[HN Gopher] Video game developers at Activision Blizzard say the...
       ___________________________________________________________________
        
       Video game developers at Activision Blizzard say they'll walk out
       Wednesday
        
       Author : waynekerr
       Score  : 444 points
       Date   : 2021-07-27 18:04 UTC (4 hours ago)
        
 (HTM) web link (www.axios.com)
 (TXT) w3m dump (www.axios.com)
        
       | sandworm101 wrote:
       | Appeal to public opinion is generally a great idea but there is a
       | risk. Activision gets no sympathy from me, but I also don't think
       | the answer will come from the masses. I'm not sure that most
       | gamers really care about sexism in the gaming industry. Video
       | games are synthetic, we don't really see the people behind them.
       | At least in movies we see the actors. If push comes to shove, I
       | think most gamers will still be lining up for the latest AAA
       | title no matter what they hear about the company that created it.
       | Imho change therefore has to come from something other than
       | public opinion. This lawsuit is exactly that: the government
       | enforcing a code of behavior because the market clearly cannot do
       | it on its own. The system is working.
        
         | joe-collins wrote:
         | I have been playing WoW since the first year, and the
         | developers have my full support.
         | 
         | I know several current and former Team 2 (WoW) developers, from
         | QA up to leads, and they are all unified in their rejection of
         | their executives.
         | 
         | And I live nearby, so I'll be joining them on the pavement
         | tomorrow.
        
           | etempleton wrote:
           | The biggest Blizzard fans I know personally are pretty fed
           | up.
           | 
           | From a fan perspective many are disappointed and/or concerned
           | with the direction of WoW, Overwatch, and other Blizzard
           | franchises from a gameplay perspective.
           | 
           | And from what I understand, the WoW community is talking
           | about the recent news with many seeing this as the same
           | leadership that is making poor decisions about the games they
           | like as the same leadership behaving badly in the workplace.
        
             | hinkley wrote:
             | The 'problem' with people who are invested in you is that
             | when you do something they really don't like, up to and
             | including breaking their trust, they push back instead of
             | leaving.
             | 
             | They will stick with you through little fuckups, but if you
             | want to make a big change, for better or worse, then you're
             | going to hear about it.
             | 
             | It's why ex-smokers and ex-drinkers complain about having
             | to stop hanging out with their old friends. It's not just
             | the temptation to revert, there's also social pressure for
             | you to be the old you. If you want to go the other
             | direction and become an ass, you're in for a similar
             | treatment.
        
         | supergirl wrote:
         | maybe the average gamer won't care. but who will want to work
         | for activision now? even the existing employees are walking
         | out.
        
         | thesausageking wrote:
         | Where they'll feel it the most is in hiring. Everyone in the
         | industry is watching and if they don't fix their house, it will
         | be very hard for them to hire and retain the engineers and
         | designers who build and run their games.
        
           | jrsj wrote:
           | They've already been struggling with this too because
           | everyone knows they pay like shit and work people to death
        
           | mdorazio wrote:
           | Don't think I agree with this. Rampant sexism and general
           | abuse of workers has been an open secret in the game
           | development world for many years now, and people still line
           | up to work at the big studios because they love games.
        
             | nomrom wrote:
             | Doesn't mean it can't change. It has to start somewhere.
        
           | hinkley wrote:
           | Project oriented companies have the luxury of trying out new
           | cultures one team at a time - if they get management buy-in.
           | 
           | The real danger comes when the project fails, for any reason
           | at all. People who like the new direction self-select into
           | the experiment, and if the experiment fails they are more
           | likely to find themselves laid off, give notice, or be
           | disillusioned and stick around anyway.
           | 
           | I am very suspicious, for instance, if this is what happened
           | at GM with the EV1. Effectively the rabblerousers got put
           | onto a project, which they cancelled it quite abruptly and
           | then backed away from the green vehicle space for a very long
           | time.
        
           | usefulcat wrote:
           | Ehh, maybe.. Lots of people want to make games, and the games
           | industry is notorious for having a perpetual labor glut
           | (relative to most SW development, at least). That's why
           | compensation and working conditions both tend to be
           | significantly lower than average there (again, for SW dev).
        
           | sandworm101 wrote:
           | But that too makes a dangerous assumption. This behavior is
           | not uncommon. Having a reputation for such behavior may just
           | attract similar people, people who want to work in such
           | environments. While they would probably get fewer women, they
           | might get _more_ of exactly the wrong type of men.
        
         | syshum wrote:
         | While many gamers may not care, which i dont think is true but
         | accepting that premise. Blizzard has been doing their best to
         | piss off gamers anyway.
        
         | gambiting wrote:
         | The thing is, your "average gamer" won't know or care about any
         | of this. I work in the industry and according to our own stats
         | the "average gamer" is a 20-30 year old, owns a console, and
         | buys exactly three games every year - fifa, CoD, and one other
         | title that got the most advertising that year.
         | 
         | I used to live with such guys at uni, had them as flatmates -
         | you wouldn't catch them dead talking about video games, "nerd"
         | was probably the worst insult for them, and they religiously
         | bought every single Fifa every year to "play with their mates"
         | and CoD to play some multiplayer. Year on year. So yeah, I'm
         | absolutely tempted to believe those stats, and I'm also
         | absolutely tempted to believe any backlash from this will be
         | minimal to Activision.
        
           | CydeWeys wrote:
           | > I'm also absolutely tempted to believe any backlash from
           | this will be minimal to Activision.
           | 
           | Consumer backlash is not the intended means/outcome here.
           | Blizzard is being _sued_ and there is massive organizing
           | within the company. They will likely end up paying out lots
           | of money in compensation to the employees who were wronged,
           | heads will roll, and the toxic culture will end up being
           | cleared out forcibly (like what happened at Uber). Consumer
           | backlash is an orthogonal concern.
        
           | sandworm101 wrote:
           | >> fifa, CoD, and one other title that got the most
           | advertising that year.
           | 
           | Then I am very out of touch with the average having never
           | bought any of those games, nor do I own a console. My recent
           | purchases would be the Valve index and subnautica. The only
           | "AAA" title in my steam library is ES:Oblivion. I'm probably
           | not Blizzard's target market, but I am also not a broke kid.
           | Give me a game I want to play and I will pay for it.
        
           | username90 wrote:
           | Then why did Activision Blizzards stock just drop 8%? Clearly
           | the market believes they wont recover nicely after this.
        
             | lupire wrote:
             | drops are temporary expressions of fear.
        
               | pb7 wrote:
               | If they're guaranteed to be temporary, you ought to buy
               | in and make easy money, right?
        
           | AnIdiotOnTheNet wrote:
           | Forgive me but that sounds... outdated? With the
           | proliferation of e-sports and people making a living on
           | twitch and all, it just seems a little unbelievable.
        
             | Beached wrote:
             | I'm not sure, the numbers on twitch don't even scratch the
             | number of unique individuals who own consoles / buy games.
        
               | borodi wrote:
               | Atleast inside the mmo community streamers are very
               | relevant. On the start of july a famous streamer started
               | playing FFXIV and look at google trends
               | https://trends.google.com/trends/explore?q=%2Fm%2F064ln09
        
           | etempleton wrote:
           | I believe those stats for most games, but not for WoW, which
           | is still Blizzards cash cow. Those players are invested in
           | the community. Same largely goes for Overwatch. Blizzard has
           | cultivated a community over the years and has their own
           | convention.
        
             | gambiting wrote:
             | Yeah, absolutely - but Activision is a behemoth compared to
             | Blizzard. I'm just saying that WoW players will probably
             | care, but in general customers of Activision likely won't
             | notice.
        
             | beerandt wrote:
             | Which is more of a reason that they probably won't stop
             | giving Blizzard money over this.
        
         | marricks wrote:
         | Are you lumping in the workers of Blizzard with the "masses" of
         | gamers saying actions by either wont have a consequence? That's
         | what it reads like.
         | 
         | I think ultimately the workers staging a walk out or even
         | stopping work would have the quickest and surest effect. The
         | government setting labor standards isn't always the most
         | effective, not to mention no one knows the pain suffered or
         | actions needed more than the workers themselves.
        
           | lupire wrote:
           | white collar walkouts came out of the Google Walkout that had
           | no effect.
        
       | irrational wrote:
       | Man, how terrible must their working conditions be that they talk
       | about what day, instead of what hour, they will leave for home.
        
         | madamelic wrote:
         | As much as I do support them, Blizzard employees frequently
         | strike me as obsessed with social media perception and staying
         | woke rather than doing what's right even if it is inconvenient
         | for them personally.
         | 
         | The ones who are actually affected don't work at Blizzard
         | anymore. The time to walk out was _years ago_. There's no
         | chance it was wide-spread knowledge that one of the executives
         | was assaulting people at work and yet no one was frustrated by
         | that fact.
        
           | whymauri wrote:
           | From what I've heard of the working environment, it's
           | borderline impossible to be employed there without at least
           | _seeing_ what was going on to your colleagues. I mean, I
           | remember reading about sexual harassment there in 2018, at
           | which point it had _already_ been going on for a while.
           | 
           | Agree that this seems a tad late.
        
           | [deleted]
        
       | woxko wrote:
       | Anybody knows if this is going to affect the release of the
       | remastered Diablo?
        
         | booi wrote:
         | Hopefully it does
        
         | prohobo wrote:
         | Unlikely, since the remaster is being done by a different
         | company (contract).
        
           | woxko wrote:
           | I see. I know they pulled this off with Warcraft 3 and it
           | failed spectacularly. Let's hope it works out better this
           | time. Thanks!
        
           | JohnWhigham wrote:
           | AB actually bought them, so they're now AB employees.
        
         | [deleted]
        
         | SketchySeaBeast wrote:
         | Did we learn nothing from Warcraft 3 Remastered? Don't
         | preorder, don't look forward to it. They have to prove it's
         | good, we can't trust anymore.
         | 
         | Plus, you know, I'm not buying it because Blizzard is straight
         | up ghoulish.
        
           | adamrezich wrote:
           | a friend told me I should get WC3 a few years ago so we could
           | play together, so I bought it and the expansion from
           | Blizzard's website, but never got around to playing it. after
           | the remaster came out, I thought to myself, well, now's as
           | good of a time as any to play the originals. then I
           | discovered that anyone who had a copy of the originals had
           | their copies replaced with a gimped version of the remaster,
           | and you had to buy the remaster to remove said gimping.
           | absolutely deplorable, I won't buy another game from them
           | again.
        
           | endemic wrote:
           | Yeah, I'll just play from the original discs.
        
           | woxko wrote:
           | I'm not going to preorder, but I'm looking forward to it -
           | what they've shown is good, and I think they recognise W3R
           | was a mistake.
        
         | aeoleonn wrote:
         | Ever heard of Path of Exile 2? It's the spiritual descendent of
         | Diablo
        
       | dreyfan wrote:
       | Blizzard hasn't produced a decent game in two decades, all the
       | original talent have long departed, and now it's just a sexist
       | cesspool. How about they quit instead of simply walking out?
        
         | void_mint wrote:
         | Generous to think the original talent didn't cultivate the
         | sexist cesspool it is today. I certainly don't extend them that
         | grace. Morhaime was involved. Kaplan was involved. Nobody in
         | executive leadership is innocent.
        
           | dreyfan wrote:
           | Oh I'm not defending the original talent whatsoever in
           | regards to the cesspool, sorry that came out as connnected.
           | I'm only saying they were responsible for making good games
           | and all that remains is a toxic culture.
        
         | ffffwe3rq352y3 wrote:
         | Got bills to pay.
        
           | masterof0 wrote:
           | Blizzard is not the only company in CA.
        
             | ffffwe3rq352y3 wrote:
             | True. If they all quit I'm most could find jobs relatively
             | quickly. However, that isn't true for everyone. Is it
             | really worth the risk of not being able to find a job and
             | or getting worse pay?
        
         | healsdata wrote:
         | Some of the folks you're probably grouping in with "original
         | talent" were responsible for building the sexist cesspool. Many
         | of the complaints, both in the lawsuit and by (ex-)employees
         | are not recent events.
        
           | [deleted]
        
         | masterof0 wrote:
         | Some people don't like having to find a new job in another
         | company that treats their employees better, or simply don't
         | care enough. That's what you see people who have been
         | harassed/assaulted not quitting and just "taking it". It blows
         | my mind, that someone that can work at blizz, prefers to be
         | harassed to just quitting and finding a new job, is not that
         | this company is their only option, even if you are in a visa,
         | is it really worth it to be sexually assaulted just to keep
         | your immigration status? I guess every person is different.
        
       | dzonga wrote:
       | across all industries, workers keep getting shafted n abused.
       | reason, why worker protections are weak. it could be warehouse
       | work at PepsiCo where they just 'won' to work 72 hours a week
       | instead of '84'. it could be the game industry where females are
       | driven to commit suicide.
       | 
       | because the corporation comes first. however, no actionable
       | changes will come anytime soon, since corporations have
       | politicians in their pockets. and the plebs are told behave and
       | you'll join the owning class.
       | 
       | working at a fAAng doesn't mean you know have power over the
       | senator like Zuckerburg does.
        
       | AdrianB1 wrote:
       | "Staff are asking Activision Blizzard to adopt new recruiting,
       | hiring and promotion policies to improve representation across
       | all employee levels."
       | 
       | What exactly does this means? What is "representation across all
       | employee levels" and why not competency?
       | 
       | In the US-based company I work for, we have a "diversity and
       | inclusion" program that had resulted in promoting cafeteria
       | managers to director level and hiring any (all) applicants of
       | certain races in certain countries (varies by country) because
       | targets had to be met. I have a friend in US that was told by all
       | his mentors : "come on, you are a white male, you have no chance
       | to be promoted". Is this what these people want?
        
       | liambates wrote:
       | After reading a little more about the CCO, her response does not
       | surprise me in the slightest...
       | 
       | https://en.wikipedia.org/wiki/Frances_Townsend
        
         | tehjoker wrote:
         | "Frances M. "Fran" Fragos Townsend (born December 28, 1961) is
         | the former Homeland Security Advisor to United States President
         | George W. Bush from 2004 to 2007, and is currently executive
         | vice president for corporate affairs at Activision Blizzard."
         | 
         | The Bush administration was the kind of place to sell illegal
         | wars and cover up torture programs, so this lady is fine with
         | sweeping dirt under the rug.
        
           | bcrosby95 wrote:
           | She also is a C-level and has worked there for 4 months. She
           | has zero insight to this problem.
        
           | scruple wrote:
           | You know... Brian Bulatao [0] stood out to me, as well, when
           | I was recently looking at the Activison Blizzard leadership
           | page. It's certainly interesting to me that these folks
           | specifically ended up in executive leadership at a games
           | developer.
           | 
           | [0]: https://en.wikipedia.org/wiki/Brian_Bulatao
        
       | runlevel1 wrote:
       | > Why it matters: Walkouts are a drastic measure for developers
       | in a largely non-unionized field, a testament to just how angry
       | employees currently are.
       | 
       | It sends a message, but I wouldn't say it's _that_ drastic
       | considering the demand for developers and difficulty hiring in
       | the Orange County area.
        
         | MattGaiser wrote:
         | Isn't game dev overflowing with people? I've heard salaries for
         | places like EA and people seem to make a lot less there than in
         | comparable non game jobs.
        
         | [deleted]
        
         | bagacrap wrote:
         | Yeah I don't think Blizzard is going to be able to bring in
         | scabs to replace software devs. This comment reveals how poorly
         | the industry is understood by outsiders, or at least this one
         | journo.
        
           | dleslie wrote:
           | I don't think they'll introduce "scabs" simply because it
           | would be a marketing _disaster_.
           | 
           | However, I work in the industry, and I think you'd be shocked
           | by how replaceable American developers are. Huge amounts of
           | artistic labour _is_ done cheaply, and in relatively decent
           | quality, oversees in countries like South Korea, China,
           | Japan, and to a lesser extent, Thailand.
           | 
           | Here in Canada, we have a thriving industry that includes
           | both primary developers and developers who focus on
           | outsourced work. Most of my career has been involved with
           | shops that were sub-contracted labour from American studios.
        
             | 908B64B197 wrote:
             | > Here in Canada, we have a thriving industry that includes
             | both primary developers and developers who focus on
             | outsourced work. Most of my career has been involved with
             | shops that were sub-contracted labour from American
             | studios.
             | 
             | The situation in Canada is interesting: their own
             | government heavily pitched the country as an outsourcing
             | destination, boasting Canadians devs are worth 50k less
             | than American ones. [0]
             | 
             | Is that a popular measure?
             | 
             | [0] https://globalnews.ca/news/4178326/amazon-vancouver-
             | tech-wor...
        
               | dleslie wrote:
               | I think most folks are unaware, really.
               | 
               | What's more, here in BC the NDP (left-leaning labour
               | party) stripped Tech Workers of the majority of their
               | labour rights. Not even meal breaks were saved.
               | 
               | https://www.itworldcanada.com/article/employment-
               | standards-a...
        
               | 908B64B197 wrote:
               | Interestingly, that party and the people in charge of the
               | "tech policy" are all Indians aren't they? [0][1]
               | 
               | It makes sense they would pitch offshoring and low cost
               | for programming since they saw it working for their
               | country.
               | 
               | [0] https://en.wikipedia.org/wiki/Jagmeet_Singh
               | 
               | [1] https://en.wikipedia.org/wiki/Navdeep_Bains
        
               | Apocryphon wrote:
               | > Singh was born on January 2, 1979, in Scarborough
               | district of Toronto, Ontario
               | 
               | > Bains was born in Toronto, Ontario on June 16, 1977
        
               | 908B64B197 wrote:
               | Not sure what's the point being made
               | 
               | https://en.wikipedia.org/wiki/Indian_nationality_law#Citi
               | zen...
        
               | Apocryphon wrote:
               | Both politicians are of Indian extraction and descent but
               | not only were born in Canada, but grew up there entirely.
               | It's incorrect to claim that "their country" is India and
               | not Canada. Second generation immigrants are not
               | necessarily well-versed in nor even aware of the goings-
               | on of their ancestral homelands.
               | 
               | Though technically you are correct on both counts. By
               | dint of being born after 1950 but before 1992 to Indian
               | fathers, they may be considered Indian citizens. And
               | based on the ancestral comment in this subthread, it does
               | seem like being an outsource destination is working out
               | for Canada. But only technically correct.
        
               | dleslie wrote:
               | I doubt it has anything to do with the ethnicity of MLAs
               | _now_ because the change happened _twenty years ago_.
               | 
               | That said, British Columbia has had a sizeable, and
               | growing, Indian population since roughly around the time
               | of joining Canada. The Komagata Maru incident[0] was the
               | precursor to an influx of immigration from the punjab.
               | 
               | After English, the three most spoken languages in BC are
               | Cantonese, Mandarin, and Punjabi[1]. The ethnic chinese
               | population arrived in basically two waves: as early
               | settlers during the western expansion, they were pivotal
               | in the creation of the railways and as foundational
               | members of small towns[2]. And then the transfer of HK to
               | CN brought an influx.
               | 
               | 0: https://www.thecanadianencyclopedia.ca/en/article/koma
               | gata-m...
               | 
               | 1: https://www.welcomebc.ca/Choose-B-C/Explore-British-
               | Columbia...
               | 
               | 2: https://www.thecanadianencyclopedia.ca/en/article/chin
               | ese-ca...
        
             | void_mint wrote:
             | Also work in the industry (but in the US as an employee,
             | not a subcontractor), totally opposite opinion. Outsourced
             | labor is similar to Associate-level responsibilities. The
             | reasons assholes don't get fired in the games industry is
             | because experience and skill is so difficult to find.
        
             | TameAntelope wrote:
             | Having worked with overseas contractors on a number of
             | projects, I can say my personal experience is that the work
             | product varies _wildly_ in quality, shop to shop. I wouldn
             | 't say it's "relatively decent quality" in any universal or
             | guaranteed sense.
             | 
             | Not that American developers are necessarily more skilled,
             | just that the lack of a culture and sometimes language
             | barrier is pretty evident in the resulting work product, in
             | my experience.
        
               | dleslie wrote:
               | Considering the popularity of Japanese-developed, Polish-
               | developed, German-developed, and other foreign-developed
               | games... I don't think sharing American culture matters
               | much.
        
               | MAGZine wrote:
               | You've missed the point. The point is, cultural (and time
               | differences, language differences, etc) differences slow
               | down collaboration. it has nothing to do with
               | specifically american (or german, or polish) culture.
               | 
               | How many roles do you think to be outsourced by the
               | polish or japanese? not a lot, which keeps them
               | efficient.
               | 
               | especially in creative endeavours, its best to keep
               | things colocated.
        
               | dleslie wrote:
               | Like I said, I work in the industry. I've worked on
               | several projects with teams on more than one continent.
               | 
               | The much-repeated "it'll slow down collaboration" is only
               | a factor of how terrible your company's communication
               | strategy was at the outset. If your company worked
               | entirely verbally and contained little to no digital
               | communication or memory, then you'll have a terrible
               | time.
               | 
               | 100% remote work makes intercontinental collaboration
               | almost seamless. My current employer has teams on every
               | continent, except Africa (so far), and we've been at it
               | for over half a decade.
        
               | TameAntelope wrote:
               | I cannot be more direct about this, it is not seamless,
               | or even close to seamless, in general, to work across
               | continents such as you describe.
               | 
               | Maybe you've cracked a nut here, and we'd all benefit
               | from your wisdom, experience, and stories, but that is
               | not the experience most folks have working across
               | continents or cultures.
        
