke the
| balance of the game ridiculously.
|
| Ever since paradox stopped focusing on performance of their
| games and just said "add more features, who cares about speed!"
| I stopped playing. A full EU4 campaign at 4-5 speed should take
| at most, 80-200 hours. Not double that because I gotta wait for
| ticks because they added an absurd amount of additional checks.
| Bayart wrote:
| I was an avid Paradox player, but I pretty much stopped when
| they started pumping out DLCs at a rate I couldn't follow
| with, in the CKII/EUIV era. I played EUIV a bunch but I
| probably still have more hours on EUIII
| Andrew_nenakhov wrote:
| I had 1500+ hours in EU4, but then I discovered CK2, and just
| couldn't go back to EU. You see, the very sketchy dynasty games
| were always unsatisfactory for me in EU. You can't really
| protect your dynasty or force a Personal Union on somebody,
| that was always very annoying. I'd play EU5 with more detailed
| family mechanics...
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(page generated 2021-08-14 23:00 UTC)