[HN Gopher] Where are the robotic bricklayers?
       ___________________________________________________________________
        
       Where are the robotic bricklayers?
        
       Author : bookofjoe
       Score  : 422 points
       Date   : 2021-08-03 21:43 UTC (1 days ago)
        
 (HTM) web link (constructionphysics.substack.com)
 (TXT) w3m dump (constructionphysics.substack.com)
        
       | ChrisMarshallNY wrote:
       | We had an "automated" pothole filler, in my town. When they
       | purchased it, there was a bunch of hooplah. They had a news crew,
       | in front of my house, showing it off. It spritzed asphalt into
       | the pothole, tamped it down, then went on to the next one. All
       | automatic! There was a driver, but he looked _really_ bored.
       | 
       | Months later, I have only seen one (probably the same one they
       | demoed in front of my house). It was clearly defective. The crew
       | was using it to dump the asphalt, and they were tamping it down
       | manually.
        
         | jiggawatts wrote:
         | > tamping it down manually.
         | 
         | In other words, the problem was that the machine worked
         | perfectly, and would have resulted in a bunch of union job
         | losses.
         | 
         | Hence, it was "no good" and had to go.
        
           | simion314 wrote:
           | > a typical SV anti-union response
           | 
           | if we do such low level comments then let me speculate it was
           | not the union at fault but the developers, they used node.js
           | and 1000 buggy and bad coded libraries.
        
             | throwaway0a5e wrote:
             | To be fair, highway/road construction is notorious for
             | being an industry where the .gov and the unions bloat
             | things in order to make more easy money for each other.
             | 
             | Tropes about one guy working and four supervising or
             | tearing up recent work just to fix something you didn't fix
             | while you were at it don't persist because the industry is
             | a shining beacon of economic efficiency, they persist
             | because they're universal enough to be relatable.
        
               | simion314 wrote:
               | Or it could be also that we the web devs have no clue why
               | some engineer that needs to know to read plans and maps
               | is always needed when some guys need to dig. Mistakes
               | happen with this engineers supervising (cables and pipes
               | get cut or damaged) I imagine without them there will
               | always be more problems.
        
           | anigbrowl wrote:
           | That seems like a large assumption.
        
           | ChrisMarshallNY wrote:
           | That may be the case. I am not in a position to say.
        
         | tacostakohashi wrote:
         | > They had a news crew, in front of my house, showing it off.
         | 
         | Sounds like it did its job - it got some positive publicity for
         | the people that bought it and manufactured it, and the fact
         | that it doesn't actually work is a problem left with taxpayers
         | and town employees.
        
           | cudgy wrote:
           | Don't forget the tire and wheel shops: loads of potholes
           | boost their sales from repairing the damage done to the cars
           | as a result of encountering the deeper potholes.
        
       | tsjq wrote:
       | also food for thought: GFRG construction. essentially pre-fab.
       | lighter material.
       | 
       | https://www.ijser.org/researchpaper/Rapid-Affordable-Mass-Ho...
       | 
       | https://publications.iitm.ac.in/publication/mass-housing-usi...
        
       | egh wrote:
       | The great contempt that computer people have for the skills that
       | every human brings to the jobs that the do is always on display
       | here. We haven't automated driving; we haven't automated picking
       | tomatoes; we haven't automated bricklaying; we can't automate
       | cooking a fucking hamburger. But they are completely convinced
       | that it's just around the corner, because they are full of
       | contempt for the skill and intelligence of ordinary people.
       | 
       | Frank Bardacke in his book, _Trampling out the Vintage_ describes
       | the great _skill_ that agriculture workers bring to the job that
       | they do, from knowing whether something is ripe enough to pick to
       | the dexterity required to pick it without destroying the fragile
       | fruit or vegetable. Some jobs have been automated, but many more
       | have not and most likely never will be.
       | 
       | Please, learn some humility and try to understand the skills that
       | every human possesses and that they bring to their work.
        
         | mrshadowgoose wrote:
         | I can only speak for myself, but I can assure you that on my
         | end it's not contempt in the least bit. Rather, it's excitement
         | at the hope of an amazing future; one in which people who work
         | do so because they choose to, and not because they have to. A
         | future in which we can celebrate life, creativity, hobbies,
         | friends and family, without having to toil away the majority of
         | our waking life to obtain the means of survival.
         | 
         | One can absolutely admire the skill of a bricklayer, while
         | celebrating the eventual fact that bricklayers will not be
         | forced to perform that labor if they don't want to. Those are
         | not mutually exclusive things.
         | 
         | "We haven't automated driving"
         | 
         | One can, today, fly to Phoenix Arizona, download the Waymo app,
         | and summon a self-driving vehicle. Although it would be
         | disingenuous to claim that self-driving is a completely solved
         | problem for ALL use cases, it absolutely is "good enough" for
         | very many of them, and will be scaled out faster than you
         | expect.
         | 
         | "but many more have not and most likely never will be."
         | 
         | Unless there's some yet-to-be-discovered supernatural process
         | at-work inside the human brain, this is just plain false. The
         | human brain is an incredibly complicated machine, and nothing
         | more. It's only a matter of time until we understand, or in the
         | worst case, simulate it with sheer computational power.
        
         | grandmczeb wrote:
         | > The great contempt that computer people have for the skills
         | that every human brings to the jobs that the do is always on
         | display here.
         | 
         | I'm confused - based on your Github profile I assume you'd fall
         | under the category of "computer people". Are you saying _you_
         | feel this way? Because I certainly don 't.
        
         | rowanG077 wrote:
         | You must interpret everything people say in the worst possible
         | way to have this viewpoint.
         | 
         | Besides that It's not my experience at all that "computer
         | people" think that these things will be automated in a short
         | time frame. It's the opposite. The "computer people" are highly
         | skeptic because they know much better then anyone what a
         | computer is capable of. It's almost always the managers and
         | marketing people parading automation around.
        
         | spideymans wrote:
         | When you have a hammer, everything look like a nail. Technology
         | is our hammer.
        
           | dredmorbius wrote:
           | Technology is a _generalisation_ of a hammer.
           | 
           | Technology is _the domain of means to ends_. It 's literally
           | _how things are done_ , and includes such factors as skill,
           | training, technique, organisation, and logistics.
           | 
           | As such, your comment is self-negating.
        
         | robomartin wrote:
         | I don't think it is contempt. I truly believe most people
         | --event technical folks-- who don't work in robotics and AI
         | lack an understanding of just how difficult it is to build and
         | program a robot that can do what "simple" insects (fly, ant,
         | spider, worm, cockroach, etc.) are able to accomplish. Most of
         | the "impressive" robotics videos we are treated to on YouTube
         | are highly staged, choreographed sequences where one out of N
         | attempts is used as some kind of a PR showcase not even
         | remotely linked to real-world useful capabilities of the robot
         | in display.
         | 
         | I remember how people were amazed when robots like Asimo could
         | not be used during the Fukushima disaster. Anyone who works in
         | these fields, even peripherally, has a very different
         | perspective of reality vs. fantasy and knew the score as it
         | pertained to robots like Asimo, their actual utility and
         | capabilities.
        
         | pradeep_m wrote:
         | I think this is a rather harsh take. Most of the people working
         | on automating it understand how hard it is and are striving
         | through it. You need some of these irrational believers for
         | progress!
        
           | LanceH wrote:
           | It looks like he has contempt for the people trying to
           | automate something. He doesn't realize how hard they are
           | actually working, nor they insight they have into the
           | problem. From his perspective he thinks they are wrong for
           | thinking they are taking on an easy job.
        
           | cratermoon wrote:
           | Robots that can identify and pick up things in the
           | environment haven't materially improved since the 60s. What
           | has changed is how factories and warehouses are built, so
           | that the 'environment' and the 'things' are strictly
           | constrained to enable robotic arms to grab and move them. But
           | let one thing get a little out of place, or worse, let a
           | human get between an industrial robot and the thing it's
           | trying to pick up and.. well. RIP.
        
             | Nasrudith wrote:
             | That simply isn't true - the machines of the past were
             | pretty much blind but safety interlocks are able to detect
             | an approach. The reason for the constraints are efficency
             | in manufacturing is preferrably reducing the process to
             | simple repetitive actions for improved throughput and
             | reliability.
        
               | cratermoon wrote:
               | > simple repetitive actions
               | 
               | Exactly, and those actions are able to be simple and
               | repetitive because the machines don't have to try to
               | identify objects in the environment, they just reach X
               | meters, open their grappler Y centimeters, close it until
               | it reaches Z Pascals of pressure, move, repeat.
               | 
               | No real "AI" required, just programmed to handle expected
               | conditions. But get just a little bit outside the pre-
               | programmed constraints and...
               | https://www.engadget.com/2018-12-06-amazon-workers-
               | hospitali...
               | 
               | As a result, the _humans_ are now forced to accommodate
               | the failings of the machines.
               | https://www.thesun.co.uk/tech/8346932/amazon-factory-
               | workers...
        
         | dukeofdoom wrote:
         | These jobs are usually slow torture for humans to do. Do them
         | long enough, and your body will break under the sun or you will
         | look like a prune, get back pain or a hump and possibly skin
         | cancer. Let the robots do them as soon as possible.
        
           | NoPicklez wrote:
           | And sitting in an office chair in front of a computer all day
           | doesn't bring its own health problems? Weight gain due to
           | limited daily movement, forward posture due to sitting and
           | looking forward all day, RSI due to typing and mouse
           | movement.
        
             | dukeofdoom wrote:
             | Some Suggestions if I was having this problem:
             | 
             | 1. Get a standing desk, so you can alternate between
             | sitting and standing.
             | 
             | 2. Learn to use a mouse with both left and right hand.
             | And/or ball wheel mouse.
             | 
             | 3. Try Speech to text software
             | 
             | 4. Try an Ergo keyboard. Logitech makes an ergonomic
             | keyboard (Ergo k860)
             | 
             | 5. Get up and Stretch every hour
             | 
             | 6. Go the the bathroom as much as you're allowed to
             | 
             | 7. Go for a Walk during your lunch break
             | 
             | 8. Go for a walk after work
             | 
             | 9. Do some yoga. It's totally free.
             | https://www.youtube.com/channel/UCWN2FPlvg9r-LnUyepH9IaQ
        
               | NoPicklez wrote:
               | My point being duke is that physically intensive jobs
               | such as carpentry, bricklaying and other labor intensive
               | jobs also have their own safeguards to prevent these
               | injuries you mentioned. Not completely remove but
               | prevent, the same way that office jobs still impact
               | people's health. They're required to use hats, hard hats,
               | safety glasses, long sleeved clothing, sun screen, steel
               | capped boots, lifting belts etc.
               | 
               | The things you mention do not particularly happen to
               | everyone and even less so since safety standards have
               | improved.
        
             | sharkweek wrote:
             | A question for the crowd, then: what is the "best" job for
             | the human body?
             | 
             | Because sitting at a desk all day for me definitely isn't
             | it.
        
               | esailija wrote:
               | Well unfortunately it doesn't get better than that,
               | except when working as remote you can lie on a sofa or
               | bed. After a full day you still have full energy to do
               | optimal amount of physical exercise, just enough (which
               | is relatively little) to stay in optimal condition
               | without destroying your body.
        
             | XorNot wrote:
             | Sitting in an office chair you can do despite numerous
             | problems. But crawling through attics, lifting heavy items
             | - once your injured that's it, you won't be doing anymore,
             | potentially permanently.
        
           | [deleted]
        
         | gibolt wrote:
         | 'Most' and 'never' are strong words. I'd imagine many people
         | thought that in the past about modern automation (and it's well
         | documented).
         | 
         | Things will become automated. That is the natural human
         | progression. We are creative, and their are 7+ billion minds
         | with new giants to stand on the shoulder of every day.
         | 
         | AI, soft/compliant robotics, and globalization are strong
         | unrelenting factors/motivators.
        
           | caf wrote:
           | Yes. For example, see this video of a Continuous Tamping
           | Machine in operating, tamping railway ballast:
           | 
           | https://fb.watch/79KwlAt2Fz/
           | 
           | You probably wouldn't have to go too far back to find people
           | sceptical about the possibility of automating that.
        
         | Permit wrote:
         | > But they are completely convinced that it's just around the
         | corner, because they are full of contempt for the skill and
         | intelligence of ordinary people.
         | 
         | Can you think of any other reasons that people might believe
         | something like automated driving is right around the corner?
         | 
         | Or is "contempt for the skill and intelligence of ordinary
         | people" the only reason one might believe this?
        
           | ghaff wrote:
           | You can phrase it more nicely. But it boils down to things
           | like: "How hard can it be?" "Humans suck at it (though they
           | really don't)" "We do great at 90% of the problem" and so
           | forth.
           | 
           | Computers can do really well in controlled, specced
           | situations. Not so well in a complicated environment where
           | humans live and operate.
        
         | somenewaccount1 wrote:
         | I agree with you in general, but not about the hamburgers.
         | https://www.creator.rest/
        
           | OnlineGladiator wrote:
           | That thing is well-known to break all the time. You can even
           | find people on Yelp talking about how the robot is broken.
           | It's mostly old technology anyway; it's still a fundamentally
           | mechatronic system similar to what AMF made several decades
           | ago.
           | 
           | https://youtu.be/FmXLqImT1wE
           | 
           | That one didn't make money either, and it also broke a lot,
           | and had all sorts of other problems. Believe it or not, the
           | core technology has improved a lot less than you might think.
           | They may have put a prettier skin on it but it's still the
           | wrong approach.
        
         | TaylorAlexander wrote:
         | Reminds me of a $BIGTECH project with a one armed robot on a
         | wheeled base they thought could do house cleaning. I mean the
         | damn thing couldn't operate a windex bottle. I don't think the
         | executives who made this pitch actually clean their own homes.
        
         | shreyshnaccount wrote:
         | it's not just computer people. it's everyone. we haven't
         | automated most jobs which require skill, precisely because they
         | aren't easy to- and yet, teachers, agriculture workers, and
         | construction crews are some of the lowest paid sectors. and
         | then there are complaints about these people being lazy and
         | there not being enough people who want to pursue these
         | professions. wel guess what? pay them a decent wage for a
         | change!
        
           | exporectomy wrote:
           | Complaints that there aren't enough workers in the labor
           | market are equivalent to complaints that wages are too high.
           | Your proposed solution is really just a restatement of the
           | problem.
        
         | andrewmcwatters wrote:
         | I don't have contempt for the skills; I have great respect for
         | the skills. I have contempt for the prices of things.
         | 
         | If construction costs are cheaper than ever (are they really?)
         | why can't I buy a box to live in without spending $300,000?
         | 
         | Why is the permits process nationally broken? And despite being
         | skilled, that doesn't mean they're informed: why do contractors
         | not know what they're supposed to do? Why do the people handing
         | out permits not know what they're doing?
         | 
         | See also: trying to renovate or buy a home in Arizona.
        
           | dredmorbius wrote:
           | In attempt to turn this teachable: the costs that go into
           | housing aren't just labour, whether skilled or unskilled.
           | It's a number of economic goods and services, each of which
           | has its own price dyanmic.
           | 
           | The chief cost of housing is _land_ , and _that_ follows the
           | laws of economic _rents_ and _assets_ , in two principle
           | ways:
           | 
           | - For goods subject to _rents_ , that is, where _supply is
           | nonresponsive to price_ , any _surplus value_ accrues to the
           | _seller_ rather than the _buyer_. The _marginal price_ tends
           | toward the _marginal value_ rather than the _marginal cost_.
           | 
           | - Moreover, as an _asset_ , land is subject to the general
           | behavioural tendency that _holders of assets will tend to act
           | such that the value of assets inflates_. This is through
           | constraining supply, sale, credentialling, regulation,
           | certification, and other elements. This shows up in zoning,
           | construction, certifiction, lending, insurance, and other
           | obligations or limitations on new construction.
           | 
           | - Unskilled labour is subject to _wages_ , which tend to
           | _fall_ to the level of _marginal cost_ , _if not below that_.
           | Incidentally, in a simple society of _labourers_ vs.
           | _rentiers_ , surplus value accrues to the rentiers as a case
           | of the _law of rent_ vs. the _iron law of wages_.
           | 
           | - _Skilled labour wages_ deviate from those of unskilled as
           | skill itself is a rent-generating factor, and hence skilled
           | labourers can command somewhat higher wages. (Adam Smith 's
           | discussion of the five factors involved in the wages of
           | labour are a fascinating read.)
           | 
           | - Materials follow natural resource pricing, which ... is
           | very poorly understood by modern economic theory, but tends
           | to follow the marginal cost of provision by the marginal
           | supplier. That is, the supplier with the _highest viable cost
           | structure_ sets the market price for the commodity.
           | Perversely, when the market is _oversupplied_ , prices often
           | fall (expected) _and production rises_ as the only way
           | producers have of meeting their own fixed costs is to produce
           | and sell more _at the lower price_. (This occurs because
           | _marginal costs_ may fall below _fixed costs.) The situation
           | is not long-term sustainable, but may persist for a
           | substantial period of time._ For purely extractive resources
           | (mining, gas, oil), the _replacement cost_ of the good is not
           | factored in at all, and market prices may be hundreds to
           | millions of times below any rational fully-accounted cost
           | basis.
           | 
           | Net productivity of labour has increased markedly. The land-
           | cost of housing has increased far beyond that. Materials have
           | shifted in several ways, with numerous older materials having
           | been replaced by nominally-cheaper modern equivalents.
           | Restrictions on construction methods, materials, designs,
           | etc., impose additional costs and constraints in design and
           | building as well.
           | 
           | The question largely reveals a large ignorance of the factors
           | involved.
        
             | andrewmcwatters wrote:
             | None of this is a mystery. There's nothing to teach to me
             | here. It's just a complaint about the market.
        
               | imtringued wrote:
               | No, it's a complaint about private land ownership.
        
           | notJim wrote:
           | As far as renovations, I think the simple reality is that
           | renovating requires a lot of very skilled labor, and skilled
           | labor is not cheap. Good contractors where I live are booked
           | months and months out. The weird thing is if you look the
           | salary data, these jobs don't even pay very well.
           | Electricians and plumbers both have average salaries of $56k,
           | compared to ~$100k for software engineers according to BLS
           | data.
           | 
           | If these numbers are representative, it's no wonder it's hard
           | to hire a contractor. The pay sucks and it's hard work that
           | requires a lot of training. Overall I don't understand how
           | the economics of this industry work such that doing anything
           | is expensive as hell, yet the workers are not paid very well.
        
             | andrewmcwatters wrote:
             | Sorry, that's just not true. Electricians in Phoenix can
             | break $100k, and they openly tell me about it all the time.
             | The electrician who did my house went from making $40k in
             | his first year to $250k float month-to-month. It makes
             | working in software look like being a peasant out here.
             | 
             | Ask me what HVAC companies make in the hottest city in the
             | nation.
        
               | notJim wrote:
               | Take it up with the Bureau of Labor Statistics. These are
               | nationwide averages.
        
               | d0gbread wrote:
               | Reporting on averages is fine but you've made the mistake
               | of thinking that average is representative of anyone. In
               | all likelihood salaries are not normally distributed
               | around that average, and we'd instead find a low hump
               | (rural) and a high hump (urban, suburban).
        
               | [deleted]
        
               | notJim wrote:
               | I doubt it, when I looked at Phoenix salaries they seemed
               | to be in line with the bls averages.
        
           | dragontamer wrote:
           | > why can't I buy a box to live in without spending $300,000?
           | 
           | Manufactured homes are like $20,000. The plot of land that
           | they go on however, is subject to political rules. Turns out
           | that people don't like cheap housing to be available, because
           | it attracts the underclass.
           | 
           | Its important to remember that housing is mostly a solved
           | problem. The politics of housing are not solved however: too
           | much "progress" (aka: higher prices) and people complain
           | about gentrification.
           | 
           | Bringing down the cost of housing is akin to inviting gangs
           | and thieves into your neighborhood. Everyone wants to support
           | the poor and needy, but just not in their backyard.
           | 
           | Its very difficult to convince a typical city / town / county
           | to support the development of a new trailer park. That's just
           | how politics are today. Politicians are screwed if prices go
           | up. Politicians are screwed if prices go down. Politicians
           | are screwed if prices remain the same.
           | 
           | -------------
           | 
           | Its not very difficult to physically build any kind of
           | "underclass" home. Trailer parks, low-income housing / mixed-
           | income housing (be it a high-rise or low-cost apartment/condo
           | complex), etc. etc. But its very, very difficult to convince
           | local board members to zone an area for that kind of home.
        
             | imtringued wrote:
             | I agree. People pretend that expensive housing is an issue
             | and then when it's their turn to buy and own the house they
             | insist that it should stay expensive.
        
           | PragmaticPulp wrote:
           | > If construction costs are cheaper than ever (are they
           | really?) why can't I buy a box to live in without spending
           | $300,000?
           | 
           | They're not cheaper than ever. Materials are expensive and in
           | short supply. Labor is expensive because demand is high and
           | few people want to do manual construction work.
           | 
           | But you're not literally buying just a structure. You have to
           | buy a property for the house. In many locations, the
           | valuation of the land a house sits on is higher than the
           | value of the structure itself. My house could burn to the
           | ground and my property would lose less than half its value,
           | and I'm not even in a very high cost of living area.
           | 
           | You _can_ buy a house for $300,000 if you 're not picky about
           | where it is. One of my family members had a new construction
           | house built in the 2500 sq. ft. range for under $300,000
           | recently. The trick was that they live in a small town where
           | property can be purchased for around $10K.
           | 
           | > See also: trying to renovate or buy a home in Arizona.
           | 
           | A quick search on Zillow shows over 1,500 listings for
           | freestanding single family homes (not apartments, condos,
           | townhomes, or other properties) for $300,000 or less. Many of
           | them are even recently renovated, have 2-car garages, and
           | frankly look quite nice.
           | 
           | Usually when someone is talking about starter houses being
           | exorbitantly expensive, they're actually referring to the
           | property being expensive. Loosen your requirements for
           | location and it becomes much easier to find affordable
           | housing. In most states you don't even need to move that far
           | out of city centers. There are hundreds of properties within
           | Phoenix and Tuscon that are $300K or less.
        
           | heavyset_go wrote:
           | Why renovate someone's bathroom when real estate investors
           | will pay you more and will throw years of work at you?
           | 
           | Also, housing isn't expensive because of labor costs. In many
           | places, the land itself is worth more than the improvements
           | made to it.
        
           | pvorb wrote:
           | Construction costs are cheaper than ever? The prices have
           | skyrocketed in the past year. Is this something special to
           | Germany? I would've expected that the pandemic shows equal
           | effects elsewhere.
        
             | andrewmcwatters wrote:
             | I'm just saying this because every but-actually poster says
             | something like this, but I think homes come with more
             | amenities now than they did in the 70s, so buying a home
             | isn't really any cheaper adjusted for inflation.
        
               | imtringued wrote:
               | Yes, bigger houses for fewer people means costs still go
               | up.
        
           | nickthemagicman wrote:
           | Because people have great skill in exploiting other people as
           | well.
        
           | version_five wrote:
           | I used to work in a family construction business and now I do
           | machine learning contracting. When I compare the value you
           | get for 300k worth of construction to what 300k of ML
           | specialist time buys you, it's hard to agree with your
           | comment. I understand the reasons, but generally I'm blown
           | away by how cheap most labor intensive things are, compared
           | to how much people will pay for software projects.
        
             | andrewmcwatters wrote:
             | I don't agree with your comment. $50,000-$100,000 of well
             | placed funds with the right software consultancy can
             | generate a project that pulls in enough cash flow to pay
             | for itself multiple times over in just the span of
             | _months_.
             | 
             | Machine learning is not a high return investment on its
             | own. It is only leveraged as a technical piece of an
             | already cash flow healthy larger pie in most organizations.
             | 
             | The division of labor and supply of various workers makes
             | most labor intensive tasks self-explanatory in cost.
             | 
             | $300,000 can buy you a property that takes years to double
             | in value in comparison. They're completely different
             | categories of capital utilization.
        
               | Plough_Jogger wrote:
               | FWIW, there are many opportunities for significant ROI in
               | ML / analytics projects.
               | 
               | Low-hanging fruit I've seen in this area has included
               | automating or augmenting labor-intensive manual processes
               | (e.g., classifying insurance claims), replacing human
               | judgement with time-series forecasts within an ordering
               | system, and optimizing email campaigns with RL.
        
           | cratermoon wrote:
           | You can buy a box to live in for $50K. A place to _put it_ ,
           | on the other hand....
        
           | dylan604 wrote:
           | I have contempt for the price of devs. They sit in cushy
           | chairs in climate controlled rooms eating cushy meals.
           | Skilled construction people hone their craft over time just
           | as a dev does, only in a not so comfy chair nor comfy climate
           | controlled room in a workplace that has all sorts of
           | situations that might seriously harm/mame/kill the worker or
           | fellow coworkers.
           | 
           | It goes both ways
        
           | elhesuu wrote:
           | Why do you assume construction costs are the only factor that
           | drives property value?
        
           | avgDev wrote:
           | Cost of lumber, cost of land, cost of equipment, cost of
           | permits, cost of inspections.
           | 
           | It really isn't a box for $300k. You can buy a mobile home
           | for what $60k?
           | 
           | Permit process isn't broken.....this is a view often held by
           | incompetent contractors. I have performed various jobs like
           | building retaining walls, bathrooms, electrical, decks and
           | never had an issue as long as my work was up to code.
           | 
           | Permits can protect a homeowner, when the contractor bails
           | without finish the work.
           | 
           | But back to why a home can be $300k, it is a lot of work and
           | materials. From an article, "According to NAHB, the average
           | material cost to build a house is $296,652, with the average
           | square footage of a house being 2,594. That means your cost
           | per square foot is $114.36 ($296,652 / 2,594)."
           | 
           | You are underestimating how much it costs to get lumber,
           | copper(can use pex), brick, concrete etc.
           | 
           | You sound like someone saying, I can have a wordpress site
           | for $1000, but why does it cost $500k to build an ecommerce
           | platform.
        
             | WillPostForFood wrote:
             | >and never had an issue as long as my work was up to code
             | 
             | Permits cost tens of thousands of dollars, and months of
             | processing in my area. They're happy to sign off at the end
             | after they've extracted the maximum they can from you.
        
               | Kye wrote:
               | There are likely some valuable skills and services that
               | go into that permit price. I doubt it's pure grift.
        
               | TeMPOraL wrote:
               | It never is. It would've been eliminated otherwise.
               | There's some core of value being delivered, wrapped in a
               | layer of corruption. The question is, what's the relative
               | size of the core to the grift layer?
        
               | lazide wrote:
               | And that is assuming you can get permits - which in many
               | jurisdictions can take years to figure out, and multiple
               | major changes.
               | 
               | The intent in many jurisdictions is to tarpit change as
               | much as possible and it shows.
               | 
               | It isn't the permits themselves which are usually the
               | problem.
        