               | dleslie wrote:
               | It's been seamless for us for 5y.
               | 
               | We did crack the nut: we stopped being ameri-centric, and
               | we rejected the notion that productivity must be directly
               | observed during the process to be measured. We rejected
               | "core hours" and we rejected ephemeral vocal
               | communication. If it's not on record it has no value to
               | us.
               | 
               | We have people working at all hours of the day. We have
               | teams split across continents. We have team meetings, but
               | we schedule them a week or more in advance, and even then
               | they're optional. We make prodigious use of Miro,
               | Basecamp, and other collaboration tools. We don't
               | consider any collaboration "finished" so much as "in
               | progress" and often a "meeting" could take course over
               | days, as team members from around the world chime in.
               | There has never been, and will never be, an office.
               | 
               | It works great.
        
               | void_mint wrote:
               | I think this person is mostly just being self
               | congratulatory. It's not seemless, they're a
               | subcontractor, without being too directly disrespectful,
               | their view is heavily skewed towards singing the praises
               | of cheap outsourced labor.
        
               | dleslie wrote:
               | I haven't been a subcontractor for 7y.
        
             | shadowgovt wrote:
             | To my mind, the hardest part of scabbing a game studio is
             | picking up where dev teams left off.
             | 
             | Game engines and pipelines are savage beasts, and often
             | heavily customized and under-documented (everybody using
             | them "just knows how they work;" internal cultural
             | knowledge and on-the-job training are the standard
             | operating procedure). You'll need a particular type of
             | developer or artist to come up to speed quickly on the
             | pipelines and toolchains studios in-house develop, even
             | given the relative standardization of the Activision space.
        
               | planet-and-halo wrote:
               | Someone on HN recently posted a Jonathan Blow talk, "How
               | to Save Civilization," that argues the normal evolution
               | of technology is not a linear progression upwards, but
               | actually slow degradation due to loss of knowledge and
               | maintenance. I think this is a perfect example of why.
        
               | dleslie wrote:
               | This is part of the advantage of the "Unix Philosophy":
               | many small, easily understood processes that work in
               | tandem to produce a complex outcome. Each individual
               | process is less prone to knowledge decay.
               | 
               | However, this is moot in gamedev. We throw everything
               | away before starting the next project because we don't
               | "own" the IP from the last project.
        
               | dleslie wrote:
               | I've been a part of teams that were hired to "finish"
               | certain major products, and I definitely agree with your
               | perspective.
               | 
               | We usually ended up ripping out much of the original
               | development code because it was too
               | brittle/broken/undocumented to bother continuing forward
               | with. Rewriting from scratch was often faster and had
               | more predictable results.
        
           | wayne-li2 wrote:
           | If devs aren't unionized, there's no such thing as scabs
           | right? Blizzard can just terminate all the disgruntled
           | employees and hire other devs, perhaps more desperate or
           | entry level or morally ambiguous, whatever.
           | 
           | Of course the institutional knowledge lost will be drastic.
        
             | vkou wrote:
             | It's difficult to understand how bloody stupid mass-firing
             | of employees is, in order to protect a culture where a
             | small minority harass and abuse others.
             | 
             | It's also difficult to understand how a billion-dollar
             | business gets to this point, with what seems like zero
             | adult oversight, but it is what it is.
        
             | chimeracoder wrote:
             | > If devs aren't unionized, there's no such thing as scabs
             | right? Blizzard can just terminate all the disgruntled
             | employees and hire other devs, perhaps more desperate or
             | entry level or morally ambiguous, whatever.
             | 
             | Walkouts of this sort are considered protected activity
             | under the NLRA, regardless of whether or not the people
             | involved belong to a union.
        
             | yupper32 wrote:
             | A company full of entry level devs is a company doomed to
             | fail.
             | 
             | Entry level devs typically suck. Source: A former entry
             | level dev.
        
             | MeinBlutIstBlau wrote:
             | What person in their right mind would go work for a company
             | that just fired all it's staff for demanding better
             | conditions?
        
               | munk-a wrote:
               | People in the QA department that are enduring the
               | terrible conditions just for a shot at a game
               | designer/programmer role.
               | 
               | The video game industry has a real problem retaining
               | talent because so many people glorify how "fun" working
               | on video games must be. There are always replacements,
               | but they aren't always good.
        
               | edoceo wrote:
               | It may be a step up for many. What's a shit-job for you
               | might be a step-upping stone for someone else, who's
               | opportunity selection is more limited than your own.
        
             | JumpCrisscross wrote:
             | > _If devs aren't unionized, there's no such thing as scabs
             | right? Blizzard can just terminate all the disgruntled
             | employees and hire other devs_
             | 
             | There is daylight between unions and anarchy. In that
             | daylight are California's general labor laws and the NLRA.
        
               | pope_meat wrote:
               | Putting unions and anarchy as polar opposites...you have
               | no idea how pro-union anarchist are, because they're
               | extremely pro-union.
               | 
               | I gotta give the state props for that trick, made the
               | word dirty with a flawed definition, a bit like how the
               | CIA made the term "conspiracy theory" mean nutjob, and
               | not "criminal conspiracy by those in power"
        
               | stale2002 wrote:
               | Nobody cares about the technical definition of an obscure
               | political philosophy.
               | 
               | Everyone knew what they meant, when they were talking
               | about "Anarchy". And we dont care about the irrelevant
               | political movement.
        
               | pope_meat wrote:
               | I care, so, you're off by one at minimum.
               | 
               | And for an irrelevant political movement, it sure takes
               | up a lot of FBI resources.
        
               | stale2002 wrote:
               | Yes, it is pretty irrelevant to this conversation and
               | most everything.
               | 
               | Everyone knew what this person meant, and then you came
               | in and started talking about something that was not what
               | anyone was talking about.
        
           | Alupis wrote:
           | > Yeah I don't think Blizzard is going to be able to bring in
           | scabs to replace software devs
           | 
           | The game industry is overflowing with college educated,
           | computer science degree wielding, software developers eager
           | to work on a big game project. Few will ever touch Engine
           | code - the rest are easily replaceable.
           | 
           | This is part of the reason companies like this are able to
           | get away with things that other industries aren't able to.
           | Everyone wants to work on the next AAA title - few want to
           | toil away making ads more clickable...
           | 
           | So yes, they'll replace the walk-outs with "scabs" in short
           | time, and move on.
           | 
           | Not to mention - this is a tiny percentage of Blizzard
           | employees - and seems to have morphed into a beef with the
           | binding arbitration agreement - not better employment
           | treatment. "As of Tuesday, signatures surpassed 2,600 current
           | _and former_ employees " - and later on the article states "A
           | group of roughly 300 employees across Activision Blizzard".
           | That's out of 9,500 employees at Activision - you can find 3%
           | of any workplace that's outraged by anything. My guess...
           | wait it out a couple months and everyone forgets this ever
           | happened.
        
             | reader_mode wrote:
             | >The game industry is overflowing with college educated,
             | computer science degree wielding, software developers eager
             | to work on a big game project. Few will ever touch Engine
             | code - the rest are easily replaceable.
             | 
             | I was under the impression that junior devs aren't that
             | hard to come by in any development category (a specific
             | type of junior will be more likely to join a AAA team for
             | sure). I suspect senior staff is harder to get just like
             | any other industry - but I have no insight into this
             | industry.
        
             | 0x500x79 wrote:
             | The video game company I worked at was a disaster of
             | spaghetti code that was written by engine developers/jack-
             | of-all-trade developers with no semblance of caring about
             | maintainability. Every milestone was a new disaster of tech
             | debt that was built upon the foundation of previous tech
             | debt.
             | 
             | It was difficult to hire new grades or less experienced
             | developers because the cost to train them in the custom
             | frameworks, infrastructure, and other technologies was
             | exceptionally high.
             | 
             | It was terrible and there weren't a lot of excuses for it.
             | My only point is that there are a lot of nuances to hiring
             | from the talent pool.
        
               | postalrat wrote:
               | If it's so had to train in new people it sounds like you
               | already have a spaghetti code problem.
               | 
               | You might want to get an outsider to take a look at your
               | custom frameworks, infrastructure, and other technologies
               | to see what can be done to straighten that out.
        
               | [deleted]
        
               | Kiro wrote:
               | In what industry do you work where spaghetti code is not
               | the norm?
        
               | 0x500x79 wrote:
               | Absolutely, that is exactly what I was saying.
               | 
               | However, When the leadership is not aligned with this
               | goal of approachability or maintainability of the
               | software then it is not possible for new engineers or
               | people to bring change. The old guard needs to be
               | influenced or removed, which is a challenge when they are
               | the ones who created (and continue to promote) the crap
               | that causes this.
        
           | thereddaikon wrote:
           | I don't think any dev would have a hard time finding fresh
           | out of school devs who are willing to be abused at the chance
           | for a job at a big name in an over saturated industry. That's
           | the sad truth about it. Too many people want to develop games
           | for game developers to have much if any bargaining power.
           | Dispelling notions of how cool or glamorous working in the
           | industry is may help with that.
           | 
           | Last year, or was it the year before? COVID messes with my
           | perception of time, they had another big walkout over the
           | events in Hong Kong and a big name gamer in one of Blizzard's
           | tournaments refusing to tow the party line in regards to the
           | CCP. I'm curious how many of the employees who walked out
           | then are still around today and how many that are will also
           | be walking out now.
           | 
           | I think it would be very telling about a good many things.
           | Did Blizzard sack them all for contributing to bad PR? Did
           | they retain them but threaten them if they stepped out of
           | line again? Or do they feel empowered and walk out both
           | times?
        
       | Turing_Machine wrote:
       | This is interesting, given that Activision itself was founded by
       | disgruntled Atari developers who'd walked out...whereupon the
       | then-CEO of Atari, a former textile company executive who'd
       | referred to the developers as "towel designers", discovered that
       | he couldn't just call up a temp agency and have them send over a
       | bunch of people who could cram a fun, playable game into 4K of
       | memory.
        
         | jjice wrote:
         | That's what 30 years and extreme growth does to a company,
         | can't expect them to remain the same when entire new waves of
         | people join over the course of decades.
        
       | ctvo wrote:
       | People are walking out? Based on the former Blizzard employees,
       | mostly white males, who have commented in previous threads, it
       | didn't seem like a big deal.
       | 
       | Wonder why they're walking out on a nothingburger.
        
       | boba7 wrote:
       | I don't give a fuck about their pussy drama tbh. Get back to
       | work.
        
       | waythrifty5746 wrote:
       | Good, walkouts are an effective way to drive organizational
       | change. We had massive walkouts at Wayfair due to our policy of
       | selling furniture to US Customs concentration camps that held
       | tens of thousands of children. Only took Wayfair a few years to
       | somewhat change their policy in a roundabout and nondescript way,
       | but at least some movement took place.
        
         | [deleted]
        
         | underseacables wrote:
         | Or demonstrate that the business is not viable in its current
         | form. Perhaps blizzard should shut down.
        
         | Andrew_nenakhov wrote:
         | Ah, those (in)famous concentration camps that instantly turn to
         | migrant shelters when democrats are in power.
        
           | jjdin14 wrote:
           | If illegal immigrants aren't given free food and boarding in
           | a hotel they're literally in a concentration camp!
        
         | madamelic wrote:
         | Maybe an asshole question, but did this change in policy occur
         | pre or post election?
         | 
         | I can't seem to find an article of them changing policy, only
         | that the outcry happened in late 2019 which made me wonder.
        
           | [deleted]
        
         | jjdin14 wrote:
         | US customs never had concentration camps holding children, they
         | did have places for holding illegal immigrants though.
        
           | ihumanable wrote:
           | I'm sure those children will feel so much better when you
           | explain the difference.
        
             | jjdin14 wrote:
             | Maybe their criminal parents who put them in that situation
             | should be the ones doing the explaining.
        
       | dang wrote:
       | Previous related thread:
       | 
       |  _California sues Activision Blizzard over unequal pay, sexual
       | harassment_ - https://news.ycombinator.com/item?id=27922841 -
       | July 2021 (461 comments)
        
       | 0x500x79 wrote:
       | This seems to largely match a lot of the same things that
       | happened with Riot Games over the last couple of years. I am
       | hoping that these actions can help spread awareness of any issues
       | that may be present at Blizzard and past, current, and future
       | employees won't face the same issues. It is a long road to be
       | traveled to get there.
       | 
       | I hope that the current WFH situation doesn't detract from the
       | walkout. A lot of the visibility raised when Riot went through
       | this was outside of the Riot gates where employees were
       | congregated.
       | 
       | Without speculating on the claims, I do find it interesting that
       | the DFEH has lawsuits against both Riot Games and Blizzard for
       | similar issues. I recall reading that Riot's response was that
       | the DFEH was not working in good faith: are both of these
       | companies aligning their responses, is the DFEH out of line, or
       | is the industry just that broken?
        
         | ev1 wrote:
         | > I do find it interesting that the DFEH has lawsuits against
         | both Riot Games and Blizzard for similar issues
         | 
         | Yes, because Riot's C-level executive was literally dry humping
         | interns and shoving their ass into faces and still has their
         | job? Clearly "visibility" has not worked past creating PR
         | articles.
         | 
         | Does DFEH have the same problem with any other major game
         | studio there that isn't embroiled in this type of behaviour?
         | 
         | I've played League before. The player base is ludicrously,
         | absurdly toxic, and if they are hiring anything from there,
         | then, well...
         | 
         | Sexism:
         | 
         | [2018] https://kotaku.com/inside-the-culture-of-sexism-at-riot-
         | game...
         | 
         | [2018]
         | https://twitter.com/MiniWhiteRabbit/status/10269232332814213...
         | 
         | [2019] https://www.vice.com/en/article/evyz7p/over-100-riot-
         | games-e...
         | 
         | COO specific:
         | 
         | https://www.businessinsider.com/riot-games-suspends-coo-scot...
         | 
         | - tbh just google riot games farting
         | 
         | CEO specific:
         | 
         | [Feb 2021] https://www.wired.com/story/riot-games-ceo-culture-
         | complaint...
         | 
         | [Mar 2021] https://www.dailyesports.gg/alienware-has-
         | terminated-its-spo...
        
           | 0x500x79 wrote:
           | DFEH is a California entity, so I don't think it's fair to
           | talk about all other major game studios. Most of the articles
           | you posted are all stemmed from the same start: The Kotaku
           | article. The wired article is from the same author noting
           | that COO was not fired (and other employees that are employed
           | by CEO have had complaints).
           | 
           | It looks like EA is based in LA and isn't under investigation
           | by the DFEH, but Riot and Activision/Blizzard are two of the
           | biggest game studios in CA, right?
           | 
           | Yes, the C-level executive that dry-humped employees, "ball-
           | tapped" employees, and any other inappropriate behavior
           | should be removed... but that actually isn't included in the
           | DFEH lawsuit, IIRC.
        
             | ttyS1 wrote:
             | 2K, Disney, Niantic, Unity, WB, Roblox, Marvel are some
             | others that are CA based that I can name off the top of my
             | head.
             | 
             | The parent post does make a decent job of pointing out that
             | it's pretty rotten, from the top to the bottom.
             | 
             | The players at the bottom are terribly toxic, the C-levels
             | are allegedly just as bad.
             | 
             | I am curious if this is more about culture - I would
             | imagine EA and Niantic for example to have a relatively
             | boring office, just normal cubes and meetings. Just
             | engineers and designers going to work.
             | 
             | Riot and Blizzard both have large flagship franchises that
             | they practically decorate their offices around, statues and
             | all. When I was talking to recruiters in the past, Riot
             | stood out as one of those "don't bother applying if you
             | aren't absolutely shitting passion for our games out of
             | every hole" as culture fit.
        
               | 0x500x79 wrote:
               | I think Roblox is as big based on revenue, Unity has a
               | very different development model, but the others seem a
               | lot smaller than Riot/Activision-Blizzard.
               | 
               | My point about the C-Levels is that it is primarily 1
               | C-level who is being spoken about: The COO. While there
               | was an allegation against the CEO earlier this year, it
               | was found to be unsubstantiated and thrown out because
               | the claimant was proved to have stolen money/scammed Riot
               | and falsified the claim. I am not sure if it's fair to
               | group all of the other executives into the same bucket as
               | the COO.
               | 
               | I can see how the culture is playing a part in it. Riot
               | has softened up on the "need not apply if not a gamer" in
               | the past couple of years, but many of the people who
               | started that are still there. I guess my big question is:
               | Why Riot/Blizzard? Are they the worst companies in
               | California right for sexual harassment and inclusion?
               | These have been the two prominent DFEH cases against tech
               | companies in the past couple of years.
        
               | chojeen wrote:
               | > Riot and Blizzard both have large flagship franchises
               | that they practically decorate their offices around,
               | statues and all. When I was talking to recruiters in the
               | past, Riot stood out as one of those "don't bother
               | applying if you aren't absolutely shitting passion for
               | our games out of every hole" as culture fit.
               | 
               | I interviewed at Riot when I was trying to move back to
               | Saint Louis. I could not muster up very much enthusiasm
               | for League, and you could just feel the room shift into
               | "just get through this interview ASAP" mode.
               | 
               | Can't help but feel I dodged a bullet.
        
           | kryogen1c wrote:
           | > literally dry humping interns and shoving their ass into
           | faces
           | 
           | statements like this are why i have no interest in
           | investigating allegations of sexism because neither of these
           | things are sexist.
           | 
           | is your starting point that we're supposed to assume this is
           | only being done to women? assuming women are being treated
           | differently is a poor premise for proving women are being
           | treated differently. or are you implying that doing the same
           | thing to men and women is sexist to women? either way, its a
           | very poor argument and calls into question your judgement.
        
             | carlisle_ wrote:
             | You're the first person to mention 'sexism' in this comment
             | chain. Why is an investigation predicated on sexism? Why is
             | sexual harassment not sufficient to warrant an
             | investigation?
        
               | kryogen1c wrote:
               | > You're the first person to mention 'sexism' in this
               | comment chain. Why is an investigation predicated on
               | sexism?
               | 
               | ...i actually have no idea. i was gonna say maybe i read
               | it in another comment, but i dont see any other comment
               | talking about sexism.
               | 
               | i dont know what im on about. sorry folks!
        
               | SeanAnderson wrote:
               | I appreciated the honest fault acceptance. That was
               | refreshing. Thanks!
        
             | ttyS1 wrote:
             | the way i read it, the starting point is that the culture
             | is bad enough that this kind of sexual assault is
             | considered perfectly protected and acceptable at the
             | highest levels, which implicitly does not bode well for
             | anything else.
        
         | username90 wrote:
         | Activision Blizzard stock dropped 8% today, this is much larger
         | than what happened at Riot.
        
         | madamelic wrote:
         | > is the DFEH out of line, or is the industry just that broken?
         | 
         | No chance DEFH is out of line.
         | 
         | The tech industry is strongly biased in the favor of white men
         | in my opinion and video games even more so, considering women
         | playing video games only became socially acceptable a few years
         | ago. It's still common for men to talk down to women on video
         | games, to the point where the overwhelming majority of women do
         | not use voice comms or make their gender known.
         | 
         | Think about all those men complaining that a video game _dared_
         | have a female character or even more so, a non-conventionally
         | attractive one _gasp_. That was in 2018... That 's the
         | _average_ person who is making a video game.
        
           | [deleted]
        
           | johncessna wrote:
           | > Think about all those men complaining that a video game
           | _dared_ have a female character or even more so, a non-
           | conventionally attractive one gasp. That was in 2018...
           | That's the _average_ person who is making a video game.
           | 
           | Mrs PacMan? Samus? Peach? That was all before 1988
        
             | dangerbird2 wrote:
             | Samus isn't exactly a good example. The reward for winning
             | Metroid is literally seeing her in a 8bit bikini
        
               | [deleted]
        
               | arthurcolle wrote:
               | Good times
        
             | stnmtn wrote:
             | Peach was and still is just a damsel in distress in any
             | non-sports mario game.
             | 
             | Samus is covered up entirely by armor, and when she's not
             | she's in a skin-tight suit that shows off every single
             | curve
             | 
             | Mrs. Pacman... I'll give you that one.
        
               | johncessna wrote:
               | Peach was one of 4 playable characters in Super Mario
               | world 2, released in 1989.
               | 
               | The Samus reveal in Metroid is notable for the exact
               | opposite of what you stated. There were no curves or skin
               | tight anything. This continued with Super Metroid.
        
               | AnIdiotOnTheNet wrote:
               | This is incorrect. Depending on the time you beat the
               | game in, Samus would have progressively less clothing in
               | the end:
               | 
               | https://metroid.fandom.com/wiki/List_of_Metroid_endings#M
               | etr...
        
               | mgkimsal wrote:
               | It's _MS_ Pacman, IIRC. And... while they were shown
               | having a kid together, I don 't think any formal wedding
               | ceremony was ever shown. Quite progressive for its day.
        
             | long_time_gone wrote:
             | I'm not sure any of your examples actually support your
             | stance.
             | 
             | - Mrs. Pac-Man is not a human. That said, the marketing
             | shows her in full make-up, laying in a seductive pose. Now,
             | compare that to marketing and images of Pac-Man.
             | https://venturebeat.com/wp-content/uploads/2014/04/tw-
             | mspacm...
             | 
             | - Samus was shown at the end of the original Metroid as a
             | slim woman in her underwear. https://en.wikipedia.org/wiki/
             | Samus_Aran#/media/File:Samus_a...
             | 
             | Other images show her as a young, curvy, attractive,
             | blonde-haired, blue-eyed woman. https://en.wikipedia.org/wi
             | ki/Samus_Aran#/media/File:Zero_Su...
             | 
             | - Princess Peach is exactly the type of "conventionally
             | attractive" character the poster was mentioning. A young,
             | white, blonde-haired, blue-eyed, damsel-in-distress -
             | https://en.wikipedia.org/wiki/Princess_Peach
        
           | himinlomax wrote:
           | > It's still common for men to talk down to women on video
           | game
           | 
           | I only play games where you can't tell anyone's sex
           | (Starcraft 2 for instance) and you get insulted all the time.
           | You get insulted when you're playing badly, you get insulted
           | when you're playing too well, you get insulted whether you're
           | a man, a woman or a dog.
        
             | foobarian wrote:
             | I tried playing Heroes of Newerth at some point, which was
             | a DOTA clone with voice comms. Right in the first round I
             | get told that I need to be raped and murdered by some punk.
             | I didn't take it personally but that's a very bad
             | onboarding experience and a good learning opportunity for
             | game designers. It's also likely it's the type of game that
             | attracts the more aggressive/testosterone driven player.
             | 
             | Contrast that to say World of Warcraft or LOTRO where most
             | people are very nice, and any ladies that come up on voice
             | comms are treated with respect. This is just anecdata I
             | guess.
        
             | ssully wrote:
             | That's general smack talk, which can be brutal, but is
             | besides the original point. The bigger point is that if a
             | woman's sex is revealed, say by using voice chat, then it
             | is inevitable until they are harassed and insulted for
             | being a woman and receive misogynistic insults. Do you
             | understand why that is different from general insults?
        
               | pb7 wrote:
               | It's not all that different, it's just extra ammunition.
               | If they hear you are a male with a lisp or your voice
               | sounds hispanic or black, they will attack that too. The
               | gender part is just low hanging fruit but all of it is
               | equally fucked up.
        
           | omgitsabird wrote:
           | > considering women playing video games only became socially
           | acceptable a few years ago
           | 
           | What?
        
             | madamelic wrote:
             | Look up what sparked Gamergate. It was largely based in men
             | getting mad about women calling games out for being
             | misogynistic.
             | 
             | I am sure some was valid criticism. I am not really a fan
             | of "every game must be progressive", etc. but the fact men
             | got mad that women dared criticize video games should say a
             | lot about the state of the video game industry.
             | 
             | Not only that, but also, for a long time, video games just
             | weren't marketed to girls at all. All video games catered
             | to males and were specifically targeted as such.
             | 
             | It's mainly the Wii, Nintendo DS and Switch that were a big
             | on-ramps for women into mainstream gaming. Even now, many
             | men assume "female gamer == Candy Crush" or some other
             | weird idea. Or joke that if you are a woman on a video game
             | that you _must_ be a trap.
        
               | username90 wrote:
               | > "female gamer == Candy Crush"
               | 
               | It is mostly true though. Of course all genres has some
               | women but they skew very heavily in that direction.
               | Strategy games etc barely has any women at all,
               | especially the more complicated ones. Instead they mostly
               | play puzzle games, and more social games like mmorpgs or
               | story based games like rpg's.
               | 
               | https://en.wikipedia.org/wiki/Women_and_video_games#Genre
               | _pr...
        
               | [deleted]
        
               | munk-a wrote:
               | I don't know what mmorpgs you've been playing but they
               | hardly count as social games anymore. I used to play MUDs
               | and those tended to be pretty evenly gender divided and
               | all about that social aspect (at least the ones I
               | played). MMORPGs today are closer to either the MOBA or
               | an RTS with twitch based responses and tactical
               | understanding being key to play at the top levels.
               | 
               | I don't have a full knowledge of everything, but I can
               | say with certainty that there are several women who can
               | clean up in AoE2 - even with its top echelons being male
               | dominated (and a relatively non-toxic community from what
               | I've seen). I think that women tend to go unseen
               | intentionally in a lot of video games, avoiding mic use
               | if possible and masquerading as men to avoid sexual
               | attention and abuse.
        
               | username90 wrote:
               | My link contains a survey of 270 000 gamers on what kinds
               | of games they play, I didn't base this on anecdotes.
        
               | ggsurvivor wrote:
               | Gamergate started when someone pointed out that some shit
               | game got positive reviews from a game reviewer that was
               | having sex with the game developer. Fake narrative right
               | from the start.
        
               | blacktriangle wrote:
               | Gamer gate was Zoe Quinn cheating on her boyfriend with
               | game "journalists" in order to get marketing for her
               | Depression Quest game. That is the core of it and NOBODY
               | contests those facts. The rest of the misandrist
               | narrative is just Quinn and said journalists grabbing on
               | to the social justice zietgiest in an attempt to do
               | damage control.
        
               | crooked-v wrote:
               | > and NOBODY contests those facts
               | 
               | Quinn's ex-boyfriend, who made the original claims, later
               | explicitly said:
               | 
               | > To be clear, if there was any conflict of interest
               | between Zoe and Nathan regarding coverage of Depression
               | Quest prior to April, I have no evidence to imply that it
               | was sexual in nature.
               | 
               | For further context, the only coverage the journalist in
               | question made of Quinn's work was before they had met,
               | and well before the April in question.
        
               | speeder wrote:
               | That wasn't what Gamergate was about at all. What started
               | it was first Doritogate, and later the Zoey Quinn and
               | Anna Anthropy Business (both cases of women getting
               | lackluster or bad games reviewed just because they had
               | some kind of relationship with the journalist, Zoey her
               | boyfriend accused her of seducing the journalist, and
               | Anna Anthropy was roomate of journalist that covered her
               | games).
               | 
               | The misoginy accusations came later, and only then the
               | whole thing morphed into a culture war thing.
               | 
               | Yes, threats happened, nasty stuff happened, but part of
               | it was false flag too, for example Brazillian police
               | arrested a Brazillian that was making death threats in
               | the name of Gamergate, but also was making such threats
               | in name of a ton of other random organizations, the guy
               | just liked to see the world burn and was self-professed
               | progressive.
        
               | crooked-v wrote:
               | > The misoginy accusations came later
               | 
               | The misogyny was the driving force from the start. The
               | original 'Quinnspiracy', before it became 'Gamergate',
               | was a harassment campaign organized around the blatantly
               | false claim that Quinn had slept with a gaming journalist
               | to get good reviews of her work (the only mention he ever
               | made of her work was before they even met).
        
               | speeder wrote:
               | The guy that made the accusations was her former
               | boyfriend, and seemly not a gamer.
               | 
               | Around that time people were also upset with other
               | journalists, the Quinnspiracy thing became just the straw
               | that broke the camel back, and gamers weren't upset
               | because she was female, they were upset because Kotaku
               | kept making shitty articles.
        
               | crooked-v wrote:
               | > the Quinnspiracy thing became just the straw that broke
               | the camel back
               | 
               | The 'Quinnspiracy thing' was harassment and rape and
               | death threats on blatantly false premises.
        
               | fxtentacle wrote:
               | If I remember correctly, the gamergate controversy was
               | about a female indie developer dating a male indie game
               | journalist. I can imagine why that would make people
               | search for conflicts of interests.
        
               | slg wrote:
               | This is like saying WWI was about the life of an Austrian
               | royal. Yes, you might be technically right, but it grew
               | so big and so many people were fighting for so many
               | different reasons that the specific spark isn't that
               | relevant.
        
               | bitwize wrote:
               | Gamergate was a harassment campaign organized against
               | women in gaming. It was organized by men who were assmad
               | that a female game developer released a game with a
               | mental health theme rather than the usual focus on skill
               | and violence favored by men, to critical acclaim. Her
               | dating and sexual history were brought into it because
               | that is a common tactic used by men to undermine women
               | and discredit their achievements.
               | 
               | Once again -- men got mad because a woman dared to
               | release a game that didn't cater to their expectations or
               | desires. That's Gamergate in a nutshell.
        
               | crooked-v wrote:
               | For anyone wondering, there was plenty of harassment,
               | doxxing, and a number of rape and death threats against
               | Zoe Quinn entirely because people hated her short game
               | Depression Quest for being "political" or "not a game",
               | well before the term 'Gamergate' or any of the 'ethics in
               | journalism' conspiracy nonsense even came into the
               | picture.
        
               | bitwize wrote:
               | Sources for this, please?
        
               | crooked-v wrote:
               | The citations section of the Wikipedia article has
               | literally hundreds from various reputable sources: https:
               | //en.wikipedia.org/wiki/Gamergate_controversy#Referenc...
        
               | madamelic wrote:
               | This is fascinating. I'll have to look into this more.
               | From my brief understanding, there are multiple
               | narratives of what "true" Gamergate is.
               | 
               | I could very likely be wrong and have been misled about
               | the core issue of Gamergate. Thanks for the kind
               | correction!
        
               | crooked-v wrote:
               | The post you're responding to is just repeating the same
               | 'just asking questions' crap that led to the harassment
               | campaign in the first place.
               | 
               | What actually happened is pretty well-documented: a woman
               | developer made a short game about dealing with depression
               | to which various people then responded with rape and
               | death threats; her ex-boyfriend lied about her sleeping
               | with a gaming journalist in exchange for good reviews
               | (the only things said journalist ever wrote about her
               | work was before they met); and thousands of people then
               | jumped on that as a justification for further harassment,
               | doxxing, and wild conspiracy theories that persist to
               | this day.
        
               | username90 wrote:
               | Is there any documentation why people harassed her that
               | isn't just speculation? The gamer culture works just like
               | twitter mobs, they attack things for almost no reason and
               | do it hard, harassment and death threats etc. There is no
               | big plan or conspiracy behind it, just thinking that
               | maybe she slept with some reviewer to increase her score
               | is enough to trigger the hate mob.
               | 
               | With that said, I'm not saying it was justified. Gamers
               | are biased against women, yes. Gamers overreact and
               | harass people who don't deserve it, yes. But they don't
               | just harass any woman who publishes games, there are
               | thousands of women who do that and nobody cares. It
               | requires a spark, just like a twitter mob, and they
               | become relentless attacking the target. And of course, if
               | you accuse them of misogyny here they start attacking
               | you, since they didn't attack her due to misogyny,
               | similarly how when a twitter mob attacks a man with
               | little evidence they don't do it due to misandry, they
               | just attack someone they think did something wrong.
        
               | input_sh wrote:
               | Speculation? Her former boyfriend wrote a blog post
               | detailing their relationship (and lying that she slept
               | with a game journalist, something he later said had no
               | evidence of), someone posted it on 4chan, they tried to
               | spin it as "ethics in game journalism" discussion (which
               | never made any sense since he never reviewed any of the
               | games she worked on). That's all there is to it, and it's
               | pretty well documented.
        
               | username90 wrote:
               | You speculated about the motive of the harassers, not the
               | actual chain of events. Nothing you say here says that
               | the harassers attacked her for being a woman instead of
               | attacking her for cheating the game review system.
        
               | crooked-v wrote:
               | She didn't cheat the game review system.
        
               | username90 wrote:
               | I didn't say she did. Hate mobs can attack people for
               | things that aren't true, happens all the time. There is a
               | reason why we don't use hate mobs in the justice system.
               | 
               | For example, lets say a twitter mob attacks a man for
               | something he didn't do. Is that misandry? No, they did it
               | thinking he actually did it.
        
               | stale2002 wrote:
               | I don't see what the big deal is that you keep bringing.
               | 
               | Why does it matter so much to you whether or not 60%, or
               | 59% of the people engaging in the harassment were sexist?
               | 
               | It is still bad, regardless if we get the literal exact
               | percentage correctly of precisely how sexist each
               | individual was.
        
               | input_sh wrote:
               | I didn't speculate shit, I read those threads as they
               | were happening. You know what they've boiled down to? She
               | was a woman (with a couple of feminist takes), this dude
               | made allegations against her, therefore let's doxx her.
               | 
               | > instead of attacking her for cheating the game review
               | system.
               | 
               | Again, _he never reviewed any of her games_ , so unless
               | your argument is that no game journalist should ever date
               | any game developer under any circumstances, what system
               | was she cheating exactly?
        
               | username90 wrote:
               | You put way too much credit in the intelligence of hate
               | mobs. People attack others for nonsense all the time. And
               | I don't view gender bias as misogyny. Women are biased to
               | believe women and men are biased to believe men, that is
               | just natural. So men accusing women leads to male hate
               | mobs, and women accusing men leads to female hate mobs.
               | Of course male hate mobs are usually more vicious, but
               | the workings are the same.
        
               | crooked-v wrote:
               | Zoe Quinn's ex-boyfriend claimed that she was dating a
               | gaming journalist to get good reviews. She was dating
               | that gaming journalist, but the only things he'd written
               | about her work were from before they'd met. Despite that,
               | an endless parade of assholes on the internet immediately
               | used that to justify harassment, doxxing, rape and death
               | threats, hacking of accounts, etc.
        
               | input_sh wrote:
               | Nope. Gamergate was about an abusive former boyfriend of
               | a female indie developer stepping _waaaaaay_ out of line,
               | exposing details of their relationship in a blog post,
               | while also claiming she slept with a game journalist (and
               | then later saying he had no evidence of that).
               | 
               | That journalist briefly mentioned her work once (before
               | she started dating that abusive boyfriend), so conflict
               | of interest argument never made any sense, because... you
               | know, he never actually wrote a review of any of her
               | games.
               | 
               | It then spiralled even more out of control, targetting
               | even more female developers for even more bullshit
               | reasons. Brianna Wu was the target because she mocked
               | Gamergate. Felicia Day was doxxed just for saying she was
               | scared to even mock Gamergate (knowing what happened to
               | Wu). Anita Sarkeesian for daring to kickstart a YouTube
               | series about how women are represented in video games.
               | 
               | In other words, Gamergate was about absolutely nothing
               | but misogyny.
        
           | howaboutnope wrote:
           | When was it _ever_ not  "socially acceptable" for women to
           | play video games, what society is that referring to?
           | 
           | edit: I'll assume this is about the US then. At any rate, my
           | earliest memories of playing video games with female friends
           | go back to the 1980s, and I don't recall a single moment
           | where that wasn't "socially acceptable".
        
           | badthingfactory wrote:
           | > That was in 2018... That's the _average_ person who is
           | making a video game.
           | 
           | The average person who was making a video game was upset at
           | themselves for putting non-conventionally attractive females
           | in the games they were making?
        
           | 0x500x79 wrote:
           | My lack of knowledge of the DFEH and other cases they have
           | tackled are probably the reason for my question. The rebuke
           | from Riot was more data driven in which they point out a few
           | misleading claims from the DFEH:
           | https://www.pcgamesn.com/riot-games-lawsuit-dfeh-response.
           | Both Blizzard and Riot have a similar response stating that
           | the DFEH is out of line, misrepresenting claims, or baseless.
           | It either points to very bad SoCal video game company
           | cultures or maybe there is some merit to the rebuttles. Maybe
           | the real answer is somewhere in between.
           | 
           | Crossing my fingers for widespread changes either way. The
           | video game industry has a long-standing reputation for many
           | other things besides just not being inclusive.
        
           | throwaway894345 wrote:
           | > considering women playing video games only became socially
           | acceptable a few years ago.
           | 
           | ... In Saudi Arabia?
           | 
           | > It's still common for men to talk down to women on video
           | games, to the point where the overwhelming majority of women
           | do not use voice comms or make their gender known.
           | 
           | It's common for men to talk down to men on video games too
           | ("talk down to" is a very mild phrasing). Turns out there are
           | a lot of jerks who play video games, and for $reasons they
           | tend to skew male (but we're still talking about a tiny
           | minority of men; this isn't an indictment of men; the
           | predictable "10% of m&ms are poisoned" rebuttal is inherently
           | sexist, racist, etc).
           | 
           | > Think about all those men complaining that a video game
           | _dared_ have a female character
           | 
           | I'm not sure which game you're talking about, but I suspect
           | you misunderstand the criticism. There have been thousands of
           | female video game characters going back to the dawn of the
           | industry. Many titles which prominently feature female
           | characters have done very well (e.g.., Tomb Raider, Final
           | Fantasy, etc). I'm guessing there has never been significant
           | controversy because a video game _featured a female
           | character_ , though no doubt there has been controversy about
           | specific characters (e.g., Battlefield 1's and Battlefield
           | V's wildly disproportionate emphasis on female WWI and WWII
           | combatants) or about the cringe deployment of token diversity
           | characters.
           | 
           | > biased in favor of white men
           | 
           | There's not even good evidence that CS is biased in favor of
           | white men. The only "evidence" is that the demographics skew
           | toward white men, but that's almost certainly minimally
           | related to bias in the field because
           | 
           | 1. There are tons of Asians (male and female) in the field as
           | well
           | 
           | 2. Demographics remain relatively constant despite a much
           | more welcoming environment and a decade-long push at all
           | levels of the pipeline to incorporate more women and non-
           | whites
           | 
           | 3. Women achieved near gender parity in law and medicine
           | without any similar concerted effort during a time when the
           | fields were overtly hostile to them
           | 
           | 4. The countries with the most gender equality have more
           | stereotypical occupational demographics, including women in
           | tech
        
             | ttyS1 wrote:
             | > ... In Saudi Arabia?
             | 
             | Funny you mention this:
             | https://www.esportsinsider.com/2020/07/lec-neom-saudi-
             | arabia...
        
             | andrewzah wrote:
             | "it's common for men to talk down to men on video games
             | too"
             | 
             | This is very tone deaf.
             | 
             | I have spent probably thousands of hours playing games
             | (with a mic) and the % of times I've been "talked down to"
             | is very small, and it was never because of a natural
             | property about me (that I'm male, etc).
             | 
             | Literally every woman that I've played with who has used a
             | mic or otherwise presented themselves as female has faced
             | vitriolic harassment (and/or sexual harassment) for no
             | reason other than that they were female. I've been in
             | lobbies with them and suddenly see men becoming -far- more
             | judgemental and critical about the female player's
             | ability/skill than usual. This is why a lot of women don't
             | use mics at all or otherwise identify themselves as female
             | in online games.
             | 
             | The "talking down" (or just general random toxicity) that
             | men sometimes face from other male players is not even
             | remotely comparable.
        
               | nitrogen wrote:
               | The people talking down are the people who think gamers
               | are beneath them (but might play NFL or CoD on their
               | console). AKA jocks vs. geeks.
        
               | tsumnia wrote:
               | I think the poster's "talk down to" was more referring to
               | the general "shit talking" people do in games. Even if
               | you have a generic username and never speak, people will
               | talk crap, be a jerk, or whatever. Even games that
               | provide built in messages can get converted into trash
               | talk (Rocket League, Overwatch, etc.). Having something
               | "identifiable" just lets trash talkers switch from
               | "you're terrible" to something else.
        
               | andrewzah wrote:
               | Well, sure, those things exist. What I'm getting at is
               | that the % of it that happens purely because I'm -male-
               | (or another natural property about me) is basically zero.
               | Either they're just being belligerent in general or they
               | perceive me to be underperforming (rightly or wrongly).
               | 
               | Whereas when I play with women who e.g. use a mic, very
               | frequently it's like a switch gets flipped and people
               | start being weird, overtly sexual, or just flat out
               | insanely critical of every little thing the female
               | players do. If we start losing the round (in e.g.
               | Overwatch), they start blaming the female players
               | unfairly, etc.
               | 
               | Obviously this is all anecdata but from everyone that
               | I've spoken to it's a very common experience, hence most
               | of my female friends just eschewing the mic entirely or
               | only playing with specific groups instead of general
               | matchmaking.
        
               | tsumnia wrote:
               | > a switch gets flipped and people start being weird,
               | overtly sexual, or just flat out insanely critical of
               | every little thing the female players do
               | 
               | I have no doubt that this occurs and I've even intervened
               | in that type of behavior before; I think I hold more
               | toward the "Greater Internet F---wad Theory" [1]. People
               | will act like jerks and attack you for whatever traits
               | you have. Adults trash talk 12 year olds; 12 year olds
               | trash talk adults.
               | 
               | I'm not saying people should grow thicker skin, but
               | rather that we haven't really figured out a way to NOT
               | have trash talking. Maybe collaborative style games over
               | competitive, but even then, those require interactions
               | and communication, which leads us back to Penny-Arcade.
               | 
               | [1] https://www.penny-arcade.com/comic/2004/03/19
        
               | madamelic wrote:
               | The difference between "squeakies" is everyone was a
               | squeakie at one point. It's basically an internet right-
               | of-passage whether that is right or wrong.
               | 
               | Regardless, all squeakies get to stop being squeakies
               | eventually. Women don't get that option. Women don't get
               | to grow out of being women or being harassed for who they
               | are.
               | 
               | I mean, I don't disagree with you that having a thick
               | skin on the internet, but it's unfair that men get to
               | make women feel unwelcome in online spaces simply for
               | being women.
               | 
               | There's a large chasm between friendly teasing and
               | harassment.
        
               | brian_cunnie wrote:
               | > every woman ... has vitriolic harassment faced (and/or
               | sexual harassment).
               | 
               | I experienced being treated differently when I was
               | playing a very attractive Blood Elf Warrior in World of
               | Warcraft ten years ago: a fellow adventurer would
               | continually give me gifts (valuable in-game items).
               | 
               | The third time this happened I realized he wasn't being
               | generous--he was courting me! I had to come clean.
               | 
               | I messaged him, "Dude, I gotta tell ya: I'm not a girl in
               | real life."
               | 
               | "You're not?"
               | 
               | "No, I'm a balding man in his mid-forties."
               | 
               | Long pause, and then he replied, "I gotta take a cold
               | shower."
               | 
               | I never heard from him again, but he seemed like a nice
               | guy who was trying to get a girlfriend by doing nice
               | things for her, and I hope he found what he was looking
               | for.
        
               | Aeolun wrote:
               | Aren't all blood elf warriors equally attractive?
               | Assuming any given female blood elf warrior is actually a
               | female IRL needs a major reality distortion field.
        