               | bialpio wrote:
               | Sounds more like a problem with your area, or maybe
               | you're doing different type of work compared to what I'm
               | doing with my house (residential vs commercial maybe?).
               | I've been applying for various kinds of permits
               | (building, electrical, plumbing, still need to get
               | mechanical) and in all those cases, I applied online and
               | the permit was issued same or the next day (& precon
               | inspections that I went through have all been scheduled
               | for the next business day). Total cost was in the
               | ballpark of $1000. This is in WA. I did not need any
               | structural changes so the process for the building permit
               | was cheaper & quicker than it could've been. I also had
               | some work done that did require structural engineer &
               | submitting drawings - it was a fraction of the remodel
               | cost anyway.
               | 
               | OTOH, insisting on permits potentially saved my ass at
               | least in one case - I had a contractor remodel my
               | bathroom say that "they do everything up to code". Their
               | work did not pass inspections on the first try (had to
               | fix things up both for plumbing and electrical).
        
             | shadowgovt wrote:
             | Permit process also protects the community.
             | 
             | I was paying for a house to be built by a contractor who,
             | it turns out, screwed up the permitting process and didn't
             | do a hydrological survey of the erosion pattern on the
             | land. The town yanked his permit to build.
             | 
             | I was grumpy, but when I drove by I could see clearly what
             | the problem was: he hadn't planned for drainage at all, and
             | the new construction and alteration of the terrain had
             | already caused rainwater to start pooling at the base of my
             | future neighbor's foundation. If he'd been allowed to
             | continue unhindered, he would basically have guaranteed my
             | neighbor's property would have been destroyed in 5 years.
        
             | philwelch wrote:
             | Permits are a local government issue. Maybe your local
             | government is extremely reasonable and punctual when it
             | comes to building permits, while my local government is
             | lazy or stupid or corrupt. Maybe you have no problem with
             | building permits because you don't live in a county where
             | the authorities slow-walk anyone who doesn't buy them a
             | case of whisky.
        
           | orev wrote:
           | The price consumers pay for something has nothing to do with
           | the cost of producing it. Not counting the cost of the land
           | itself, an identical house built in the city costs the same
           | in hours and materials as one in the country. Price is
           | determined by one thing, and one thing only: how much other
           | people are willing to pay for it (i.e. the market sets the
           | prices).
           | 
           | The costs vs sale price are relevant to the _builder_ in
           | making the decision on whether to build and whether to sell,
           | as they wouldn't do it if they're going to lose money.
        
             | savanaly wrote:
             | This is only true in the short run by the way. In the long
             | run, in a competitive market, cost is absolutely the driver
             | of price.
        
               | d0gbread wrote:
               | How is this true for generally appreciating assets like a
               | house? It makes sense for commodities but until location
               | and style don't matter I'm unconvinced there's a such
               | thing as cost driving price in the housing market on any
               | timeline.
        
               | dap wrote:
               | As I get older, I'm increasingly skeptical of the idea
               | that many markets are competitive. There's so much
               | overhead to so many businesses, plus heavy use of price
               | discrimination -- it doesn't feel like a lot of the stuff
               | I buy comes from a competitive market. (I'm sure less
               | likely to notice the stuff that is.)
        
             | canadianfella wrote:
             | Do you understand what market competition is?
        
         | cgrealy wrote:
         | > We haven't automated driving
         | 
         | Yeah, we pretty much have... it just hasn't been widely adopted
         | yet. https://www.youtube.com/watch?v=yjztvddhZmI
         | 
         | And honestly, from a business perspective, most people really
         | don't care about the skills ordinary people have.
         | 
         | Look at the wine industry for example. Top shelf wine is hand-
         | picked, for exactly the reasons you outline, and some people
         | are willing to pay top dollar for that end product.
         | 
         | But the vast majority of grapes are harvested by very simple
         | machines, because scale and profit, and most people just want a
         | $10 bottle of decent-ish wine.
         | 
         | We absolutely can automate cooking a fucking hamburger, and as
         | soon as it's cheaper than the cheapest labour, McDonald's,
         | Burger King, etc, WILL automate cooking a fucking hamburger.
         | 
         | Will it be as good as a "hand made" burger? Maybe.. maybe not?
         | 
         | Will the people paying a few bucks for a burger care? Nope.
         | 
         | This isn't an issue with "computer people"... this is an issue
         | with economics.
        
           | mbesto wrote:
           | > Yeah, we pretty much have...
           | 
           | "Pretty much". heh, there are 6 distinct levels of car
           | automation for a reason.
           | 
           | > it just hasn't been widely adopted yet.
           | https://www.youtube.com/watch?v=yjztvddhZmI
           | 
           | Now try this in Wisconsin in January with 8 inches of snow on
           | the ground. I consider Wisconsin _wide_ adoption, do you?
        
             | cgrealy wrote:
             | And how many accidents are there in Wisconsin in January
             | with 8 inches of snow on the ground?
             | 
             | We don't have to perfect automated driving; we just have to
             | get it better than the average human... and that's a pretty
             | low bar.
             | 
             | And we don't even have to automate driving everywhere. Who
             | cares if we can't automate it for 5%? Can we automate it
             | for 95%? Hell, if we can automate it for 30-40% with a
             | lower accident rate... that's already a win.
        
           | TeMPOraL wrote:
           | > _We absolutely can automate cooking a fucking hamburger,
           | and as soon as it 's cheaper than the cheapest labour,
           | McDonald's, Burger King, etc, WILL automate cooking a fucking
           | hamburger._
           | 
           | Curiously, McDonald's is probably as close as you can get to
           | automating burgers and fries without crossing that final step
           | of removing human labor entirely. It's not really cooking
           | anymore, it's process chemistry[0], with some final assembly
           | required.
           | 
           | --
           | 
           | [0] - Which I actually consider to be a good thing.
        
             | munk-a wrote:
             | This is the pattern you'll see repeated if you go looking
             | for jobs that have been "automated away" - they get the
             | dumb bits removed. No longer does the mail room call your
             | desk to inform you that a package has arrived - scanning a
             | barcode does that. The jobs in those sectors slowly shrink
             | down (until eventually they just get rolled into the
             | gigantic umbrella of responsibility that is IT) but the
             | work never completely disappears.
             | 
             | Once upon a time I'm sure some dude had to constantly
             | monitor the temperature of the cellar that holds the wine
             | casks and occasionally call into town for a block of ice to
             | keep things cool. Now we have refrigeration - and that
             | mind-numbingly tedious portion of running a winery can now
             | be conveniently avoided (except for the occasional
             | maintenance) so you can concentrate on more important
             | things.
             | 
             | Eventually it might be that McDonalds automates it's POS
             | and menu to such a degree that for every ten franchises
             | there's just one dude in a car that drives around
             | responding to error codes and, ideally, the people who
             | worked there will find something more creative and
             | fulfilling to do with their lives. I don't hold those
             | people with contempt - I feel like their skills (and
             | everybody has skills) are being underutilized.
        
               | XorNot wrote:
               | Keeping the humans honest is generally the biggest
               | problem with automation. Left unsupervised, people will
               | trash everything. Add one overseer and that goes down a
               | lot.
        
             | LanceH wrote:
             | I would expect to see it done at places like stadiums or
             | other events where you have a crowd of 100k who all want to
             | eat at the same time and the expected quality if near zero.
        
             | gorgoiler wrote:
             | I would be interested to know if there is feedback in the
             | McD process chemistry loop.
             | 
             | A fun part of cooking by hand is dealing with the quirks of
             | fresh produce. These once-living plants and meats are
             | inconsistent enough to require decisions on the fly, mid
             | cook. One cut is 50g thicker at one end than the other, one
             | parsnip is 10% more dense at the top, this cod retained
             | more salt than yesterday and requires less seasoning, etc.
             | 
             | Of course this kind of cooking is miles from what happens
             | in fast food, but there's a reason the burger station is
             | the most senior position. Cooking patties properly requires
             | skill to get them crispy, fully cooked, but still juicy.
             | Hot damn I'm hungry now.
        
               | TeMPOraL wrote:
               | > _I would be interested to know if there is feedback in
               | the McD process chemistry loop._
               | 
               | There must be, running an open-loop process is rather
               | tricky. If it's like any other process in food
               | manufacturing, there are likely both continuous automated
               | checks of trivially measurable properties and regular
               | (every hour or less) manual lab tests[0].
               | 
               | > _These once-living plants and meats are inconsistent
               | enough to require decisions on the fly, mid cook._
               | 
               | As I understand their process (from what little I read
               | and watched about it in the past), the keystone of it is
               | minimizing input variance at every stage. They stick to
               | specific varieties of potatoes, they keep bun production
               | centralized, they place specific requirements on
               | slaughterhouses for the meat they then blend into
               | standardized pulp, etc. This makes it possible to
               | constrain variance downstream - e.g. the meat pulp has
               | roughly uniform properties, so it can be shaped and
               | processed in tightly controlled fashion.
               | 
               | At the end come pre-processed food pieces that are then
               | shipped to restaurants for assembly. McDonald's venues
               | don't really _cook_ this food, they put it through the
               | last stage of processing pipeline - heating it in
               | programmable ovens /fryers. Restaurant workers aren't
               | making any cooking decisions. That's how McDonald's
               | ensures its product consistency - there's no place left
               | for a human to screw things up.
               | 
               | --
               | 
               | [0] - Industrial food processing plants have labs on-
               | site, which receive samples from the production line on
               | an ongoing basis. This is used to check the batches for
               | contamination / pathogens, verify measurements from
               | automated sensors, and to provide ground-truth data for
               | models used in model predictive controllers, if such are
               | used in the process.
        
             | slacktide wrote:
             | As a mechanical engineering intern in the early '90s, I
             | worked for a company that among other things, designed food
             | handling equipment for McD. For them a lot of automation is
             | about safety - young/inexperienced employees around
             | potentially dangerous equipment = workers comp claims. I
             | helped develop a fully automated pushbutton system to
             | change fryer oil out from a bulk storage/disposal system.
             | They had a lot of burn claims from teenagers changing it
             | manually back then.
        
           | andrewmcwatters wrote:
           | McDonalds effectively did automate making a hamburger through
           | supply chain and on-site process. It's cleaning that those
           | professionals say is difficult, which seems to be why
           | machines don't handle the very last portion itself 100%.
        
           | adamdusty wrote:
           | We have not automated driving. Phoenix is step one but there
           | are parts of the world that get weather other than sunshine.
           | Yeah those cars are cool, but the roads in Phoenix are better
           | than any other major city in the US, the weather is binary,
           | sun or rain, the city is modern, and the stop lights
           | communicate with audi (I think its audi) cars and you can see
           | when it's going to turn green on the instrument display.
           | Phoenix is the absolute ideal place for self-driving cars.
           | Again, its a great achievement. They are doing great work,
           | but I think it's a stretch to make the general statement that
           | we've automated driving.
        
             | [deleted]
        
           | Animats wrote:
           | _We absolutely can automate cooking a fucking hamburger, and
           | as soon as it 's cheaper than the cheapest labour_
           | 
           | It's time to link to the AMFare video again.[1]
           | 
           | This was done 50 years ago, but wasn't cost-effective.
           | 
           | Country Garden in Beijing has several automated restaurants.
           | They have 6 restaurants on this system now, one of which
           | seats 600 people. So at scale, this is starting to work.
           | Maybe. Looking at the videos, it looks hard to clean.
           | Commercial food processing equipment has a look of "can be
           | blasted with boiling soapy water daily", and not seeing that
           | here.[2]
           | 
           | [1] https://youtu.be/FmXLqImT1wE
           | 
           | [2] https://www.youtube.com/watch?v=b1GipbISX54
        
         | paxys wrote:
         | And yet the list of jobs that have been successfully automated
         | over the decades is considerably longer. Everything you
         | mentioned will eventually be conquered as well (driving,
         | farming and cooking are probably the worst examples you could
         | have used - we are well on our way to automating all of them).
        
           | throwaway17_17 wrote:
           | Driving and farming I can agree with having automation
           | potential. But the issue I have with cooking is that
           | automation for the culinary area is limited to McDonalds'
           | type assembly of uniform pre-made food items that require the
           | absolute minimum in terms of culinary ability. I can
           | comprehend robotic prep machines, slicing, dicing, maybe even
           | butchery. But it is a significant step from there to a robot
           | following even a well written recipe for demi-glace or for a
           | custard, let alone being able to tell when potatoes are
           | roasted to the right fineness and have a sufficiently browned
           | appearance. Maybe my kids won't work at Burger King in high
           | school, but I can't see line cooks at any real restaurant
           | being replaced any time soon.
        
         | [deleted]
        
         | richardw wrote:
         | > because they are full of contempt for the skill and
         | intelligence of ordinary people
         | 
         | No. They just don't know what makes it hard. I don't know where
         | the robot train drivers are. We're doing cars and planes but it
         | seems trains have fewer things to worry about. I don't feel
         | contempt for train drivers, the limitation is mine. I don't
         | understand. I still think I deserve to live.
         | 
         | I love this guy's videos. He's a fantastic insight into a world
         | I barely know: https://youtu.be/qP1AmDRhoas
        
         | [deleted]
        
         | alfalfasprout wrote:
         | It's funny that the other comments here prove your point, egh.
         | 
         | They miss that the contempt is not directed at those doing the
         | work but instead directed at the skills-- this is evidenced by
         | how they tend to trivialize the skills that are trying to be
         | automated.
         | 
         | This is especially true when looking at the spectrum of quality
         | of human work for a given field. Take, for example, masonry.
         | There is simple bricklaying for the front of the house. Then
         | there is intricate stonemasonry that requires a lot of careful
         | planning, know-how, and knowledge of historical techniques.
         | 
         | There is machining a piece of metal in a simple way. Then there
         | is intricate hand-finishing of that metal at the other extreme.
         | 
         | I suspect that over time we will see the less artisan, less
         | "skillful" aspects of manual work be replaced but that fine
         | craftsmanship won't really disappear. The more you learn about
         | what goes into making certain things by hand the more you
         | appreciate how foolish it is to claim that it can all be
         | automated easily.
        
           | wlesieutre wrote:
           | There's also machining a piece of metal in an _incredibly
           | complex_ way, but with the right automation can be turned
           | into a comparatively simple process. If you showed someone
           | 100 years ago what we could do with a block of metal and a
           | 5-axis CNC machine it would blow their mind. That 's the type
           | of area where automation can do great things. Look for places
           | where "simple for a machine" and "simple for a human"
           | diverge.
           | 
           | I could do the job of every logic gate in my computer, but I
           | wouldn't want to try and boot a copy of Windows with a pad of
           | paper and a pencil.
           | 
           | As an example, not something you'd want to make on a hand
           | operated milling machine:
           | https://www.youtube.com/watch?v=RnIvhlKT7SY
           | 
           | But to look at something that's easy to do for people and
           | think "That's easy, a machine could do it!" It's always going
           | to depend on _why_ it 's easy. Handling situations that
           | differ from one job to the next is a pretty strong point for
           | humans, especially when those differences are handled by
           | grabbing and moving things.
           | 
           | But then, five years ago we would've put "playing Go" on
           | there with grabbing and moving things, so you never know.
        
         | soheil wrote:
         | Why not both? You make it sound like only as long as we don't
         | have an automated hamburger maker we should respect the people
         | who cook our hamburgers, but not afterwards. Progress in any
         | field is usually a function of amount of money poured into it,
         | if the margins for hamburgers were large enough, ie. no cheap
         | labor or higher food prices we would have invested more
         | engineering effort into making smart enough robots that make
         | hamburgers and probably by now have them being made
         | automatically.
        
         | chias wrote:
         | Laying brick is _hard_. I bricked up a small gap in a two-foot-
         | tall brick wall in my back yard recently. It took me literally
         | all day, and looks exactly as messy as someone who lays bricks
         | might expect from someone who uses a computer for a living.
         | 
         | Watching those people on youtube who make tutorial videos that
         | go super fast and make it look really easy... You can record
         | yourself writing a python script and make it look easy. Those
         | people are pros, and have skills and experience to back it up.
         | It isn't easy.
        
         | neutronicus wrote:
         | Trying to grow plants outdoors is a humbling experience for
         | sure
        
         | 8note wrote:
         | My dad automated cooking meatballs ages ago. I can't imagine a
         | hamburger would be too much harder.
         | 
         | There's folks on YouTube already who can automate the assembly
         | of a hamburger using Lego. It's just slower than having a
         | person do it in a semi automated manner.
         | 
         | Per the article, we have automated some of bricklaying (for
         | roads), and I've definitely had ads show up for tools that
         | reduce the skills needed to do bricklaying.
         | 
         | We've also automated parts of driving - staying the same speed,
         | parking, etc. The automation all changes which skills are
         | important, and steadily makes high skilled jobs into less
         | skilled jobs.
        
         | rendall wrote:
         | > _The great contempt that computer people have for the skills
         | that every human brings to the jobs that the do is always on
         | display here._
         | 
         | Kind of an unfair generalization, I think. I see far more
         | comments in defense of the skill of masonry and masons,
         | insisting that automation may be too difficult, and almost none
         | that "display contempt" as I see it. But I could be missing
         | something. Would you be willing to expand on what you see here?
        
         | ashtonkem wrote:
         | It's not contempt computer people have for manual labor; it's
         | the contempt that bosses have for paying wages.
        
         | Someone wrote:
         | > we haven't automated picking tomatoes
         | 
         | I wouldn't know whether their claims hold water, but
         | http://www.automatorobotics.com/autonomous-single-tomato-
         | har...:
         | 
         |  _A robot that can reliably detect ripe tomatoes and harvest
         | them with consistent quality at a rate of 10-12 tomatoes per
         | minute.
         | 
         | [...]
         | 
         | reducing the harvest costs by 50%_
         | 
         | (The videos give me the impression that "10-12 tomatoes per
         | minute" is best-case)
        
           | deltarholamda wrote:
           | I can see an automated tomato picker working well for tomato
           | varieties that are uniform and grow on largely uniform
           | plants. But those tomatoes are bland.
           | 
           | Heirloom tomatoes look like a topology project gone horribly
           | wrong, and the colors aren't found in any Pantone catalog.
           | They are also the most delicious.
           | 
           | There's definitely a place for both. We have to get ketchup
           | ingredients from somewhere, and gourmands will always want
           | the ugly heirlooms.
        
             | TeMPOraL wrote:
             | > _I can see an automated tomato picker working well for
             | tomato varieties that are uniform and grow on largely
             | uniform plants. But those tomatoes are bland._
             | 
             | Throughout history, our main trick when solving a problem
             | with technology was to constrain the problem to something
             | that's much easier to solve, by changing _the environment_.
             | 
             | For example, all-terrain mechanized transport is hard, and
             | to this day, nobody except hobbyists and militaries even
             | bothers to try tackling it. Our solution was to _flatten
             | the terrain into roads_ , so that we could just use wheels.
             | We've been iterating on that idea ever since.
        
         | pasquinelli wrote:
         | the best part is programming has been getting automated since
         | it began. the assumption that since that process of automation
         | hasn't cut into programmers' salaries and job prospects _yet_
         | that it won 't ever, like making software is something special.
        
           | IdiocyInAction wrote:
           | I think many programmers do _assume_ that their job could be
           | automated. I showed GPT-3 to coworkers and they immediately
           | took that into consideration.
        
           | dragonwriter wrote:
           | Automation of a field:
           | 
           | (1) increases the value produced per unit of labor input _in
           | the field_ at the low end of quantity, but potentially
           | resulting in reaching the point of rapidly diminishing
           | returns faster.
           | 
           | (2) and, increases the domain in which creating/maintaining
           | automation has value, increasing the value of automation work
           | and _pushing out_ the point where automation work reaches
           | diminishing returns.
           | 
           | Which is why programming (viewed broadly)--itself part of
           | automating any field--keeps being resilient against adverse
           | impacts from automation. Because as long as we are increasing
           | the scope of automation generally, we're pushing out the
           | diminishing returns point for programming, and automation of
           | programming isn't pulling that point down fast enough to
           | offset that effect. And automation--both of programming and
           | of _everything else_ --keeps pushing up the starting value of
           | programming work. (It also makes it more abstract and about
           | providing input to higher-level automation tools.)
        
         | zamalek wrote:
         | > The great contempt that computer people have for the skills
         | that every human brings to the jobs that the do is always on
         | display here.
         | 
         | Agreed. My mother was involved in my local city theatre, and
         | always told us kids that "there would be no show without
         | someone to lift the curtains." These people had their cameo in
         | every finale. That has always stuck with me.
         | 
         | Ever wondered what would happen if there wasn't someone
         | flipping burgers to satisfy your 2AM craving? You, no matter
         | your riches or power or fame, would have to do it yourself.
         | 
         | The most innovative thing you could do is shut the fuck up and
         | start listening. Instead of trying to replace the bricklayer
         | with robotics, how about asking them how robotics could help
         | them? They are the SMEs, they do a job considered easy to
         | automate daily (and that job isn't easy to automate). They can
         | tell you how they are wasting time on inefficiencies.
         | 
         | The job of technology is to allow the human to stop worrying
         | about the rote. It is not to replace the human, or to solve
         | imaginary problems. That's when problems arise: Facebook,
         | racist/sexist AI, etc.
        
         | morpheos137 wrote:
         | Actually it really reflects poorly on their intelligence when
         | they fail to conceptualise the complexity of the real world.
        
         | lumost wrote:
         | Alternately, The problem may be that human labor is "cheap" for
         | the activities which still require brick laying and in cases
         | where it's "expensive" alternate materials can be used.
         | 
         | In order to make automation economically viable there would
         | need to be a niche for "cheap" brick powered by automation.
         | It's unclear to me that this niche exists and can't be
         | similarly achieved by scaling up the blocks or switching to
         | more labor efficient building materials.
        
         | Meandering wrote:
         | People also tend to ignore that automation minimizes
         | craftsmanship and art to a MVP. I know a few masons and they
         | are literally artists. Sure, you can lay bricks and have a wall
         | but it's not the same as a mortar-less stone wall crafted with
         | artistic skill. They are completely different objectives and
         | render completely different impressions. Automation eliminates
         | the humanity of a task by existence. We will lose those
         | unspoken qualities when automation breaks into the mainstream
         | and no one will know everything they have lost in the process.
        
         | dylan604 wrote:
         | I totally see/hear your position, and mostly feel the same way.
         | 
         | Devil's advocate asks, what about the skill of the devs that
         | can automate that kind of stuff? The types of things that might
         | be learned in building articulating robotically controlled
         | apendages to pick tomatoes without crushing them or the entire
         | plants, the skill of a robot to cook the perfect burger to the
         | perfect temp, etc. It would be impressive.
         | 
         | Sending people to the moon and building atomic weapons brought
         | us some very cool and useful unintended things. So who knows
         | what could come from some other boondoggle type of projects?
        
         | philwelch wrote:
         | I don't think this is it.
         | 
         | Computer people tend to work in office settings. The reason the
         | old joke about threatening to replace people with shell scripts
         | works is because a lot of office jobs _can_ be replaced with
         | shell scripts. This is because, rather than physically working
         | in the real world, most office jobs entail manipulating
         | symbols, which is easy for computers but hard for humans. (That
         | 's why we invented computers).
         | 
         | A lot of work in the real world entails some decision-making
         | component that can be expressed in terms of symbol
         | manipulation. This overlaps with the part that many people find
         | difficult, because people are naturally good at physically
         | manipulating the real world. So when we talk about automating
         | driving or picking tomatoes or bricklaying, we are only
         | accounting for the difficulty of automating the symbol-
         | manipulation abstraction _of_ that task.
         | 
         | (This is basically the conceit of "Manna", a science fiction
         | story where a ton of jobs are "automated" by a computer that
         | just gives a continuous stream of verbal instructions to a
         | poorly paid human being.)
         | 
         | If you're measuring the skills of manual workers against the
         | standard of how hard it is to build a robot that replaces them,
         | they are surprisingly hard. The same is true for the skills of
         | trained animals. Maybe we should start worrying about replacing
         | human beings with robots after we've managed to figure out how
         | to replace dogs with robots. Once we have enough bomb-sniffing
         | robots, drug-sniffing robots, livestock guardian robots, police
         | pursuit robots, search and rescue robots, and so forth, to the
         | point where we don't need dogs, then maybe we can start to
         | worry about the human jobs. (Or maybe not--dogs have a _really_
         | good sense of smell that might be harder to replicate than some
         | human capacities.)
        
           | danhor wrote:
           | > ton of jobs are "automated" by a computer that just gives a
           | continuous stream of verbal instructions to a poorly paid
           | human being.
           | 
           | Isn't that basically amazon warehouses today? (though text
           | based)
        
         | Guest42 wrote:
         | I see this pretty frequently in manufacturing. Oftentimes,
         | larger products will have curves, design changes, layering
         | complexities, and judgment calls that simply can't be performed
         | via machine, further, the parts will come in at different times
         | and assembly lines themselves will have to be flexible and
         | optimize for the given real estate.
        
         | nsonha wrote:
         | > they are full of contempt for the skill and intelligence of
         | ordinary people.
         | 
         | Where do you get that? While you focus on the "skill" and
         | "intelligence", automation is about productivity and freedom
         | (from labor)
         | 
         | > learn some humility and try to understand the skills
         | 
         | What do you think automation is, if not to try to understand
         | the skills, then turn it into the program?
        
         | drivingmenuts wrote:
         | How much does a bricklaying system cost vs the cost of a human?
         | Seems to me that humans are just way cheaper and lower
         | maintenance.
        
           | Nasrudith wrote:
           | It isn't the cost of one human vs one machine - that is a
           | harder point to get to. Instead it is about the number of
           | humans and their cost vs the machine adjusted equivalent.
           | Scale is where industry takes its crown.
        
         | jelliclesfarm wrote:
         | Please stop. The only 'skill' human beings bring to picking
         | fruit or vegetables is their willingness to work for minimum
         | wages because we as a society have failed to keep up with tech
         | even as our population's food needs exploded.
        
         | BurningFrog wrote:
         | There is great contempt for "computer people" in this post.
        