             | madamelic wrote:
             | > 'm not sure which game you're talking about, but I
             | suspect you misunderstand the criticism. There have been
             | thousands of female video game characters going back to the
             | dawn of the industry. Many titles which prominently feature
             | female characters have done very well (e.g.., Tomb Raider,
             | Final Fantasy, etc). I'm guessing there has never been
             | significant controversy because a video game featured a
             | female character, though no doubt there has been
             | controversy about specific characters (e.g., Battlefield
             | 1's and Battlefield V's wildly disproportionate emphasis on
             | female WWI and WWII combatants) or about the cringe
             | deployment of token diversity characters.
             | 
             | My point is that there is any controversy when there is a
             | game where the female main character is not explicitly
             | sexualized. You are absolutely right that there are beloved
             | female main characters, but they are almost always shown
             | and viewed in a sexualized manner rather than as a human
             | being.
             | 
             | And yes, there are definitely 'sexualized' men (God of War)
             | but they never seem to be explicitly in there as sexual
             | objects rather than as part of the story. Like, if you took
             | Lara Croft out and replaced her with a red square, would
             | that game be regarded as the same? Probably not.
             | 
             | People legit get mad about Aloy (Horizon Zero Dawn) being
             | unattractive and "looking manly". Maybe not a massive
             | controversy, but enough that I, someone who passively
             | follows video game news, know about it.
             | 
             | I agree thought that my original post was poorly worded and
             | not specific enough about my perceived reception of female
             | characters in video games. I was trying to incorporate
             | "female main character" and "unattractive female
             | characters" into one point and failed.
        
               | throwaway894345 wrote:
               | > I agree thought that my original post was poorly worded
               | and not specific enough about my perceived reception of
               | female characters in video games. I was trying to
               | incorporate "female main character" and "unattractive
               | female characters" into one point and failed.
               | 
               | Fair enough, thanks for acknowledging as much. :)
               | 
               | > You are absolutely right that there are beloved female
               | main characters, but they are almost always shown and
               | viewed in a sexualized manner rather than as a human
               | being. And yes, there are definitely 'sexualized' men
               | (God of War) but they never seem to be explicitly in
               | there as sexual objects rather than as part of the story.
               | Like, if you took Lara Croft out and replaced her with a
               | red square, would that game be regarded as the same?
               | Probably not.
               | 
               | Even still, Lara Croft seems like every bit as much a
               | "human being" as the average male main character? And I
               | don't buy your "red square" example--it's not like you
               | could replace any of the ripped shirtless dudes in
               | various video games with a red square and have the same
               | experience either.
               | 
               | I actually believe that female characters are probably
               | sexualized a bit more often than male characters, and
               | male characters are regarded as objects of violence quite
               | a lot more than female characters. But if there is a
               | loser here, it's not obvious to me that it's the female
               | gender.
        
               | endtime wrote:
               | > My point is that there is any controversy when there is
               | a game where the female main character is not explicitly
               | sexualized
               | 
               | Samus Aran?
        
               | a_t48 wrote:
               | https://images.nintendolife.com/7ec23ee6efba1/zero-suit-
               | samu...
               | 
               | Yeah totally unsexualized
               | 
               | Edit: yes, this is an image from Smash, but she gets a
               | bikini picture in Fusion as a "reward"
        
               | AnIdiotOnTheNet wrote:
               | Your reward for beating Metroid faster is Samus wearing
               | progressively less clothing at the end.
        
               | [deleted]
        
               | AnIdiotOnTheNet wrote:
               | People also got mad about Tifa's bust size apparently
               | being reduced to a more realistic level in FF7R. It's
               | nuts that we just kind of accept this as a culture.
        
               | username90 wrote:
               | If 1% of a fanbase of 10 million gets mad then you have
               | 100k angry people. And of those a percent or so will be
               | insane people who likely will murder someone in real life
               | at some point, its just statistics. And those one
               | thousand insane people will create a lot of ruckus, but
               | that doesn't mean their views are shared with the
               | community in general.
        
               | throwaway894345 wrote:
               | We also accept a whole lot of impossibly jacked shirtless
               | dudes but there's barely any public outcry against this.
               | Even worse, video games are extraordinarily violent (I
               | play lots of FPS games, so I'm not criticizing fans of
               | violent games per se) and anyone concerned about the
               | effects of violence on society is lambasted as a pearl-
               | clutching conservative parent from the 1980s.
        
               | AnIdiotOnTheNet wrote:
               | Both absolutely true. However, regarding overly jacked
               | dudes, there is no history of women in gaming culture
               | harassing developers for putting a beer gut on the male
               | protagonist of a video game, nor any talk about "bulge
               | physics" or whatever the equivalent of "jiggle physics"
               | would be.
        
               | throwaway894345 wrote:
               | I think that speaks to the relative paucity of women in
               | "gaming culture" rather than the purity of women. Were
               | there a concentrated community of female gamers, I
               | wouldn't be surprised if they levied such complaints
               | (consider for example any of the commentary on male
               | Olympic divers in predominantly female circles).
        
               | buzer wrote:
               | > nor any talk about "bulge physics"
               | 
               | https://old.reddit.com/r/GirlGamers/comments/adbb5b/devil
               | _ma...
        
               | madamelic wrote:
               | I was thinking about that after walking away for a bit.
               | 
               | I don't _hate_ sexualization of characters. Like,
               | totally. Let's make sexy characters that we all adore,
               | but let's not make it a default where female characters
               | _have_ to be sexy.
               | 
               | I am all for the ridiculous boob sliders or boob physics
               | or whatever, I think it is just that there is an
               | expectation in video games that a female character has to
               | either be sexy or not exist.
               | 
               | If there was a widely accepted place for female
               | characters that are just another character, just a human
               | being existing, just like male characters are, then we
               | could have a space where you have those like hyper-
               | attractive female characters just like games currently
               | have the Adonis-attractive male characters.
        
               | AnIdiotOnTheNet wrote:
               | Yeah, I agree with that. Tifa had a huge rack, but she
               | was also a fully fleshed out character and not really
               | sexualized outside of being a nebulously romantic
               | interest of Cloud's. Her bust size was reduced in the
               | remake because, and I'm guessing here, they were going
               | for a more realistic look than the superdeformed look of
               | the original and it would have been out of place [0].
               | 
               | The problem is that the backlash was entirely in the form
               | of man-children making this out to be some woke
               | appeasement move because they can't ogle quite as much
               | volume of virtual knockers. And even worse is that, as a
               | culture, we just kind of shake our heads at this and
               | ignore it.
               | 
               | [0] Barret is still ripped as fuck, but his proportions
               | are much better. The Rock actually looks like that.
        
               | rustybelt wrote:
               | What is wrong with sexualized characters anyway? It's
               | escapist entertainment. Are men now forbidden from
               | enjoying attractive women in media? Absolutely don't
               | harass people or discriminate, but this posture against
               | sexualized characters is weirdly puritanical, especially
               | considering the long history in games of non-sexualized,
               | empowered female protagonists.
        
           | vagrantJin wrote:
           | _Since anecdotes and all_
           | 
           | > The tech industry is strongly biased in the favor of white
           | men
           | 
           | Who cares?
           | 
           | I'm a black man, have been gaming since 6 years old, and
           | never once in my circle of friends or family questioned silly
           | things like potential political implications of 3D cartoons
           | that I can manipulate. If I want a black, yoked mofo with a
           | giant sword and a colourful pony sidekick with a red peacock
           | feather in a video game - I know what I have to do.
           | 
           |  _Start my own gaming company to build games to do just
           | that._
           | 
           | > It's still common for men to talk down to women on video
           | games, to the point where the overwhelming...
           | 
           | Ofcourse, it's _video games_ not nobel prizes, not civil
           | engineering projects, not...
        
           | blacktriangle wrote:
           | It's not about having female characters in games, that's
           | never been a problem.
           | 
           | It's about totally rewriting history to appease the modern
           | woke sensibility that people were complaining about.
        
             | madamelic wrote:
             | I didn't get that vibe, but can definitely understand that.
             | I actually disliked it at first until I realized I was
             | being lumped in with people who had an agenda I didn't have
             | ("Women didn't fight in wars! Women avatars should only be
             | allowed to play Medic!")
             | 
             | I mean, Battlefield has never really been about super
             | serious war simulator, it has always had a goofy undertone.
             | 
             | Battlefield has always been a little wacky. They had an
             | offshoot game that was TF2 meets BF, everything cartoon-y.
             | Then their _main line_ games for a few years involved a
             | rogue group of US soldiers who blew stuff up, drove around
             | in golf carts and had humorous lines. After that, they had
             | a game that was cops-and-robbers meets BF.
             | 
             | People who mix up ARMA and BF, and I don't say this to be
             | mean, probably aren't real Battlfield fans. Battlefield has
             | never _necessarily_ been about realism or pure historical
             | accuracy.
             | 
             | There has always been wacky tactics that aren't just
             | purposefully put in but explicitly promoted by their
             | trailers (see Zooking, Rendzooking and my favorite,
             | loopzooking.)
             | 
             | Like, yeah, I too was thrown off by the triple amputee
             | woman in the trailer. It was a little weird, I thought /
             | hoped they were going for a cyberpunk / time-traveling
             | motif but nope. I am more than happy to discuss how DICE &
             | EA has ruined Battlefield though, that much I do agree with
             | and likely ties into poor marketing and PR.
        
               | crooked-v wrote:
               | You can see how they're going all-in on the 'wacky' part
               | with the trailers for BF2042. Driving away from a tornado
               | in a tuk-tuk, a knives vs defibrillators battle, etc.
        
               | madamelic wrote:
               | I am so excited for BF2042. I've had to remind myself a
               | few times about not pre-ordering it.
               | 
               | I hope, with the weather stuff and higher end hardware,
               | they lean more into destructive environments. I am still
               | kind of surprised they haven't and have been re-using the
               | same destruction and relying on a single scripted large-
               | scale destruction.
               | 
               | I want to get that feeling of the first time using a
               | grenade launcher to open up walls but even better.
               | 
               | I guess it may be more about game design and keeping maps
               | accessible rather than a technical limitation or a lack
               | of desire on DICE's part.
        
             | dralley wrote:
             | >It's about totally rewriting history to appease the modern
             | woke sensibility that people were complaining about.
             | 
             | Nobody ever complains about gold-plated rifles, hipfiring
             | LMGs, or frankly the entire existence of portable automatic
             | weapons in a WWI game.
             | 
             | If you don't like it, it is what it is, but don't hide
             | behind excuses like "historical realism" and "rewriting
             | history".
             | 
             | Battlefield is not ARMA, if you took out everything that
             | wasn't historically accurate there would be basically no
             | game left, at all.
             | 
             | I'm not aware of many historical instances of pilots
             | jumping out of planes in mid-air to snipe other pilots and
             | jump into _their_ planes.
        
           | syshum wrote:
           | >>considering women playing video games only became socially
           | acceptable a few years ago.
           | 
           | Ohh Please, I remember vividly playing my Grandmother in
           | Sonic the Hedgehog on the original Sega Genesis many decades
           | ago. That trope is just plain incorrect and a complete
           | revisionist history
        
           | kook_throwaway wrote:
           | >It's still common for men to talk down to women on video
           | games, to the point where the overwhelming majority of women
           | do not use voice comms or make their gender known.
           | 
           | Gamers talk down to _everyone_ on video games and have since
           | they have been invented. This sounds like a new group of
           | people entering an existing space and not understanding the
           | dynamic (namely incessant shittalking). I can 't even count
           | how many strangers have not so kindly informed me of their
           | sexual adventures with my parents. Am I missing something
           | here?
        
             | mchanson wrote:
             | yes.
        
               | blacktriangle wrote:
               | He really isn't.
        
             | lksaar wrote:
             | This doesn't match tho, atleast in my various experiences
             | in MMOs. The stuff female friends had to deal with for
             | being female is pretty big.
             | 
             | Unwanted dick pics and other unwated advances, stalking,
             | people masturbating in voicechat. Comments like "do you
             | really want to listen to females"/"she's sleeping with xyz
             | to get a raidspot".
             | 
             | I never had to deal with that. I get a generic
             | idiot/retard/kys comment every now and then and that's it.
             | No stalking, no dick pics.
        
             | [deleted]
        
             | adamrezich wrote:
             | yeah, you're missing the potential on-paper profits to be
             | made from making video games more accessible to a wider
             | audience by sanitizing them and their communities. whether
             | this change is is a good idea in the long run or not can be
             | debated, but that's where the last decade or so of rhetoric
             | against "toxic gamer culture" is coming from, regardless of
             | what is said.
             | 
             | could any of the downvoters please tell me how I'm wrong?
        
               | AnIdiotOnTheNet wrote:
               | Having been a gamer for over 30 years now I can assure
               | you that "toxic gamer culture" is very much a thing. You
               | think swatting people is something a healthy culture of
               | good-natured ribbing does?
        
               | adamrezich wrote:
               | I didn't say it wasn't a thing, and taking things to that
               | extreme isn't really having a good-faith discussion. I
               | said that "toxic gamer culture" has always been a thing,
               | until these large corporations realized that sanitizing
               | it could, in theory, lead to more people playing their
               | AAA games, thus resulting in higher profits. what's
               | controversial about this statement?
        
               | AnIdiotOnTheNet wrote:
               | The way you start by questioning weather or not making
               | things less toxic is a good idea and put quotes around
               | "toxic gaming culture" sure makes your post read like you
               | were brushing off the whole thing as some kind of overly-
               | woke-brigade cancel-fest or something.
        
               | adamrezich wrote:
               | well that sure sounds a lot like building a strawman out
               | of some random debris but ok.
               | 
               | I do question whether making gaming communities less
               | toxic is a "good" thing. of course, anyone is welcome to
               | do anything they want to their communities, and if they
               | think making them less toxic is some combination of
               | altruistically good, potentially profitable, and plain
               | ol' good PR, then good for them. however, not everyone
               | who plays games _wants_ to play their games in a
               | sanitized environment, and not everyone takes everything
               | said in anger to pseudononomous handles on the Internet
               | personally. when Call of Duty 4 Remastered was made free
               | on PS+, I wholly unironically had a lot of fun having the
               | CoD4 online experience for the first time in years,
               | complete with epithets and bong rip sounds in my headset.
               | I kind of miss the days of 360-era Xbox Live vocal
               | toxicity; I always found it amusing. of course I
               | understand that it 's not everyone's cup of tea, but
               | personally I find experiencing raw competitive energy in
               | online games to be kind of weirdly exhilarating. Dota 2
               | wouldn't be the same without the Russians and Latin
               | Americans cursing at each other as well as me, in
               | incomprehensible abbreviations of their native tongue.
               | 
               | so again I have no issue with companies sanitizing their
               | online communities, except that I take issue with the
               | idea that said sanitization is somehow morally,
               | altruistically good, as though preventing someone from
               | calling someone else--whose sexual orientation they're
               | more than likely entirely unfamiliar with--a "faggot,"
               | will cause them to somehow reevaluate their life and
               | linguistic choices going forward, thus making the world
               | an objectively better place in the process. this seems
               | absurd on its face, yet it seems like people actually
               | believe it implicitly. sure, it might make your game more
               | friendly to more people (again, increasing your company's
               | profits), but, like, c'mon. not only is the idea that the
               | actions of a corporation that coincidentally
               | theoretically increases their profits could be a form of
               | altruistic moral do-goodism hilarious on its face, but
               | also, it raises the question of whether or not the
               | "toxic" core audience that fell in love with your
               | franchise in the first place will continue to buy future
               | installments. (again, it's up to the corporations to make
               | this value judgement--maybe they'll get enough new,
               | toxicity-adverse people to play (and _keep playing_ )
               | their games, enough to more than cancel out the toxic
               | boys leaving!) but pretending it's an act of justice or
               | something is just silly.
        
             | fpgaminer wrote:
             | > Am I missing something here?
             | 
             | The trash talk isn't the issue. When I, a male, join a
             | multiplayer session I'm largely ignored. If I'm talked to,
             | yes it's usually to trash talk me.
             | 
             | But when a female joins a session, they become the center
             | of attention. They can't simply play the game; everyone is
             | watching them and wanting to interact with them. In
             | addition to that, the conversations from other players
             | isn't just trash talk, it usually includes a heavy mix of
             | flirting and sexual advances. Not funny, trolly, trash talk
             | sexual advances. But intentional advances.
             | 
             | Not to mention the stalking outside of that session that
             | females can experience.
             | 
             | The vast majority of people joining a multiplayer session
             | are there to relax and have fun. Not get hit on by
             | strangers on the internet, be the center of attention, or
             | be open to harassment even after the session.
             | 
             | It's a qualitatively different experience.
        
               | username90 wrote:
               | But that applies to anywhere though. As a man you can sit
               | alone in a bar and nobody will bother you, as a woman
               | lots of people will come up and start to speak with you
               | and possibly get angry if you don't want to speak with
               | them. The fact that the same happens in games isn't
               | evidence that there is something particularly wrong about
               | gamers, rather it is the exact same social game that
               | happens in all leisure spaces.
               | 
               | Of course it would be better if women didn't have to deal
               | with it, but you can't just blame this on gamers since
               | men everywhere does the same thing.
        
             | madamelic wrote:
             | Sorry, should've been more specific.
             | 
             | It's not trash talk. I can handle trash talk. It's stuff
             | like "Ah, a f_cking girl. Cool guys, now we are going to
             | lose", before the round even starts, or "Get back to the
             | kitchen, B_TCH" or just harassing me until I leave the
             | game, either through team-killing or preventing me from
             | playing.
             | 
             | And if everyone is "behaving", I get treated differently in
             | PUGs than just another team member. I don't want that. I
             | don't want special attention or treatment. And then you get
             | harassed for your social media or phone number or get
             | incessant in-game messages or get asked if you're hot or
             | some other variation of thing that isn't "Yo, you, we are
             | doing X, Y, Z. Sound good?" like you are just part of the
             | team.
        
               | kook_throwaway wrote:
               | Thanks for the perspective.
        
               | sillysaurusx wrote:
               | Just wanted to say, as a male, I had this exact
               | experience. I was playing Pavlov VR using my wife's
               | account. Steam profile avatars float next to people in
               | that game, so people assumed I was female. I didn't have
               | a mic, so I couldn't correct them. A group of people
               | started repeatedly asking whether I was female, not for
               | any purpose other than "hurr durr female," and then
               | ultimately hunted me down. I forget exactly what the game
               | was (there are custom games, so it changes from map to
               | map) but it was exactly the feeling you describe here, of
               | "this is totally unrelated to anything in the game."
               | 
               | It was eye-opening, and I'm sorry you have to deal with
               | it.
        
               | puchatek wrote:
               | This should be a "challenge" (if those are still a
               | thing), to be performed by anybody who believes that the
               | issue doesn't exist. Create a female account for some
               | online game and see how much fun you will be allowed to
               | have with it.
        
           | bin_bash wrote:
           | > Think about all those men complaining that a video game
           | _dared_ have a female character or even more so, a non-
           | conventionally attractive one gasp. That was in 2018...
           | That's the _average_ person who is making a video game.
           | 
           | What game are you referring to?
        
             | imbnwa wrote:
             | The Last of Us Part II I presume
        
               | edoceo wrote:
               | Wild! Heres a summary https://collider.com/last-of-
               | us-2-controversy-explained/
        
               | username90 wrote:
               | It is about battlefield 5, the last of us was last year.
               | More specifically people didn't like the depiction of
               | world war 2 in this trailer:
               | 
               | https://www.youtube.com/watch?v=a7ZpQadiyqs
        
               | dralley wrote:
               | I love how the "realism" crowd has no issues with jumping
               | out of planes mid-air to snipe a pilot (and then steal
               | their plane).
               | 
               | Or jumping from the third floor of a building onto a
               | cobblestone street and then running away as if you had
               | barely tripped.
               | 
               | Or having a WWI game where half the server is carrying
               | automatic weapons.
        
               | CydeWeys wrote:
               | > Or having a WWI game where half the server is carrying
               | automatic weapons.
               | 
               | It's completely beside the point now, but I do actually
               | remember people being pissed off about that.
        
               | dralley wrote:
               | There's a distinct difference in volume, if so.
        
               | imbnwa wrote:
               | Thank you for the correction
        
             | madamelic wrote:
             | Battlefield 5.
             | 
             | I like the fact that someone else responded with another
             | that also works.
             | 
             | It shows how frequently this happens.
        
               | himinlomax wrote:
               | It was not criticized because there was a woman, it was
               | criticized because there was a cyborg woman when it was
               | supposed to be a WW2 game.
               | 
               | And I think it was indeed a really stupid picture. Also
               | my grandmother was a prisoner of war of the nazis and got
               | real medals. That fantastic representation of women in
               | war is just idiotic and distorts history to the point of
               | absurdity.
        
               | amatecha wrote:
               | Cyborg woman? You mean the woman with an arm prosthetic?
               | Come on.
        
               | himinlomax wrote:
               | Ah yeah, my bad, just call it a prosthetic and it's
               | totally period-appropriate.
        
               | slg wrote:
               | Does calling her a "cyborg women" automatically mean it
               | isn't period-appropriate? My 2 minutes of research seems
               | to indicate that there is nothing anachronistic about the
               | tech[1].
               | 
               | [1] - https://www.youtube.com/watch?v=QOII2izC7XU
        
             | slg wrote:
             | There are literally too many to name, but this one comes to
             | mind[1].
             | 
             | [1] - https://www.dailydot.com/unclick/horizon-forbidden-
             | west-aloy...
             | 
             | EDIT: 4 responses within minutes of each other all pointing
             | to a different game just underlines my "too many to name"
             | comment.
        
               | andoriyu wrote:
               | That was satirical, lmao.
        
               | amatecha wrote:
               | Here are a few more...
               | 
               | Battlefield: https://www.salon.com/2018/05/26/women-in-
               | wwii-game-once-aga...
               | 
               | Rust: https://www.vice.com/en/article/d7y7jj/this-game-
               | is-forcing-...
               | 
               | Outriders: https://www.reddit.com/r/outriders/comments/ly
               | zmz3/srsly_so_...
               | 
               | Horizon Zero Dawn:
               | https://twitter.com/apexalphaj/status/1398826689992482819
               | 
               | Total War Rome 2: https://www.dailydot.com/parsec/total-
               | war-rome-ii-female-cha...
               | 
               | The Last Of Us Part 2: https://collider.com/last-of-
               | us-2-controversy-explained/
               | 
               | The Outer Worlds: https://steamcommunity.com/app/578650/d
               | iscussions/0/27330478...
               | 
               | Apex Legends: https://gamerant.com/apex-legends-female-
               | complaints-response...
               | 
               | I could keep going...
        
               | bitwize wrote:
               | ITYM Horizon: Forbidden West. They changed Aloy's face to
               | make it less attractive and feminine since the first
               | game, perhaps to check some "anti-sexualization" checkbox
               | on some designer's list. No one had a problem with her
               | appearance in the first game, but the sudden Seth
               | Rogenization of her face was offputting, like an actor
               | getting plastic surgery and looking not only worse, but
               | very not like themself.
        
               | madamelic wrote:
               | I hadn't heard that. I had seen that controversy but took
               | it as the same issue coming up and more people
               | complaining she wasn't conventionally attractive, rather
               | than the studio 'dulling down' her looks on purpose. TIL.
               | 
               | I guess I totally missed what Aloy looked like during the
               | first game and didn't realize they had changed how she
               | looked.
               | 
               | To be honest, I actually like how she looks now. She
               | looks like you'd expect someone to look like in a post-
               | apocalypse world and looks like someone you'd pass on the
               | street.
        
               | AnIdiotOnTheNet wrote:
               | From a cursory glance at the comparison shot I'd say it
               | looks like she got a bit older and her face saw a lot
               | more direct sunlight. Pretty reasonable changes if you
               | ask me.
        
               | madamelic wrote:
               | Rust is a _really_ fun one since not only does it force
               | you into a gender, it also forces you into a race.
               | 
               | It was _very_ telling about all the dudes getting mad
               | that they were being forced to play not only as a woman
               | but also non-white.
        
               | AnIdiotOnTheNet wrote:
               | Same thing in Subnautica: Below Zero
               | 
               | ...which it should be noted is actually a lackluster
               | sequel with an incoherent plot regardless, so not all of
               | the negative reviews are by racist misogynists.
        
               | bin_bash wrote:
               | But they said 2018 which implies there is a specific game
               | in mind. Forbidden West was announced in 2020. Based on
               | other answers it sounds like Battlefield V.
               | 
               | I understand this is a common theme but I was actually
               | curious which specific game they were talking about.
        
             | bitwize wrote:
             | Returnal, perhaps?
        
               | CoolGuySteve wrote:
               | I haven't heard anything about Returnal but maybe it's
               | because Samus Aran already dominates that genre.
               | 
               | In fact, the only time I ever hear complaints about Samus
               | Aran is when they make her more submissive and less of a
               | badass.
        
               | [deleted]
        
             | fxtentacle wrote:
             | My guess would be the poster is referring to The Last of Us
             | Part 2, where criticism of the storyline was presented by
             | most mainstream media as people hating the female lead
             | character. But one could also easily argue that it's the
             | actions taken in the story that cause people to hate her.
        
               | pseudo0 wrote:
               | Most people I know took issue with the bait and switch,
               | as anyone watching the promotional material would have
               | expected something quite different than Abby... playing
               | golf. It reminds me of a similar tactic film journalists
               | used with The Last Jedi, deflecting to complaining about
               | fans' alleged bad behavior rather than taking a hard look
               | at whether the criticism is merited. It's a lot easier to
               | find a handful of the dumbest criticisms on Twitter and
               | dunk on that strawman though I suppose.
        
               | fxtentacle wrote:
               | Agree. The official story trailer suggested that it would
               | be quite similar to the first game, but then it wasn't.
        
           | fidesomnes wrote:
           | _O_ my god, _who_ cares?
        
           | vmception wrote:
           | It is extremely possible that DFEH is either not the
           | authority, ill equipped by the legislature to be the
           | authority, and or bungled their own case, while it being
           | simultaneously possible that the companies are problematic
           | and that individuals are marginalized and hurt in a way
           | unrelated to doing a good job
        
           | oceanghost wrote:
           | Please don't conflate "white men" with these assholes.
           | 
           | I'm so tired of being blamed for the behavior of folks with
           | the same genitalia/skin color as me.
        
             | soverycool wrote:
             | It's acceptable racism for this person to say something so
             | abhorrent.
        
               | madamelic wrote:
               | I mean, I could've probably left "white" out and it
               | would've been just as accurate.
               | 
               | I do apologize for my "shoot from the hip" and should've
               | been less specific about "white men" vs "men". I can't be
               | totally sure of a racist undertone in tech since I am
               | white. I don't know _for sure_ if PoC men feel the same
               | discrimination.
        
               | soverycool wrote:
               | Yes, I know you're full of sexist, racist opinions you
               | want to share with us all.
        
             | t-writescode wrote:
             | I believe the common response here to this sort of comment
             | is "yes, not all men, but too many men", and that it's the
             | responsibility of men to call out the men they see being
             | that kind of deplorable on their actions, to reduce the
             | frequency of those men.
        
               | ahtihn wrote:
               | Yeah no, it's not the responsibility of men that do
               | nothing wrong to call out other men.
               | 
               | If you said that it's the respinsibility of all black
               | people to call out black criminals for their bad
               | behavior, you'd rightfully get called a racist.
               | 
               | I don't see how this is different.
        
               | ballenf wrote:
               | It still feels so strange to me to criticize an entire
               | race or gender lump for a perceived trait of that group
               | (here, the trait of not calling out sexism enough).
        
               | throwaway894345 wrote:
               | But that's a patently sexist retort. Peter and Sue are
               | equally responsible for Ron's abhorrent behavior.
        
               | RHSeeger wrote:
               | Shaming all men for what a (bad) subset of men do is
               | sexist. Shaming all white men for what a (bad) subset of
               | white men do is sexist and racist. Shaming all black men
               | because some black men are criminals is racist.
               | 
               | Highlighting that the (good) majority should call out the
               | (bad) minority is reasonable. Blaming the whole is not.
               | It's true regardless of the target race, or sex, or
               | gender, etc.
        
           | 908B64B197 wrote:
           | > The tech industry is strongly biased in the favor of white
           | men
           | 
           | That's debatable. CS was overwhelmingly male and wasn't
           | prestigious until recently.
           | 
           | > video games even more so
           | 
           | I wonder how much of that we can attribute to DOOM. The DOOM
           | devs wanted to make an hyper-violent game centered around
           | Demon and heavy metal, and that reflected in the culture at
           | id (not the violence). And they made a bunch of money which
           | spurred copy-cats and got investors thinking game devs had to
           | look like this to be profitable.
           | 
           | > Think about all those men complaining that a video game
           | _dared_ have a female character or even more so, a non-
           | conventionally attractive one gasp.
           | 
           | Links?
        
             | Daishiman wrote:
             | > That's debatable. CS was overwhelmingly male and wasn't
             | prestigious until recently.
             | 
             | We're talking about the same career that's been known as a
             | money-printing machine for the past 25 years?
        
               | munk-a wrote:
               | And fifty years ago it was incredibly female dominated -
               | the "male shift" in CS is easy to observe and pretty
               | handily defeats any of those false claims you'll see
               | about "men's brains being wired" for programming. It's
               | important to remember that men muscled women out of
               | programming initially once the field became seen as
               | something more than a secretarial position.
        
               | [deleted]
        
               | 15155 wrote:
               | Were the bulk of these programmers solving problems with
               | engineering and logical reasoning as they might today?
        
               | mcguire wrote:
               | Yes. More so.
        
               | 908B64B197 wrote:
               | That doesn't align with most accounts of how computing
               | was performed in the 50's and 60's.
               | 
               | For instance, Knuth was seen as an anomaly because he
               | would operate the keypunch as fast as the secretaries and
               | would keypunch his own programs.
        
               | TedDoesntTalk wrote:
               | Revisionist history
        
               | munk-a wrote:
               | And not just more so - but more so with worse tools to do
               | it with. There are really hard problems in development
               | these days that we all deal with - and we only deal with
               | them because we're standing on the shoulders of giants -
               | most of whom were women.
        
               | tomp wrote:
               | This is patently untrue. Men started to dominate when it
               | turned from a "secretarial" position into an engineering
               | job, as they did in ... wait for it ... actual
               | engineering.
               | 
               | https://developers.hp.com/sites/default/files/Intl%20Wome
               | ns%...
        
               | TedDoesntTalk wrote:
               | I think you have to go to the 1940s and 1950s for
               | programming being a "secretarial position". That was 70
               | and 80 years ago.
               | 
               | It's not even a valid comparison at that point, it's too
               | different. CS back then was completely different than
               | today or even the recent past. As one example,
               | computational complexity wasn't even a thing until the
               | 1960s with Hartmanis and Stearns.
               | 
               | There was a lot more time spent on inputting programs and
               | data than today.
        
               | Dracophoenix wrote:
               | As you pointed out CS was once secretarial work. But what
               | constituted CS also underwent a transformation during
               | that time period. No one was muscled out so much as
               | barriers to entry broke down thanks to market forces.
               | 
               | Here's a comment I wrote in response to a similar point
               | addressing the topic:
               | https://news.ycombinator.com/item?id=26767280
        
               | munk-a wrote:
               | I am a programmer like my mother before me - but while
               | I've had it easy working in high level language like C++
               | and PHP she worked in binary and, only toward the end of
               | her career assembler. She made banks work using nothing
               | but low level machine instructions which far exceeds the
               | rudimentary stuff I'm doing today. Eventually she
               | graduated up to management and project planning, but this
               | was back in the day where individual contributors never
               | made much money directly - if you wanted to keep getting
               | raises you had to career track switch to management.
               | 
               | I don't disagree that programming itself did
               | significantly shift, but it's been perpetually getting
               | easier, not more difficult, to work professionally at.
        
               | 908B64B197 wrote:
               | > once the field became seen as something more than a
               | secretarial position.
               | 
               | It's not just perception; "Computers" used to refer to
               | employees performing calculations manually for numerical
               | methods. Then "Computer Operators" were secretaries
               | translating assembly instructions written on paper into
               | the correct octal code to punch on cards to feed the
               | machine. They got the instructions from engineers. The
               | teletype made their work obsolete, but you can still see
               | the demographic shift in "Computer Related Occupations"
               | as aggregated on government data.
        
               | mftb wrote:
               | You certainly can have a career that's lucrative, but not
               | prestigious. I've been coding for over 25 years and in
               | that time, have been referred to as a "nerd", "geek",
               | etc... pretty much the entire time. Not prestigious
               | monikers. Most people that I encounter do not act as
               | though my career is a "money-printing machine", but
               | rather that I do some, strange, arcane, thing that they
               | could never approach (or would want to), that is very
               | difficult, but yes, finally, makes money. They see my
               | title as prestigious, but not programming. The people I
               | see with different attitudes about
               | programming/prestige/gender are much younger (<30). I
               | don't fully understand their attitudes yet.
        
               | munk-a wrote:
               | To be honest though - geek and nerd have become
               | prestigious monikers. I think that management and sales
               | still reign supreme in terms of prestige but skilled
               | individual contributors are being more recognized as cogs
               | that make a company run smoothly... and after the 00's
               | worth of culture we've seen a shift where technical
               | aptitude has become more praiseworthy.
        
               | kelnos wrote:
               | I guess that depends on where you are. I still don't
               | think of geek and nerd as conferring prestige. IMO they
               | just aren't (as) stigmatized anymore, and are mostly
               | neutral descriptors.
        
               | 908B64B197 wrote:
               | Domestically, certainly not post dotcom crash.
               | 
               | Common wisdom was that going to be completely outsourced
               | in "the next decade". Then Google, Facebook and the rise
               | of SV proved all of them wrong.
               | 
               | Internationally? No. In a lot of countries there's no
               | track for ICs, no staff engineers and you are supposed to
               | go into management. Programming is seen as brick-laying.
               | Ironically, that's one of the reasons outsourcing failed
               | so bad...
        
               | leetcrew wrote:
               | known by whom? I got halfway through my CS degree before
               | I realized software paid significantly better than other
               | STEM work, and I'm in my twenties. my parents weren't
               | convinced it wasn't all a waste of time until I showed
               | them my first offer letter.
        
               | kazinator wrote:
               | Oh, I got an earful at home when I dropped out of
               | engineering in around 1991 to go into CS.
        
               | majormajor wrote:
               | > We're talking about the same career that's been known
               | as a money-printing machine for the past 25 years?
               | 
               | 20 years ago it was fairly frequently perceived as both
               | very nerdy in an unpopular way and in imminent danger of
               | being outsourced entirely.
               | 
               | It's sad how many people who had to put up with bullying
               | for their interests back then quickly became bullies
               | themselves when they had the opportunity. Of all people,
               | we should know better.
        
               | ehutch79 wrote:
               | 20 years ago i had to show people in a cs course how to
               | turn on their computer. they were only there because of
               | the dotcom bubble.
               | 
               | Brogrammers were a thing back then, and were problematic
               | even then.
        
               | [deleted]
        
               | majormajor wrote:
               | My mistake, rounding error. 15-17 years ago, my CS
               | courses _after_ the bubble burst were rather different.
               | 
               | CS in _high school_ even during the dot-com bubble,
               | though... NOT popular.
        
               | kelnos wrote:
               | Man. I went to high school in the late 90s, and we didn't
               | even _have_ a CS course. We did have a  "programming"
               | class, and it was taught using Pascal. It wasn't a
               | required class, and only the "nerds" (such as myself)
               | took it. And my high school was a brand-new school that
               | was branded as a "tech magnet" school, in a relatively
               | well-off area.
        
               | jcelerier wrote:
               | It's money-printing but definitely not prestigious in
               | most cultures when compared to doctor, lawyer, professor
               | (even when it makes more money)
        
               | xenihn wrote:
               | It paid significantly less than other engineering fields,
               | and much, much less than specializations in finance,
               | medicine and law (which artificially constrain supply
               | through various gatekeeping mechanisms) up until
               | recently, when the wage-fixing and anti-poaching policies
               | were quashed.
               | 
               | There were also two periods in the past 25 years where it
               | was very difficult to find work, especially for entry-
               | level, without there being an especially large glut of
               | engineers. Dot-com bust and the 2007 recession.
        
               | slumdev wrote:
               | It's still not prestigious.
               | 
               | Joe Average envies Bill Gates.
               | 
               | Joe Average does not envy MS programmer #7413 who does
               | device driver maintenance.
        
               | bifrost wrote:
               | Not entirely true, the "tax them to death" crowd in SF
               | are very envious of "Tech Workers" who are largely
               | programmers.
        
               | 908B64B197 wrote:
               | If they could create value, they would. But instead they
               | whine.
        
               | bitwize wrote:
               | It was prestigious to be a computer-adjacent business
               | person for the past 30 or 40 years. But there wasn't much
               | prestige involved in the actual work of building, or
               | programming, computers (unless you became rich and turned
               | into a business person).
        
               | psyc wrote:
               | In my experience prestige has been a lot more about which
               | company I worked at than the role. If anything my being a
               | programmer detracted somewhat from prestige outside the
               | company, while adding to it only within.
        
               | bifrost wrote:
               | Its a bit more recent than 25 years, probably 2003-2005
               | maybe.
               | 
               | When I was a young "computer nerd" who went off to
               | college we had a pretty decent CS program but it was
               | awfully dusty to those not into it. I think there were
               | maybe 5-10 "great" CS programs in the US, now major
               | cities have 2-5 real "learn to code" programs outside of
               | colleges.
               | 
               | In 96, a "programmer" could make decent money but it was
               | defo not a money printing machine.
        
         | somehnacct3757 wrote:
         | The industry is broken. Self-identifying gamers are one of the
         | most toxic online communities long preyed on by groups like
         | pick-up artists and men's rights activists. The games targeting
         | this group of self-identifying gamers have overindexed on
         | machismo for decades. Every problem can be solved with violence
         | and the reward is fame, money, and women. Why is there
         | Overwatch porn and not Candy Crush porn? For marketers these
         | gamers are fish in a barrel.
         | 
         | Game companies who make games for this audience rely on this
         | audience as their talent pool because no one else will build
         | these games on absurd timelines at great cost to every other
         | aspect of their life. They are in effect paid in 'cool points'
         | which matter only to those already hazed or yet-to-be-hazed.
        
         | [deleted]
        
       | golemiprague wrote:
       | Women should work in banks and hospitals, when they infiltrate
       | creative endeavours it just creates havoc and drag the whole
       | organisation down. It is funny but the theoretically more liberal
       | people in the music industry and other performing arts got it
       | long time ago, that's why most of the people on the production
       | and creation side of things are men and the women are mainly just
       | the singers and performers. The computer geeks of SV never really
       | understood women and that's why they are standing there baffled
       | trying to figure out how comes they are the most "sexist"
       | industry when they are so woke and all voted for Hillary. It is
       | just funny to watch.
        
       | Animats wrote:
       | Union, Yes!
        
       | yosito wrote:
       | Does anyone have any more specific information aside from
       | "widespread sexism"? It would be good to know exactly what is
       | prompting this walkout, and exactly what changes they're hoping
       | to achieve with it.
        
         | pmarreck wrote:
         | Honest question: Guys often "rib" each other, it's part of the
         | culture among males.
         | 
         | When you throw women into the mix and they get "ribbed"
         | (perhaps for being "one of the guys," as it were) does this
         | often become sexual harassment?
         | 
         | Perhaps the culture of "ribbing" needs to go away for everyone,
         | or at least from the workplace, but it has always been the case
         | for me that a close friend or acquaintance typically only
         | "ribs" you when they know you know they're not being serious.
         | (That is why the definition of ribbing is "good-natured
         | teasing".)
         | 
         | Of course, the danger there is misinterpretation (perhaps with
         | self-fulfilling negative expectations primed by media, but I
         | digress)
         | 
         | I may be biased, I spent 4 years in the military where ribbing
         | was literally CONSTANT (it was worse than anyplace else I've
         | worked) and the women there really had to have a thick skin.
         | (I'm also 49 years old and a lot has changed.)
         | 
         | Note: Some of the claims made here go far beyond "ribbing". I'm
         | not talking about those.
        
           | psyc wrote:
           | I've witnessed ongoing sexual harassment in the game
           | industry, and there is nothing good natured about it. Often
           | it _was_ ribbing, but it was also overtly sexual, demeaning,
           | and clearly a game to see how badly they could affect the
           | victim before she went to HR. Which never actually happened,
           | at least not that became public knowledge.
           | 
           | I was ribbed a lot too, but obviously not sexually. And I
           | still really could have done without it.
        
           | mempko wrote:
           | Would you have preferred no ribbing? I think most people,
           | including men, would.
        
           | underseacables wrote:
           | I think it's just important for everyone to recognize the new
           | paradigm: make no comments about your coworkers whatsoever,
           | do not complement, do not ask about their personal life, do
           | not talk about politics, because the only safe thing to do is
           | to be as robotic as possible.
        
             | vkou wrote:
             | In the case of Blizzard, the more relevant advice is "Don't
             | grope your coworkers, don't give subordinates unsolicited
             | advice on how to perform sexual acts, don't get drunk at
             | work and hit on your coworkers, don't sleep with
             | subordinates, and don't distribute nude pictures of your
             | coworkers over e-mail. Also, don't retaliate against people
             | who report harassment."
             | 
             | I think a moderately intelligent, moderately socialized
             | human being may be quite capable of avoiding this minefield
             | of do's and don'ts without being a robot.
        
             | colinmhayes wrote:
             | I mean if you're not able to tell when people are
             | uncomfortable yea. Otherwise just be respectful.
             | 
             | One of the blizzard employees killed herself after being
             | sexually harassed and you're trying to play this off by
             | making a strawman.
        
               | void_mint wrote:
               | Yeah the parent's comment is just a person refusing to
               | have any amount of tact. Harassment isn't defined as an
               | isolated incident, nor is it immediately a huge deal.
               | Almost all rational humans have some amount of tolerance
               | for ambiguity, if you really can't possibly fathom what
               | would or would not be offensive to a person, you have
               | absolutely no business working alongside other people.
               | 
               | Not to mention, a lot of what was reported couldn't
               | possibly have been ambiguous. Commenting on a coworker's
               | breasts (the report of a woman repeatedly being
               | questioned on whether her breasts were real, and then
               | having a manager demand to feel them to verify) is just
               | totally unacceptable.
        
             | madamelic wrote:
             | Yes, that is a valid response.
             | 
             | But like... just don't comment on people's bodies. That's
             | weird as heck. If you aren't having sex with them,
             | commenting on their breasts or making sexually charged
             | statements at work is insanely inappropriate.
             | 
             | One story I heard was that a women with large breasts was
             | having a blast playing at an internal Battle of the Bands
             | and one of the judges said, in front of the crowd on a mic,
             | "I like your big... talents".
             | 
             | WHAT THE F___?! How can that be said at a work event and HR
             | isn't like throwing down the gauntlet.
        
             | andrewzah wrote:
             | How hard is it to not make inappropriate comments about
             | someone or their body? It's -exceedingly- easy to not be a
             | creepy dick to one's coworkers and fellow human beings.
             | 
             | One only has to act like a robot if they have zero social
             | awareness or tact.
        