         | munk-a wrote:
         | I have done some workplace automation (building support tools
         | to automate away stupid paperwork) and I've never ever felt
         | contempt for the people I'm building tools for. These people do
         | extremely intelligent work and make evaluations on complex
         | scenarios - my tools only help them minimize the silly BS that
         | slows them down, building layered tools on top of poorly
         | designed assistive tools or breaking out greenfield solutions
         | to help tackle problems that need to be done entirely manually.
         | 
         | I really disagree that almost anyone who has built tool
         | assistance into someone's workflow will view their workflow as
         | simple and view the employee with contempt - actually getting
         | to know the BS they have to put up with on a daily basis
         | actually deepens my appreciation for what they're doing. Sure I
         | can cherry-pick examples that make folks look bad - employees
         | today, even millennials, are for some reason allergic to
         | learning keyboard shortcuts and will use right-click to paste.
         | That's somewhat on them, but more on the company for not
         | providing training time to teach better data entry habits.
         | 
         | If one of these highly skilled agricultural workers was given a
         | robot that used scent to determine which fruit trees likely had
         | ripe fruit that needed to be harvested - I'm sure they'd
         | appreciate it for what it is, a tool that lets them concentrate
         | on more important things. And, if we as a society are moving
         | into a era where automation becomes so widespread that jobs are
         | much fewer and far between 1) we'll waste a lot more time
         | building freemium games or whatever BS labour sink society
         | comes up with next and 2) we should realize that taxes need to
         | go way up on the people still employed and UBI or other social
         | services are needed to keep us functional as a society. Having
         | too much productivity is such an easy problem to solve - you
         | just don't do what America is doing and let it all coagulate
         | into the pockets of a few hundred billionaires... and then
         | everyone gets to live a good life.
        
           | coding123 wrote:
           | I don't understand UBI personally. In general it will have
           | the net effect of dropping even more people out of the labor
           | pool. Even with increasing population over the last 50 years
           | the number of people participating is going down. Not as a
           | percentage, but a number.
           | 
           | With that, things like getting a plumber will skyrocket in
           | price.
           | 
           | I mean why should I fix your toilet if I can be at home
           | playing video games right now? I'm going to have a roof over
           | my head and food in my mouth either way.
           | 
           | Current UBI experiments don't have the experience of going
           | 100% of the population, so there's no way to know what will
           | happen.
        
             | correcthorse123 wrote:
             | I dont know the answer, but I think people will pursue
             | sections of the labour market which cannot (yet?) be
             | automated. Why play video games that you're frankly sick of
             | after a few months, if you could help someone out for both
             | a social and comparatively large financial reward?
             | 
             | It would also depend on the specifics of how UBI would be
             | implemented. Where I live I could stop working and live off
             | welfare, providing a minimal standard of living. Yet almost
             | nobody chooses this way of life as people strive for higher
             | living standards, and for many work plays a part in giving
             | meaning to life.
             | 
             | If more and more jobs get automated this might become a
             | problem though, assuming no new non-automatable jobs are
             | created.
        
         | IdiocyInAction wrote:
         | I have absolutely no contempt for the skill. Why would I? But I
         | do recognize that building costs are expensive and that
         | building stuff could be faster and safer and thus think that
         | automation would be good. Same goes for my job, really.
         | Automation has so far been a net good for humanity and if we
         | ever transition to a true post-scarcity society, it will be
         | through automation.
         | 
         | Also, if you speak with people in ML/AI, they will not tell you
         | it's around the corner. They _know_ that physical stuff and
         | robotics in general is _hard_.
         | 
         | Also, builders and the like often have a great amount of
         | contempt towards any desk job - is that OK? Why?
        
         | ddoolin wrote:
         | You've got enough replies at this point, but I guess I really
         | am curious who you're talking about? You _seem_ to have a chip
         | on your shoulder so it sounds personal or nearly so. If I had
         | to guess, most attempts to automate things, whether they go
         | poorly or not, are begun by people who have that expertise or
         | skill which you 're claiming "computer people" scorn so much
         | (which I also don't think is a very common opinion).
        
         | colordrops wrote:
         | Having respect for the skills of a worker and also believing
         | that they are possible to automate are not mutually exclusive.
         | It's no different from people saying the same thing about chess
         | and chess players, or go and go players, before the problem was
         | solved.
         | 
         | And it's not just blue collar workers that are a target of this
         | idea. We are already starting to see automated programming
         | moving out of the research lab and into the commercial realm,
         | e.g. GitHub copilot.
        
           | coding123 wrote:
           | Are we sure that the ML experts that wanted to beat real
           | human chess players actually respected them? Wouldn't they
           | know that at some point the enjoyment of chess itself might
           | fade if the best in the world is a computer? Maybe chess is
           | having a moment right now due to Netflix, perhaps maybe it's
           | a permanent upswing. But long term, I don't know if it will
           | remain interesting to people.
        
             | stickfigure wrote:
             | Dunno, but people are still into competitive weightlifting
             | even though the forklift has been around for over a hundred
             | years.
        
             | EthanHarv wrote:
             | I personally doubt chess will fade. As far as I can tell,
             | the enjoyment of high-level chess is less to do with
             | reaching objective perfection, rather it's more the
             | "thrill" of seeing a _human_ who has poured their life into
             | the pursuit of improving their game. It doesn't really
             | matter that a computer can beat them, we care about them
             | because people like seeing other people's talents.
             | 
             | And on a casual level, nothing changes if the best in the
             | world is a human or computer, so the casual player isn't
             | particularly affected.
        
             | eru wrote:
             | Chess is now more popular than ever before.
             | 
             | Not sure how important Netflix is here? There are lots of
             | chess players on YouTube, too.
             | 
             | Go also get much more popular in the West for a while when
             | Alphago came along.
        
           | h0l0cube wrote:
           | > We are already starting to see automated programming moving
           | out of the research lab and into the commercial realm, e.g.
           | GitHub copilot.
           | 
           | As soon as GitHub was acquired by Microsoft I knew their
           | intentions were for automated coding tools. I wasn't
           | concerned about this affecting my livelihood in the short to
           | medium term, because state-of-the-art ANNs won't be able to
           | grasp the context of business requirements without developing
           | adult human level intelligence. Thus, even a full program
           | built by such a system would need to be verified by a human
           | to be sure it will behave as desired, obviating any gain in
           | terms of automation. Even the rudimentary boilerplate that
           | copilot spits out suffers from this problem.
        
             | ehnto wrote:
             | I started thinking about how you might automate game
             | development, and I think it's a pretty good thought
             | excercise on the topic.
             | 
             | I feel like the end result is just what we already have,
             | game engines with visual programming and drag and drop
             | editors. You don't add much value by automating the
             | programming since you still have to define the input and
             | outcome.
             | 
             | The real win was building the complex logic and state
             | editor into a good UX.
        
               | ALittleLight wrote:
               | This video really amazed me in terms of automated game
               | development. My fantasies are something like this and
               | GPT-3 plus a couple decades of progress.
               | 
               | I think we'll get to genuinely open ended sand box games.
               | 
               | https://youtu.be/udPY5rQVoW0
        
               | h0l0cube wrote:
               | Predicting the next frame from previous frames and learnt
               | sequences is a neat trick, but I think automated game
               | development is already very possible with simple
               | techniques like genetic algorithms, or even a PRNG. I
               | mean Rogue and it's descendants are very much automated
               | game development, but GPT-3 could be useful for something
               | like dynamic quest generation, world-building, narrative,
               | adaptive NPCs (including dialogue) etc.
        
               | eru wrote:
               | I'm not sure classic procedural content generation like
               | in rogue-likes is all that comparable to using a GAN to
               | run the whole game?
               | 
               | Have a look at the video, it's quite impressive.
        
               | h0l0cube wrote:
               | I've seen it before, and I've a basic understanding of
               | GANs, I just don't see it being overly useful. This
               | technique can make a really blurry simulacrum of an
               | actual game, and that's really cool, but I'm not sure how
               | it could be used to make a something both truly novel and
               | coherent. There's plenty of low hanging fruit for AI
               | within an engine, whereas using AI to be the entire
               | engine is somewhat infeasible
        
               | eru wrote:
               | You are right about the technique not being very useful
               | as of today. My fascination stems from my assumption that
               | more resources poured into this approach would yield
               | vastly better results.
               | 
               | Even just watching the video, I came up with several
               | possible improvements to try out. Eg adversarial
               | training, that would really hone in on the situations and
               | aspects where the model is weak so far, like edge
               | conditions; instead of just using normal gameplay as
               | input.
        
               | ehnto wrote:
               | It's definitely an interesting area of research, but for
               | that example you still had to make the whole game in the
               | first place in order to have something to train the model
               | on. Say you have a novel game idea, how could you use
               | that approach to make it a reality? I'm not sure you
               | could, but like you mention it's a really early example
               | and who knows where it ends up.
               | 
               | The other part about that GAN Theft Auto example is that
               | it doesn't actually know what's going on, like there's no
               | game state. All it knows is that "When I have a frame
               | that looks like this, and they press that button, I think
               | the next frame would usually look like this". So it's got
               | no internal game logic, it's just really good at painting
               | what games look like.
        
               | h0l0cube wrote:
               | And this is where I think of the game-side of games
               | programming to be more an art form (I say this as an ex-
               | professional game developer). GPT-3 could be used for
               | narrative generation, environment generation, and
               | adaptive AI, and these are all exciting areas for
               | research and experimentation. But as you say, underneath
               | is a solid engine, and one day an AI could feasibly build
               | an engine from scratch, but I think that day is decades
               | away. The AI that we have today are just toys.
        
           | onlyrealcuzzo wrote:
           | Code has been getting automated since basically day one of
           | programming.
           | 
           | The funny thing about automation in programming - it has
           | always opened up more doors - and led to more employment in
           | programming.
           | 
           | We are so far from anything that resembles real automated
           | coding - that coding automation should continue to be
           | celebrated by engineers for a long time.
           | 
           | GitHub Co-Pilot and VS Code aren't going to replace you -
           | they're just going to let your company offer a better
           | product, release a new version sooner, test different
           | versions, etc.
        
             | caf wrote:
             | Right. A working automated bricklaying machine would be
             | like a C compiler for brickmasons.
        
               | coding123 wrote:
               | It doesn't perfectly translate IMHO. A bricklayer
               | contractor that has a mostly automated machine doing 80%
               | of the job would probably hire maybe 1 guy to get shit
               | off the truck and clean dropped mortar. Normally he might
               | have 2 or 3 extra guys to do some stretches or turns or
               | something like that.
        
               | colordrops wrote:
               | Look at houses now vs houses from 200 years ago. Modern
               | house are much more advanced and complex. Automation such
               | as a bricklaying machine would allow these 2 or 3 other
               | guys to do something else that would support further
               | complexity and advancement in house building, or anything
               | else for that matter, just as automation doesn't cause
               | loss of jobs in programming.
        
               | oriolid wrote:
               | I'd rather live in a house without undefined behavior.
        
             | gilbetron wrote:
             | > Code has been getting automated since basically day one
             | of programming.
             | 
             | Comments like these make me wonder if you actually code.
             | Code is automation, that's what it does. You don't write
             | the same code twice. Ever.
        
               | tclancy wrote:
               | As long as you never learn a second language.
        
               | jjeaff wrote:
               | Frameworks like react are a type of automation of coding.
               | Any framework. Or any higher level language. Anything
               | that isn't just entering ones and zeroes is already a
               | level of automation in coding.
        
             | ALittleLight wrote:
             | Automated tools will lower the difficulty of coding to the
             | point where it'll be easy to pick up and be massively
             | productive. Developers will be replaced by domain experts
             | becoming productive developers easily with automated tools.
        
               | akomtu wrote:
               | Lowering difficulty of lifting boxes doesn't eliminate
               | warehouse personnel: it means that now every worker can
               | lift hundred of heavy boxes a day and the company can
               | deliver 100x more stuff. Businesses don't want to get rid
               | of personnel; they want to increase profit-per-employee
               | and automation does just that.
        
               | nradov wrote:
               | Ha ha. I remember people making those claims about 4GLs
               | and visual programming tools 30 years ago. It wasn't true
               | then and won't be true in our lifetimes. Domain experts
               | typically lack the mindset to think through edge cases
               | and failure modes.
        
               | Shorel wrote:
               | Didn't happen with Visual Basic, has not happened with
               | JavaScript.
               | 
               | Domain experts are all using Excel, not any other
               | automated tool.
        
               | eru wrote:
               | And, honestly, Excel is a pretty good tool for that.
               | 
               | I just hope we could improve on it.
               | 
               | See eg https://www.microsoft.com/en-
               | us/research/podcast/advancing-e...
        
               | whateveracct wrote:
               | Haskell automates a lot of programming but it sure isn't
               | easy
        
               | eru wrote:
               | Haskell is fun, but it isn't special in this regard.
               | 
               | Any language any human would touch these days automates
               | lots and lots of things for you.
               | 
               | (Even Assemblers do a lot for you nowadays.)
        
               | noduerme wrote:
               | There's an assumption that great coders eventually write
               | themselves out of a job. It's only half true. The reality
               | is, they write themselves into a better job. Because the
               | more divorced these "domain experts" become from the
               | underlying processes and scalable systems that back their
               | GUI-based decisions, the more of a technological elite
               | the coders are who can delve into a mess of hardware and
               | software stacks and explain or fix it when something goes
               | wrong. If it used to be the height of corner-suite hubris
               | to believe that code and coders were replaceable in
               | building a simple app, it's now become something like
               | magic to them that it gets done at all. And we can see in
               | realtime how this system breaks down when there aren't
               | enough coders at any price to fix the system. To ever get
               | system A to write system B, someone has to write system A
               | and then know how to fix it. You're imagining a
               | miraculous future where system A diagnoses and repairs
               | itself. If it _could_ do that (although it never will),
               | it would have long ago dispensed with useless business
               | managers, and supposed  "domain experts". Every coder is
               | a domain expert by the time she's done writing a serious
               | piece of business software. The execs who sit on the
               | fragile shell of a company to both parasitically raise
               | funds and exploit coders are the only people who hold the
               | fantasy that one day they'll never be at the mercy of
               | investors or coders. It's a neat way of reassuring
               | themselves that they have value, but not much else.
        
               | lr4444lr wrote:
               | "If I had a nickle for every time..."
               | 
               | The closest a product that ever did this was Excel.
        
           | Grakel wrote:
           | Programming will be automated long before brick laying. We
           | can barely print a document with confidence.
        
             | chrisco255 wrote:
             | Nonsense. If you could automate programming, it would be
             | the last thing to truly be automated before the
             | singularity. After all, if programming was truly automated,
             | the program for creating a brick laying robot would write
             | itself.
        
             | TeMPOraL wrote:
             | Printing is hard primarily because of misaligned business
             | incentives, which form a bubble of suck that's eerily
             | resilient to market optimization.
             | 
             | Automating programming definitely seems like an easier
             | target in comparison.
        
               | XorNot wrote:
               | Printing works really well. It's print drivers (software)
               | that are an utter and complete mess.
               | 
               | I've never had a printer that didn't work: I've had
               | plenty that wanted the correct offering to the HP website
               | to be made and several hundred megs of adware installed
               | before a postscript file made it to the actual hardware.
        
             | Overton-Window wrote:
             | Programming is the conversion of ambiguous human
             | requirements into machine readable instructions. To
             | automate, computers would need to understand ambiguous
             | human requirements. This is AGI.
             | 
             | By comparison, brick laying is trivial.
        
               | TheSpiceIsLife wrote:
               | A little bit of tongue in cheek:
               | 
               | As a tradesperson myself, working in a highly automated
               | part of the metal fabrication process, I feel an urge to
               | say something like:
               | 
               |  _The only thing standing between a programmer and
               | unemployment is a sufficiently advanced compiler_
               | 
               | But only because I _great contempt_ for the _hubris_ on
               | display in these sorts of threads.
               | 
               | At the end of the day though, it's a-little-bit-form-
               | column-A-and-a-little-bit-from-column-B.
               | 
               | We went from not-flying to landing robots on another
               | planet in a handful of decades, who knows what a little
               | bit more processing power and a few more layers of
               | abstraction could bring.
        
               | Grakel wrote:
               | Mix mortar to the consistency of mashed potatoes and
               | apply gently but thoroughly to two faces of a heavy, but
               | brittle object, then place that brick into a corner with
               | both faces with applied mortar of even thickness touching
               | receiving faces at the same time, no lateral sliding.
               | Press the brick gently into the corner and tap, making
               | sure that it lines up perfectly vertically with a string
               | line and horizontally with the other bricks, then wipe
               | off excess mortar, creating a visually appealing groove,
               | all while standing on a muddy slope. Best of luck,
               | robots.
        
               | polishdude20 wrote:
               | You can mention these same difficulty of tasks for soda
               | can manufacture or a dozen other how its made videos. And
               | yet, a lot of those processes that are just as
               | complicated as brick laying, have been automated by
               | robots.
        
               | anigbrowl wrote:
               | Key difference: you deploy a soda can robot in a factory.
               | You have an enclosed environment with all of your inputs
               | nicely set up.
               | 
               | For robot bricklaying, you can depend on the electrical
               | supply. Everything else is a toss-up. I do think it's
               | possible, but you don't choose your working environment
               | or the weather conditions so everything is gonna be a lot
               | more hassle.
        
               | throwawayboise wrote:
               | And then it starts to rain.
        
               | XorNot wrote:
               | https://www.fbr.com.au/view/hadrian-x
               | 
               | Brick laying robots already exist. This isn't a problem
               | that can't be solved, it's a question of making it
               | economically viable.
               | 
               | But the future is pretty obviously going to be skilled
               | machinery operators overseeing the automation.
               | 
               | Even more interesting its once you automate like this the
               | constraints start changing: i.e. it's easier to have a
               | robot lay bricks with epoxy then cement, whereas a non
               | automated work flow would struggle.
               | 
               | There's a Perth based company which has a prototype which
               | basically will layout an entire house on a concrete slab
               | via a boom arm that uses this approach: pallets go in,
               | structured bricks come out.
        
               | Grakel wrote:
               | Yes, that system is discussed in the article, and it
               | looks like it doesn't work very well. I doubt it can keep
               | up with human labor.
               | 
               | I agree. It will happen eventually, but the bigger point
               | here that is more related to to discussions on HN is that
               | despite a lot of enthusiasm, machine learning and AI are
               | still in the amino acid phase of evolution, and
               | everything still sucks.
        
               | novok wrote:
               | It doesn't have to keep up with human labor, it just has
               | to reduce the total amount of human labor. And slow today
               | doesn't mean slow tomorrow. The residential dishwasher is
               | a great example of this.
        
               | arcanon wrote:
               | I mean once the boston dynamics stuff gets good enough...
               | it will. To be frank, I want my Jetsons robot maid.
        
               | imtringued wrote:
               | > Yes, that system is discussed in the article, and it
               | looks like it doesn't work very well. I doubt it can keep
               | up with human labor.
               | 
               | It works poorly, therefore bricklaying has been
               | automated. The programmers won. The bricklayers won too.
               | It's only Grakel with his weird bet that lost.
        
               | munk-a wrote:
               | This plays exactly into the OP's comment - but if that is
               | your sincerely held belief there are ~4,000
               | bricklayers~[1] in America today and you could make a
               | whole boatload of money if you could automate their work.
               | 
               | 1. According to the BLS link below it's actually closer
               | to 50,000.
        
               | bumby wrote:
               | ONet claims nearly 82k brick masons
               | 
               | https://www.onetonline.org/link/summary/47-2021.00
        
               | onlyrealcuzzo wrote:
               | No one is even thinking about trying to completely
               | automate coding.
               | 
               | There's tons of "no code" solutions - but these are all
               | just different versions of coding and programming
               | languages - usually with GUIs and pictures instead of
               | words.
               | 
               | There's more than 60,000 SWEs that work in my company.
               | Amazon, Google, Apple, and MSFT could make >$10Bn/year
               | each if they could automate coding.
               | 
               | The fact that none of them are even trying - when it sort
               | of goes with their core businesses - should give you some
               | indication that this is something unlikely to be
               | automated any time soon.
               | 
               | The reason bricklaying ISN'T automated is probably
               | because there's ONLY 59,000 bricklayers in the US (a $3B
               | market), it's not generalizable, and even if it was - the
               | cost to move a machine, set it up, and maintain it - it's
               | hard to imagine massive cost savings - 50% seems
               | generous.
               | 
               | If there were >1M bricklayers - and/or they made
               | >$400k/year on average, the work was generalizable, and
               | automating would bring huge cost-savings that could be
               | captured - there would be a LOT more effort into
               | automating bricklaying.
               | 
               | But none of these are true. How much of brick laying is
               | generalizable (building a new house) vs custom (repairing
               | some old wall with non-standard bricks)? I have no idea -
               | but I'm guessing not a lot more than 50%. That's a $1.5B
               | market. You'd be luck to cut the costs by 50% - that's
               | maybe $750M.
               | 
               | It could easily cost more than than to automate
               | bricklaying! Why even try?? No one is interested in
               | investing in that risk / reward.
               | 
               | On the contrary - most of Radiology could be automated
               | and most of it is generalizable. Since hospitals are
               | monopolies and healthcare is a mess - you might be able
               | to capture all the cost savings - which would be close to
               | 100%!
               | 
               | Since there's ~35k Radiologists, and they're some of the
               | highest paid workers in the world - there are a lot of
               | efforts to actually automate this (and they're doing
               | quite well).
               | 
               | If you think automating radiology is easier than building
               | a hamburger-cooking robot, you're naive. If you think AGI
               | is easier to achieve than building a tomato-harvesting
               | machine, you're clueless.
               | 
               | There's just simply not hundreds of billions to be made
               | automating cooking hamburgers and harvesting tomatoes
               | more efficiently. And it's not easy to generalize and
               | automate cooking or harvesting EVERYTHING. And even if
               | there was, restaurants and groceries are commodities -
               | not monopolies. You couldn't capture all the savings. A
               | race to the bottom on prices would eventually just pass
               | the savings on to the customer - not juice profits.
               | That's not something you want to spend massive, risky R&D
               | on. That's why we haven't automated cooking hamburgers
               | and harvesting tomatoes. Not because it's harder than
               | protein folding, fusion energy, or true AGI...
               | 
               | From another point of view - we've had machines that mop
               | floors for decades - and there's still a lot of people
               | employed to mop floors. Is this because mopping floors is
               | incredibly complex and creative? No - it's because people
               | who mop floors get paid minimum wage, and they do a lot
               | of other things, too.
        
               | bumby wrote:
               | I imagine this goes for most skilled trades jobs. The
               | lack of generalizability becomes apparent every time I
               | undertake a DIY project that doesn't go as planned
        
               | coding123 wrote:
               | No code still has a bit to go. It's main focus right now
               | is having a model and can generate a UI and have a method
               | to update a database. When you get into the weeds of what
               | companies want, it's that person in group A is allowed to
               | update, group B can create things, and group C can only
               | view. And on top of that there is private stuff that only
               | the same user can see. It's that shit that makes no-code
               | a non-starter for Google, Amazon, ...
               | 
               | Perhaps a company that wants to display the current
               | Bitcoin price on a screen and let you do currency
               | conversions you can do that in "no code", but then again,
               | a programmer can also do that with code in 15 minutes...
        
               | heavyset_go wrote:
               | > _there are 4,000 bricklayers in America today_
               | 
               | There are over 50,000 bricklayers in the US according to
               | the BLS[1].
               | 
               | [1] https://www.bls.gov/oes/current/oes472021.htm
        
               | [deleted]
        
               | munk-a wrote:
               | Oh sorry - google apparently failed me - thanks for the
               | correction!
        
           | narag wrote:
           | _It 's no different from people saying the same thing about
           | chess and chess players, or go and go players..._
           | 
           | Well, car assembling plants are older than Deep Blue, IIRC
           | and they are very complex and "very robotic" in a physical
           | sense.
        
           | willbw wrote:
           | I think it _is_ different from people saying we couldn 't
           | automate chess or go. The difference is between a purely data
           | domain, chess or go, where it can both be translated 1-1 into
           | a computer simulation of the game AND the inputs are data.
           | 
           | I realise that you could define everything as data - laying a
           | brick, you take the inputs of where to position the brick,
           | etc. However I think we can make the distinction between
           | chess where the data is "Pawn is on e4" and the much greater
           | complexity of the real world where we are dealing with
           | billions of atoms. Perhaps not everyone agrees with me.
        
             | sudosysgen wrote:
             | A big part of ML in robotics is actually making nearly 1:1
             | simulations of the world and the actuators.
             | 
             | It's fairly sucessful. We can simulate for example driving
             | a car really well.
             | 
             | Simulating human behaviour is harder, but simulating brick
             | laying is not that hard, we have the technology to do so
             | already.
        
               | willbw wrote:
               | I suppose it all depends on the abstractions you make and
               | how well those abstractions hold in the real world.
               | Humans of course make abstractions but many of these are
               | done subconsciously.
               | 
               | Simulating brick laying might be able to be done in a
               | controlled environment, is it possible to make it low
               | cost enough and accurate enough for all general purpose
               | brick laying situations? Probably, given enough
               | investment we could get closer. Is ironing out all the
               | nuances cost effective? I don't know.
               | 
               | We can definitely simulate a driving environment but I
               | given the recent struggles of self driving cars I don't
               | think I would say that we are at the point where we've
               | solved the problem of actually driving them in everyday
               | situations.
        
               | sudosysgen wrote:
               | The biggest issue with self driving car isn't actually
               | getting the car where we want it to go, it's predicting
               | human behaviour and dealing with unseen conditions. But
               | the actual physics of driving cars, yeah we've gotten
               | them down beyond everyday situations.
        
               | bumby wrote:
               | > _We can simulate for example driving a car really
               | well._
               | 
               | Can you qualify this more specifically? In many domains
               | (particularly safety critical ones) "reasonably well" may
               | not be sufficient
        
               | sudosysgen wrote:
               | Car simulators are accurate enough that F1 drivers drive
               | more in simulators than in practice laps. They are _very_
               | accurate. More than well enough to train a model to
               | drive, for example, reasonably fast. Of course the real
               | world is always different even if simply because the
               | conditions are different, so you keep some headroom.
        
               | afrodc_ wrote:
               | I think this has more to do with cost and convenience
               | more than being a better representation of what it's
               | actually like driving on the extremely varied state of a
               | track. You can see this with the practice laps being
               | extremely important because of the way the tire
               | compositions, weather and car set ups change the dynamic
               | of the cars drastically. The simulators can't replicate
               | this effectively.
        
               | meowkit wrote:
               | Self driving hours having a lower incident rate than
               | human drivers. That's the minimum. Having a 99.9x%
               | success rate (put as many 9s as you desire) is your
               | qualifier and that's a standard measure in operational
               | uptime.
        
               | afrodc_ wrote:
               | I've heard the opposite of this in that self driving cars
               | underperform compared to human drivers across the board.
               | The sample size of self driving cars doing everything a
               | driver does is also miniscule. Do you have a source?
        
               | eru wrote:
               | So far Google's self-driving cars have vastly fewer
               | accidents than humans have per mile. Or what kind of
               | performance are you interested in? I am sure, they could
               | also be made to drive faster than humans and still be
               | safer on average thanks to superior reflexes and
               | foresight.
               | 
               | But what do you mean by 'across the board'?
               | 
               | As far sources, a web search gives many articles about
               | safety of self driving cars. See eg
               | https://www.wsj.com/articles/self-driving-cars-could-
               | save-ma...
        
               | bumby wrote:
               | I think there are some potential flaws with the "per
               | mile" or "disengagement" metrics.[1] It feels very much
               | like using LOC as a measure of software quality. Sure,
               | it's a metric but probably not a very good proxy for what
               | we're after.
               | 
               | [1] https://www.automotivetestingtechnologyinternational.
               | com/ind...
        
               | esailija wrote:
               | You are probably comparing accidents of self-driving cars
               | in optimal conditions (since they cannot even drive in
               | any other conditions lol) to all accidents in all
               | conditions in human drivers.
        
               | eru wrote:
               | Humans get into plenty of accidents under clear skies,
               | too.
               | 
               | See https://www.forbes.com/sites/bradtempleton/2020/10/30
               | /waymo-... which tries somewhat to correct for
               | conditions.
        
             | hakuseki wrote:
             | GP doesn't seem to be saying that chess and brick-laying
             | are equally difficult to automate. GP is saying that a
             | belief in brick-laying AI represents no more _contempt_
             | towards brick-layers than a belief in chess AI represents
             | towards chess players.
        
           | cratermoon wrote:
           | Where's the robot that can actually pick up and move pieces
           | on standard chessboard, with no special guidelines or
           | restrictions on pieces?
        
             | jpindar wrote:
             | Seriously?
             | 
             | There's lots of them on YouTube. Here's one with two
             | different robots.
             | 
             | https://www.youtube.com/watch?v=65YDAXfSAWw
        
               | cratermoon wrote:
               | Nope. Those are pre-programmed to know "the board is
               | here", "the pieces start here". Give them a random (but
               | still legal) position, ask them to make the best legal
               | move. See if they can even find a piece
               | 
               | Quick test: replace any pawn with a queen. See if the bot
               | notices.
        
           | dylan604 wrote:
           | Is a computer iterating through every possible chess move
           | "skill" or just being able to compute the best odds?
        
             | throwaways885 wrote:
             | Is this any different from what a human is doing?
             | 
             | I would also say that the approaches taken by something
             | like AlphaGo are more interesting, too. Because unlike
             | chess the solution space for Go is too large to simply look
             | at all possible moves.
        
               | dylan604 wrote:
               | a computer iterating through things isn't skill per se,
               | TO ME, because it's just what it was built to do. No more
               | skill involved than a machine cutting wood. A human doing
               | this is a skill as they have honed that ability with
               | hours upon hours of studying and reading and playing etc.
               | A computer can do this from the first time the devs get
               | the bugs worked out.
               | 
               | Is that the same?
        
           | kragen wrote:
           | We are already starting to see automated programming moving
           | out of the research lab and into the commercial realm, e.g.
           | IBM's "FORTRAN Automatic Coding System", whose name is an
           | abbreviation of "FORmula TRANslator". This is an enormous
           | effort. John Backus, a longtime proponent of such "automatic
           | programming" systems who is leading the project, reported in
           | 1955 that in its first edition, in early 1956, "FORTRAN" is
           | expected to include eight to ten thousand instructions. It
           | will be distributed to all lessees of the IBM 704 high-speed
           | electronic digital computer in 1957. Though many programmers
           | are skeptical of the quality of programs produced by the so-
           | called "compiler", experience has shown that it only takes
           | 2-3 days to learn, and the programs output by "FORTRAN" are
           | often better than those written by expert programmers!
           | 
           | One of the great improvements in the second edition of
           | FORTRAN, FORTRAN II, is that an application program can be
           | written not as the output of a single compilation, but of
           | many separate compilations.
           | 
           | [The above is liberally quoted and reorganized from the IEEE
           | Annals of the History of Computing, 6(1), 01984.]
        
           | morpheos137 wrote:
           | Actually it is realy different since games like chess or go
           | are closed problems, i.e. they are deterministic. The number
           | of parameters necessary to integrate to turn an ostensibly
           | open real world problem like "driving" into a deterministic
           | game like computer chess or go is far greater.
        
           | [deleted]
        
           | dragonwriter wrote:
           | > We are already starting to see automated programming moving
           | out of the research lab and into the commercial realm
           | 
           | Every step in programming tooling since programs stopped
           | being input as manual hardware configuration has been
           | automation of programming, and its just made more work, and
           | higher paying work, for programmers.
        
             | petra wrote:
             | The main reason there's more programming work, is because
             | machines are capable to do more(connectivity, mobility, ux,
             | marketing, etc).
        
               | mdtusz wrote:
               | What do you think enabled these things?
        
               | eru wrote:
               | Advances in hardware and software.
        
             | exporectomy wrote:
             | Not the same programmers though nor the same job though.
             | The job of programmer-by-plugging-in-wires was still
             | eliminated.
        
               | dragonwriter wrote:
               | > Not the same programmers though nor the same job
               | though.
               | 
               | The details of job changed, as more low level pieces of
               | it were automated leaving the higher-level, more abstract
               | bits, but for most of the changes, while some either
               | bailed for other work or rode the dying embers of the old
               | way to retirement, programmers generally adapted.
        
         | danielodievich wrote:
         | My grandfather spent his entire working life after the war in
         | the cement and brick factory, and built 3 houses and various
         | sub-buildings out of brick. Since very young age my brother and
         | I were tasked with helping, starting with just sieving sand via
         | mesh to remove rocks, and then once we got just a bit older and
         | stronger, actually mixing mortar out of cement and sand and
         | carrying the mixture to the job site.
         | 
         | I think I laid my first brick before the age of 9, but first
         | just a couple here and there. Bricks are heavy! I think was 12
         | when I was given a straight stretch of the wall close to
         | foundation to, and after review of my work I had to take
         | everything apart, it was saggy, uneven and ugly. Eventually I
         | learned to do straight walls, but the corners eluded me until
         | at least a year doing it with very qualified masons coaching. I
         | don't think my joints were ever pretty enough with that lovely
         | groove that some people do, and avoiding mortar onto the brick
         | is devilishly hard.
         | 
         | Where I live there is little brick construction but I love
         | seeing what is there, it is always so pretty.
         | 
         | Based on my experience of the changing by the minute mortar,
         | heavy bricks, continuous looping feedback, I don't believe it
         | is something that will get automated.
        
         | cogman10 wrote:
         | It's always a little weird the jobs that are easy to automate
         | vs the jobs that are hard to automate.
         | 
         | Jobs that require interaction with the physical world and
         | people will almost always be a hard to automate thing. There
         | are simply too many variables.
         | 
         | The real problem is when we make the results of a job worse to
         | aid in automation. The prime example here is tomatoes being
         | breed with thick skin, picked before ripened, and then squirted
         | with some chemicals to make them red so people will buy them.
         | All while sacrificing taste.
        
           | MontyCarloHall wrote:
           | Your observation is closely related to Moravec's paradox of
           | artificial intelligence: "It is comparatively easy to make
           | computers exhibit adult level performance on intelligence
           | tests or playing checkers, and difficult or impossible to
           | give them the skills of a one-year-old when it comes to
           | perception and mobility."
           | 
           | https://en.m.wikipedia.org/wiki/Moravec%27s_paradox
        
         | bsder wrote:
         | People also seem to always miss that we always engineer the
         | product in order to be able to automate it.
         | 
         | The most automated things have been designed by engineers _with
         | robotic assembly in mind_.
        
           | SV_BubbleTime wrote:
           | > [mortor] it's a non-newtonian fluid, and it's viscosity
           | increases when it's moved or shaken.
           | 
           | Which is why the points about non-Newtonian fluids like
           | mortor changing viscosity seems right on the money. Anyone
           | trying automation with normal mortor gives me zero
           | confidence. I like the robot truck idea, seems like a winner
           | compared to others.
           | 
           | Exo suits / better humans in the meantime, purpose built
           | machines later.
        
             | exporectomy wrote:
             | Bogus reason. Plastic melt is also a non-Newtonian fluid
             | and yet plastic parts production is thoroughly automated.
        
               | SV_BubbleTime wrote:
               | I'm not sure that tracks exactly. I think the issue is
               | the stacking of very heavy things on top of a nnf goop.
        
         | nitwit005 wrote:
         | > computer people
         | 
         | The article suggests efforts go back over 100 years, so it
         | seems bizarre to suggest this has something to do with
         | "computer people".
         | 
         | There is a commercial burger cooking machine north of me in SF
         | (https://www.creator.rest/), and there are similar machines for
         | pizzas and other fast food. That isn't an unsolved problem.
        
         | coderjames wrote:
         | Automated hamburgers at https://theroboburger.com/ and
         | https://www.cnn.com/2020/07/16/business/white-castle-flippy-...
         | and https://sf.eater.com/2018/6/21/17489084/creator-robot-
         | burger...
         | 
         | Automated cement-pouring in place of brick laying at
         | https://www.nbc12.com/2021/06/24/virginias-first-3-d-printed...
         | 
         | The robots have arrived. Unskilled labour needs to be
         | concerned.
        
           | chrisco255 wrote:
           | We'll see if / when they hit scale. From what I recall your
           | 2018 example was a flop and the machine did not produce
           | burgers any cheaper and needed a lot of maintenance from the
           | staff in order to operate.
           | 
           | EDIT: Yes, they didn't last long:
           | https://hackaday.com/2018/10/11/i-ate-a-robot-hamburger-
           | befo...
        
         | pottertheotter wrote:
         | I find this comment so out of touch with the history of the
         | world. Would you have us stuck back at the art of knocking
         | rocks together to create fire since the people who created
         | matches and lighters had so much contempt for the rock
         | knockers? If anyone has contempt, it's this line of thought.
         | 
         | What are we if we aren't trying to move forward--solve
         | problems, invent, and improve lives? A few weeks back I came
         | across Hadrian, one of the machines profiled in this piece. The
         | idea of building with higher accuracy, lower cost, greater
         | speed, all while allowing people doing backbreaking labor to do
         | something else, excited me. There was no contempt for anyone.
         | 
         | I like woodworking. I'm currently thinking of purchasing an
         | industrial-grade CNC router. I think it's analogous to robotic
         | bricklayers in many ways. I have to design a piece before I
         | make it whether I cut it with a hand saw, use a table saw, or
         | have the CNC router do it. The reason I use a table saw instead
         | of a hand saw is the same for using a CNC router instead of a
         | table saw--it's faster and provides me with a more consistent
         | and accurate outcome.
         | 
         | If that's not a good enough justification, you should look into
         | how much skill is required to operate a CNC router. You can use
         | different bits, rpms of the router, speed the machine is moving
         | at, entry speeds, depth of cuts, etc. There is a lot of skill
         | involved. And when a lot of that is taken away so I can focus
         | on what matters most--creating beautiful furniture--I'll be so
         | very happy and won't feel the least bit bad about it.
        
           | eru wrote:
           | Had OP removed the last part of this sentence:
           | 
           | > Some jobs have been automated, but many more have not and
           | most likely never will be.
           | 
           | To read:
           | 
           | > Some jobs have been automated, but many more have not.
           | 
           | Or
           | 
           | > Some jobs have been automated, but many more have not and
           | most likely will take a while.
           | 
           | You would have nothing to complain about.
           | 
           | As often with AI / automation, the things that seem simplest
           | to humans are the hardest to automate and vice versa.
           | 
           | As another example, look at translation: take an average
           | English speaker and ask them to translate Japanese texts.
           | They will take lots and lots of training to get good.
           | 
           | But provide them with a literal word-for-word translation of
           | the Japanese text into English as cheat sheet, and after a
           | few hours of practice, she will become pretty good at
           | rewriting those into fine English translations. Given long
           | enough text snippets, she'll mostly be able to figure out
           | from context how to resolve ambiguities.
           | 
           | (She won't be perfect, of course, and professional
           | translators bring additional skills to the game. But she'll
           | become pretty proficient pretty quickly.)
           | 
           | Try to do a machine to translate between human language, and
           | you'll notice that doing the literal translation part is
           | what's really easy for the computer, but all the context is
           | hard.
           | 
           | (Incidentally, that's why in the stone age of AI, people
           | thought translation would be easy, but playing chess well
           | would be hard.)
        
           | bserge wrote:
           | Why not build the CNC router? It's a surprisingly simple
           | machine, you could build one of any size yourself. There's
           | even open source firmware and designs around. Bonus points
           | for making it double as a laser etcher/cutter :D
        
             | imtringued wrote:
             | >It's a surprisingly simple machine
             | 
             | Yes, there is nothing dumber than a robot that doesn't know
             | what it is doing. It is merely following a preprogrammed
             | sequence of steps hoping nothing goes wrong.
        
               | bserge wrote:
               | Well, yeah, the thinking is left to you and the software.
        
       | empiricus wrote:
       | For my new house, laying the bricks (aerated concrete blocks
       | actually) took 2 days. The rest of the house took more than one
       | year to finish. Not really necessary to optimize this step in
       | many cases.
        
         | SlapperKoala wrote:
         | In most major cities the real cost is the land and paperwork to
         | be able to build there. The actual physical materials the
         | building is made of are mostly aesthetic
        
         | jillesvangurp wrote:
         | Yep, that's the real issue. It optimizes one of the less
         | expensive steps in the construction process; therefore the
         | savings are not significant enough to matter much.
        
         | Gibbon1 wrote:
         | I think about that every time I see yet another article on 3d
         | printing houses.
         | 
         | My parents added a bedroom to a stick framed house. The floor
         | joists took a weekend. Nailing together and erecting walls took
         | one weekend. Framing the roof, another weekend. That was my
         | dad, mom, brother and I. And we used a skill saw, hammers and
         | nails.
         | 
         | I think the issue is each task of itself is fairly optimized.
         | Yet there are a large number of them to do. And a problem is
         | automation generally requires tight tight tolerances or you're
         | back to hand fitting everything. For instance with molding a
         | skilled tradesman will just install it without any detailed
         | plans. Working around any small variation won't slow him down
         | at all.
         | 
         | Another issue I see is lot of focus on single family. Gut
         | feeling is mass produced single family is a dying industry in
         | the west.
        
           | cudgy wrote:
           | Why? Isn't most of the West one of the the least densely
           | populated areas in the United States? Seems there would be
           | lots of land to build single family homes.
        
             | quietbritishjim wrote:
             | Wow that is an incredibly US-centric view even by HN
             | standards. They meant the western world, not the West in
             | the USA. Try Googling "the west" and look at the top
             | results.
        
             | Gibbon1 wrote:
             | I meant the US and Europe. And by extension places of that
             | nature. Slower growing aging populations and the
             | realization that low density single family both burdens
             | local government with costly infrastructure that generates
             | low revenue. Like a sewer main with 100 customers per mile.
             | Only sustainable when growing fast.
             | 
             | There is a lot of multifamily being built despite fairly
             | intense NIMBYism. And despite that you're seeing cities
             | getting rid of R1 zoning.
        
               | yholio wrote:
               | There is no fundamental reason for urban sprawl to stop.
               | Western living standards and wealth are increasing, and
               | the actual material costs of laying a sewer pipe or road
               | become negligible.
               | 
               | With the advent of electric self driving cars,
               | transportation becomes cheap and hassle free. A network
               | of highways converging to an urban center served by
               | Boring co Loop tunnels can gather trafic from a 30 mile
               | area. As long as travel times are less than say, around
               | 45 minutes, those people will be living "in the city".
               | 
               | A 30 mile radius means about 7 million plots of 10000 sq
               | feet, so you could accommodate more than 20 million
               | inhabitants in this suburbopolis of single detached
               | family homes.
               | 
               | The factors preventing it are land prices, regulatory
               | pressure and homebuyer tastes.
        
       | spyckie2 wrote:
       | The value of work is not in the work done; it's in the decisions
       | being made. It's the ability to handle edge cases, to work your
       | way through ambiguity, to "unstuck" a stuck situation, and to
       | resolve tricky unforeseen issues.
       | 
       | If you build a robot that only handles the main workflow and
       | can't handle any of the exceptions, you're not automating
       | anything; you're building a convenience tool. Basically, you're
       | removing some of the labor part of the job, but still keeping the
       | decision making part of the job for humans.
       | 
       | This is both economically unviable and largely unpopular. You're
       | not reducing labor costs by much, because you still need humans
       | around. And workers lose control over their job, and have to
       | "work around" the robot's limitations. Instead of being freed up
       | to do more work, they become babysitters of machines that they
       | have to oversee so it doesn't mess up everything.
       | 
       | This is why partial robotic systems don't really exist; either
       | it's a nifty tool that speeds up a small repeatable process of
       | your work, or it's building the entire house.
        
         | TeMPOraL wrote:
         | > _This is both economically unviable and largely unpopular._
         | 
         | And yet, you can make billions of dollars on it.
         | 
         | This is literally the modus operandi of modern tech companies
         | like Google and Amazon. Automate the main workflow, silently
         | ignore exceptions, and if anyone complains about problems (or
         | your non-existent customer support), just wave your hands in
         | the air and mumble something about "scale being hard".
        
           | yholio wrote:
           | If you can automate 80% of the jobs your customers require,
           | you can make a billion dollars and send the other 20%
           | potential customers to talk to Mailer Daemon. If you automate
           | 80% of every job and leave 20% to every customer, you have no
           | customers.
        
           | SlapperKoala wrote:
           | If you have bugs in an app or website people get mildly
           | annoyed, if you have bugs in a bricklayer a building can fall
           | down. The cost benefit calculation is very different
        
         | IanSanders wrote:
         | That somehow hit home regarding software development (and
         | technology in general). Brick laying is a metaphor for
         | something else
        
         | MillenialMan wrote:
         | I don't really understand this. When I see a small house being
         | built, it will have four or five builders on-site at all times,
         | mostly doing labour (and they're, frankly, extremely slow. It
         | will take months to lay the bricks). If you still need the
         | decisions, can't you cut that down to one, or maybe two? That
         | strikes me as a dramatic reduction in labour cost.
        
           | necovek wrote:
           | Multi-story buildings take only a few days of brick-laying by
           | 4-5 people. Before you can lay the bricks though, you need a
           | firm foundation to carry those bricks, including those
           | concrete floors which take a while to dry up.
           | 
           | There is still a bunch of work in construction that can
           | happen while brick laying happens (plumbing and electrical
           | installations in the floor, pillars to carry roof/next floor,
           | ...) and there is usually a mandated licensed professional to
           | oversee the construction (or few, one for safety, one for
           | quality and ensuring the project is actually followed).
           | 
           | And you can also start doing things as parts of walls get
           | completed (installing windows, insulation, more electrical
           | installations). After the building is put under a roof,
           | that's when the real work begins :), though that's even
           | easier to parallelize.
           | 
           | Brick laying is literally one of the quickest parts and most
           | effective parts of making a building look like a building,
           | but it's nowhere near the most costly thing.
        
             | MillenialMan wrote:
             | There's a build happening at the end of my road at the
             | moment, I can see how this maps onto that. Thanks - this
             | explains a lot.
        
             | himinlomax wrote:
             | > including those concrete floors which take a while to dry
             | up.
             | 
             | FWIW, the slower concrete dries, the stronger it gets. To
             | the point where critical concrete buildings like bridges
             | are kept moist for days or even weeks with hoses and wet
             | blankets.
        
         | j7ake wrote:
         | This is a well written point.
         | 
         | In our interactions with robots, I feel the future valuable
         | work will come from work where humans have the agency and
         | direction, while robot's functions have been specifically
         | tailored to augment the specific human's skills or relieve the
         | human of certain repetitive parts of the process.
        
         | raptor99 wrote:
         | I was confused at first; I thought you were talking about self
         | driving vehicles, or cooking robots, or practically any
         | "automation" that has to interface with the chaotic, random,
         | and analog, real world. Hmm.
        
         | JacobDotVI wrote:
         | Would you not consider a power drill a "partial robotic
         | system"? Is this a situation where once something is useful it
         | switches from being a "robot" to just a "power tool" and so
         | "robots" are a kind of endless frontier?
        
         | moss2 wrote:
         | By that logic, power tools don't exist.
        
         | LightG wrote:
         | Sounds like FSD.
        
         | paxys wrote:
         | > If you build a robot that only handles the main workflow and
         | can't handle any of the exceptions, you're not automating
         | anything; you're building a convenience tool. Basically, you're
         | removing some of the labor part of the job, but still keeping
         | the decision making part of the job for humans.
         | 
         | You are wayyy underselling the importance of convenience tools.
         | Even without working out edge cases you can reduce a workforce
         | of 100 people to 95 robots and 5 supervisors/decision makers.
        
         | mbesto wrote:
         | > This is why partial robotic systems don't really exist;
         | either it's a nifty tool that speeds up a small repeatable
         | process of your work, or it's building the entire house.
         | 
         | I think I understand your overall point, but what you said
         | isn't exactly true. Isn't "speed up a repeatable process"
         | essentially a partial robotic system?
         | 
         | Just look at a modern car manufacturing plant - it's
         | essentially one big chain of robotics with human overseers.
         | There aren't that many exceptions to car manufacturing once the
         | set car variants are establish (LX, CX, blah blah model
         | variants). I would consider that whole system a "partial
         | robotic system".
        
           | spyckie2 wrote:
           | Yeah, my point wasn't really well stated, I think that was
           | why it generated discussion.
           | 
           | Robots exist en masse already, we just don't call them
           | robots, we call them washing machines and dishwashers and
           | factory lines. There's a blurred line in between machines
           | that do stuff and robots.
           | 
           | In discussing the automation revolution, I like to think the
           | difference is robots functioning autonomously (sorry
           | dishwasher, you're not included). While there is still a lot
           | left to do in speeding up repeatable processes, building
           | robots that can run themselves with higher abstract
           | operational input ("build a brick wall") is where the
           | revolution is at.
           | 
           | Robotic tooling plays a huge role in this, unsurprisingly -
           | robots need to do everything humans can do. But... we mostly
           | build human interfaces, not robot interfaces - switches
           | instead of electrical signals, handles instead of joints,
           | etc.
           | 
           | This is for good reason; mass produced robots can't do basic
           | movement, precise placement, etc. (well, not at cost). So
           | robots are extremely limited to being bolted in factories or
           | otherwise constrained environments. But when robots can start
           | to do generalized tasks, I'd be interested in seeing exactly
           | what kinds of autonomous stuff robots will start to do.
        
           | atoav wrote:
           | Yeah, but houses are rarely like a serial manufactured car.
           | Sometimes you have to lay down every row of bricks
           | differently with a ton of unplanned (or unplannable) things
           | to account for, because the electrician might work while you
           | lay your brick etc.
           | 
           | Not that you cannot automate whole houses and sell them off
           | the shelve for cheap (see prefabs), it just isn't something
           | that could be done at a site where your brickbot 2000 has to
           | share the job both with the workers whose jobs it replaces
           | and with people from non-brickbot-2000-educated workers from
           | different companies.
        
             | gmadsen wrote:
             | take a look at the seers catalog houses of the 30s
        
             | brnt wrote:
             | > Yeah, but houses are rarely like a serial manufactured
             | car.
             | 
             | But aren't many of them? May be country specific, but in
             | the one I currently reside there are tons of neighbourhoods
             | that were built at once, 1000 homes+. In the US I've seen
             | areas like that too. I can easily imagine a robot puts down
             | the basics, and the individual tweaking is done later by
             | hand.
        
               | VBprogrammer wrote:
               | For me this feels like robotics operating at the wrong
               | layer of abstraction. It's like those old tomorrow's
               | world programs where they show the robotic helper
               | diligently sweeping the floor with a grass broom.
               | 
               | In car manufacturing robots are used to bolt and weld
               | together stamped metal panels, this feels more like
               | someone designing a robot which would be given a flat
               | sheet of metal and using hammer and dollies forming the
               | complete panel to be attached to the car.
               | 
               | In short, if we ever see a major change to automate
               | housing construction I expect it will also come along
               | with significant changes in construction methods.
        
               | Hendrikto wrote:
               | Have you seen the concrete 3D printers? They printed
               | weird looking houses with them. Very nifty. There are
               | even people living in them.
        
               | toyg wrote:
               | In many ways this is what much of prefab is. Building is
               | carried out offsite by robots, and humans just assemble
               | panels onsite. However, this reduces the adaptability of
               | the building, increases transport and storage costs and
               | complexity, and creates new issues (apparently prefabs
               | can be at higher risk of fire).
               | 
               | Construction is one of those things where the process is
               | much less regular and perfectly-repetitive than outcomes
               | would suggest.
        
               | wnkrshm wrote:
               | The change is already there, prefab build techniques lead
               | to construction companies keeping everything in-house -
               | from crane operators to plumbers. The building is split
               | into parts that can be built in-house and then assembled
               | on-site - the aim is to have the structure with a roof on
               | it as quickly as possible, since that makes you more
               | independent of weather for finishing it. Especially for
               | warehouses and facotries it's really impressive.
               | 
               | It's the difference between trying to take the factory to
               | the site and just taking the parts to the site.
               | 
               | Also, as far as I understand, 3D-printing concrete does
               | not give you any way to construct larger buildings, where
               | you need pretensioned and reinforced parts...
        
               | Chris2048 wrote:
               | > the aim is to have the structure with a roof on it as
               | quickly as possible
               | 
               | Couldn't you just build a tent-like scaffolding for this
               | purpose? Maybe one that can be extended as the internal
               | build progresses?
        
             | _trampeltier wrote:
             | And outside it can be sunny, rainy or even snowing,
             | sometimes even on the same day.
        
             | goguy wrote:
             | Just wait for electrobot 2000 and the problem is resolved
             | :)
        
             | MomoXenosaga wrote:
             | In my country houses are build in factories and then
             | assembled on site. You rarely build a single house you
             | build an entire neighbourhood in one go.
        
               | Symmetry wrote:
               | After WWII there was a big boom in houses made that way
               | in the United States too but then homebuilders were able
               | to get legislation passed so that "a small manufactured
               | house is disfavored because it's mobile like a vehicle
               | but it is also required by law to be mobile like a
               | vehicle" and the problem for them went away.
               | 
               | https://www.slowboring.com/p/trailer-regulation
        
               | GFischer wrote:
               | Very interesting read, we're facing similar regulatory
               | capture issues here in my country.
        
               | hippari wrote:
               | You rarely get to build a new neighbourhood here, often
               | it's renovation work done on already built areas.
               | Building a whole new block all the time is simply
               | unsustainable.
        
               | Chris2048 wrote:
               | Are the factories mobile and/or relocatable to reduce
               | transport costs; and/or are the neighbourhood location
               | requirements somewhat specific (e.g. flat stable land,
               | good road access etc)?
        
               | nine_k wrote:
               | This is a great way to build out when your city is
               | growing like mad. I think China and Russia have seen and
               | still see a lot of development like this.
               | 
               | Eventually you end up with a dense city when you need to
               | upgrade or replace a building in a constrained
               | environment (think NYC or London or Tokyo), you have very
               | different limitations and technology.
        
         | version_five wrote:
         | What you're saying resonates for so many new products. I find
         | that most time or labor saving ideas save time on something
         | that is not actually the problem, or address a charicature of
         | the actual workflow. I dont think it means we should give up
         | and stop trying, rather that its critical to test with real
         | users IMO before trying to sign deals on a product that doesn't
         | make sense.
        