               | fleddr wrote:
               | I would agree that this is easy, but I did run into a
               | weird edge case.
               | 
               | First to be clear, I would never comment on anybody's
               | body or clothes, especially not in the workplace. This is
               | not to comply with some rule, I wouldn't have the urge to
               | do that in the first place. It's weird and unneeded.
               | 
               | Anyway, the edge case. My female coworker is very
               | passionate about making custom dresses. One day, on the
               | day before our country's Queen's Day, she comes to work
               | in an absolute master piece of a custom dress, dedicated
               | to the festivities to come. The quality of that dress,
               | the attention to detail, was out of this world. All
               | custom made.
               | 
               | She walks over to a group of devs (five men, one is me)
               | and basically presents the dress, yet without saying a
               | word.
               | 
               | And now comes the awful thing. By chance, all of us had
               | one of those mandatory "ethical workplace" trainings the
               | day before. And this literal example, some guy commenting
               | on a dress was used as an example of an absolute no-go.
               | 
               | Which sounds reasonable to me, in every context but this
               | one. I had a strong urge to compliment her on her skill
               | and the incredible result of her tireless effort. Surely,
               | she worked on this forever, and this was to be a proud
               | moment of display.
               | 
               | But we all kept our mouth shut, and picked the safe side
               | of things. She left defeated, perhaps humiliated.
               | 
               | I know, it's a very uncommon situation, but the dynamic
               | is interesting. In the gray zone area, most people would
               | prefer to better be safe than sorry. Which almost every
               | time is best anyway, but not this time.
               | 
               | I'll end with an aspect much more common. Feedback, as in
               | professional feedback. Recently a study showed that VCs
               | are far less critical towards female founders compared to
               | male ones. Males would get very direct, sometimes harsh,
               | and detailed negative feedback, whilst women would get
               | the far less usable vague sugar-coated version of it.
               | 
               | Supposedly, out of fear. It shows hyper tensions,
               | paranoia. If that gets out of hand, women and other
               | minorities will be treated as radio-active objects, which
               | is in nobody's interest.
               | 
               | The way I see it, really bad men (subject of article),
               | cause this distrustful relation between perfectly good
               | people.
        
               | TMWNN wrote:
               | [...]
               | 
               | >But we all kept our mouth shut, and picked the safe side
               | of things. She left defeated, perhaps humiliated.
               | 
               | Anti-sexual harassment training, and more broadly the
               | discouraging of socialization between men and women, has
               | also reduced the opportunity for men and women to marry.
               | The flip side of the male executive no longer being able
               | to chase his secretary around a desk to try to pinch her
               | on the butt is another executive not being able to
               | politely court the secretary he is in love with (and vice
               | versa).
               | 
               | I don't have a good answer for how to get the one without
               | the other, but both are consequences of modern
               | sensibilities.
        
               | fleddr wrote:
               | There's different takes on this. To me, the workplace is
               | free of romance or any sexual advance of any kind from my
               | part.
               | 
               | I would never go beyond minor superficial personal
               | interest (how was your holiday) at the coffee machine,
               | and it ends there. Even if interest was shown in me, I'd
               | deflect. Not going to happen.
               | 
               | That said, I do agree with the larger overall point that
               | in today's digital and more sensitive world (don't have a
               | better word), it likely is harder for people to connect
               | that way.
        
               | andrewzah wrote:
               | Yes, those are a bit more nuanced. As noted in the
               | sibling comment, part of this is also coming across as
               | someone who listens when people voice their concerns.
               | 
               | For the dress issue, it really just depends on the
               | context and your relationship with the person. If it's
               | your -friend- who you actually know makes custom dresses
               | as a hobby, why would they be upset at a (genuine)
               | compliment? My friends who pay attention to clothes and I
               | give out (genuine) compliments to each other all the
               | time. With a stranger I don't do that unless it's like
               | something that truly stands out. I've been genuinely
               | complimented on my coats and blazers by random strangers
               | numerous times and I think nothing of it. But social
               | environments like bars and cafes are quite different from
               | contexts like office environments, particularly male-
               | dominated workplaces.
               | 
               | I don't know the exact reasoning about the "ethical
               | workplace" training, but I imagine it's a blanket thing
               | since some people just don't know how to give compliments
               | without being creepy about it, or just use it as a proxy
               | to hit on the person. Of course companies large enough
               | for ethical trainings would want to play things as safe
               | as possible. Idiots ruin things for everyone else.
               | 
               | Anyway, I find it hard to believe anyone would take
               | offense at something like "hey, did you make that dress?
               | That's awesome!". But this is also why working at a large
               | corp is probably my least favorite option when selecting
               | a job.
               | 
               | "Males would get very direct, sometimes harsh, and
               | detailed negative feedback, whilst women would get the
               | far less usable vague sugar-coated version of it."
               | 
               | This is definitely an issue and I don't really know how
               | to deal with it other than not hiring people who would
               | take offense at something like honest feedback. That is
               | more of a company-level cultural issue where people are
               | afraid to give honest feedback lest they be accused by an
               | idiot of being <X-ist>. I don't think that culture would
               | develop if they had higherups who they could trust to
               | fairly evaluate the situation. Higherups who are not
               | afraid to go "yeah, no, that's not being <X-ist>, that's
               | just the same level of feedback everyone else gets" if
               | that's truly the case... or higherups who reliably can go
               | "yeah, there seems to be a discrepancy here based on
               | gender and we should take appropriate measures".
               | 
               | ...this is a lot of words to basically agree that
               | sometimes edgecases require some additional pondering.
               | Context is very important, and knowing who you're dealing
               | with is also very important. None of this matters if
               | you're dealing with people who assume everything is done
               | in bad faith and you're out to get them, etc. Life is
               | short so just say "alright", and move on. Now, if
               | multiple people start saying similar things... then maybe
               | it's time to do some self-reflection.
        
               | fleddr wrote:
               | "Idiots ruin things for everyone else."
               | 
               | I think that sums it up nicely, and indeed was my main
               | point.
               | 
               | The female engineer we've worked with on a daily basis
               | for years, in a very friendly, cooperative and relaxed
               | team. So very far from a stranger to us. She's one of us,
               | basically.
               | 
               | I'd agree that it would be incredibly unlikely that if we
               | did make that compliment, anything bad would happen. But
               | the fact that all five of us shut up regardless, I find
               | telling.
               | 
               | I guess it's math, in a way. If there's a 1% change of
               | getting into trouble for trying to say this nice thing,
               | not saying anything means the chance is 0%, so the better
               | option.
               | 
               | Yes, in the case of the feedback problem with the VCs, it
               | was actually women taking issue with the lack of real
               | critical feedback. They wanted it, they didn't want the
               | muddied down overly protective version.
        
               | void_mint wrote:
               | I think one of the main tenants of allyship (I'm
               | comfortable having weirdos call me "woke" for using the
               | word allyship) is being accepting when told you did
               | something wrong, and working to cultivate relationships
               | in which a person is able to _simply_ say "I didn't like
               | that", to which that feedback is taken seriously and
               | responsibly.
               | 
               | I mostly think the argument "Well men will just start
               | treating women and minorities will start being treated
               | like radio active objects" is cultivated and pushed
               | forward by men that aren't willing to hear they did
               | something wrong. Binary thinking is _the problem_. If you
               | make a comment with good intent, but it was taken poorly,
               | the fear is you'll be labeled as a bad
               | person/sexist/whatever. In reality, if your intent is
               | good, and your response to being told you did something
               | wrong was "I'm sorry, I won't do that again", nothing
               | else really has to happen.
        
               | fleddr wrote:
               | "I mostly think the argument "Well men will just start
               | treating women and minorities will start being treated
               | like radio active objects" is cultivated and pushed
               | forward by men that aren't willing to hear they did
               | something wrong."
               | 
               | I agree. It's a narrative from the "bad" men, yet it can
               | instill paranoia on the good ones, where they become too
               | careful.
               | 
               | Is this "walking on eggshells" thinking justified? No, I
               | think in most interactions good intent would be detected,
               | and occasionally a minor "correction" follows if not.
               | None of this should be even in the domain of HR reports,
               | job loss, the like. Like you said.
               | 
               | But still, despite that, I do see minor paranoia on the
               | rise.
               | 
               | As in the example I gave regarding the dress. My heart
               | was screaming to say the nice thing, the compliment she
               | deserved so much, but I picked the safer option.
               | 
               | Likewise, code reviews. With a male engineer, I would
               | simply say this: there's a mistake in your code. It's
               | over here. Here's why it's a mistake, and what its impact
               | would be if left unsolved. A fairly clinical and dry
               | transfer of information.
               | 
               | With a female engineer, although I don't want to, I find
               | myself to be far more careful. I aim to remove any trace
               | or shred of a doubt of the message, or the tone of the
               | message, coming across as in any way being dismissive,
               | oppressive, "mansplaining", name any possible negative
               | feeling one can have about critical feedback.
               | 
               | It takes me 3 times as long, and I don't know if it helps
               | at all. But it's another example of minor paranoia
               | straining work relations.
               | 
               | It's an odd thing to realize that the men concerned in
               | the article specifically treat women in a bad way, yet at
               | the same time normal (say, good men) might treat women
               | too carefully.
               | 
               | I don't have a solution, these are just observations.
        
             | brazzy wrote:
             | It's generally enough to just not be an asshole. But if
             | that's too difficult to you, sure.
        
               | commandlinefan wrote:
               | Seems to be too difficult for you.
        
           | ben_w wrote:
           | What do you mean by "ribbing"? Especially in the context of
           | your military culture (about which my entire knowledge comes
           | from hoping the fiction I read was based on more than
           | imagination)?
        
           | arsome wrote:
           | Eh... take a look at some of the shit that was reported in
           | the lawsuits, seems a lot worse than mis-interpreted
           | "ribbing".
        
           | void_mint wrote:
           | Harassment intentionally includes observers. If you do
           | something to someone, and a third party observes it and is
           | made uncomfortable, that is harassment in the workplace.
           | 
           | To say "Guys are just ribbing eachother" ignores people that
           | observe that behavior and find it
           | uncomfortable/hostile/toxic. This is also an extremely
           | generous description of what happened. Women were harassed,
           | both sexually and not. Their pay was lower, their performance
           | reviews were tougher, they were fired more frequently. Worse,
           | they were groped, sexually harassed/assaulted, one of them
           | commit suicide over it. To compare "guys just ribbing" to
           | what happened is a real gross take.
           | 
           | > I may be biased, I spent 4 years in the military where
           | ribbing was literally CONSTANT (it was worse than anyplace
           | else I've worked) and the women there really had to have a
           | thick skin. (I'm also 49 years old and a lot has changed.)
           | 
           | "Women have to have thick skin" is just nonsense to not have
           | to type "The women are harassed relentlessly". It's also
           | worth noting that the military is a toxic cesspit for sexual
           | abuse. Comparing any sane workplace to the military is a
           | joke. Nobody should want to be like the military, including
           | the military.
        
             | craftinator wrote:
             | > It's also worth noting that the military is a toxic
             | cesspit for sexual abuse. Comparing any sane workplace to
             | the military is a joke. Nobody should want to be like the
             | military, including the military.
             | 
             | Can confirm true from experience. To be fair, the military
             | (USMC experience only) is structured to intentionally
             | harass all members below certain ranks continuously, with
             | the idea being that it keeps them sharp and willing to
             | follow orders that put them or others directly in harm's
             | way. Sexual harassment was punished severely, but at the
             | lowest levels possible, and wasn't often reported.
        
               | arbitrage wrote:
               | > Sexual harassment was punished severely, but at the
               | lowest levels possible, and wasn't often reported.
               | 
               | So, not severely, then?
        
               | craftinator wrote:
               | > So, not severely, then?
               | 
               | Probably could have phrased it better. The military
               | culture is very different than civilian culture, jokes
               | and turns of phrase that would be completely unacceptable
               | in the civilian world are common, and the tolerance for
               | them is higher. It's very much like the difference
               | between working an office job, and going out to a seedy
               | bar; different culture, different expectations and rules.
               | 
               | But as for what I said, there was a lot of borderline
               | sexual harassment (and much of it that I witnessed not
               | involving females at all) that went unreported. But when
               | something was reported, it stayed at lower levels most
               | times, and involved squad and platoon level justice,
               | which is very, very severe. Like more severe than is
               | allowed under the UCMJ.
        
               | void_mint wrote:
               | > Sexual assault in the United States armed forces is an
               | ongoing issue which has received extensive media coverage
               | in the past. A 2012 Pentagon survey found that
               | approximately 26,000 women and men were sexually
               | assaulted that year; of those, only 3,374 cases were
               | reported.[1] In 2013, a new Pentagon report found that
               | 5,061 troops reported cases of assault. Some are
               | optimistic that this increase in reports is indicative of
               | victims "growing more comfortable in the system".[2] Of
               | the reported cases, only 484 cases went to trial; 376
               | resulted in convictions.[3] Another investigation found
               | that one in five women in the United States Air Force who
               | were sexually assaulted by service members reported it,
               | for one in 15 men.[4]
               | 
               | > A survey for the Department of Defense conducted in
               | 2015 found that in the past year 52% of active service
               | members who reported sexual assault had experienced
               | retaliation in the form of professional, social, and
               | administrative actions or punishments.[5] In addition to
               | retaliation against soldiers remaining in active service,
               | many former service members who reported sexual assaults
               | were forced to leave after being discharged. Reasons for
               | discharge included having a "personality disorder" or
               | engaging in misconduct related to the sexual assault such
               | as fraternization or (prior to the end of don't ask,
               | don't tell) homosexuality, even if the homosexual conduct
               | was non-consensual.[6]
               | 
               | https://en.wikipedia.org/wiki/Sexual_assault_in_the_Unite
               | d_S...
               | 
               | I would say that the punishment seeming severe is mostly
               | a display.
        
               | craftinator wrote:
               | I think people may be missing the connection between
               | punishments being with severe, and kept at a low level. A
               | platoon will do a lot more to punish someone than a
               | battalion.
               | 
               | Justice under the UCMJ is similar to how a grand jury
               | operates, where the highest ranking officers will hear a
               | case with evidence, and make decisions about guilt and
               | punishment. Platoon level punishment is much more
               | freeform, and tends to ignore those rules about type and
               | duration of punishment; much more corporal in nature.
        
           | kenjackson wrote:
           | The culture of ribbing at work probably needs to go. I've
           | worked in environments with lots of ribbing and some with
           | virtually none. The one with none is way more comfortable.
           | Sometimes the ribbing can cause comradery, but often ends up
           | being a source of friction, even amongst all males.
        
           | brazzy wrote:
           | > That is why the definition of ribbing is "good-natured
           | teasing".
           | 
           | The problem is that there may not in fact be anything "good-
           | natured" about it - on both sides - yet the culture forces
           | the recipient to act like it is or they will be punished.
           | 
           | In other words: the only way in which that kind of thing is
           | not toxic is when a recipient can at any time say "that's not
           | funny, stop it!", and the reaction will be a sincere apology
           | and an actual stopping.
           | 
           | Now how often is that actually the case?
        
           | jjk166 wrote:
           | > it has always been the case for me that a close friend or
           | acquaintance typically only "ribs" you when they know you
           | know they're not being serious.
           | 
           | As long as everyone is in on the joke, it's fine. I've never
           | heard of a situation where all parties agreed something was a
           | good natured joke and it was still labelled sexual
           | harassment. In virtually every case the "I was just ribbing"
           | is conveyed after the fact in the same tone of voice as "It's
           | just a prank bro" - even if it was genuinely innocent on the
           | harasser's part, it obviously wasn't apparent to others, and
           | that "if" is often questionable.
           | 
           | A really simple rule to follow is "if you don't know how
           | someone will react otherwise, treat them politely with
           | kindness and respect." This rule works in 100% of situations
           | and costs nothing to follow. No one has ever or will ever say
           | "man I wish the first time I talked to that guy he teased me
           | about my physical appearance, what a jerk for denying me that
           | taste of his quick witted humor."
        
           | elliekelly wrote:
           | Women can and do participate in "ribbing" and understand
           | things like jokes and context but sexual harassment is _not_
           | the product of women misunderstanding or misinterpreting men
           | ribbing them. The difference between ribbing and sexual
           | harassment is pretty clear: the things that are said _aren't_
           | said in good fun. They're said to intimidate, embarrass, and
           | demean.
        
         | jonchang wrote:
         | https://news.ycombinator.com/item?id=27922841
        
         | FanaHOVA wrote:
         | Some extracts from the lawsuit:
         | https://news.bloomberglaw.com/daily-labor-report/activision-...
        
           | colinmhayes wrote:
           | > The suit also points to a female Activision employee who
           | took her own life while on a company trip with her male
           | supervisor. The employee had been subjected to intense sexual
           | harassment prior to her death, including having nude photos
           | passed around at a company holiday party, the complaint says.
           | 
           | Wild
        
             | xbar wrote:
             | It really is the element in the complaint that stands out.
             | 
             | First, pay and promotion discrimination are widespread and
             | are less shocking. Acceptable? No. I like DFEH's authority
             | to go hard after companies to get this addressed, but I
             | somehow shrug and say "Let the lawsuit parade begin. Ok,
             | Blizzrad can go first."
             | 
             | Second, some of the anecdotes in the Blizzard complaint
             | come off as problematic but not shocking. "Cube crawls"
             | which seem like "get drunk at work" parties that led to
             | sexual harassment: getting drunk at work is a management-
             | stupid recipe for trouble. DFEH Lawsuit worth? Less
             | obvious.
             | 
             | Third, the named executive who was a creep comes off as a
             | problem for that creep. He was let go quietly and
             | management didn't otherwise change. It's hard to tell if
             | this is worse than average for creep executives. Lawsuit
             | worthy by DFEH? Unlikely on its own: management acted to
             | address the issue.
             | 
             | But the suicide. The victim was exploited, harassed, and
             | abused as an employee. The complaint insinuates that her
             | traveling coworker had demeaning sex toys on hand. It's not
             | obvious if she was the intended subject of the coworker
             | toys, but it is implied. Her suicide seems to have been
             | preventable and, therefore, tragic. More than anything else
             | it suggests that the other elements of the complaint led
             | her to a feeling of hopelessness in her work environment.
             | It is not a stretch to imagine that she was not alone in
             | that feeling as a result of that environment.
             | 
             | RIP, victim. The lawsuit will bring insufficient justice
             | for you and negligible peace for your family. Perhaps it
             | will begin some broader change.
        
           | ozarkerD wrote:
           | Absolute degeneracy. I don't understand how a professional
           | workplace could devolve to this. I have trouble talking about
           | non work matters for more than a few minutes, How do things
           | get this far?
        
             | tstrimple wrote:
             | How does it happen? There are still people throughout this
             | thread downplaying this and making it seem like it's not a
             | big deal. People have been bringing up the issues of sexual
             | harassment in our industry, but folks like James Damore
             | have a lot of support in believing it's just that women are
             | just less interested in technology and don't suffer from
             | any discrimination. You've got literal incels on this site
             | threatening violence and getting support for blaming their
             | problems on feminism. The signs of this behavior are
             | everywhere and women (in particular) have been talking
             | about it for ages. Why has it been so easy to write them
             | off? Efforts to stop these sorts of environments will get
             | companies labeled as "going woke". To me this Activision /
             | Blizzard situation is inevitable when so many of our
             | communities are willfully blind to these behaviors and have
             | been for decades. What isn't being reported on?
        
             | tpmx wrote:
             | The money, and the kind of people it attracts.
        
             | [deleted]
        
             | elliekelly wrote:
             | > How do things get this far?
             | 
             | The tone at the top.
        
         | s5300 wrote:
         | Yeah, just Google Blizzard Activision court case files/summary
         | 
         | Pretty fucked situation
        
         | __s wrote:
         | https://www.polygon.com/22595703/activision-blizzard-employe...
         | quotes demands verbatim
        
       | pengaru wrote:
       | I suppose this is one feature of actually going to the office
       | worth noting.
       | 
       | Staging a virtual walk out where everyone just doesn't sign into
       | Slack, Github, and/or read email for a day wouldn't have the same
       | impact.
        
       | bennysomething wrote:
       | One of the demands
       | 
       | "believe that our values as employees are not being accurately
       | reflected in the words and actions of our leadership,"
       | 
       | Sorry they pay you to do a job, not reflect your values. And
       | anyway whos values? I'm pretty certain values are a personal
       | thing, how can the leadership possibly reflect all their
       | employees values?
        
       | j_walter wrote:
       | > The suit was followed by an outpouring of current and former
       | employees saying they'd been harassed or mistreated at the
       | company.
       | 
       | I never understand why in the world we currently live in there
       | are so many people willing to be silent for so long. Weinstein
       | did his crap for years, the US gymnastics assaults went on for
       | years.
       | 
       | This probably isn't a popular opinion...but when victims choose
       | to remain silent they are complacent in allowing other people to
       | be victimized in the future. A sexist culture is one thing, but
       | straight up sexual assault is a completely different issue.
        
         | TameAntelope wrote:
         | Simply? You lose, most of the time, when you "come forward".
         | There is no parade, there are no articles in the New Yorker
         | about your bravery, you just lose your livelihood, your dreams,
         | and sometimes your life.
         | 
         | It's a sad, often poorly understood reality about whistle
         | blowing, given the heavy survivorship involved. For every
         | success story you hear, there are dozens you don't hear about,
         | because nobody believed them, they were successfully demonized,
         | or because it wasn't "big" enough to really, ultimately matter
         | to American society in a way that could effect change.
         | 
         | That's why it's so impressive when people to come forward
         | anyway, knowing this. It's _far_ from  "risk free" to come
         | forward, and usually it's a gigantic negative experience,
         | sometimes rivaling the original abuse itself in negative impact
         | on your life. It's one thing to have the worst day of your life
         | happen, now imagine having to relive it publicly, forever.
        