           | pvorb wrote:
           | And sometimes the things that are automated were the only
           | thing that was pleasant. It's not true for laying bricks
           | because the heavy lifting makes it unpleasant.
        
             | version_five wrote:
             | I have never laid brick but I've done a lot of shingled
             | roofs. The "fun" part of shingling is long stretches of
             | full sheets in the middle of the roof. This goes quickly
             | and is rewarding. The less fun, and what occupies the time,
             | is where there is a chimney or a valley or a dormer or some
             | other feature that you need to figure out and cut some
             | flashing for, and custom fit each shingle that butts up
             | against the feature, seal with tar sometimes, etc.
             | 
             | I picture a lot of automated solutions focusing on the "in
             | the field" part where the work is easy and rewarding, and
             | glossing over the manual intervention and craftsmanship
             | that is needed for all the nonstandard bits. I don't know
             | about bricklaying though I imagine it has similar
             | characteristics, where a square windowless wall goes very
             | fast, and could be pleasant work, and all the time is spent
             | dealing with windows and the frame not being level and
             | other edge cases.
        
           | coldacid wrote:
           | Not just test! Real users need to be there from the
           | requirements stage.
        
             | version_five wrote:
             | Yes agreed, sorry I was thinking in terms of a new product,
             | testing the value prop with users, which is probably better
             | stated as requirements gathering.
        
         | NonContro wrote:
         | I'm planning to build a house, and it has surprised me that
         | standardised house plans are not readily available online -
         | particularly for European weather conditions - the emphasis is
         | instead on custom floorplans.
         | 
         | Creating new designs millions of times over seems like an
         | obvious inefficiency.
        
           | rurounijones wrote:
           | I think the middle ground is something like
           | https://wudl.co.uk/ where your house is essentially put
           | together from smaller modular pieces. This allows pre-
           | construction and the efficiencies in "mass production" while
           | allowing semi-customisation.
        
           | necovek wrote:
           | Local companies doing construction in Serbia will happily
           | provide you with a plan as well as a building cost ahead of
           | time.
           | 
           | However, plots and legal requirements differ significantly
           | that in urban environments, it's hard to make the most of the
           | plot without going custom (requirement to be that far away
           | from the neighbour and the street, whether you can have
           | windows facing that side or not, what kind of foundation is
           | required by the terrain, etc).
        
             | NonContro wrote:
             | You're probably right. It makes more sense to sell those
             | mass-produced floorplans to architects, who will make
             | slight tweaks for local conditions and perhaps pay via
             | subscription, rather than directly to consumers who will
             | probably just copy the floorplan .jpg and take that to the
             | builder anyway.
        
           | lazide wrote:
           | People who want a house built want to build _their_ house.
           | Cookie cutter is for subdivisions and apartments, which those
           | folks are often trying to escape.
        
             | inglor_cz wrote:
             | Prefab houses are a thing and they aren't exactly rare.
             | People escaping apartments usually complain about neighbors
             | or lack of a garden, not about the floor plan.
        
               | lazide wrote:
               | They are pretty rare, at least here in the US, and widely
               | seen as undesirable or 2nd-3rd tier at best.
        
               | inglor_cz wrote:
               | Where I live, they aren't that rare. People like the fact
               | that they can be built fast.
        
           | oldsecondhand wrote:
           | In Hungary we had house templates since the socialism.
           | 
           | (following sites are in Hungarian)
           | 
           | https://kulcsrakesz.hu/tipushazak/
           | 
           | https://hellohaz.hu/tipushazak/
           | 
           | https://www.leier.hu/tipushazak
        
             | saberdancer wrote:
             | These are prefab houses. They are built in factory and then
             | pieced together on site. What the poster was asking for was
             | free/cheap plans to build a house, without support.
             | 
             | Kind of like open source design of a house.
        
               | oldsecondhand wrote:
               | Only the Leier one is prefab, the others are from
               | protherm (clay) brick. And yes the planes there aren't
               | free.
               | 
               | However there also exists a state level catalog of free
               | (open source) templates as well:
               | 
               | https://www.oeny.hu/oeny/nmtk/mintatervek
        
               | oldsecondhand wrote:
               | It seems it's only available for Hungarian citizens, as
               | it needs Hungarian Electric Id to login. I'm not sure it
               | qualifies for open source but it's free as in beer to
               | Hungarian citizens with the right to adapt the plan to
               | your demands.
        
           | josefx wrote:
           | I wouldn't be surprised if the architects making the plans
           | had catalogues with existing designs. I would however be
           | surprised if they gave weeks/months of work to get them into
           | compliance with non trivial legal requirements away for free.
        
           | uCantCauseUCant wrote:
           | The trick is to ask somebody who you know, who built a house
           | similar to the one you plan for a copy of the plans.
        
         | mavhc wrote:
         | Not destroying your body lifting heavy weights for 50 years
         | seems like something people might like.
         | 
         | We automated looking after the house after it's been built, no
         | need for people scrubbing floors and clothes any more, freed up
         | 40% of the workforce.
         | 
         | My partially automated vacuum cleaner, clothes washer, dish
         | washer, food cooker, water heater, all work well.
        
           | MillenialMan wrote:
           | People already have the option to not lay bricks. They don't
           | choose it, because they need money.
           | 
           | I get that everyone is going to say, "well then, UBI" but
           | bear in mind in an automated society, power is
           | disproportionately in the hands of the people who own the
           | machines, and they're unlikely to part with their wealth
           | voluntarily.
        
           | version_five wrote:
           | Most construction relies on fit young men to do the "heavy
           | lifting". It would be interesting to see how the dynamics
           | changesd if technology moved the needle on the brawn->brain
           | scale, so that the core value prop of a construction worker
           | was not their fitness. I'm not convinced it would be for the
           | better.
           | 
           | Also just want to add that working in a physical job for 50
           | years is much better for your body than sitting at a desk for
           | 50 years.
        
             | darkwater wrote:
             | > Also just want to add that working in a physical job for
             | 50 years is much better for your body than sitting at a
             | desk for 50 years.
             | 
             | This is a pipe dream of white collar who never did any
             | actual, real, physical job for a very prolonged time. It's
             | not like going to the gym for free or doing just the right
             | amount of sport. It's something that stresses your joints
             | and your muscles day in day out. Obviously you will partly
             | get used to it and be "more fit" than a white collar but
             | you will also develop back pain and joints pain.
        
             | inglor_cz wrote:
             | "Also just want to add that working in a physical job for
             | 50 years is much better for your body than sitting at a
             | desk for 50 years. "
             | 
             | The experience of my neighbors from an industrial city is
             | 100 per cent opposite. Physical jobs tend to consist of
             | endless repetitive tasks that put a huge strain on certain
             | joints and sinews while leaving other parts of your body
             | idle. And many physical jobs will expose you to health
             | risks such as breathing dust.
             | 
             | All the miners, steel workers, construction workers etc. I
             | knew had major problems with their joints around 35 years
             | of age and none of them could continue to work in their
             | original job after 50.
             | 
             | On the other hand, negative effects of sedentary work can
             | be mostly compensated by not eating processed crap (to
             | prevent obesity) and exercising moderately three or four
             | times a week. Plenty of people do that.
        
               | oblio wrote:
               | Office work is also less deadly than physical work. Just
               | look up the numbers. Hard to fall off the office chair to
               | your death, not so hard to fall off the scaffolding to
               | your death.
        
             | MillenialMan wrote:
             | This is completely untrue. Contrary to popular belief,
             | sitting at a desk is extremely healthy in comparison to
             | manual labour, which destroys your body over time.
             | 
             | Standing all day is also worse for your _back_ than sitting
             | all day. Even being a shop assistant is harder on your
             | body, and particularly your back, than sitting at a desk.
             | (Alternating, i.e. an office job with a sit /stand desk, is
             | best.)
             | 
             | The primary issue is complete lack of inactivity (a large
             | component just being weight gain), which you can combat by
             | exercising outside of the office.
        
             | thrwyoilarticle wrote:
             | >Also just want to add that working in a physical job for
             | 50 years is much better for your body than sitting at a
             | desk for 50 years.
             | 
             | Not for my carpet-fitting granddad. And it's not like he
             | has a private pension. Desk job damage can mostly be undone
             | by proper exercise: it takes surgery to fix knees.
        
             | makeitdouble wrote:
             | > physical job for 50 years
             | 
             | I think you're envisioning jobs with high skill
             | requirements or low demand, or a mix of both. Like
             | landscaper for the town, or garbage truck operator.
             | 
             | Otherwise you'll generally be met with a combination of
             | RSI, hazardous product ingestion (dust, paint fumes,
             | exhaust...), allergies, injuries, or sheer overwork.
             | 
             | Working a low wage low level physical job is more often
             | than not closer to Amazon warehouse worker than artisans
             | healthily exercising their bodies.
        
               | NoPicklez wrote:
               | I just want to iterate that working an office job also
               | carries with it its own health problems. Low physical
               | activity from sitting all day, forward posture from
               | sitting all day, RSI from typing and mouse movement, eye
               | problems, overwork (Arguably more than labor jobs).
        
               | oblio wrote:
               | All of those are super low risk compared to having your
               | hand chopped off by something or a ton of bricks falling
               | on your head.
        
               | mypalmike wrote:
               | In addition, office workers have the option of engaging
               | in exercise during their off time to compensate for the
               | sedentary aspect of desk work.
        
               | esailija wrote:
               | Yep and in optimal amounts, which is surprisingly little.
        
               | oldsecondhand wrote:
               | > RSI from typing
               | 
               | Most office jobs don't involve that much typing. You can
               | also buy keyboards with softer switches. (RSI was more
               | common in the days of mechanical typewriters.) Low
               | physical acitivity can be made up for going to the gym
               | after work.
               | 
               | It sounds to me you never did a day of manual labor in
               | your life.
        
               | NoPicklez wrote:
               | Well not to discredit your point but a day in the life
               | off wouldn't really bring to life any of the points we're
               | discussing when it comes to physical injuries. Without
               | you picking at each of my points in detail, RSI is still
               | an injury people STILL DO get nonetheless. In the same
               | way that the introduction of the hard hat hasn't
               | completely stopped people having their head caved in.
               | 
               | My point, was that both physical/labor intensive jobs and
               | office jobs bring their own types of workplace related
               | problems. And just because the job may carry with it a
               | risk of physical injury doesn't mean the job should be
               | automated. Afterall, any type of movement the body does
               | carries with it a risk of injury.
        
               | necovek wrote:
               | IMHO, anything that not enough people can find
               | interesting and engaging should be automated -- injury
               | risk is also a great reason to automate something. Of
               | course, there is a cost involved, so we shouldn't expect
               | any of it to happen overnight.
               | 
               | While your point is true that every profession has an
               | injury risk, it's the type of comment that misses the
               | point: there is a significant difference in those stats,
               | and by trying to equate them, you are purposely watering
               | down the significance of one where injuries are more
               | prevalent (or at least harder).
               | 
               | It's a response similar in style to deflecting from
               | attempts to solve one crisis by introducing another
               | crisis.
        
               | XenophileJKO wrote:
               | As someone that has worked digging ditches and carrying
               | shingles up a ladder all day. I respectfully disagree.
               | They are not remotely comparabe.
        
               | xyproto wrote:
               | One doesn't exclude the other. All types of work-induced
               | health problems are possible.
        
               | NoPicklez wrote:
               | Exactly
        
           | coldacid wrote:
           | >Not destroying your body lifting heavy weights for 50 years
           | seems like something people might like.
           | 
           | And that's why the exoskeleton system mentioned in passing in
           | the article is more popular with construction labourers than
           | any of these robots.
        
             | minikites wrote:
             | Better tools amplify human skills instead of attempting to
             | replace them.
        
               | dendrite9 wrote:
               | This always has seemed like a good goal to have. There is
               | some work where automation makes sense, but I don't think
               | replacing is always the right goal.
               | https://pluralistic.net/2021/02/17/reverse-
               | centaur/#reverse-...
        
             | yodelshady wrote:
             | Think I'd put money behind a separate machine, but one that
             | just delivers you the brick at hand height, rather than a
             | continual bend-down/place/pick-up cycle. I would say "Brick
             | Butler" or if a startup... Brcklr, the device is free, but
             | the bricks have DRM and post instagram stories as you lay
             | them.
        
               | coldacid wrote:
               | Yeah, that seems like the best plan. It might not improve
               | the speed of bricklaying, but it would certainly be an
               | improvement on the bricklayers' quality of life.
        
               | themaninthedark wrote:
               | Nice, also build a management interface so they can see
               | the workers brick per hour stats.
               | 
               | Add in GPS, keep all the data and later sell the database
               | to insurance companies so they can charge higher rates
               | for construction that happened too fast.
        
             | imtringued wrote:
             | It does sound like a mason that can lift 5 bricks at a time
             | is more productive than a machine that can lay bricks 5
             | times faster in a synthetic benchmark.
        
           | concordDance wrote:
           | > freed up 40% of the workforce.
           | 
           | And did that actually improve everyone's quality of life? Or
           | did it just increase the cost of positional goods (check out
           | house prices in the West)?
        
             | mavhc wrote:
             | It improved the quality of life of people who didn't have
             | to spend all day washing floors.
             | 
             | Isn't the point that house prices are high because they've
             | not been automated? And also that people expect to buy a
             | house using a massive loan over decades.
             | 
             | Although from the videos it looks like the brick walls
             | don't actually hold anything up half the time, so might as
             | well replace them with brick patterned wallpaper
        
               | imtringued wrote:
               | House prices are high because land prices are high. There
               | are some cities where permitting is a nightmare and the
               | "brainy" people displaced the "brawny" people but those
               | are the exception.
               | 
               | >Although from the videos it looks like the brick walls
               | don't actually hold anything up half the time, so might
               | as well replace them with brick patterned wallpaper
               | 
               | Idea: Assemble the wall paper on the ground with a
               | machine and install it in one go.
        
         | octokatt wrote:
         | I'd add to the list of why partial automation isn't worth it:
         | it's more satisfying to build a brick wall than babysit a
         | bricklaying machine.
         | 
         | Doing the physical labor is difficult. My father was a
         | bricklayer from ten to fifty, when he finally had to stop
         | working. But he loved showing me the buildings he built. He
         | helped build city government buildings, schools, libraries. The
         | pride he felt, that he'd built something with his hands that
         | would outlast him, kept him going.
         | 
         | We don't need to solve just for the physical actions, but also
         | for the human experience of building and the feeling of
         | mastery. Particularly for physical trades.
        
           | Broken_Hippo wrote:
           | I don't know. You are trading strange things here: Even if
           | you like doing brickwork, is it worth the toll on your body?
           | I've met a lot of construction workers: I've met fewer that
           | are nearing retirement age that are still working - and
           | generally, when they do work, they use the machines while
           | folks who haven't hurt their back, shoulders, and other bits
           | do the physical work. Not everyone needs mastery of something
           | physical and not everyone needs to get "pride" or other
           | positive feelings from work so long as their work isn't
           | horrible and the hours aren't overly long.
           | 
           | And I bet there are plenty of folks that would rather babysit
           | this machine than babysit the machine at the fast food place.
        
           | jameshart wrote:
           | > We don't need to solve just for the physical actions, but
           | also for the human experience of building and the feeling of
           | mastery. Particularly for physical trades.
           | 
           | This is like complaining that cars did away with the
           | pleasures of horsemanship, or how laser printers have
           | destroyed the pride engravers derived from their work.
           | 
           | The history of technology is full of taking hard tasks that
           | people took years to master and therefore derived status and
           | self respect from, and replacing them with machines. People
           | cope.
        
           | HeyLaughingBoy wrote:
           | I remember around 10-12 years ago my son had a birthday party
           | at our house and one of the children's fathers asked how long
           | we had lived here. We told him and he replied "OK, I was
           | pretty sure this house looked familiar: I built your stone
           | fireplace. You have some boulder retaining walls out back,
           | don't you? I built those too." The pride on his face, finally
           | getting to meet the homeowner and show off his work, was
           | amazing.
           | 
           | The cool thing about bricks and rock is that those walls will
           | probably be there 100 years from now.
        
           | mstipetic wrote:
           | Since when do we account for people's feelings when deciding
           | to automate something or not?
        
           | gotts wrote:
           | Reading about your father having such a long career in brick
           | masonry sparked joy in me. Thanks for sharing
        
           | IkmoIkmo wrote:
           | > We don't need to solve just for the physical actions, but
           | also for the human experience of building and the feeling of
           | mastery. Particularly for physical trades.
           | 
           | Why? At the end of the day there'll be two companies offering
           | to build your wall. Human vs Tech-assisted Human (and
           | eventually, robot). If one is faster, more accurate and
           | cheaper, the buyer will choose it. The other will go out of
           | business.
           | 
           | It's not about masons embracing this, it's about clients
           | embracing superior outcomes (quality, price and/or time).
           | Eventually the few masons that make the switch to superior
           | outcomes will push the others out of the market.
           | 
           | That is of course assuming tech-assisted/robot will actually
           | be better. At the moment it's not in the vast majority of
           | cases. But granting that assumption, I don't think
           | 'satisfying the human experience of a mason' will go into the
           | equation for long.
           | 
           | That's not a value judgement, I think building good human
           | experiences is important. I just don't think in the decision
           | making process it'll matter due to inevitable competition.
        
             | [deleted]
        
           | azernik wrote:
           | Construction is an economic activity, not a hobby.
           | 
           | We generally do not structure our economic activity for
           | maximum enjoyment on the part of the worker, but for lowest
           | price and best quality to the consumer. To the extent that
           | this translates into catering to the worker, it's by way of
           | the increased efficiency allowing higher wages (though, as
           | recent US experience shows, companies can also grab all the
           | productivity gains for themselves).
        
           | eloisius wrote:
           | My dad was a stair builder his whole career until finally
           | becoming a freelance carpenter after getting laid off.
           | Stairs, like bricks, are probably another implement that us
           | techies use daily with absolutely no appreciation for
           | complexity and skill involved. Spiral staircases are an
           | incredible work of craftsmanship, or at least they were. I
           | used to go to the shop with my dad when I was a kid. They
           | would rig up these big timber structures to wrap handrails
           | and stringers around to form the spiral. He worked out the
           | geometry on paper (or more likely on the timber itself)
           | writing with flat pencils that he sharpened with his pocket
           | knife. You couldn't just mass produce the handrails either.
           | It took time, pinned to the template, for the wood to become
           | permanently warped into a spiral.
           | 
           | Years later, I ended up getting a job as a 5-axis CNC
           | operator in the same shop. My dad thought it'd be a suitable
           | job for me because I was good with computers, so he
           | introduced me to the foreman in the strait stairs side of the
           | shop. I was only cutting stair stringers, so it was basically
           | mind-numbing data entry on some crappy Visual Basic app and
           | then running the CNC which frequently got hung and ruined
           | materials. The spiral staircase end of the shop was also
           | different than from what I remembered as a kid. They still
           | had a couple of the old-school spiral staircases in
           | production at any given time, but those were special order.
           | How do they churn out mass produced spiral staircases for
           | tasteless McMansions? They glue a bunch of chunks of wood
           | together and use a CNC to route out the negative space. Of
           | course the grain of the wood doesn't match up like spiral
           | constructed from one plank. The product looks like dog shit.
           | The CNC screws up a non-negligible percent of the time
           | resulting in tons of wasted materials. I and all the CNC
           | operators I talked to loathed the machines we operated. They
           | were all crappy Chinese tech, and it felt like tedious
           | babysitting, not craftsmanship. I'd rather be swinging a
           | hammer than do that job again.
           | 
           | I wonder how the finances even come out ahead. Does no one
           | care about how their house looks? They'd rather just cargo
           | cult an ugly McMansion that was produced at the lowest cost
           | possible? My dad is a curmudgeon about tech in general, but
           | it's not hard to see why. He was a master craftsman, and
           | because "the industry" was headed in another direction, he
           | was eventually replaced by a bunch of button pushers that can
           | produce a low-quality simulacrum the same thing at a fraction
           | of the cost.
        
             | cudgy wrote:
             | Nice story. Tech is not always an improvement. In fact, the
             | more years I live, the less enamored with tech I've become
             | due to many examples like this.
        
               | oblio wrote:
               | Tech is not always an improvement, but not due to the
               | reason described in the comment above.
               | 
               | His negative presentation obscures an obvious fact: lower
               | prices create the miracle of accessibility - people who
               | could have never afforded the previous generation can now
               | afford the new one, and in some cases their lives are
               | changed for the better.
               | 
               | I know most of us here are snobs, but let's not forget
               | that only the King of France would have had access to
               | colorful non-itchy clothes back in the day, and now
               | everyone can have them.
        
               | eloisius wrote:
               | It may not spotlight the fact that lower prices
               | facilitate accessibility, but I'm not oblivious to it. I
               | definitely don't want to exchange cheap cotton knit
               | t-shirts with hand-woven garments that cost me a month's
               | labor or something. However, only considering the
               | consumer-side satisfaction is characteristic of our
               | culture's obsession with consumerism and economy at the
               | cost of everything else. We all have to work, even with
               | ever increasing tech we work probably more than anytime
               | in history. I don't believe we're going to hit some
               | inflection point where suddenly humans will be freed from
               | labor. There is satisfaction to be found in craft and
               | honing skill. If we delegate all that to machines that
               | spit out crummy imitations, and humans are relegated to
               | the mind-numbing task of babysitting a glitchy piece of
               | tech, clearing a paper jam and hitting reset all day, I
               | think that is a net loss for life satisfaction. Who cares
               | if you can own a shitty McMansion when what you
               | experience during majority of your wakeful life is mind-
               | numbing frustration?
        
               | oblio wrote:
               | At a higher price you can still find craftsmanship. But
               | now, as always, you have to afford it.
               | 
               | And regarding consumerism, it's not only consumerism.
               | Washing machines and fridges and freezers and microwaves
               | changed the way we lived. Especially washing machines and
               | fridges made our lives much easier and better.
        
               | eloisius wrote:
               | I'm also not a Luddite, so if it seems I'm making a vast
               | anti-tech argument, I'm truly not. It's easy to get drawn
               | into a futurism vs tradition argument, but I don't want
               | to take either side in that debate. I love tools and I
               | love inventions that amplify a human being's power and
               | effectiveness. But there are tools that are miserable to
               | use, produce horrible results, but are just enough to be
               | acceptable and offer The Business enormous cost savings
               | (or sometimes just the illusion of it). I don't have the
               | energy to try and write a manifesto right now for which
               | tools fall into either camp, but maybe some day.
               | 
               | I like writing code, and I think a lot of other people do
               | too. But it's not just that I like writing the code and
               | want it to be as low-level and arcane as possible. Give
               | me a language that lets me be more expressive and
               | accomplish more and I'll be all the more happy to adopt
               | this tool and incorporate it into my craft.
               | 
               | But, imagine The Business decides that coders writing
               | code is just too expensive, so we've purchased an AI that
               | dials into all the conference calls stakeholders have
               | regarding a project, and subsequently it can generate all
               | the code necessary to meet the requirements. Well, kind
               | of. After sitting in on the meetings, it can instantly
               | generate the code that would have taken a dev team a
               | whole quarter, and then send it over to QA. The only
               | catch is that code is spaghetti and the defect rate is
               | really high. Still, The Business only needs 25% of the
               | coders that it used to have. But their job is a little
               | different now. They don't write code per se. They just QA
               | and fix bugs. The code is horrible, there's no design or
               | architecture to speak of, it's hard to debug, and fixing
               | defects is mind-numbing. But, at the end of the day, the
               | low quality product is still good enough to sell,
               | everyone else in the industry is doing it too, and
               | besides, the cost savings is too huge to ignore.
               | 
               | No one has to "write" code anymore. Did our lives get
               | easier and better? What is the ultimate end of easiest
               | and best? No one has to do a thing and minimally
               | acceptable food shows up when we're hungry while we
               | continually slurp down personalized, proceduraly
               | generated sitcoms?
        
               | Chris2048 wrote:
               | > we work probably more than anytime in history
               | 
               | I doubt that. Here's a rough approximation:
               | https://clockify.me/working-hours
               | 
               | But that also ignores quality of life (as a result of
               | work) and general work conditions. Working in a mine for
               | an hour (or a hunter stalking prey, or working in a
               | field) is not the same as an hour sitting in an office.
               | 
               | > where suddenly humans will be freed from labor
               | 
               | If by labor you mean physically intensive work, we are
               | already there, most people live sedentary working
               | lifestyles. If you mean any type of work - perhaps not,
               | but at the same time "The Devil finds work for idle
               | hands" so I'm not sure it's desirable, humans need
               | _something_ to do, and bored teenagers often cause
               | mayhem.
               | 
               | > humans are relegated to the mind-numbing task of
               | babysitting a glitchy piece of tech
               | 
               | Not sure how overseeing a brick-laying robot is more/less
               | mind-numbing than laying the bricks yourself.
               | 
               | > clearing a paper jam and hitting reset all day
               | 
               | exactly the case with self-checkout, and the job doesn't
               | seem more/less boring to me than working a checkout. At
               | least the self-checkout machines improve over time.
        
               | cseleborg wrote:
               | Couldn't agree more. The smartphone enabled a few very
               | unique scenarios, like car sharing, and made everything
               | else worse. It didn't use to be the case that you had to
               | enter a PIN code, resist distraction from half a dozen
               | notifications and hope you had got the power management
               | right the night before when you wanted to read the
               | morning news, but now that's the norm, just to give one
               | example.
        
               | iso1631 wrote:
               | I don't have notifications, my phone has a fingerprint
               | reader, and I get the news from the radio which turns on
               | at 7am anyway. It might be the norm for you, but it
               | doesn't have to be. Turn off your phone and charge it in
               | the kitchen.
        
               | eloisius wrote:
               | Same. I used to be absolutely starry eyed about the
               | endless possibilities of digital tech. Now anytime I see
               | computers getting involved where they previously were
               | not, it's just a cost savings measure resulting in a
               | severely inferior product that is just above the
               | threshold of being unsellable. An example that comes to
               | mind is information and entertainment itself. Humans used
               | to curate content for us to consume, but more and more
               | we're being entertained by machine-curated feeds with low
               | quality content. The endless stream-of-conscious format
               | of infiniscrolls and recommendations and 'related' or
               | 'relevant' content is vastly inferior to carefully human-
               | curated hierarchies of information.
        
               | Chris2048 wrote:
               | This is a different kind of innovation. The issue is not
               | every improvement will be to the consumer.
               | 
               | Better weapons will enable you to kill
               | better/faster/harder. Tech improves the "can", not the
               | "should" - you still need politics to reign in control.
        
               | [deleted]
        
             | dagw wrote:
             | _Does no one care about how their house looks?_
             | 
             | I think people care more than ever how their house looks,
             | and that is exactly why they buy "ugly McMansions".
             | 
             | I mean why else would you buy a McMansion, other than for
             | the look. From a construction point, most aren't built to
             | last. From an architecture point they aren't great
             | "machines for living in". From an economic point they're
             | neither frugal or a great investment.
             | 
             | Bottom line is the main reason people by a McMansion is
             | because they care more than anything how their house look,
             | and whether you or I like it they really want a house that
             | looks like a McMansion.
        
             | profsnuggles wrote:
             | I don't know anything about spiral staircases or masonry I
             | build commercial furniture offices, libraries, courtrooms,
             | etc.
             | 
             | Wondering how finances come out ahead is silly. Take for
             | example take a CNC beamsaw. It does one thing cut straight
             | lines. A person stands in front of it (or a robot but
             | smaller shops it's a person) and puts a board on the
             | machine. The machine grabs and executes a series of cuts.
             | Then you take the parts it spits out rotate them feed them
             | back in the machine to cut the other way. A person standing
             | at a cabinet saw can do the same thing, faster even, with a
             | nicer finish... for the first 10-20 cuts. The machine gives
             | the same 95% quality cut every time in the same amount of
             | time from cut 1 to cut 10,000.
             | 
             | When my shop first got one I by myself cut twice as much
             | material in 1/5th of the time as it took 3 workers on
             | cabinet table saws. And I actually had enough downtime
             | while the machine was running to also put the parts through
             | an edgebander to put a finished veneer edge on the cut
             | parts at the same time.
             | 
             | The 3 CNC machines I run now don't screw up often and waste
             | time or material. Even when there is a problem it's
             | actually often due to user error. I just had to spend some
             | time fixing our 5-axis machine because the operator
             | accidentally left some loose material in it which a sensor
             | on the machine detected to prevent the machine being
             | damaged. The emergency stop it triggered ruined the part
             | and the machine stopped so fast that the machine racked and
             | I needed to re-calibrate it. But that is fairly unusual.
             | Maybe instead of crappy tech they should have bought
             | quality machines? Or maybe the machines were fine and
             | someone should have invested in software instead of a
             | crappy vb script? Or maybe the operators just needed more
             | training?
             | 
             | A master craftsman can use a machine to create the same
             | quality of work in less time if that is the goal. You can
             | steam bend a board and then 5-axis machine it to create a
             | very complicated edge detail that would be tedious to do by
             | hand. Or you can glue blocks up with different grain
             | directions and materials so the completed railing has an
             | interesting design that would be impossible to create
             | otherwise. Or even spend some more effort gluing up those
             | blocks to make a better grain match.
             | 
             | The reason they are gluing up blocks and machining them is
             | because it is cheaper and faster for an okay quality.
             | Almost no one buying the "McMansion" staircase was going to
             | buy your bespoke custom master craftsman spiral staircase.
             | I work in a shop that makes all custom-built to order
             | furniture. Sometimes potential clients call and have
             | sticker shock when they hear the price or sometimes they
             | need to furniture sooner than we can build something
             | custom. They just go and buy something they can live with
             | from a larger company that mass produces a furniture line
             | where they will have inventory.
             | 
             | I don't see an issue with making something affordable for
             | people who want it. I'm not even sure anything is lost,
             | there are still people who will want the high quality
             | product and someone will be there to supply that.
             | 
             | There is whole world between button pusher and master
             | craftsman. Master craftsmen that embrace the technology can
             | expand what is possible. And a button pusher cannot exist
             | unless there is a master craftsmen to do the setup work.
        
               | moftz wrote:
               | I was looking for a nice coffee table recently. I decided
               | to try the unfinished wood furniture store, most of it
               | made by the Amish or Menonites. I'm handy enough to stain
               | but not equiped to build a table myself so I figured I'd
               | save a few bucks doing the finish. Most the tables
               | weren't our style but finally found one that looked great
               | and was some real quality oak. Asked for the price and
               | just about crapped my pants. We stopped by Ikea on the
               | way home and bought probably the nicest table they had
               | for a quarter of the price. The nicer Ikea table will be
               | able to make it through any moving we do in the future
               | but it most certainly won't be an heirloom like my
               | parent's old oak stuff.
               | 
               | I want try my hand at some furniture building in the
               | future but just don't have the space or some of the
               | standard tools for it now.
        
               | profsnuggles wrote:
               | That is also something people don't think about. Solid
               | wood is great because it's easy to fix, but it's heavy
               | and hard to move. Also it's less stable than a plywood
               | and has to be taken care of.
               | 
               | We had a customer with a reception desk that had solid
               | wood 5-piece raised panels in it. One of the panels
               | cracked, so we sent them a new one under warranty and
               | over 3-4 years it cracked more times. We finally sent
               | someone to try to figure out the issue.
               | 
               | It was winter and the building was unusually warm and
               | humid. The desk was positioned in front of the front door
               | in a way that whenever it was opened the panel would get
               | hit with an large blast of dry cold air. After convincing
               | them to replace it with a more stable plywood raised
               | panel simulacrum we haven't heard of an issue since.
        
               | eloisius wrote:
               | Thanks for your take on it, I really don't want to be the
               | anti-tech curmudgeon so I'm sincerely happy to read a
               | different perspective. Especially your last paragraph
               | makes me feel better. Maybe it's because CNC technology
               | has come a long way since 15 years ago, or more likely
               | because the staircase company I worked for were just
               | cheapskates willing to strip mine their company's
               | reputation. I feel like I had to recalibrate the damn
               | thing hourly. The vacuum that held the stringers in place
               | was not strong enough, so they would break loose and end
               | up jamming the routing bit constantly. Having PTSD
               | thinking about it.
        
               | profsnuggles wrote:
               | Well CNC technology has come a long way. The 5-axis
               | machine we purchased was actually cheaper in absolute $
               | than the 20 year old 3-axis machine we were replacing it
               | with.
               | 
               | But yes vacuum clamping is still annoying. There are of
               | course strategies like onion skinning, leaving tabs. On
               | nesting machines I often cover the table with laminate if
               | I'm running small parts and need to prevent vacuum loss
               | through the spoil board.
               | 
               | Most people that I talk to that brought CNC into a shop
               | haven't seem to have laid anyone off but instead seem to
               | be able to retrain people and grow sales because of the
               | new capacity it brought.
               | 
               | Although if there are people who are actually button
               | pushers and legitimately bring nothing else to the table
               | I think their time is limited. I wish I could find the
               | video but last year our CNC vendor sent me a video of a
               | concept manufacturing cell using an autonomous guided
               | vehicle. It blew my mind. There was no operators or
               | conveyors just robots cutting a whole lot of different
               | sized parts of of different material at the same time.
               | The parts got stacked on a pallets which the AGV drove
               | around to the different operations. They were even
               | showing off handling non rectangular parts with no
               | problem.
               | 
               | Probably not that expensive either I was thinking maybe
               | $2 million based on the prices of machines I knew and...
               | wildly guessing at the price of the robotics. Expensive
               | but imagine 15 more years?
        
             | jacquesm wrote:
             | I just ordered two all-wood staircases to replace the steel
             | spiral monstrosity that was built into the house where I
             | live from the beginning. It was unsafe, unstable and way
             | too steep so they really had to go. But the stairwell is a
             | weird shape, there is partial overlap with the front door
             | and the direction of turn had to be reversed. Enter the
             | master carpenter who spent a 1/2 hour to measure up the
             | stairwell and who then proceeded to create two new complete
             | stairs that fit to the millimeter and solved all of the
             | weird problems in one fell swoop. It wasn't cheap, but
             | given the challenges and the materials used, the fact that
             | they will probably last another 60 years or so and that
             | they look amazing I figure that it was well worth it.
             | 
             | No way you could automate that kind of ingenuity. So, props
             | to your dad, and there are more people like him still doing
             | this work today.
        
             | donavanm wrote:
             | > They'd rather just cargo cult an ugly McMansion that was
             | produced at the lowest cost possible?
             | 
             | Yes, very much. That's how a lot of trends and styles move
             | "down market." The new consumers want teh _appearance_ of
             | what they see as wealthy /elite/etc. But they frequently
             | dont understand, appreciate, or recognise, what actually
             | goes in to the goods they're trying to copy. You'll see
             | this everywhere from houses to clothes.
        
             | forcry wrote:
             | Sadly this is a global phenomenon. The same thing can be
             | seen in, for example, movie/music industry as well. And we
             | have to assume that the same holds in other fields as
             | well..
             | 
             | I wonder if we can generalise the lost quality and
             | attribute it to a lack of case by case application human
             | ingenuity and experience that an experienced craftsman
             | brings to the trade.
             | 
             | Or may be we can attribute the loss of aesthetics to the
             | financial gain it brings. There is no free lunch, and
             | somethings got to give to make gains elsewhere. And it is
             | inevitable that when one of those two things is extreamly
             | measurable (finance) and the other extremely un-measurable
             | (aesthetics), the measurable thing always ultimately wins.
        
               | toyg wrote:
               | _> may be we can attribute the loss of aesthetics to the
               | financial gain it brings._
               | 
               | That's an element, but another big element is specialist-
               | subject education.
               | 
               | If you are an old-money guy, you can spend your life
               | figuring out the best attributes of everything around
               | you, and pursuing excellence in what you own. Your
               | parents and grandparents can educate you in what a great
               | staircase looks like, and you can spend weeks going from
               | shop to shop until you find the right thing, or hire a
               | carpenter to make it for however long it takes to be
               | "just so".
               | 
               | If you are somebody who's just made their money, and
               | maybe are still neck-deep into the rat race, you don't
               | know anything about staircases and you have no time, nor
               | contacts, to educate yourself on what it should look
               | like. Developer shows you the staircase, it looks
               | alright, sold.
               | 
               | More and more people are chained to their day job for
               | longer and longer. More and more people are coming up in
               | the world and buying stuff they don't know anything
               | about, enriching companies targeting the mass-market more
               | than specialist ones. This is nothing new: in the XX
               | century we've seen this happening for anything from
               | clothes to cutlery. In a way, it's a good thing: objects
               | become more and more _efficient_ and _functional_ ,
               | eschewing aesthetic values that are somewhat irrational
               | and often just classist. It's true, though, that we lose
               | a cultural element.
        
               | eloisius wrote:
               | I'd love to see a study done on this. What you you wrote
               | made me think of Phaedrus slowly losing his mind trying
               | to define quality in Zen and the Art of Motorcycle
               | Maintenance. Quality goods are still available, even if
               | they are buried in the marketplace of cheap disposable
               | goods and hard to find amongst all the noise of
               | advertising and sponsored content.
               | 
               | What worries me more is the receding availability of
               | _quality work to be done_. If you've ever worked with
               | tools and materials, I mean physical ones, you know. It's
               | among the most satisfying experiences in the world to
               | feel the sensation of being good at (and becoming better
               | at) something through practice. To be able to select the
               | materials you use and discern their quality. To feel a
               | familiar and trusted tool manipulating the materials to
               | produce something. Those things are innately pleasurable.
               | 
               | McJob robot babysitters that only intercede when the
               | machine screws up, overseeing the production of low-but-
               | acceptable-quality products at a predictable pace is, in
               | my mind, a dystopia. Getting a Bricklayerbot 2000 unstuck
               | a few times per hour is not the kind of skill I can
               | imagine being pleasurable to hone. There's a very low
               | ceiling on the craftsmanship there.
        
               | HeyLaughingBoy wrote:
               | Yeah, but for every craftsman, there's 10 people who just
               | want a job that can make them a good living. That's
               | really just how the world is.
               | 
               | There will always be people who take great pride in their
               | work and enjoy doing the best job they can with the tools
               | & materials they have. But they will always be a small
               | minority.
        
             | orliesaurus wrote:
             | Loved reading this post!
        
             | iso1631 wrote:
             | > Does no one care about how their house looks? They'd
             | rather just cargo cult an ugly McMansion that was produced
             | at the lowest cost possible?
             | 
             | Sure. Now put the build cost of the mcmansion of say $200k
             | (plus land), vs your hand crafted mansion at $500k (plus
             | land), and see what people really want.
             | 
             | In my country cookie cutter housing goes back over 100
             | years. The massive post-ww2 housing boom had the same
             | design of houses springing up across the country, it
             | allowed slum clearence and gave people cheap housing.
             | 
             | The main housing problem in the UK is the land
             | cost/availability rather than construction cost thanks to
             | every house not being bespoke. When land is allowed to be
             | built on, half a dozen standard styles are dropped down on
             | an estate of 500 new houses over a few years (dribbling out
             | at the right level to maximise sale price and maintain the
             | illusion of high demand low supply), but that was the same
             | in the 00s, and the 80s, and even before then.
             | 
             | Now sure you can craft your own bespoke house with lovely
             | hand-crafted artisinal features, but you're going to be
             | paying a hell of a lot of money for it, and most people
             | just want somewhere to live.
        
               | Chris2048 wrote:
               | > most people just want somewhere to live
               | 
               | sure, except old houses sell for pretty high prices,
               | implying there are plenty of people who want more than
               | just a house.
               | 
               | I think there is a big difference between people
               | _without_ a house, who want to get on the lower rung of
               | the housing ladder, and escape the poverty of renting
               | (where rent costs more than mortgage payments, without
               | any equity) versus those that _have_ a house and want
               | something better.
               | 
               | Cheap houses should be build (maybe even w/ government
               | funding) to keep otherwise exploitative rentals
               | competitive, _but_ there should still be healthy
               | competition  & industry in higher quality housing.
        
             | Folcon wrote:
             | Could you link to some screenshots?
             | 
             | Sorry it's really hard to get a sense of the difference
             | you're describing and I'm really interested to see what it
             | looks like.
        
               | eloisius wrote:
               | Screenshots of woodwork?
               | 
               | Edit: sorry that was unreasonably snarky. I know you're
               | looking for pictures. The CNC-milled kind that I am
               | talking about are easy to find. Google image search
               | 'curved handrail cnc.' I'm actually having a hard time
               | finding pictures of classic steam-bent curved handrails
               | amongst tons of content marketing from bendywood and
               | contractors. If you happen to tour an antique house with
               | curved, wooden handrails, study the way they look. it's
               | usually one long beam, maybe with carved, ornamental caps
               | at the end. I don't really know when the change took
               | place, but if you look at any house built at least since
               | the nineties, the handrail (if not painted) will look
               | like a bunch of disjoint blocks stuck together.
        
               | Folcon wrote:
               | Ahh, so one continuous block of wood following the grain
               | vs sliced together chunks that will bring to mind
               | Frankenstein's monster.
               | 
               | Hmm, I wonder if you can feel the difference when you rub
               | your hand over it if it's just polished, probably not if
               | painted. So perhaps people who want polished wood for
               | their staircase might go for the older style even if it's
               | more expensive?
               | 
               | Yea, flubbed on the screenshots bit, was just thinking
               | images of stairs and as I expected them to come from your
               | computer my brain clearly went to screenshots instead of
               | pictures =)...
        
             | mauvehaus wrote:
             | There are, on the other hand, ways to combine the old and
             | the new harmoniously. I'm building a cabinet on stand, and
             | because there are drawers behind a door, the pulls need to
             | be inset.
             | 
             | Carving the undercut by hand is pretty time consuming (i.e.
             | unprofitable). But I have access to a CNC router. I laid
             | out a template in FreeCad, and cut it out. Using template
             | bushings and an edge fluting bit with the bearing boss
             | ground off, I can cut the pulls with the undercut in a
             | couple minutes each. And they come out more regular than
             | doing them by hand.
             | 
             | I'll admit that I'm not much of a carver, but I don't think
             | I could get the time per pull down anywhere near that while
             | maintaining the same consistency even with a lot of
             | practice.
        
           | x86_64Ubuntu wrote:
           | From a financial perspective, no one cares if the blue collar
           | laborer has a sense of accomplishment at the end of the day.
           | We've automated away plenty of jobs out there with little
           | concern about the devices having to be babysat or how the
           | observers feel.
        
         | d--b wrote:
         | The construction industry is full of these "convenience" tools.
         | If you had a working human-sized robot that could just lay some
         | bricks, pretty sure everyone would use it, even if it didn't do
         | the angles or whatever.
         | 
         | The problem must be somewhere else: setup time is too long, too
         | many constrains or whatever. It's not that the edge cases are
         | not handled, it's that the main case is not handled well...
        
           | sandworm101 wrote:
           | >> robot that could just lay some bricks
           | 
           | How often does that actually come up in modern construction?
           | We don't really do brick buildings anymore. Bricks are
           | generally only a facade, a decoration, rather than the
           | structure of a building. They have to look great because that
           | is now their job. They have to fit between other decorative
           | features and adapt to curves and non-perfect angles. Previous
           | edge cases are now a daily norm.
           | 
           | I say that the robot brick machine is already common. Those
           | trucks that pump concrete into forms are the automated brick
           | layers. This is an important point for all robotics. It is
           | always very hard to build a robot that can directly replace a
           | human. The way forward is to build a robot that gets the job
           | done using different means. The human "dishwasher" was
           | replaced by a machine that does the same basic task but via
           | very different means. The concrete pumping robot now creates
           | solid walls faster than any team could ever lay bricks.
        
             | MaxikCZ wrote:
             | I do not know where you live, but I can speak for Czech
             | republic (mid Europe): basically all houses are made by
             | layling bricks. Its not "the" small brick, it typically
             | range 10-50 cm in depth, which is its shortest dimension.
             | Sure, theres ytong and such, but that too is essentially a
             | big brick. Module or wood houses are absolute minority
             | here.
        
               | sandworm101 wrote:
               | In north american, hand-laid bricks are just to
               | expensive. It is far cheaper to build wooden forms and
               | fill them with concrete. Bricks are then stacked as non-
               | structural decoration on the outside of the concrete or
               | wood walls.
        
               | vl wrote:
               | My guess would be that the main reason is that in the
               | event of the earthquake you would survive in the second
               | and die in the first.
        
         | coldtea wrote:
         | > _If you build a robot that only handles the main workflow and
         | can 't handle any of the exceptions, you're not automating
         | anything; you're building a convenience tool. Basically, you're
         | removing some of the labor part of the job, but still keeping
         | the decision making part of the job for humans._
         | 
         | Which is still automation.
         | 
         | Robots in factories making cars still leave most of the
         | "decision making part of the job for humans".
         | 
         | See, the size of the "decision making part of the job"
         | matters...
        
           | markdown wrote:
           | Robots in factories can only do one job, building the same
           | car over and over again.
        
             | coldtea wrote:
             | Which is neither here nor there.
             | 
             | It's still automation (which, as a concept, doesn't require
             | being able to do multiple jobs, or even to do a single job
             | from start to completion).
             | 
             | A mechanical system that frees a human from having to do do
             | part of a job is already automation, and can still save
             | tons of time and worker costs/effort. E.g. a system that
             | automatically assembles 95% of a car door, and a human just
             | has to come in at the end and attach some hard to automate
             | part, is still better than the human having to assemble to
             | whole door.
        
               | markdown wrote:
               | Have you ever worked in construction?
        
         | babesh wrote:
         | > The value of work is not in the work done; it's in the
         | decisions being made. It's the ability to handle edge cases, to
         | work your way through ambiguity, to "unstuck" a stuck
         | situation, and to resolve tricky unforeseen issues.
         | 
         | The first part describes programming perfectly.
        
         | [deleted]
        
         | Chris2048 wrote:
         | > economically unviable
         | 
         | > You're not reducing labor costs by much
         | 
         | You could make the same argument wrt supermarket self checkout.
         | They still need a worker to manage the machines. Yet you need
         | fewer human workers overall, so productivity still increases
         | per-worker at the right scale. Allow the tech to develop and
         | they may become more viable.
         | 
         | arguing "you still need humans" seems to me to be a straw-man;
         | there no rule that this is useless so long as humans are still
         | involved - if productivity increases, that's enough.
         | 
         | > you're building a convenience tool
         | 
         | Which seems fine to me. Removing the majority of the "labour"
         | part of the job removes the most unskilled part that humans are
         | least appropriate for (repetitive uncreative/boring work) and
         | freeing them up for the "hard/creative decisions" aspect that
         | humans are better at.
         | 
         | > largely unpopular
         | 
         | > workers lose control over their job
         | 
         | This might be unpopular among workers; not sure, other worker
         | might prefer it. At least, if this requires fewer workers to
         | lay brick, either the demand is such that it can still meet
         | worker supply, or workers suffer (from lower wages or
         | unemployment).
         | 
         | But this is irrelevant - barring union influence, it's not the
         | workers that get to decide. If the job is to "babysit machines"
         | you either refuse the job, or you don't - so long as people
         | take the job, they will grow.
        
         | vbezhenar wrote:
         | Where I live, there's often master bricker (who does all the
         | skilled work) and dumb labour assistants who are doing dumb
         | work like moving bricks, mix the cement and so on which does
         | not require skill. Master gets all money and assistant gets
         | some low payment (something like $1-$2/hour). I think that
         | assistant work could easily be automated. But probably in my
         | country low wages would make it economically unviable. But in
         | US something like boston dynamics robot dog might actually be
         | viable for such dumb labour I guess.
        
           | gridspy wrote:
           | The odd thing about "dumb labor" is that many of those tasks
           | are only easy for humans. Dealing in a messy world of human-
           | to-human interfaces and cluttered unstructured worksites is
           | generally hard for robots.
           | 
           | The dog for instance might be able to drag a load, but would
           | probably need help refilling it.
        
             | vbezhenar wrote:
             | I expect dog to have a robotic hand and eyes, so it could
             | refill himself, move bricks to a target location and put
             | them onto the top of the wall, use stairs and so on. Of
             | course it should not be a one-trick pony, the whole point
             | is in something universal which could easily configured to
             | perform different tasks.
        
         | rubenbe wrote:
         | Also, adding complex robots adds the need for more qualified
         | (hence more expensive) personnel. It's better to have only have
         | to recruit and pay "bricklayer"-profile instead of the rare
         | "can fix complex robots and is a bricklayer"-profile.
        
         | tragomaskhalos wrote:
         | Exactly. If you need an expert to constantly babysit the
         | machine then you may as well dispense with the machine and have
         | the expert build the wall themselves.
        
           | onion2k wrote:
           | That's only true if the machine builds walls at the same
           | speed as a person and the person can only babysit one machine
           | at a time. If the machine is 10 times faster, or the person
           | can babysit 10 machines, then you've reduced your labor costs
           | by 90% or your output by 1000%.
        
         | LeifCarrotson wrote:
         | I build robotic cells, specifically industrial manufacturing
         | automation. They are definitely designed for the main workflow;
         | they handle the most common exceptions gracefully but when
         | something rare happens they just throw a fault back to the
         | operator.
         | 
         | The response from users (operators, engineers, customers) is
         | overwhelmingly positive. Quality of parts increases, quantity
         | of parts increases, cost of operations decrease, quality of
         | life seems to increase for all involved. My mantra is "People
         | are bad at being robots. Robots are bad at being people."
         | 
         | Just yesterday, I worked on a cell that's automated the placing
         | of small seals in a plastic assembly. For the past 8 years, for
         | 12 shifts per week, there's been a person sitting at a dial
         | table that indexes every 2.5 seconds. They were responsible for
         | placing a tiny part in a magazine with a buffer of about 20
         | parts, a really fast operator could work ahead and have 30
         | seconds to stand up and shake their wrists out or take a drink,
         | and then sit back down to place parts. Now, a robot pours the
         | seals out and picks them up automatically; there's still an
         | operator around monitoring stuff like the amount of talc powder
         | on the seals, the quantity of parts in all the hoppers, running
         | pressure tests every couple thousand parts, adjusting speeds
         | and pressures of the multitude of actuators, and generally
         | optimizing the cell. They can use their human analytical and
         | decision-making work because they're not tied down clumsily
         | using their fingers to grab a seal every 2.5 seconds; the robot
         | does that mechanical function without complaint. The robot
         | cannot refill hoppers, it cannot sense when new parts are
         | contaminated with moisture that won't feed through the machine,
         | or when a nipper is getting dull; outfitting it with sensors
         | and algorithms to attempt those more complex processes would
         | not be a productive endeavor.
         | 
         | People use tools because tools are useful. Scope and
         | adjustability are critical; when a tool takes over the entire
         | process and gets in the way, that's a bad thing, but a good
         | tool is far better than no tool at all.
        
           | spyckie2 wrote:
           | I didn't expect this comment to get this much discussion, I
           | should have been clearer.
           | 
           | In the context of automation, the "robotic revolution" has
           | already happened between the 4 industrial revolutions -
           | basically, robots exist en masse already, we just don't call
           | them robots. The majority of manufacturing and processing is
           | already hyper optimized to only needing a few overseers to
           | make sure the machines are running smoothly.
           | 
           | When talking about the automation revolution, I think it's
           | important to make the distinction between robotic tooling and
           | autonomous robotic systems, even though they evolve from each
           | other. The difference is when humans interface and at what
           | abstraction humans can operate it on. Generally, tooling is
           | constrained to an individual's output. Robotic augmentation
           | is in it's own category as well (human activities being
           | enhanced by machinery).
           | 
           | Tooling is extremely useful, still has a lot of future
           | potential and I don't mean to undermine work on new tooling.
           | Just - usually when we look at robots, especially with the
           | buzz around deep learning, we set the bar for problem solving
           | at the level of autonomous construction because we assume,
           | sometimes incorrectly, that optimizing our current tooling
           | yields little efficiency benefits relative to the former.
        
         | phreeza wrote:
         | > If you build a robot that only handles the main workflow and
         | can't handle any of the exceptions, you're not automating
         | anything.
         | 
         | Sounds to me like this criticism could have been made of the
         | dishwasher and washing machine, too. I suppose what matters is
         | the ratio of edge cases to regular cases.
        
         | strogonoff wrote:
         | Automating any repeated sequence of actions is a valid concept
         | that doesn't need to be rebranded as "convenience tooling". If
         | decision-making is required, that sounds more like an autonomy
         | requirement to me. Autonomy is a concept distinct from
         | automation, and not mutually exclusive.
        
         | [deleted]
        
         | lifeisstillgood wrote:
         | This is just an example of not enough software has been written
         | to handle all the edge cases, and/or not enough has been done
         | to the field to turn it into a factory (groundworks not level
         | etc)
        
       | yarg wrote:
       | There's no need for robotic brick layers - it's requires
       | significantly less dexterity to just 3D print a house, and it
       | allows for shapes and contours that are simply impossible to
       | construct from bricks.
        
         | lapsed_pacifist wrote:
         | Print a house out of what material? Will that material stand up
         | to sub freezing and very high temperatures? Can it withstand a
         | temperature variable between indoor and outdoor temps? Does it
         | have lateral strength against wind and snow? Does it
         | deteriorate in sunlight? Will it last more than 10 years? Is it
         | flammable?
         | 
         | I can walk down my street in Northern New England and see brick
         | buildings that are over 100 years old in a harsh climate, and
         | that were reasonably affordable when they were built. The
         | shapes and contours are usable and attractive to most people.
         | They are able to be remodeled and repaired using very basic
         | technology.
         | 
         | There are reasons that Dymaxion Homes weren't popular.
        