           | danparsonson wrote:
           | Exactly this. In such situations the culture of abuse is
           | deeply embedded in the organisation, so everyone from senior
           | management through HR down to junior staff will turn on you;
           | they'll make your work environment unbearable, berate you for
           | any compassionate leave you're granted (assuming you can
           | squeeze that much out of them), hold 'investigations' that
           | exhonerate the company and the accused even in the face of
           | blatant video evidence, downgrade your performance
           | appraisals, and, since senior staff tend to have friends at
           | other companies in your industry, potentially make it
           | difficult for you to get a job elsewhere. Anyone who comes
           | forward in such circumstances (having, let's not forget,
           | already suffered bad treatment through no fault of their own)
           | demonstrates a great deal of bravery.
        
         | easterncalculus wrote:
         | Nassar is not a good example to compare to - I can't speak to
         | the Weinstein case as I haven't followed it well, but with
         | Larry Nassar athletes were bringing up his actions and their
         | discomfort pretty regularly. One athlete was kicked off the
         | team, if I remember correctly.
         | 
         | The FBI was also extremely negligent - the special agent
         | working the case was inquiring about job opportunities at the
         | place he was investigating.
         | 
         | As for victims "choosing" to remain silent, you have to
         | understand two things:
         | 
         | 1. The victims are most often children, and often do not
         | understand that his actions were not okay, _especially_ when
         | the team says they are, and calls them hysterical for feeling
         | disgusted with him.
         | 
         | 2. The older victims don't want to have their careers ended by
         | speaking up to power.
         | 
         | Between the way the team and the FBI handled this it's really
         | hard to argue that this is the victim's fault. The people they
         | trusted let them down for decades. You can (and should) educate
         | children about what is right and wrong, but you also need to be
         | willing to investigate claims and ensure people feel
         | comfortable to raise them.
        
         | 908B64B197 wrote:
         | > Weinstein did his crap for years, the US gymnastics assaults
         | went on for years.
         | 
         | Both gatekeepers for Hollywood and the Olympics.
        
           | madamelic wrote:
           | It also didn't help that he was a doctor who taught his
           | methods in medical classes and was regarded as a forerunner
           | in the field of sports medicine, especially around
           | gymnastics.
           | 
           | Very few people would've been able to call him out on it
           | because no one had enough experience to call him out on his
           | BS. The only reason he got caught was because he got bold and
           | took it too far.
        
           | SketchySeaBeast wrote:
           | Yeah, it's almost like people keep silent because of the
           | power imbalance that leads to the abuse and blaming the weak
           | because they aren't able to stand up to the strong is the
           | wrong thing to do.
        
             | j_walter wrote:
             | They could stand up to the strong, but they choose to go
             | along with it for their own personal reasons (ie, make it
             | in Hollywood or become an Olympic athlete). However even
             | after those things happen the abused continue to keep
             | silent.
        
               | GerraldJolkb wrote:
               | who is going to listen to you if you stand up to the
               | strong? unless you have support of anyone in the media
               | (who would also be willing to put their reputation on the
               | line) your message isn't going to go anywhere. not to
               | mention, you think things like 'black cube' suddenly
               | don't exist any more?
        
               | danparsonson wrote:
               | Aside from the other comments here, another thing to
               | consider is that it's usually incredibly painful to
               | relive abusive treatment, let alone potentially having to
               | endure the humiliation of having it dragged out into the
               | public, where a million and one disinterested onlookers
               | will potentially pull the victim apart and blame them for
               | what happened. Unless you've been in such a situation
               | yourself, you can't imagine what it's like.
        
         | abrawill wrote:
         | You don't have to be a victim to do something about it.
         | 
         | When any of us remain silent when we witness or hear about
         | abuse we are allowing other people to be victimized now and in
         | the future.
        
           | j_walter wrote:
           | I couldn't agree more...but many people chose to remain
           | completely silent when abuse happens. The culture surrounding
           | this has changed a lot in the last 20 years yet we keep
           | having these types of events that people pile on only after
           | one person comes forward. Then all of a sudden it's a pattern
           | of abuse and a way bigger issue to fix.
        
             | abrawill wrote:
             | And this is where all of us need to actively cultivate a
             | company culture where we maximize everyone's ability to
             | feel safe especially when things go seriously wrong.
             | 
             | Apparently, this does not happen at enough places.
        
       | mym1990 wrote:
       | Wow this plus the exodus of players moving to FFXIV is probably
       | making for a pretty wild month at Blizzard.
        
       | jimbob45 wrote:
       | Did the women go to HR? If so, just fire all of HR and get a new
       | HR. Did they not go to HR? That's on them and no one should feel
       | bad for them then. No one should be persecuted for not solving
       | _your_ problems for _you_.
       | 
       | I know law offices like very much to get public opinion on their
       | side with strategic leaks so that they can push for a settlement
       | ASAP. If things go to trial, it's likely to come out that their
       | clients are gold-digging scumbags who didn't follow the process
       | through HR like they were trained to do.
        
         | qmmmur wrote:
         | There are literal documented stories in the case of people
         | complaining to HR and having the issues swept under the rug by
         | them. Did you even do a modicum of research before posting
         | this?
        
         | Hamuko wrote:
         | HR works for the company, not for you.
        
         | SpicyLemonZest wrote:
         | It's not clear whether HR was actually empowered to stop things
         | here. The lawsuit alleges that in at least one case, a
         | harasser's behavior was escalated multiple times to the
         | Blizzard president, and multiple times he declined to fire the
         | guy.
        
       | shadowgovt wrote:
       | Interesting. I've been thinking that based on how high up the
       | chain of command the allegations suggest Activision's cultural
       | problems are, it seemed a lot like the only way for Activision to
       | "right the ship" would be to replace senior leadership (including
       | possibly up to the CEO level).
       | 
       | I found that outcome unlikely, but if the employees put pressure
       | on ownership in this way, it may perhaps create enough incentive
       | for the ownership to oust the top-level leadership. Not sure.
        
         | spicybright wrote:
         | 1 day doesn't seem enough to do anything. At least 3 days if
         | not a week would be much more effective.
         | 
         | They have leverage because activision can't hire scabs, and
         | news employees will have to ramp up for months before they're
         | useful on current projects. They have contractual deadlines to
         | meet, I'm sure.
        
       | cletus wrote:
       | If you haven't read the state of California's claims here you
       | should. It's the result of a two year investigation and the
       | claims are.. shocking.
       | 
       | I want to make a point about "culture fit". "Culture fit" in a
       | company typically comes down to "we like you" and the reason why
       | people like other people is that they are like them. Similar age,
       | background, whatever. It's why Stanford grads probably like other
       | Stanford grads.
       | 
       | This "we like you" can and does lead to discrimination.
       | 
       | But here's the even darker side of this. Toxic cultures of sexual
       | harassment as alleged in the complaint against Activision-
       | Blizzard always come down to a few key individuals who then
       | "spread" by hiring or promoting other people who are like then. I
       | doubt this is ever explicit. It's more that you can sense a
       | fellow predator (make no mistake: they are preying on vulnerable
       | staff).
       | 
       | So without intervention this toxicity will tend to spread. Those
       | who oppose it will leave. Those who tow the lines get promoted.
       | 
       | And it's leadership's responsibility to root this out and
       | eliminate it. Heads should roll here. Maybe even J Allen Brack's
       | and/or Bobby Kotick's. If you want to take credit for the
       | successes you also have to take responsibility for the giant
       | failures here.
       | 
       | Oh and whoever wrote and sent out that statement about how the
       | state was pursuing this was why so many businesses are leaving
       | California needs to be fired. It was so utterly tone deaf and
       | irrelevant.
        
         | dec0dedab0de wrote:
         | _I want to make a point about "culture fit". "Culture fit" in a
         | company typically comes down to "we like you" and the reason
         | why people like other people is that they are like them.
         | Similar age, background, whatever._
         | 
         | There are plenty of people who like each other that have
         | nothing in common. The idea that the reason people like people
         | is because they are like them just feels ridiculous to me, but
         | maybe I am an outlier. Personally, the more someone is like me,
         | the less I like them.
         | 
         | But the bigger, weirder argument you seem to be making is that
         | you shouldn't hire people that you like. I would say life is
         | too short to be spending it around people you don't like, if
         | you can help it.
         | 
         | I say that it is very possible to hire only people you like,
         | and still end up with a diverse workplace free from abuse. You
         | just need to start with good leaders.
        
           | mhuffman wrote:
           | >There are plenty of people who like each other that have
           | nothing in common. The idea that the reason people like
           | people is because they are like them just feels ridiculous to
           | me, but maybe I am an outlier. Personally, the more someone
           | is like me, the less I like them.
           | 
           | Yes, you are an outlier. There is a very large amount of
           | studies that show that people like people that are like them.
           | 
           | [1] https://journals.sagepub.com/doi/abs/10.1177/026540750809
           | 670...
        
             | dec0dedab0de wrote:
             | _Yes, you are an outlier._
             | 
             | Fair enough
             | 
             |  _There is a very large amount of studies that show that
             | people like people that are like them._
             | 
             | The link you provide shows a coefficient of .47 for actual
             | similarity, and .39 for perceived similarity. I'm not good
             | at statistics, but that seems like a far cry from "the
             | reason why people like other people is that they are like
             | them." which is the line I was replying to. If I'm
             | understanding it correctly it would be more accurate to say
             | "people are somewhat more likely to like someone who is
             | like them." If that's what was originally written, then I
             | probably wouldn't have replied.
        
               | phoric wrote:
               | This is just my understanding, but I believe in social
               | sciences r values are usually quite deflated and a
               | coefficient of .47 is extremely high.
        
           | bennysomething wrote:
           | I agree, people I like the most don't share most of my
           | interests at all. Yet time and time again all I hear is that
           | "not like me" means a different skin colour or gender. It's
           | like race and gender are the only differences but at the same
           | time I'm being told there's no differences between races and
           | genders. Which is it?!
        
           | kgantchev wrote:
           | The culture fit thing is the sort of keyboard warrior
           | psychologist analysis that we all love... completely made up
           | and is, in fact, how you get a toxic culture in a company.
        
           | SuoDuanDao wrote:
           | I don't think it's precisely that people like people like
           | them - it's that they like people who approve of their
           | choices. The easiest way to signal that is to make the same
           | ones.
        
           | sebastianconcpt wrote:
           | You can like people that is very different in the surface but
           | share the psychological matrix of values. It can be
           | extraterrestrial that you will like him/her as old friends in
           | an instant. On the other hand you will not like someone that
           | has a subverted or inverse matrix of values. An example of
           | the inverted values are the radical left describing
           | conservatives. It's a fundamentally incompatible world-view,
           | completely irreconcilable even if they are biological twins.
        
           | jimmygrapes wrote:
           | I have always viewed personalities as essentially waveforms,
           | which when combined may exaggerate certain aspects, negate
           | others, or complement them in other ways that make the
           | resulting form more... well, pleasurable, for lack of a
           | better word. I visualize it this way not for woowoo^1
           | purposes but just to make sense in my mind why some
           | personality traits and quirks in others seem to boost parts
           | of my own, or adjust spikes of my own personality that I view
           | as too strong (i.e. I am generally very introverted when
           | alone I'm a group, but a close friend who "evens out" that
           | aspect of me can lead me to being more gregarious).
           | 
           | ^1: it is, however, curious that similar visualizations can
           | be found in woowoo circles
        
         | kqr wrote:
         | I agree with most of your comment but I want to add one level
         | of nuance.
         | 
         | There's a bad way to do "culture fit" which you describe.
         | There's also a good way: list the things you want in your
         | culture (openness to criticism, appetite for learning, honesty,
         | unafraid of challenges, or what have you) and then you
         | construct questions specifically to find those things out,
         | grade the result and weigh together into a culture fit score.
         | 
         | The good way to determine culture fit is to ask the candidate
         | about the specific things you want in your culture, not go by
         | general feeling because then you're indeed measuring something
         | your biased System 1 likes, which is probably just the
         | chimpanzee in your brain trying to determine how likely your
         | blood relations with this person is.
        
         | overgard wrote:
         | > I want to make a point about "culture fit". "Culture fit" in
         | a company typically comes down to "we like you" and the reason
         | why people like other people is that they are like them.
         | Similar age, background, whatever. It's why Stanford grads
         | probably like other Stanford grads.
         | 
         | I mean I do kind of agree, but I'm not sure if "hire people you
         | dislike" works either? It probably needs to be more of a
         | situation of like "if you're a stanford grad the world isn't
         | just other stanford grads" or something.
        
           | AnIdiotOnTheNet wrote:
           | Hire people you can work with. People who disagree with you
           | and challenge your way of thinking are good to have around as
           | a check on your biases. You don't have to like them.
        
             | bennysomething wrote:
             | I like lots of people I disagree with, why is not liking
             | someone the key some problem? In fact I'm not sure anyone
             | has defined the problem of with hiring people you like
             | other than some unsubstantiated claim that we only like
             | people of the same colour and background which in my
             | experience is nonsense.
        
               | mensetmanusman wrote:
               | This. I love my disagreeable friends because having
               | robust dialogue is fun for most of my ilk (although it is
               | interesting that women have told us they (mistakenly)
               | think that we are bitterly arguing, which makes them feel
               | uncomfortable).
        
           | hkt wrote:
           | Maybe the main thing is that hiring needs to be done in a way
           | that is more about assessing fitness for the task than
           | culture fit.
           | 
           | Professionals should be able to cope with culture clashes.
           | Fundamentally, if someone isn't professional enough to get
           | along with people who aren't from the same monoculture,
           | they're not fit to work in a modern office.
        
         | eloff wrote:
         | > Oh and whoever wrote and sent out that statement about how
         | the state was pursuing this was why so many businesses are
         | leaving California needs to be fired. It was so utterly tone
         | deaf and irrelevant.
         | 
         | It is tone deaf and irrelevant, but they should not lose their
         | job over that. Let the person who has never held a poor opinion
         | throw the first stone.
        
         | mcguire wrote:
         | The filing: https://aboutblaw.com/YJw
        
         | ChuckMcM wrote:
         | I agree with 98% of this :-). And it absolutely flows from the
         | top. What is more, good leadership knows this and understands
         | that no matter how something happened, they are responsible for
         | it. The entire games industry however has a reputation for
         | being "bad" at empowering good leadership.
         | 
         | But let's talk about 'culture' for a moment.
         | 
         | In my experience, the tech workers in the US make their "work"
         | their "life" way too frequently to be healthy. What I mean by
         | that is that they do not choose to separate their "work" life
         | from their "non-work" life in any meaningful way. As a result
         | the parts that would nominally be "non-work" like friendships
         | where you travel together, or date, or share political
         | affiliations, or other causes, are not kept separate from your
         | "work" life.
         | 
         | It isn't easy. People interact on social media and at work and
         | so if you're angrily criticizing the plight of the Palestinians
         | on social media, your pro-Israel co-worker may bring that
         | conflict into work with them, which make it harder to get
         | things done. And even when you support the notion that
         | employees are their own people and what they do in their own
         | time is their own business, and not to bring it to work, it
         | shows up anyway.
         | 
         | For a long time people have advocated to "not bring your work
         | home." That helps you maintain family relationships because at
         | home that is your priority. We now also have to "not bring home
         | to work."
         | 
         | I am aware of the situation of an excellent engineer who lost
         | their job because at "home" they were a supporter of the
         | policies of an administration that many of their co-workers
         | despised. I can assure you from my experience with this person
         | that their technical capabilities were in no way diminished by
         | their political preferences, and yet their company saw the
         | "disruption" as a bigger threat than the loss of talent.
         | 
         | So ActiBliz really needs to be corrected here, and firmly,
         | because they allowed a non-professional culture to emerge and
         | flourish within their company at the expense of many of their
         | employees. But it isn't just "bro" culture, it is _any_ non-
         | business culture.
         | 
         | It is one of the under appreciated complexities of what a good
         | manager can overcome.
        
           | cletus wrote:
           | > It isn't easy. People interact on social media and at work
           | and so if you're angrily criticizing the plight of the
           | Palestinians on social media, your pro-Israel co-worker may
           | bring that conflict into work with them.
           | 
           | There are many dimensions to this:
           | 
           | 1. Is Alice speaking for the company or can be construed as
           | speaking for the company? Like does her Twitter profile say
           | "VP of X at Y" and is a verified profile? Like I know there
           | are certain topics that have been in the news about my
           | employer that I simply won't comment on because I never want
           | to be quoted in the press as "Employee of X said ...". That's
           | just common sense. And you can also be (rightly) terminated
           | if your actions or statements reflect badly on the company or
           | the company otherwise has to spend time dealing with;
           | 
           | 2. Assuming the first person isn't speaking for the company
           | and the second person is simply aware of their social media
           | presence, it gets a lot trickier. I can sit here and say
           | "just do your job" but would I be saying that if I were
           | African-American and my coworker was spouting some White
           | supremacist crap on Twitter? Probably not. There are degrees
           | too. Reposting links on your personal Twitter in your free
           | time is one thing. Putting up a Confederate flag in your
           | cubicle is something else;
           | 
           | 3. You should generally be comfortable with what your
           | employer does. So let's say you're deeply evangelical and
           | completely anti-abortion. Should you work for Planned
           | Parenthood? Probably not. I mean if you can and want to,
           | that's fine. But there are limits on what an employer should
           | be expected to do to accommodate your views.
           | 
           | > ... and yet their company saw the "disruption" as a bigger
           | threat than the loss of talent.
           | 
           | Obviously specifics matter here but let me express some
           | generalities.
           | 
           | If you express views where your coworkers don't want to work
           | with you because of those views then yeah you've created a
           | problem. Even for an engineer the technical side isn't
           | everything. You will still need to work with people.
           | Supporting homophobic policies when you have a gay worker
           | means you've brought something into work that has disrupted
           | that work (as an example).
        
             | throwequality wrote:
             | > If you express views where your coworkers don't want to
             | work with you because of those views then yeah you've
             | created a problem.
             | 
             | Is this true in all cases? Planned Parenthood is taking a
             | clear political stand, whereas say, Google is just a
             | software company in the adtech industry.
        
           | throwequality wrote:
           | Political beliefs / affiliation (especially when mainstream)
           | is a protected class though. Was this individual also
           | "bringing it to work"?
        
             | ChuckMcM wrote:
             | The explanation I heard was that a bumper sticker on their
             | car outed them.
        
               | throwequality wrote:
               | Depending on the bumper sticker, that's either absurd and
               | a dangerous precedent -- or perfectly valid. Based on
               | what you've described, I can only guess it is the former
               | and not the latter.
               | 
               | IANAL but in California, it is certainly illegal to fire
               | someone because they displayed a mainstream political
               | party's bumper sticker on their car, even if it is not
               | mainstream at the state level.
        
         | nineplay wrote:
         | > I want to make a point about "culture fit"
         | 
         | "culture fit" is one of the biggest causes of workplace
         | discrimination and I still see it pushed in 'hiring training'
         | as perfectly valid criteria.
         | 
         | Things I've seen teams consider "culture"
         | 
         | - will the candidate go to our weekly study session at the
         | micro-brewery?
         | 
         | - will the candidate stay after work to play multi-player games
         | with us?
         | 
         | - is the candidate entertained by all the Star Wars lingo we
         | use?
         | 
         | If you don't find these discriminatory, think about how well a
         | recent poster from Gaza would have done with them. Not well, I
         | suspect
         | 
         | https://news.ycombinator.com/item?id=25849054
        
           | Kiro wrote:
           | Is it discrimination if I own a company and only hire my
           | friends who are into the same things as me? Serious question
           | because I don't understand how that's different, if it is.
        
             | RussianCow wrote:
             | If that implies that you're taking potential jobs away from
             | people who would be better qualified, then absolutely. If
             | the alternative is to just not hire anyone, then I don't
             | see the problem--at that point you're basically paying
             | friends to keep you company at your job.
        
             | nineplay wrote:
             | Are you hiring them because you know them and you trust
             | them? That is not discrimination. Are you hiring them
             | because you want to win the tech-company beach volleyball
             | tournament? That's discrimination.
             | 
             | You could probably get away with it. Would you feel good
             | about yourself? Would you feel pissed if you found out that
             | you didn't get a job you really wanted, only because
             | another company was trying to fill out their rugby team?
        
               | Kiro wrote:
               | Not really following your example, but let's say I hired
               | them because I wanted to have someone to play multiplayer
               | games with in the office. I give them money, and we both
               | have a good time. The question is whether it's
               | discrimination or not. To spice up the (highly
               | hypothetical) example even more: I don't really need to
               | hire anyone but I'm rich and want to be surrounded by
               | friends so either they get hired to play games with me or
               | the job isn't happening at all. No-one is missing out on
               | the job... but could it still be discrimination?
               | 
               | Also, whether I trust them or not does not seem to matter
               | according to your sibling comments.
        
             | tolbish wrote:
             | Serious answer: Yes, but it's legal discrimination. If you
             | were doing so based on sex, race, or other protected class
             | it would be illegal discrimination.
        
             | dragonwriter wrote:
             | > Is it discrimination if I own a company and only hire my
             | friends who are into the same things as me?
             | 
             | Yes, any time you make a decision which treats people
             | differently on any basis, is it is discrimination.
             | 
             | What you probably mean to ask is whether it is _illegal_
             | discrimination. For which the answer is more complicated.
             | It doesn 't seem to be _directly_ illegal discrimination,
             | unless "into the same things" itself directly involves
             | protected characteristics like religion. But it could still
             | be illegal as disparate impact discrimination [0], if it
             | has differential impact on a protected axis without
             | sufficient business necessity.
             | 
             | [0] https://www.shrm.org/resourcesandtools/tools-and-
             | samples/hr-...
        