         | MattGaiser wrote:
         | Indeed. If you have heavy machinery available, why use bricks?
        
           | galaxyLogic wrote:
           | Why don't we use (something like) Legos?
        
           | chrisseaton wrote:
           | Bricks are easier to remodel and repair than concrete. You
           | can take them out, replace them, etc.
        
           | robotresearcher wrote:
           | Bricks are good at demolition time, compared to poured
           | concrete, and can be recycled. They also look kinda nice.
        
             | nly wrote:
             | Demolishing a brick wall and cleaning the bricks by hand is
             | expensive though, compared to running a bulldozer through
             | it
        
         | michaelt wrote:
         | We've had the technology to make arbitrary shapes quickly and
         | cheaply for decades: poured concrete.
         | 
         | The problems with new building tech are twofold:
         | 
         | First of all, for most people a house is the biggest investment
         | they'll ever make, so they're not really keen to gamble. Oh,
         | they'll make minor gambles - but a complete new way of building
         | houses is a tough sell.
         | 
         | Second of all, building a house involves so many different
         | costs that even a big saving in one area is only a drop in the
         | ocean on the total project cost. If I'm building a brick-and-
         | block house, the total cost of materials and labour might be
         | $180,000 with brickwork comprising 10% of that. That's nothing
         | to be sniffed at - but no matter how great and cheap your
         | brickwork replacement is, someone taking a risk and using your
         | new tech can't possible save more than 10%.
        
         | wil421 wrote:
         | Why 3D print a house? You can buy a trailer aka mobile home.
         | They've been around for decades maybe a century by now. They
         | come preassembled, on wheels, and are utility hook up ready.
         | 
         | The only problem is they seem to attract tornados.
        
         | bern4444 wrote:
         | I think this reveals a much more interesting trend that's
         | likely to continue.
         | 
         | It's not that existing jobs will always be automated, we'll
         | come up with tools that completely automate several layers of
         | work.
         | 
         | It's a different view than all current jobs will be automated.
         | Automation can be used to remove several verticals and improve
         | efficiency by magnitudes in the process.
        
         | robotresearcher wrote:
         | And yet, almost no houses at all are 3D printed.
         | 
         | People are very good at bricklaying, and are paid a reasonable
         | rate by the hour. No one has made a machine that can beat that
         | feature set.
         | 
         | edit: more great features of human brickies that robots are
         | terrible at: very small working volume; very small and agile
         | footprint; safe for other humans to work near; half-day built-
         | in power supply.
        
           | yarg wrote:
           | Which is still infinitely more than 30 years ago.
        
             | ianbicking wrote:
             | Are there buildings that aren't demonstrations that are
             | being printed? There's always been demonstration homes and
             | buildings using novel techniques, and that's no indication
             | that the technique will go anywhere.
        
           | pessimizer wrote:
           | > And yet, almost no houses at all are 3D printed.
           | 
           | It's brand new, give it a minute.
        
           | brianwawok wrote:
           | Most people don't buy brick houses. They buy vinyl siding
           | which is 1/5 the cost of bricks and bricklaying.
        
             | wil421 wrote:
             | That's not the case in my area. Lots of homes are wood
             | framed and 3 sided brick with vinyl in the rear.
        
               | brianwawok wrote:
               | Depends on price for sure. In Chicago where a new single
               | family home is 1.5 million dollars, better believe its
               | brick.
               | 
               | Where I live in Indiana an average single family home is
               | like 200k. No one is paying 50k for brick on that, so
               | vinyl siding you go.
        
             | Clewza313 wrote:
             | In the US, perhaps, but brick construction still
             | predominates in many countries including much of Africa,
             | the Middle East and India. Not coincidentally, all three
             | also have limited supplies of timber.
        
       | dragonsky67 wrote:
       | The question I would have around automated building construction
       | is "why use bricks?".
       | 
       | Bricks are great for humans to build with, they are just the
       | right size and weight for the human hand to manipulate and place.
       | They are not optimised for machine manipulation.
       | 
       | I would guess that if you wanted to automate construction you
       | would start by making things like walls on an automated
       | production line, then ship the largest practical piece to the
       | construction site. Once there I'm guessing some automated cranes
       | could move them into location far more easily than thousands of
       | slightly randomly sized pieces of hard clay.
       | 
       | Work out what problem you are trying to solve. Do you want cheap
       | construction? then why choose a material that requires thousands
       | of operations just to build a wall regardless of if it is a human
       | or machine doing the building. There are far more efficient
       | building materials used every day... Just see how fast commercial
       | buildings can be constructed and you can be sure that they are
       | optimised both for speed of construction as well as (hopefully)
       | energy efficiency and ease of maintance after construction.
       | 
       | The problem seems to be people have a emotional idea of what a
       | dream house is, an idea that is firmly stuck in the red brick
       | house of 1970's sitcoms.
        
         | throwaway0a5e wrote:
         | Three dudes can do the bulk of a cinder-block foundation in a
         | few workdays with no special equipment. Blocks and bricks are
         | cheap to work with because there are no special material
         | handling requirements to increase overhead costs. This approach
         | is economically viable pretty much everywhere except the urban
         | areas most heavily represented on HN.
         | 
         | When you get into fancy high dollar construction in HCOL areas
         | where time costs more money that's when you get bigger blocks
         | that need machines to move them or you get formed and poured
         | structures.
        
         | turtlebits wrote:
         | Agreed. Bricks aren't great for construction. Not structural,
         | poor R-value, a ton of labor.
         | 
         | Just have concrete poured or stick frame and a fake brick
         | facade. Will probably last longer as well.
         | 
         | Seems like the wrong problem to solve.
        
           | fy20 wrote:
           | What you are talking about are facing bricks, which are used
           | on the facade. In Europe almost all new residential
           | construction is made from masonry blocks, which are basically
           | just bigger bricks.
           | 
           | They are structural (in terms of compression, but have low
           | tensile strength which is probably why they aren't popular in
           | North America)
           | 
           | They have a good R-value
           | 
           | They are easy to work with
           | 
           | We are building a house right now, and the cheapest, quickest
           | and easiest part so far has been building the walls. We are
           | using clay blocks[0] which are R-10. Compared to other tasks
           | no specialised equipment is needed, it's literally just
           | manual labour. When you get to a corner or window, they can
           | easily be cut with an angle grinder or even by hand (for a
           | rougher finish). The house is two floors and the exterior
           | walls for each floor took less than a week to build. It's
           | quicker (building forms takes a long time), cheaper, better
           | insulating and better for the environment than monolithic
           | concrete.
           | 
           | [0] https://www.youtube.com/watch?v=__T8PWnntkU - Not this
           | exact product, but this was the best explanation I could find
           | in English.
        
             | 123pie123 wrote:
             | > but have low tensile strength which is probably why they
             | aren't popular in North America)
             | 
             | out of curiosity, why do the blocks need to be different in
             | North America?
        
               | throwaway0a5e wrote:
               | The person appears to be from Europe. If HN is the bulk
               | of their exposure to mundane topics regarding the US I
               | can see why they'd be unaware that California building
               | codes are not representative of the rest of the nation.
        
               | DaiPlusPlus wrote:
               | But not your Texan school textbook regulations...
        
               | throwaway0a5e wrote:
               | Meh, every state has crap curriculum. They all just skip
               | different chapters of history or science depending on the
               | way the local political winds blow.
        
               | fy20 wrote:
               | Tensile strength is equally important when you have
               | strong winds.
        
               | throwaway0a5e wrote:
               | The half of Florida that's made out of masonry (typically
               | cinderblock) does just fine.
        
           | com2kid wrote:
           | Bricks can last a long time.
           | 
           | Brick houses also hold their value well.
           | 
           | No one cares about a brick facade.
           | 
           | Also why do you say bricks aren't structural? I assumed those
           | 100 year old brick houses used bricks for structural support.
        
             | robocat wrote:
             | Structural bricks absolutely suck if you are in a high
             | earthquake risk zone. Earthquakes or slumping really screw
             | up brick buildings (and brick facades).
        
             | mypalmike wrote:
             | Even in 100 year old brick houses (like the 1920s craftsman
             | I once owned), the brick is almost always non-structural.
             | Only in old urban commercial buildings do you typically
             | find structural bricks.
        
             | turtlebits wrote:
             | Bricks are for decorative purposes nowadays (pretty
             | siding). They aren't practical as you won't meet code for
             | insulation. You will also need to frame another interior
             | wall for vapor control.
             | 
             | A single layer brick wall isn't structural.
        
               | MagnumOpus wrote:
               | > A single layer brick wall isn't structural
               | 
               | My 92-year old house with single layer brick walls says
               | otherwise. (And yes, it insulates badly, but it kept
               | standing through a lot of storms.)
        
               | danans wrote:
               | > My 92-year old house with single layer brick walls says
               | otherwise. (
               | 
               | Not structural by current building standards. No doubt it
               | is carrying a load today, bit you can't build a house
               | that way anymore.
        
               | uCantCauseUCant wrote:
               | There are foam bricks which meet the insulation codes in
               | europe - in one wall with no additions. Will all be
               | special waste though one day.
        
         | MomoXenosaga wrote:
         | My brother lives in an apartment building from the 1930s made
         | of bricks. It is absolutely horrendous.
        
         | chrisseaton wrote:
         | Bricks are easy to maintain and remodel and repair. It's a
         | modular system.
        
         | krapp wrote:
         | >The problem seems to be people have a emotional idea of what a
         | dream house is, an idea that is firmly stuck in the red brick
         | house of 1970's sitcoms.
         | 
         | Your fully automated house-extrusion company isn't going to
         | have many customers, especially after you explain to people why
         | their ideal dream home is obsolete and that they should pay you
         | for a plascrete tube to live in instead because the profit
         | margins are better.
         | 
         | Those "emotional ideas" are what drive market incentives, you
         | can't simply ignore them.
        
           | wallacoloo wrote:
           | > ideal dream home
           | 
           | It's weird to focus on the upper end of the market for a
           | thing like this. If the utility in automated construction is
           | to reduce costs, it might make more sense to consider the
           | more price-conscious portion of the market. I.e. starter
           | homes and the like. My guess is that since there are so many
           | other large costs involve in home construction, automating
           | this one component just doesn't make a significant price
           | impact in almost any market segment.
        
           | flemhans wrote:
           | Plasteel is even better.
        
         | fennecfoxy wrote:
         | This (and similar comments below) are a very American view of
         | the situation.
         | 
         | To be honest, as a kiwi I was the same when the first moved to
         | the UK "why are they building NEW buildings out of brick???"
         | It's because there's so much clay here, the materials to make
         | bricks are abundant and this is similar in other parts of
         | Europe.
         | 
         | Brick is also more resilient to the weather here, if they build
         | hosues with wood like NZ (or America) they'd degrade incredibly
         | quickly.
        
         | necovek wrote:
         | It is a great question, but it's like jumping on refactoring:
         | you'll solve all the problems that were obvious with the old
         | solution, but introduce new ones that you didn't think of that
         | were already solved by the old one.
         | 
         | Basically, "thermal blocks", which is mostly what's used in
         | construction in areas where they are used (Europe, rather than
         | filled-in bricks) need to be modified to accommodate
         | imperfections: you need half bricks, third-bricks, and they are
         | easy to make on the spot.
         | 
         | For automated construction, you'd have to have a bunch of these
         | pre-made, and the larger the block you are building with, the
         | more types of those smaller ones you'll need.
         | 
         | These blocks are also relatively simple to put electrical and
         | plumbing installations in (it's a lot more demanding to make
         | "channels" in concrete than bricks).
         | 
         | Anyway, block construction is way cheaper than eg. gypsum board
         | construction for interior walls in Serbia, and other than
         | taking a lot more space, being heavier, and requiring curing
         | time, it has a bunch of better properties (acoustic,
         | thermal,...). The price not being high is actually the reason
         | this is not further improved.
         | 
         | Filled-in bricks are mostly used for decoration of outside
         | walls these days (and usually as plasterboards these days), and
         | as far as paying for things go, humans will happily pay the
         | most for good looks!
        
         | function_seven wrote:
         | Because they're pleasant to look at. Half the time, the wall
         | isn't even "needed", other than for aesthetic purposes.
         | 
         | Whenever a wall is purely functional, it's almost never made of
         | small clay bricks today. I'm talking about foundation walls,
         | subsurface retaining walls, and similar things. The types of
         | walls that aren't meant to be looked at, but instead meant to
         | hold something back or up.
         | 
         | Whenever you see a wall being made of red clay bricks, that's
         | because the builder wants it to look nice. I suppose you can
         | cast a concrete wall and apply a facade of bricks. But there's
         | still a skill required for that final step.
         | 
         | Of course, you may have a different design aesthetic, wherein
         | exposed concrete or large modular sections are both functional
         | and pretty. But brick laying is all about looks.
         | 
         | CMUs are a different story, and kind of prove your point.
         | They're much larger and so reduce the piecework involved, but
         | still small enough to allow for onsite flexibility in
         | construction.
        
           | SideburnsOfDoom wrote:
           | > Because they're pleasant to look at.
           | 
           | I expect that this is less a case of "bricks have long been
           | used because they're pleasant to look at", and more a case of
           | "Bricks are considered pleasant to look at, because they have
           | long been used, and have that old-timey feeling"
        
             | imtringued wrote:
             | I don't think so. I see a lot of buildings that are 30
             | years old and they look ugly because they don't have any
             | complexity in their facade, just a single color of paint.
             | Bricks add natural complexity to a facade. You can make a
             | single color building look nice by adding details.
        
               | necovek wrote:
               | Actual clay bricks even more so with their imperfect
               | uniformity and consistency.
               | 
               | FWIW, at least here, in construction even the thermal
               | insulation clay blocks (basically, any wall-construction
               | material made from clay, those red blocks :)) is called
               | "bricks".
               | 
               | They are laid exactly like the regular (uniform, filled)
               | bricks, so I would assume that's what's mostly used in
               | construction everywhere even when not going for looks
               | (they are lighter and have better thermal properties).
        
               | saalweachter wrote:
               | It's funny how hard it is to fake imperfections.
               | 
               | People frequently try to mass-manufacture imperfections
               | by having a larger block with smaller imperfect sub-
               | blocks artistically arranged.
               | 
               | It looks fine at first, but once you notice the
               | repetition of the imperfections at regular intervals...
        
             | dazc wrote:
             | Also people like to think they are buying something
             | substantial that is literally made of bricks - even if
             | those bricks are just a facade.
        
             | Closi wrote:
             | This is the reason for a lot of design trends - This
             | morning I have been:
             | 
             | * On a laminate wooden desk, in a room with laminate wooden
             | floor (The same logic - neither are real wood, just an old-
             | timey construction).
             | 
             | * Wearing a knitted jumper (which again could be considered
             | stylish from an old-timey perspective, as the manufacturing
             | could have used less thin cotton, but thick cotton is
             | supposed to make it look hand woven)
             | 
             | * In a office which has LED lights hanging down which are
             | designed to look like exposed old lightbulbs (same logic)
             | 
             | * While typing email on my laptop (the logo to which is an
             | envelope, arguably to remind you of the old-timey mail
             | system).
             | 
             | Heck, even my headphones have some fake leather on them,
             | which is effectively just a fake material just to look like
             | older materials which are actually less soft, and my coat
             | has some fluff that is designed to make it look like coats
             | used to look like when they were made from animal fur (even
             | though, now, that is considered abhorrent, fake fur is
             | still a thing, everyone just knows it's simulating the old
             | material for whatever reason, because that was the old
             | style).
             | 
             | So I think design trends _in general_ come from historic
             | use-cases in the context.
        
               | Chris2048 wrote:
               | These aren't always aesthetic though, sometimes they are
               | practically: leveraging knowledge of the well-known tech
               | to help people understand the new.
        
           | mr_toad wrote:
           | > But brick laying is all about looks.
           | 
           | I've seen stores with moulded facades designed to look like
           | bricks that are attached to reinforced concrete.
        
             | endymi0n wrote:
             | From what I'm understanding the hard part of doing that
             | stuff concrete is curation time. There's a lot of projects
             | trying the "easy" route and effectively do additive 3D
             | printing with concrete instead of glue. Conversely, they
             | have the same problems... they look pretty ugly:
             | https://www.realestate.com.au/blog/wp-
             | content/uploads/2016/0...
             | 
             | Doing it "properly" means building proper moulding, rebar,
             | vibration casting all the stuff that sounds like almost
             | impossible to automate with 2021 technology.
             | 
             | Bricks have the advantage that they're pre-cured, so you
             | don't have to wait ages until the wall actually supports
             | something -- and if that something is just the next layer.
        
               | candiodari wrote:
               | So what people do is you build the "ugly" way (usually
               | large panels, maybe even prefab, I doubt 3d printing is
               | working that well right now), then cut bricks into 5
               | slices and stick those slices on top with glue. You can't
               | tell it's not a brick wall except when you're standing
               | right against it.
               | 
               | And of course, you only do this on visible walls. It can
               | even be done on top of wood.
               | 
               | https://www.diynetwork.com/how-to/skills-and-know-
               | how/carpen...
        
               | cudgy wrote:
               | Paint or stucco would be a big improvement to the
               | aesthetics of the primary exterior surfaces that house
               | ... and changing the hideous orange puke trim color.
        
           | webmaven wrote:
           | _> Whenever you see a wall being made of red clay bricks,
           | that's because the builder wants it to look nice._
           | 
           | There is a scene in Penny Dreadful (Which is set in a
           | fictionalized Victorian London) where a character laments all
           | the brick buildings that are being built, replacing wood
           | buildings that have "character", because wood "holds its
           | history" unlike bricks which are all the same, forever.
           | 
           | The main appeal of bricks is essentially nostalgic, similar
           | to the appeal of low resolution 8-bit graphics. We call one
           | 'traditional' and the other 'retro' but those labels are
           | arbitrary.
        
           | dmix wrote:
           | So bricklaying it's basically an 'artisanal' type of product
           | not a mass production type of thing that is ill suited for
           | automation anyway.
           | 
           | The article links to the MULE product (which was an evolution
           | or pivot of their 15yr attempt at making a traditional
           | bricklaying robot) makes more sense as it takes advantage of
           | the lifting power of machines and uses much larger/longer
           | bricks that would otherwise be too heavy to pick up by humans
           | while accelerating the process.
           | 
           | https://www.construction-robotics.com/
           | 
           | This is much like why pigeonholing AI into traditional cars
           | is more difficult than say having a fleet of cars region wide
           | which all talk to each other and coordinate movements with
           | roads and crosswalks that are also designed for automated
           | cars.
        
           | IkmoIkmo wrote:
           | Yup. I'm from Amsterdam, the Netherlands as an example. A ton
           | of the city and country has been built with brick. But modern
           | construction typically is built with concrete with a thin
           | facade of brick infront. The brick is just cosmetic, and
           | typically pre-fab in large slabs of 20x20 bricks.
           | 
           | For old homes that get renovated, it's popular to keep the
           | old brick facade standing, demolish everything behind it,
           | then build it up again.
           | 
           | It's rarely functional.
           | 
           | Although there are still a lot of old (mostly built between
           | 1400 - 1950) brick buildings that get maintained with proper
           | masonry, all of which is functional.
        
             | jcelerier wrote:
             | > and typically pre-fab in large slabs of 20x20 bricks.
             | 
             | which were likely robotically brick-laid
        
           | himinlomax wrote:
           | > Because they're pleasant to look at.
           | 
           | The article mentions cinder blocks ("CMU") -- those are not
           | typically pleasant to look at. Even the ones that are less
           | unpleasant are usually covered, with sidings or paint.
        
             | webmaven wrote:
             | At some point cinder block construction will become it's
             | own aesthetic (or an element of an aesthetic), perhaps
             | something like the current 'industrial' trend or maybe an
             | architectural equivalent of 'tactical' stylng.
        
         | SideburnsOfDoom wrote:
         | > The question I would have around automated building
         | construction is "why use bricks?".
         | 
         | Well, eventually roads will also be optimised for self-driving
         | cars not human drivers. But until then, self-driving car have
         | to interoperate with the existing, pervasive, legacy
         | infrastructure, even if it isn't optimal for their needs.
        
         | tsjq wrote:
         | pre-cast concrete slabs made offsite and then lifted by cranes
         | to lock on to make walls. eg this builder's projects
         | https://www.providenthousing.com/
        
       | rmbeard wrote:
       | I'm not sure bricklaying makes a lot of sense as a construction
       | method, when you can 3D print a house.
        
       | exabrial wrote:
       | If you think bricklaying is a simple task, you've probably never
       | laid bricks, or likely ever worked a construction job.
       | 
       | There is _a lot_ that goes into laying a brick wall. From
       | excavation, base compaction, material choice, mortar composition
       | and viscosity, wall type, overlap patterns, leveling, overhang
       | patterns, set time, and much more. Using an incorrect overhang
       | pattern for instance can allow water drops to fall and contact
       | the relatively soft surface of bricks and destroy them in a few
       | years. Having an incomplete mortar seal allows the elements to
       | penetrate through what would normally be waterproof, especially
       | in places with high wind. An improper excavation, compaction
       | material or compaction of said material, improper leveling, and
       | many more factors will lead to failure within just a few years.
       | 
       | The best way to learn about this stuff is to go try it! One could
       | volunteer for Habitat for Humanity or a local shelter that builds
       | homes and get some time with the tools. None of this stuff is
       | simple, straightforward, or easy, and there are a million ways to
       | do it incorrectly.
        
         | throwaway0a5e wrote:
         | >If you think bricklaying is a simple task, you've probably
         | never laid bricks, or likely ever worked a construction job.
         | 
         | If you think the bulk of the actual laying of bricks, siding of
         | a wall or shingling of a roof isn't a simple task you've never
         | worked a construction job.
         | 
         | Thinking is required around corners, windows and other
         | interruptions. The bulk of the material laid, hung or otherwise
         | expended is done so in a simple and repetitive manner. Once
         | you've figured out your non-standard bits of the job you
         | basically just run on autopilot.
         | 
         | That said, I agree that 99% of the the engineers who try and
         | design this stuff never actually have the requisite experience
         | to understand the nuance of what's going on.
        
         | 6nf wrote:
         | I feel like bricks were probably shaped the way they are today
         | specifically to help bricklayers do a good job easily and
         | quickly. If we're moving to automated wall building maybe using
         | traditional brick is just a waste of effort. Automation will
         | probably benefit from using different shapes or materials. For
         | example a human can't handle a 30 pound brick but a machine
         | might be a lot faster if you use larger bricks with different
         | mortar configurations.
        
         | alfalfasprout wrote:
         | there's another comment to this effect and it's spot-on. I
         | suspect a lot of the people quick to work on these automation
         | projects don't fully understand the complexity behind it. Just
         | reading the descriptions of the early and later machines shows
         | the comical oversimplification of laying bricks.
        
           | GuB-42 wrote:
           | A lot of complex tasks are done by machine today, and they do
           | it better than master craftsmen.
           | 
           | The thing is, designing a machine may be really complex, but
           | it only has to be done once. After that, the machine will
           | repeat the process with extreme precision. A machine can
           | position bricks within microns and mix mortar to the
           | milligram, doing things level and with the correct overhang
           | is jokingly easy for a machine.
           | 
           | What machines are not good at is dealing with variation they
           | can't control. Bricks are not perfectly sized, mortar behaves
           | in unpredictable ways, the ground is not flat, not even
           | solid. We humans have no problem with that, and anyone can do
           | a wall shaped construction, but the machine, with its microns
           | and milligrams may fail catastrophically at the smallest
           | bump.
        
             | exabrial wrote:
             | You forgot trees in the yard, how much sunlight the wall
             | receives, moisture content of the soil beneath the brick
             | walls, roots that are growing there, and existing
             | structure.
             | 
             | The hard part isn't laying bricks. It can be already be
             | done in a day efficiently. The hard part is the near
             | infinite things that are different between every
             | construction site.
        
         | RegBarclay wrote:
         | I've laid a little block and brick for myself. I found it kind
         | of fun and pretty rewarding work. As soon as I saw the headline
         | and started pre-thinking about the content, I immediately
         | thought, "well, the mortar for one thing..." The bricks aren't
         | all that uniform either. My big takeaway from doing myself was
         | that it's easy to obsess over each brick (like a machine might)
         | but when people look at a brick wall, they see the forest, not
         | the trees: it's not necessary for each brick to be laid
         | perfectly.
         | 
         | I also heartily second volunteering for Habitat for Humanity.
         | It's rewarding work, fun if you're with a good crew, and a
         | great way to learn new skills.
        
       | 7373737373 wrote:
       | The number of edge cases is simply too high
        
         | [deleted]
        
       | arduinomancer wrote:
       | I don't think programmers have contempt for the skills of the
       | workers
       | 
       | What they have is edge case blindness
       | 
       | They literally don't know what they don't know
        
       | pkphilip wrote:
       | This may be because robotics companies don't want to stop at just
       | laying bricks - they would prefer to 3D print the entire house.
       | There has been huge advances in the space of 3D printed buildings
       | in just the past couple of years with printers capable of
       | printing far more complex designs.
       | 
       | https://www.youtube.com/watch?v=s2xqnx0EwOk
        
       | nashashmi wrote:
       | Probably the biggest problem in automating construction is not
       | just that every job is in a different location but these
       | materials are so bulky and heavy and composite that the cost is
       | not in the labor of installation but moving the materials to
       | location.
       | 
       | Asphalt paving requires 4 guys to level the asphalt but a truck
       | to pour it. The best you can get is an attachment on the truck to
       | level the asphalt. This attachment is called a paving machine.
       | And it requires an operator and two-man crew to maintain. So no
       | real advantage besides workers won't be tired. And the leveling
       | will be done super well.
       | 
       | Other automation problems are similar. If there is no need for
       | precision, there is no need for automation.
        
         | necovek wrote:
         | Even with leveling I can imagine a bunch of problems: to drive
         | water away, roads are usually tilted to one side, or even to
         | both, and there's a slight curve to them. Depending on the
         | width of the road, that curve will have ever so slightly
         | different characteristics which makes it harder to achieve
         | (compared to humans doing it manually but less consistently).
         | 
         | Still, a lot simpler than laying bricks, which is why it's
         | already there :D
        
           | h2odragon wrote:
           | Roads are "crowned"; that is, the center is supposed to be
           | higher than the edges, for water to run off.
           | 
           | Banking curves is a real thing and you notice when someone
           | got it wrong.
           | 
           | Paving a road is a small step compared to building the
           | roadbed; but its what people see. It's probably better to
           | think of that like painting a house, building the road is a
           | much bigger thing, but then it gets the surface refreshed
           | often enough you see that.
        
         | dolmen wrote:
         | If there is no need for precision _at scale_ , there is no need
         | for automation.
        