               | mensetmanusman wrote:
               | 'any time you make a decision' is a discrimination
               | between choice A and B.
        
             | hermannj314 wrote:
             | If you are in the US, federal discrimination laws only
             | apply if you have a certain number of employees.
             | 
             | Your state may have a specific and more restrictive law,
             | but you are free to be as discriminatory as you want until
             | you have at least 15 employees (under Federal law).
             | 
             | https://www.eeoc.gov/employers/small-business/small-
             | business...
        
               | Kiro wrote:
               | The difference between 15 and 20 on just age
               | discrimination seems very arbitrary. How did they even
               | come up with that instead of just putting it together
               | with the rest of the stuff?
        
               | hermannj314 wrote:
               | I wish I knew.
               | 
               | I have never found any source remotely close to it but it
               | would be nice if we had a revision history on laws so we
               | could see who added what lines and why. I'm guessing it
               | is out there in some official record.
        
             | Rapzid wrote:
             | Yes. But then hiring itself is discriminatory unless it's
             | random.. The whole point of interviews is to discriminate.
             | 
             | Back to the spirit of your question; it is legal
             | discrimination. Frankly I support your ability to hire who
             | you want at your company within legal bounds. I also
             | support teams hiring people who will go to the pub so
             | _shrug_.
        
           | bennysomething wrote:
           | So if I'm hiring someone at what point am I allowed to use my
           | own personal discretion? Am I allowed to dislike someone? Am
           | I allowed to say I don't like them so please don't hire them?
        
             | nineplay wrote:
             | Why don't you like them _and_ which of those reasons will
             | affect their job performance?
             | 
             | Do they dismiss any approaches besides their own? Do they
             | think mentoring is a waste of time? Do they think that
             | their code is so obvious that there's no point in
             | documenting? Do they think their code is so perfect that
             | unit tests are unnecessary? These are good reasons to
             | dislike someone and not hire them.
             | 
             | Do you dislike them because they seem kind of boring? Get
             | over yourself.
        
               | cronix wrote:
               | They made Steve Jobs work the graveyard shift at Atari
               | because he stunk so bad (he'd go weeks without showering)
               | no one wanted to work with him. That had nothing to do
               | with his skills or job performance, but everything to do
               | with disrupting the work environment to the point where
               | others couldn't perform to the best of their ability.
        
               | AOsborn wrote:
               | > Why don't you like them _and_ which of those reasons
               | will affect their job performance? > Do they dismiss any
               | approaches besides their own? Do they think mentoring is
               | a waste of time? Do they think that their code is so
               | obvious that there's no point in documenting? Do they
               | think their code is so perfect that unit tests are
               | unnecessary? These are good reasons to dislike someone
               | and not hire them.
               | 
               | > Do you dislike them because they seem kind of boring?
               | Get over yourself.
               | 
               | This is an interesting discussion that brings a lot of
               | vitriolic comments.
               | 
               | A counterpoint that you seem to be dismissing: building a
               | successful team often requires a good cultural and team
               | fit. Hiring just on 'merit' alone doesn't guarantee
               | success.
               | 
               | Consider the example of hiring a 'superstar' that the
               | other team members do not like which would consequently
               | impact the performance of the team as a whole because
               | they don't work optimally. For the manager in charge of
               | the team, culture fit is an important factor alongside
               | others.
        
               | nineplay wrote:
               | You bring up the really interesting question - is
               | discrimination justified? If it makes the team better, if
               | it makes the product better, if it makes the company
               | better, then maybe the right thing to do is hire the fun
               | white guy instead of the boring brown girl.
               | 
               | If people believe that, then I'll only ask that they
               | acknowledge it. Next time someone talks about gender
               | disparity or race disparity, stand up and say "Yep,
               | hiring isn't fair, the disparity isn't related to innate
               | skills"
               | 
               | It would be a relief, frankly, if every one would just
               | say that and agree on it. The problem is usually that
               | when issues of race and gender disparity come up, a lot
               | of posters then insist that hiring is perfectly fair and
               | balanced and it must be the 'culture' of some races or
               | the 'brain chemistry' of some genders that is the real
               | problem.
        
               | Aeolun wrote:
               | > Do you dislike them because they seem kind of boring?
               | Get over yourself.
               | 
               | Why'd I care about that? I only need them to write great
               | code 8 hours a day. What they do outside of that is
               | (mostly) irrelevant.
        
             | cletus wrote:
             | A lot of behaviour is obvious in aggregate but hard to
             | identify in particular cases.
             | 
             | If you make a job posting, get 5 applicants, interview 3 of
             | them and hire 1 it's hard to point a finger and say you did
             | (or didn't) do anything wrong.
             | 
             | But let's say over the course of a year you receive 10,000
             | applications for various positions and 15% of those are
             | African American. Now say that 10% of applicants get to the
             | interview stage but none of the African American applicants
             | made it to the interview stage then, in the very least,
             | that looks bad. You would need to justify why that's the
             | case.
             | 
             | Discrimination can be subtle. A lot of people who are
             | discriminatory but don't think they are. In the US, for
             | example, you have what are called "second syllable names".
             | These are names that are traditionally AFrican American (eg
             | Lakisha). I vaguely recall reading a study where someone
             | took a bunch of resumes for assistant positions and for a
             | bunch with "first syllable names" they replaced just the
             | name with "second syllable names" and there was a
             | statistically significant decrease in response rate.
             | 
             | So your personal discretion doesn't extend to unlawful
             | hiring and firing practices.
        
               | Cosmin_C wrote:
               | This reminds me of a practice a recruiter used to boast
               | when I applied for a job - throwing half the applications
               | in the shredder without even reading them because they
               | didn't want to work with "unlucky people". Albeit I was
               | mildly curious about what mental gymnastics the person
               | did to end up with such a frivolous way of not doing his
               | job, I never left a building quicker ever since.
        
               | dougmwne wrote:
               | This is an old hiring manager joke that's been around for
               | enough decades that someone was sure to try it.
        
               | nineplay wrote:
               | I remember the study about "second syllable names" and I
               | remember a lot of people justifying it. "A good candidate
               | would use a 'professional' sounding name".
        
               | munk-a wrote:
               | And I'm sure none of those people justifying it in such a
               | manner would similarly reject candidates that used a
               | false name on their first pass for "acting in a dishonest
               | manner". It's sort of a damned if you do damned if you
               | don't situation unless you're cool going by Steve for the
               | next few years.
        
               | CobaltFire wrote:
               | Sidestepping the parent (and the mention of the studies;
               | I have heard of but not read them) to ask you a question:
               | 
               | Where did you find/learn the term "second syllable name"
               | and "first syllable name"? I tried looking it up and
               | struck out (aside from some requests for baby names like
               | that), though it's quite descriptive and makes perfect
               | sense.
               | 
               | It did lead me to the wikipedia article [0] about
               | African-American names, which enlightened me a bit on the
               | origins of some of those.
               | 
               | [0]: https://en.wikipedia.org/wiki/African-American_names
        
               | cletus wrote:
               | I believe (but I'm not 100% certain) that I personally
               | first heard this term when I heard about these studies. I
               | remember it because it's something that hadn't occurred
               | to me.
               | 
               | But that's the thing: your mind is capable of making
               | these subconscious connections. So if you happen to be
               | discriminatory against African Americans, names are going
               | to be a signal whether you realize it or not.
               | 
               | I'm oddly reminded of some TikToks I've seen recently
               | where people talk about how they're unintentionally
               | conditioned their dogs with things like "Thank you, good
               | meeting" as something they always say at the end of a
               | Zoom call and their dogs perk up because they know
               | they're going to get attention, go for a walk or
               | whatever.
               | 
               | Forming a connection doesn't require intent from either
               | party.
        
               | CobaltFire wrote:
               | Thanks for the follow-up!
               | 
               | I'm very aware of the biases that I gained growing up in
               | my household and do my absolute best to crush them.
               | That's why this term stuck out to me; it's not something
               | I had heard but makes absolute sense when I look at how
               | people in my family react to names.
        
             | dougmwne wrote:
             | No.
             | 
             | You better be able to articulate what job-relevant reason
             | is behind your dislike and be able to express it in those
             | terms. If you go with your gut feel alone, you could be
             | easily selecting for physical attractiveness, extroversion,
             | a nice smile or some of the many less acceptable biases.
             | Maybe you have perfectly diverse personal discretion, but
             | most people choose copies of themselves or attractive
             | members of the opposite sex.
        
               | Aeolun wrote:
               | > You better be able to articulate what job-relevant
               | reason is behind your dislike
               | 
               | I have to work with them? If they have a shitty
               | personality that's going to be hard.
               | 
               | I'd much rather select for unconscious biases than hire
               | terrible people just to satisfy some people's idea of
               | what is politically correct.
        
               | dougmwne wrote:
               | If you can't do better than "shitty personality," I
               | guarantee I wouldn't hire you. On the other hand,
               | "Unwilling to respect colleagues they wouldn't personally
               | be friends with" is a valid reason to make a no-hire
               | decision.
        
               | munk-a wrote:
               | Being a poor communicator and bad team contributor is a
               | thing you can pretty easily articulate without falling
               | back on "doesn't fit the culture".
        
           | GuB-42 wrote:
           | It reminds me of an article about MDMA and fascist groups and
           | how one leads to the other. I don't have a link, the article
           | was terrible anyways, but the base idea, supported by
           | scientific studies was interesting.
           | 
           | I don't know if a friend of yours took MDMA, but my friend
           | told me that it is pretty much impossible to be aggressive
           | under its influence, you can't help but love everyone. So,
           | how can it lead to hate?
           | 
           | The explanation was that MDMA strengthens the bounds between
           | people, and the closest people are within that group, the
           | more the outside of the group is seen as a threat, a threat
           | you have to protect your group against. Think of an
           | aggressive mother protecting her baby.
           | 
           | So yes, I see how "culture fit", can lead to harmful
           | discrimination, even when centered around positive values and
           | topics as harmless as Star Wars and craft beer.
        
           | vsareto wrote:
           | What companies do those things? That actually sounds like
           | fun.
           | 
           | The Star Wars lingo probably gets old though. It should
           | really be Expanse lingo if they want to stay cool.
        
             | jimmygrapes wrote:
             | I really doubt that listening to people try to emulate the
             | belter language and lingo is any better than listening to
             | jar jar impressions (or klingon...), but it's hard to be
             | say until it happens, so... bring it on
        
               | psyc wrote:
               | I always thought the belters _were_ doing jar jar
               | impressions.
        
           | UnpossibleJim wrote:
           | As a side note (and a fully conjectural query), do you think
           | that the desire of control of a branded monoculture in the
           | work place is one of the reasons for the push to bring
           | employees back to the workplace?
           | 
           | You can separate the culture of Microsoft, Apple, Google,
           | Facebook and Twitter as easily as any brand, like Nike and
           | Reebok. Those cultural brands are surely dissolving without
           | the guiding hand of in office guidelines.
        
             | SuoDuanDao wrote:
             | I suspect the majority of it is that a lot of managers are
             | finding themselves at loose ends. A typical manager in an
             | office environment spends a lot of time interacting with
             | the people working under them. Now they're not able to do
             | the majority of their work and... the people under them are
             | still performing, often better. It would take an
             | exceptionally self-aware person not to flinch from that
             | truth.
        
             | DaiPlusPlus wrote:
             | Speaking from experience, the "culture" at Microsoft and
             | Google (at least) definitely varies more between teams and
             | divisions than between those two companies on-the-whole.
        
               | UnpossibleJim wrote:
               | Fair enough. Nadella's hard push for the return is
               | curious to me (I'm in the Seattle area, and close-ish to
               | the campus with quite a few friends who work in a single
               | team, so I'm a bit myopic, I suppose). They all seem to
               | do well remotely, and I do also. I probably do work less
               | hours, on the whole, but I produce more... so I dunno how
               | that factors in. I can't speak to their quality of work,
               | though.
        
               | mensetmanusman wrote:
               | It is strange, because the workers know that any slight
               | uptick in productivity is going to be captured by Nadella
               | and fellow 0.1%ers.
        
           | jonathanlb wrote:
           | Recently, I saw a paradigm that I liked. Instead of seeking
           | candidates for "culture fit" seek them for "culture value-
           | add". In other words, a candidate may fit the culture _now_ ,
           | but not necessarily in the future. The value-add paradigm
           | forces one to think about the direction in which the current
           | culture should grow.
        
           | AnIdiotOnTheNet wrote:
           | Someone in another thread suggested that this is basically
           | what you expect to happen when a bunch of college kids from
           | well off families leave school and form a startup: They want
           | to pretend they are still in college, but now getting paid
           | for it.
        
           | yarg wrote:
           | Culture fit doesn't have to stretch that far - it does not
           | need to be pervasive and it does not need to be toxic.
           | 
           | We had a guy from Gaza in our office - he complained about
           | informal emails sent to invite people for drinks because it
           | was sinful, he complained about a manikin that got dressed up
           | at special occasions because it was immodest.
           | 
           | I don't know what lines to draw here - but be careful when
           | playing with double-edged swords.
        
             | rdaystrom wrote:
             | Aren't all swords double-edged? I would think that a
             | single-edged sword would simply be a knife. Or an axe.
        
               | kayodelycaon wrote:
               | Sabers? Katanas?
        
               | rascul wrote:
               | Also falchions, scimitars, sabres, cutlasses, and
               | falcatas. Additionally, I have some double edged knives.
        
             | sangnoir wrote:
             | He should have insinuated being a recovered alcoholic
             | instead, that works for me when I feel I'm being unduly
             | pressured.
             | 
             | As someone who doesn't care for drinks, the quickest way to
             | shut-down all that drinks-are-vital-to-our-culture talk is
             | to declare that I used to have a problem with the drink,
             | but I'm sober now, and watch them stammer something about
             | the event being optional.
        
               | munk-a wrote:
               | Honestly - some people just don't like the feeling (me)
               | and some other people (south east asians in particular)
               | are allergic and overly sensitive to booze. There are
               | really, really easy ways to talk yourself out of drinking
               | situations.
        
               | [deleted]
        
             | jacobrussell wrote:
             | > he complained about a manikin that got dressed up at
             | special occasions because it was immodest
             | 
             | Uhhhh... dare I ask to explain what was going on with said
             | mannequin? What kind of "special occasion" requires this...
             | ritual?
             | 
             | Also, I can't tell whether you are implying that it would
             | have been better for your coworker to have been filtered
             | out because you think they are too sensitive, or if you are
             | implying that your office asks weird things of people. What
             | is the "double-edged sword"?
        
               | yarg wrote:
               | She'd dress up for christmas and halloween, nothing that
               | bad.
               | 
               | Other than that she sat in the corner (nearish the pool
               | table) being inoffensive.
               | 
               | The second edge: there is the risk that healthy aspects
               | of a prevailing culture will be eroded for the sake of an
               | overly vocal regressive minority.
        
         | cableshaft wrote:
         | Bobby Kotick is worth $600 million according to a brief Google
         | search. That's enough fuck you money I'm surprised he hasn't
         | just retired yet. Of course, when you can convince the board to
         | pay you $155 million more, that's a good incentive to keep
         | working I guess. Especially since work at that level is
         | probably just a handful of meetings in a boardroom and a few
         | more on the golf course per year (I don't mean CEOs in general,
         | but CEOs of large corporations like his, where the decisions
         | boil down to pretty much "How many absurd microtransactions can
         | we get away with in Call of Duty this year?").
         | 
         | Anyway I highly doubt his head can really roll from this.
         | 
         | https://www.eurogamer.net/articles/2021-06-22-activision-bli...
        
           | Ntrails wrote:
           | Anyone with a net worth over about 100m (and many a fir chunk
           | lower) isn't working for money anymore. He hasn't retired to
           | enjoy his wealth is imo because the jobs selection bias
           | excludes the sorts of people who would do that
        
             | cableshaft wrote:
             | Yeah I think once I got to like, 10 million I'd just pull a
             | Joe Rogan and do whatever I felt like at that point and not
             | work a proper job anymore.
             | 
             | And I'm a long way away from getting that, unless one of my
             | investments pulls a GME or something.
        
             | ecshafer wrote:
             | That's a good point. Most people that would retire at $100M
             | would probably retire at $10M, and thus wouldn't make it to
             | that $100M level.
        
             | heavyset_go wrote:
             | I don't really think this is true. They can end up spending
             | a lot of that 100m on a car collection.
        
               | cableshaft wrote:
               | I'm not too greedy. Give me enough money I won't feel too
               | guilty spending a half million on a Lagoon 40 catamaran
               | and a quarter million on a Lamborghini Huracan and enough
               | for a single-family beach house on Lake Michigan or Lake
               | Superior, (and enough investments I can 4% withdraw about
               | 70k a year) and I'll be satisfied.
        
               | heavyset_go wrote:
               | I agree, I just disagree that they aren't working for the
               | money.
        
       | mehlmao wrote:
       | Two years ago, during the Blitzchung / Hong Kong incident, I
       | deleted the Battle.net account I had held since Warcraft III. I
       | would encourage everyone else to do so too. It's definitely
       | easier now that Blizzard no longer makes the best (or even good)
       | games in any genre.
       | 
       | Activision Blizzard's Chief Compliance Officer released an
       | absolutely disgusting statement in response to the lawsuit:
       | https://twitter.com/jasonschreier/status/1418619091515068421
       | 
       | It's surreal knowing that she is also complicit in the war crimes
       | committed at Abu Ghraib
       | (https://en.wikipedia.org/wiki/Frances_Townsend#Career).
        
       | beebeepka wrote:
       | Blizzard is done for. Everyone important left. There's no one to
       | work on StarCraft 3 / WarCraft 4 and their reputation is
       | deservably not what what it used to be only a few years ago. Like
       | almost until the "you all have phones, right" moment.
       | 
       | Activision ruined the company. Sure, the market changed but
       | Blizzard was doing much better under Vivendi.
        
         | TameAntelope wrote:
         | What would, "Blizzard is done" look like? Are you suggesting
         | that the IP (Overwatch, Warcraft, Starcraft) would be shut
         | down, all employees laid off or incorporated into Activisions
         | other departments?
         | 
         | I could not imagine any business abandoning billions of dollars
         | of IP like that.
        
           | blibble wrote:
           | the parent company gave the Diablo 2 remake to another studio
           | inside Activision (i.e. not the Blizzard studio)
           | 
           | so... more of that: fewer and fewer Blizzard IPs developed by
           | "Blizzard"
        
           | munk-a wrote:
           | We're almost guaranteed to see a shift to mobile games. HotS
           | on mobile, Warcraft4 as a freemium mobile "strategy game" -
           | ditto with SC3. They may occasionally sink cash into large PC
           | primary titles but I think mobile is going to be the way they
           | milk that cow from here on out.
        
             | unsigner wrote:
             | But this is the sensible thing to do, talent leaving or
             | not. A universe where Blizzard shifts to mobile because of
             | business reasons is indistinguishable from a universe where
             | Blizzard shifts to mobile because "everyone left", so your
             | hypothesis isn't falsifiable.
        
               | SpicyLemonZest wrote:
               | But I don't think the Blizzard of 2005 would make that
               | shift just because there's a sensible business case for
               | it. It'd be like Paradox shifting to mobile.
        
           | foobarian wrote:
           | Warcraft alone I can't imagine shutting down. There is a
           | certain community of people that more or less lives in that
           | parallel universe and it would be pretty disruptive to
           | abandon it. It's like buying access to a virtual bar for
           | $15/mo where you reliably get together with your warcraft
           | nerd birds of a feather.
        
             | VRay wrote:
             | They're pulling in ludicrous amounts of money, and it's
             | pretty clear from the quality of content over the last 8
             | years or so that they're not investing more than a tiny
             | fraction of it back into the game
             | 
             | They'll just continue to invest less and less in actual
             | playable desktop games and more and more in toxic mobile
             | dogshit as time goes on
        
           | fxtentacle wrote:
           | They have the IP but they are struggling to hire talent to do
           | something useful with it. So there's a chance that they will
           | milk their IP with smartphone gambling until it dries out.
           | 
           | Some people believe that has already happened, which is why
           | we have the Diablo mobile partnership and no new StarCraft 3.
        
       | thrower123 wrote:
       | Last I heard, Blizzard was hemorrhaging WoW users as well. Not a
       | great run for them over the past couple years, with the terrible
       | Warcraft III remaster as well.
        
         | Hamuko wrote:
         | Hasn't WoW been "hemorrhaging" users since the days of Wrath
         | 11-13 years ago?
        
           | [deleted]
        
       | throwawayswede wrote:
       | How will they virtually walk out?
        
       | foolinaround wrote:
       | the lawsuit :
       | https://s.wsj.net/public/resources/documents/activisonsuit.p...
        
       | devwastaken wrote:
       | A 50 man raid group forming outside Blizzard to take on the final
       | boss, blizzard management.
       | 
       | No king rules forever, my son.
        
         | CobrastanJorji wrote:
         | Remember the line that follows: "Control must be maintained.
         | There must always be a Lich King."
        
         | edoceo wrote:
         | Leeerooyyy Jeeennkkiinnsss!!
        
           | [deleted]
        
           | ngngngng wrote:
           | Aw geez, stick to the plan!
        
             | ksec wrote:
             | At least I have chicken!
        
           | [deleted]
        
       | DelightOne wrote:
       | Link didn't work for me.
       | 
       | https://web.archive.org/web/20210727183853/https://www.axios...
        
       | serverholic wrote:
       | How much lower can Blizzard go? Fans have been disappointed in
       | Blizzard for awhile but now not only are fans pissed off but
       | employees are pissed off.
        
       | RobRivera wrote:
       | the chicken scene from footloose comes to mind.
        
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       (page generated 2021-07-27 23:02 UTC)