       | analog31 wrote:
       | Where are the robotic hod carriers?
       | 
       | Without looking closely at the economics, my impression is that
       | brick work is expensive, but if you want it cheaper, you can get
       | siding installed.
        
       | bumby wrote:
       | The article mentions many current companies in R&D regarding 3D
       | concrete printing. What is it about brick laying that makes it
       | more difficult or less likely to be pursued?
        
       | kumarvvr wrote:
       | Perhaps wall construction / partition construction itself needs
       | to be thought from the ground up, to enable automation.
       | 
       | For example, is it possible to have LEGO like slot fitted bricks,
       | with cavities in slots filled with mortar?
       | 
       | Alternatively, toothed bricks that can be slotted, such that the
       | top brick slots into two lower bricks.
        
         | necovek wrote:
         | Definitely a curious idea!
         | 
         | But it would make the "hard" part of laying bricks (on wall
         | connections which might not be right angle, when you only need
         | 1/5th of a brick to reach the wall/window/door opening...) even
         | harder. Basically, you'd move the mortar laying complexity into
         | "where and how do we join the joints".
         | 
         | Basically, how many non-right angles did you make with regular
         | Lego bricks? And how many types of Lego bricks did you need to
         | get that nice figure built out? :)
        
         | jointpdf wrote:
         | Insulated concrete forms (ICFs) closely match what you
         | described. They are hollow LEGOesque foam bricks that get
         | filled with concrete.
         | 
         | Here is a great video (and a great channel generally) on the
         | subject: https://youtu.be/MRipzKkeQik
        
       | tekno45 wrote:
       | Very good overview https://www.youtube.com/watch?v=dAD48rqqcd8
       | 
       | Its just a very intricate process, a messy material and probably
       | a manual job for a long time.
        
       | salar wrote:
       | If this specific problem excites you and you're a hardware
       | engineer, get in touch with us. We're working hard on solving
       | this specific problem with the goal of getting construction
       | speeds and cost down significantly:
       | https://about.terraform.industries/engineering
        
         | SlapperKoala wrote:
         | What's your solution to the systemic problems they raise?
        
       | lordnacho wrote:
       | Seems like it's another mini-mills waiting to happen, with
       | perhaps ML as the required technological innovation.
       | 
       | Current low hanging fruit is long, straight walls. So a few
       | customers will bite, using the human masons (who are paid more)
       | as the high quality, judgement based service. The easy sections
       | will be done by the machine.
       | 
       | Over time the machine maker uses their foothold to encroach on
       | the more juicy work. As they collect data some ML will creep in
       | and solve some of the harder brick laying issues. Maybe it will
       | figure out about the mortar too.
       | 
       | Eventually the machine will be doing the whole job, and you can
       | use an app to build yourself a heart-shaped wall just for fun.
       | 
       | Or perhaps there's just no economic incentive, and more
       | inexperienced masons will do the easy bits for the foreseeable.
        
         | punnerud wrote:
         | Combine ML with a wire system used for stadium camera, and you
         | get a cheap robot that is both strong and have a long range
         | 
         | Wire camera example: https://youtu.be/j0K3XUqZI9w?t=187
        
           | inasio wrote:
           | They state in the article that the main problem is not in
           | positioning the bricks/blocks, but on handling the cement
           | mixture (non-Newtonian fluid...)
        
             | punnerud wrote:
             | True. Hard to get enough people to work on the non-
             | Newtonian problem when the robot is expensive. Easier to
             | have several of them, and fix any mechanical problem on the
             | robot, when the robot is simple and inexpensive
        
       | nabla9 wrote:
       | Do prefabricated brick wall elements count.
        
       | adrr wrote:
       | As mentioned in the article. There are brick laying machines for
       | roads that are really interesting.
       | 
       | https://m.youtube.com/watch?v=cGhzzcgfHNc
        
         | sharkmerry wrote:
         | but that still has a human loading it and arranging the bricks,
         | which i presume is amongst the largest time sink, sometimes 2.
         | It is probably a vast improvment in terms of human-power
         | required though
        
           | kazen44 wrote:
           | it was originally designed to prevent the street brickmen
           | from breaking their backs and knees when building a street.
        
       | iandanforth wrote:
       | Important insights from this article:
       | 
       | - The hard part is the mortar
       | 
       | - Any useful number of brick lays will require after placement
       | adjustment to maintain level/true alignment
       | 
       | - Those adjustments are where a good deal of 'skill' comes in
       | 
       | - Finishing / jointing is even harder
       | 
       | So it looks like this is an RL problem and the focus of the
       | research needs to be geared toward the above. Basically you need
       | a system to understand mortar and how to place various shapes of
       | objects in it so that over time you achieve the goal of a
       | specific wall shape.
       | 
       | This problem suggests an arm-farm like setup. Normally I always
       | urge sim-first, but I'm not aware of any useful simulator that
       | can do non-Newtonian fluids and robotic systems well. (either
       | sure, but both? Let me know if you know of one.)
        
       | scythe wrote:
       | Printing brick roads actually sounds like a pretty interesting
       | step forward even though it isn't the most obvious use of bricks.
       | The drainage is much better than asphalt and that could make a
       | difference in many cities that are dealing with increased
       | flooding. Not so great for snow-plows, though. Before I saw that
       | machine I never would have thought it would be a scalable
       | solution to the problem, though.
        
       | ZeroGravitas wrote:
       | "People don't want to buy a drill, they want to buy a hole".
       | 
       | If I was building construction robots, I don't think I'd be
       | aiming to replace skilled human crafstmen directly, but rather
       | render them unecessary. Most likely that would mean robots in
       | factories churning out standardised components that somehow let
       | you build strong, aesthetic walls without bricks.
       | 
       | I've seen brick effects that get applied to flat walls, which
       | seems like one solution to this if you want the look but not the
       | expense.
        
       | amai wrote:
       | Houses of the future will be build from sustainable materials
       | like wood. The walls will be prefabricated in factories and then
       | just assembled at the construction site like IKEA furniture.
       | 
       | There simply is no need for robotic bricklayers as there was no
       | need for robotic horse feeding. Instead humanity invented cars.
        
       | sscarduzio wrote:
       | If non-newtonian mortar and bricks are too complex for robots,
       | it's ok.
       | 
       | We did not come up with mechanical horses, did we? We came up
       | with automobiles.
       | 
       | Let the robots build houses in their own radically different
       | ways: for example, 3D printing on site. Or anything else, really.
       | 
       | Don't let's just get obsessed with bricks in particular.
        
       | malwarebytess wrote:
       | Obviously, it's a conspiracy by the Freemasons to control their
       | ancestral art. (sorry)
        
       | inglor_cz wrote:
       | The article is very informative, but its title feels like "Where
       | are the airplanes that flap their wings like birds?"
       | 
       | Bricks aren't very suitable for automatization and 3D printing
       | seems to be quite a lot more promising, even though the current
       | early forms look clumsy.
       | 
       | Printing a wall gives you an ability to leave precisely
       | calculated empty spaces for plumbing, cables, electrical sockets
       | and whatever we are going to need in the future. This is
       | valuable, speeds up the construction process and reduces total
       | dust.
        
       | codeulike wrote:
       | They've probably gone to the pub
        
       | papito wrote:
       | I mean, there are already prototypes:
       | https://www.youtube.com/watch?v=MVWayhNpHr0
       | 
       | It's only a matter of time. A building is planned, the step-by-
       | step orchestration is QA'ed by a qualified engineer, and a set of
       | robots go to work to build a whole building. Construction jobs
       | _will_ be phased out.
       | 
       | Also, in the movie Runaway - which actually predicted police
       | areal drones as well, almost 30 years ago (but the concept of a
       | drone did not exist yet, so it was called a "floater").
        
       | balozi wrote:
       | The problem is not the science or the mechanics. The problem is
       | the economics. And not just the economics of any single builder,
       | but of the construction industry as whole.
        
       | [deleted]
        
       | galaxyLogic wrote:
       | If laying bricks is so difficult, should we not look for building
       | other types of walls?
       | 
       | And what about adding mortar (or glue) after lego-like bricks
       | have been added on top of each other?
        
       | munificent wrote:
       | With human bricklayers, you can find enough people who have that
       | skill that the pay is low. Here in the US, the availability of
       | illegal immigrants means that the pay is often literally
       | criminally low and you don't have to provide benefits.
       | 
       | Replace those bricklayers with a robot and its caretakers and now
       | you need:
       | 
       | 1. Someone with technical training who can keep the bot running
       | happily. Since the technology is new and changing, the available
       | supply of trained people is necessarily low and therefore wages
       | for them would be high.
       | 
       | 2. Drivers to get the bot to the worksite. If they stay, they are
       | doing essentially nothing when they could be laying bricks. At
       | that point, the robot is saving you basically nothing. Or they go
       | off and drive for other jobs, but now the logistics of
       | coordinating multiple work sites get harder.
       | 
       | You could argue that robot bricklayers are better for the
       | workers' health. But contractors don't pay health benefits and
       | don't care about that externality at all.
       | 
       | If a contractor gets one of these bots, now they are obliged to
       | maintain it and keep it busy to amortize out the expense of
       | buying it. That puts them in a precarious position of
       | maintainence prices change, the bot company goes out of business,
       | or work dries up.
       | 
       | Meanwhile, labor (until COVID) has been getting cheaper as the
       | gains of the labor movement have been steadily eroded.
       | 
       | It is absolutely no surprise to me that we're still paying people
       | to build brick walls, even without accounting for the fact that
       | bricklaying is a pretty skilled activity.
        
         | SlapperKoala wrote:
         | The cheapest way to automate something is always poor
         | people.This applies even more so in the developing world. Where
         | the vast majority of new construction is happening.
         | 
         | Though it would be interesting to see what the state of
         | construction is like in developed countries that don't have
         | access to a vast pool of cheap immigrant labor. Maybe New
         | Zealand? Northern Europe?
        
           | moduspol wrote:
           | Not everywhere in the US has a vast pool of cheap immigrant
           | labor. That's a fairly localized thing.
           | 
           | I'm just outside of Pittsburgh and, I guess I can't say
           | conclusively, but the vast majority of landscapers,
           | construction workers, and other outdoor laborers appear to
           | come from the general local population. It's not like what I
           | hear about California / Texas where hispanic immigrants are
           | disproportionately represented.
        
           | munificent wrote:
           | _> The cheapest way to automate something is always poor
           | people._
           | 
           | The corrolary to this, if you are a tech nerd who wants to
           | see more automation is: If you want more automation, work to
           | reduce poverty. Support unions, high wages, and other systems
           | that give people the freedom to say no to shitty jobs that
           | robots could do.
        
       | AussieWog93 wrote:
       | My grandfather was a brickie and has seen the transition from
       | hand-laid brick to precast slabs and facades.
       | 
       | It seems at least in homes, brick has become a luxury reserved
       | for pizza ovens and fences in fancy suburbs. Given that, the
       | automation doesn't really make sense. We already have a cheap
       | commodity product, and nobody wants a luxury good than bogans can
       | afford (not even bogans)
        
       | zz865 wrote:
       | The last few decades I've seen a lot of bigger buildings have
       | slab concrete walls with brick veneers. This seems a quicker and
       | cheaper way of doing it. Would seem like a good place to try to
       | automate the veneer placement.
        
       | morpheos137 wrote:
       | It seems to me many software engineering types vastly under kL
       | estimate the difficulty of automation in a lot of different
       | fields. Why do you think this is? I suppose I could come up with
       | some hypotheses but I am interested in what other people think.
       | "Edge conditions" are actually core conditions for automation. If
       | your automated process can't self-regulate it often negates the
       | point of automation. If your process costs more than human labor
       | then it may not be price competitive.
        
       | joshfraser wrote:
       | The reasons are economic, not technological.
       | 
       | There's a surplus of cheap labor in the world, so it doesn't make
       | financial sense to bear the upfront costs.
        
         | necovek wrote:
         | That's oversimplified. First robots usually did not make
         | economic sense. After they were made useful and sold in
         | quantities, this made them worth their initial investment.
         | 
         | The problem is simply fricking hard. Bricks need to be split
         | into pieces (half-bricks, third-bricks etc) to accommodate
         | windows, doors and edges. Due to real-world plot plans, there
         | will be plenty of non-right angles. And yes, there's laying
         | mortar which is an art form :D
        
       | jjk166 wrote:
       | The article claims the difficulty is with the non-newtonian
       | mortar, but this doesn't pass the sniff test. Non-newtonian
       | fluids are easy to model and position feedback is common in
       | virtually all modern automation systems. I say this as someone
       | who used to do masonry work, worked in a rheology lab in college
       | and is now an industrial automation engineer. The fact that
       | numerous attempts to make bricklaying systems that didn't involve
       | mortar but still did not succeed would certainly seem to indicate
       | that mortar is not the dealbreaker. Indeed, the fact masonry
       | assistant machines haven't seen wide adoption suggests that the
       | problem has nothing to do with software.
       | 
       | Nature has optimized the design of muscles and skeletons over tbe
       | course of hundreds of millions of years. People tend not to
       | appreciate just how good of an actuator muscle is. You can
       | certainly beat it in power, speed, precision, duty cycle, or form
       | factor, but not all at once. Bricks and blocks are specifically
       | optimized for being handled by a human laborer: they are small
       | enough that a human arm can precisely manipulate them but big
       | enough that you don't need to place an absurd number of them.
       | Anything that's optimized for human manipulation will be
       | difficult for a robot to manipulate.
       | 
       | A typical block weighs about 35 lbs. A robot arm capable of even
       | lifting a payload that heavy will cost you somewhere on the order
       | of 80k not including end of arm tooling, weigh hundreds of
       | pounds, and draw several kilowatts of electricity. Then you need
       | to take this arm and put it on some platform capable of moving
       | around a job site such that it can reach any place a human could.
       | At scale, you're probably looking at a quarter million dollar
       | machine just to get a brick near where it needs to go. Combined
       | with maintenance costs, it's likely such a system would never pay
       | for itself over its useful life. Maybe you could do a little
       | better with bricks but 5 lbs is still a lot for a precision
       | robot. All the artificial intelligence in the world is useless if
       | the actuators just aren't up to the task.
       | 
       | For better or worse, human muscle is cheap, it can be leased with
       | no money down, and you typically don't need to pay for
       | maintenance. That it comes equipped with an extremely powerful
       | computing system for no additional charge is just icing on the
       | cake. People tend to have the mistaken belief that things which
       | are conceptually simple must be easy to automate and that things
       | which are hard to automate must be secretly complex, but that's
       | not really it at all. Tasks appear simple to us because we are
       | good at doing them, and they appear complicated when we're not.
       | Picking ripe fruit seems like such a simple task to us because
       | that is exactly what we evolved to do. Simulating quantum
       | chemistry, not so much. Picking fruit isn't secretly more
       | complicated than quantum chemistry, but it's much easier to
       | automate the latter because it's not hard to be better than a
       | human at a task humans perform poorly to begin with.
        
       | sillysaurusx wrote:
       | Hey, I want to take a break from the normal HN flow to wish
       | everybody a happy Tuesday. Take a moment to appreciate the people
       | around you. It's easy for life to speed by.
       | 
       | Anyway. I better quiet down. I'm sure the robotic bricklayers
       | will be here to take our jobs soon enough. No need to rush it.
       | 
       | (Well actually, laying bricks is one of those fiendishly
       | complicated problems at scale...)
        
         | elliebike wrote:
         | thank you! hope you're having a good day :)
        
       | filoeleven wrote:
       | Mostly unrelated, but the headline reminded me of this very
       | satisfying video.
       | 
       | https://youtu.be/-BTWiZ7CYoI
        
       | dalbasal wrote:
       | Great read.
       | 
       | This kind of reminds me of auto manufacturing. It's almost
       | unintuitive how difficult, expensive & error prone paneling is.
       | Also painting. Stamping out panels, painting and installing them
       | is a very hard job to do with robotics. Most of the space,
       | treasure and expertise invested into an auto factory is panel
       | related. The "possible, but perpetually difficult" space can be a
       | deep valley for robotics, it seems.
       | 
       | ...And bricklaying, while conspicuous and important, is still
       | just one job in construction.
        
         | chrisseaton wrote:
         | > ...And bricklaying, while conspicuous and important, is still
         | just one job in construction.
         | 
         | My understanding is that bricklaying is a bottleneck. You can
         | do things before bricklaying, and things after, but not really
         | at the same time.
        
         | waynesonfire wrote:
         | lol.. and we're talking about AI replacing humans next year so
         | come get your basic income check.
        
           | failuser wrote:
           | AI replacing humans as workers will not result in basic
           | income. It will result either eradication of non-ruling
           | classes or humanity itself.
        
             | exporectomy wrote:
             | Historically, most people were farmers. That got automated,
             | and yea, I guess the non-ruling classes were eradicated in
             | the sense that we stopped having serfs and slaves and
             | everyone became more powerful, could own land, etc. It was
             | good news, not bad.
        
             | dalbasal wrote:
             | Maybe it'll be like that cow that wants to be eaten. Don't
             | count your evil crow chicks before they've hatched.
        
       | magwa101 wrote:
       | Bricklayers do not get paid as much as programmers.
        
       | rwmj wrote:
       | It's a good article, but he doesn't mention TBMs which use
       | robotic arms to lay the masonry-like blocks that line the tunnel,
       | and I believe that's mostly or completely automated.
        
       | morpheos137 wrote:
       | Cheaper to hire a human for $20 an hour.
        
         | [deleted]
        
       | ben_bai wrote:
       | The robotic bricklayers are in the factories. They do construct
       | prefab elements that then get hauled to the building site to be
       | quickly assembled.
       | 
       | Usually it's done with wood but there are also factories that
       | build prefab houses with bricks.
       | 
       | https://www.youtube.com/watch?v=QJIDjdFTVW8
        
         | guerrilla wrote:
         | So, I don't understand how this can be cheaper. I just saw a
         | neighbor put together a house out of large bricks with six guys
         | in two days. Doing the same using this method seems like it
         | would have been more expensive. Is this an economies-of-scale
         | thing or what?
         | 
         | Edit: Here's a second video [1] where they use concrete. It
         | says that factory can makes enough for 60 houses per year. It
         | also says, at the end, that it's not cheaper but faster and
         | "easier on the nerves" for the builders.
         | 
         | 1. https://youtu.be/CBZYwI3BJ9E
        
           | ben_bai wrote:
           | In the end it's about the same cost (for the same quality).
           | 
           | Also prefab houses have a lead time of about 6 month.
           | 
           | But once the on site build has started it's fast and those
           | elements come with electrics, water piping and (sometimes)
           | windows preinstalled. They just need to be connected.
           | 
           | You basically have the choice between the classic building
           | methods with an architect and contractors, or an All-in-One
           | Firm that has it's own contractors and almost always uses the
           | prefab model. The later also is way less hassle for the once-
           | in-a-lifetime home builder, usually.
        
           | [deleted]
        
           | taneq wrote:
           | From what I've heard from friends who build, it's less about
           | having six guys show up and two days later there's a house,
           | it's about what happens when they're busy and don't show up
           | for three months while the cost of materials goes through the
           | roof and you're stuck renting and/or paying two mortgages.
           | 
           | If you can engineer out some of the potential delays that can
           | take a huge amount off the overall cost.
        
             | qayxc wrote:
             | > it's about what happens when they're busy and don't show
             | up for three months
             | 
             | This sounds like a problem with the process and contracts,
             | not something that cries for a technological solution.
        
         | locallost wrote:
         | But it also does not use mortar, which according to the article
         | seems to be the biggest issue.
        
       | yawaworht1978 wrote:
       | They are kind of here, not the classic concept, however:
       | https://www.dezeen.com/2021/06/22/broad-group-modular-apartm...
        
       | MichaelZuo wrote:
       | It'd be nice to see an actual cost breakdown. All-in cost per
       | brick laid at a certain capacity factor between major maintenance
       | events and so on.
        
       | bingidingi wrote:
       | I suspect part of the problem is that bricklaying is a human
       | designed activity... what would a building process optimized for
       | robots look like? more like 3d printing?
        
       | gorgoiler wrote:
       | Falsehoods that computer programmers believe about bricklaying:
       | 
       | \ bricks are all the same shape and density
       | 
       | \ bricks have flat sides
       | 
       | \ mortar batches are mixed to the same consistency
       | 
       | \ a batch of mortar has the same consistency over time
       | 
       | \ bricks are laid in a climate controlled environment without
       | changes in sunlight, precipitation, or humidity
       | 
       | \ mortar solidifies immediately and bricks do not move once laid
       | 
       | ...I'm stretching* it a bit, but you get the point. The linked
       | article gets to these points* towards the end, too.
       | 
       | We don't have robot brickies for the same reason we don't have
       | robot chefs. Kitchens are all different and a general purpose
       | cooking robot can't adapt the same way a human can to either a
       | dynamic environment or dynamic raw materials. Robots win when you
       | change the playing field: cake factories producing one thing in
       | bulk in an environment designed from the ground up for machines.
       | Robobricky will happily churn out 6x4 prefab panels in a factory,
       | but it's much harder to make that process portable enough to
       | bring to a building site.
       | 
       | *Puns not intended: _stretchers_ are lengthways bricks and
       | _pointing_ is the process of smoothing the mortar in rhe gaps.
        
         | CobrastanJorji wrote:
         | Your comment reminds me of the old classic post, "Falsehoods
         | Programmers Believe About Names":
         | https://www.kalzumeus.com/2010/06/17/falsehoods-programmers-...
         | 
         | Simplifying a complex problem to look like an easily solvable
         | problem is something that businesses and engineers are really,
         | really good at. It's one of the reasons we leave people behind
         | at the margins all the time, and it's one of the reasons that a
         | thousand failed brick laying robots will be built.
        
       | mLuby wrote:
       | The robotic bricklayers are in the future and on the moon.
       | Intelligence, dextrous, cheap labor is plentiful on Earth, but
       | that won't necessarily be true elsewhere.
       | 
       | As for contemptuous automation, consider that it frees up humans
       | to do more emotionally, mentally, or physically challenging work.
       | We do need to provide for those immediately displaced by
       | automation though, since despite economists' wishes, humans don't
       | instantly retrain and self-allocate to new jobs and industries.
       | 
       | In the post-scarcity world that I hope we are working toward,
       | people will have more time to pursue their interests, which may
       | include hobbyist bricklaying, while machines labor to make living
       | safe, affordable, and pleasant.
        
       | quirkot wrote:
       | Robotic masonry is the "faster horses" version of cars. It's
       | everything humans do easily but is nearly impossible for machines
        
         | h2odragon wrote:
         | Right.
         | 
         | I'm expecting something like a cement truck with a long arm and
         | a multiple pass deposition process. Possibly foaming the
         | concrete at the nozzle; if anyone ever gets that chemistry to
         | work. It might well be called "manually operated", I'd
         | anticipate someone at the controls at all times even if it can
         | do some sections by itself, just for safety and "shit happens".
         | 
         | I'd also anticipate at least one person at the nozzle at almost
         | all times, dealing with inclusions and inspecting etc.
         | 
         | Even this won't be cheaper or faster than current techniques,
         | but the onsite foamed concrete extrusion might become popular
         | enough to endure for insulation, looks, or other reasons.
        
       | londons_explore wrote:
       | Laying the bricks is only a tiny proportion of building a brick
       | house.
       | 
       | A good brick layer can do all the work in a few days.
        
       | Yurtle2 wrote:
       | It looks to me that masonry is a technique that has evolved to
       | the human form for 1000's of years. Duplicating people is hard.
       | 
       | Matching the building technique and materials to what is
       | automatable seems a better bet.
        
       | ThomPete wrote:
       | the will come over time, just not yet as its still to expensive
       | and there is still too much generational baggage to force the
       | change.
        
       | syntaxing wrote:
       | Fun read! I feel like that's one of the first thing you learn out
       | of college that's a bit of a rude awakening. While ideas are fun,
       | economics kill during execution. Without a scalable product that
       | solves the right problem, it's pretty hard to make a good product
       | (unless you get VC money and sell things at a lost anyway).
        
       | Inhibit wrote:
       | Anyone taking part in the design of one of these machines should
       | be required to stop, prior to starting design, and build a wall
       | of bricks by hand. In a grassy field. From scratch.
       | 
       | The problem with all of those (less the exoskeleton) seem to be a
       | poor grasp of the challenges involved in doing the job. They all
       | seem to assume a perfect environment; something rare
       | (impossible?) for most on-site work.
        
       | glasss wrote:
       | I recall finding the below blog post on HN not long ago which I
       | think pairs well with this.
       | 
       | https://austinvernon.eth.link/blog/construction.html
        
         | aaron695 wrote:
         | This should be required reading for probably anyone who votes.
         | 
         | This quote is my take away -
         | 
         | "Almost every advancement in construction is small enough for a
         | man to carry"
        
           | scotty79 wrote:
           | Not quite. https://en.m.wikipedia.org/wiki/Plattenbau
        
             | frosted-flakes wrote:
             | The article mentions those. There's a reason they are not
             | used much outside of parking garages.
        
               | kazen44 wrote:
               | modern plattenbau is used extensively in Europa. almost
               | all modern construction uses pre made segments.
               | 
               | it doesn't look the same as a Soviet era building
               | project, but the technology and system is roughly the
               | same.
        
               | scotty79 wrote:
               | In some cities in Europe as much as 97% of population
               | lives in those and they rise in value faster than other
               | types of housing there.
               | 
               | Article dismisses them unjustly.
        
             | aaron695 wrote:
             | Looking at the documentation on those -
             | 
             | "Industrialized Building In the Soviet Union" (1969) -
             | "Panels and slabs average 5 tons up to a maximum of 10
             | tons. Transportation is considered within economic limits
             | if factory to job site is no more than 150 kilometres"
             | 
             | Which is what the original article says on pre-fab -
             | 
             | "Because of transportation costs, they are all limited to
             | selling within a few hundred miles of their factory."
             | 
             | They were also considered disposable in the USSR, and no
             | one wants to live in them. Also talked about in the
             | article, it's a good article give it a read.
        
               | oriolid wrote:
               | These are quite common in Finland, not just Rovaniemi
               | (which does not really have extraordinary cost of living
               | unless you have electric heating). So, here's how I see
               | it:
               | 
               | - When whole new neighborhoods are built, it's not
               | unusual to start with building a factory to manufacture
               | the elements. For smaller projects there's usually a
               | factory within 150 kilometers. This is not Siberia.
               | 
               | - There's always insulation and outer wall on top of the
               | panels. The result is not always pretty, but not
               | necessarily worse than concrete poured on site.
               | 
               | - The construction crews aren't always competent and
               | there are many ways to screw up a concrete cast. Quality
               | wise both precast and on site casting have their own
               | problems.
               | 
               | - The seams between element need periodic repair. If the
               | house owners decide to save money here, it's going to be
               | expensive later. They're also a huge sound insulation
               | problem.
        
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