[HN Gopher] Artists, shrug off that imposter syndrome - the tech...
       ___________________________________________________________________
        
       Artists, shrug off that imposter syndrome - the tech world needs
       you
        
       Author : dfeusse
       Score  : 99 points
       Date   : 2021-07-22 15:03 UTC (7 hours ago)
        
 (HTM) web link (magicbell.com)
 (TXT) w3m dump (magicbell.com)
        
       | runawaybottle wrote:
       | The implications of the article suggest that there is a notion of
       | 'real art'. Our graphic designers are already real artists, so
       | are our programmers.
       | 
       | So the guys and girls that know how to physically paint are _real
       | artists_ , and we need them show us the way? I think not.
        
       | honie wrote:
       | I'm not sure what it is, but something about the colour palette
       | used in the examples shown feels a bit off to my untrained eyes.
       | 
       | Is there actually a job market for _pure_ UI designers? I often
       | see UI as only a small part of job description that involves
       | other non-art-related technical skills.
       | 
       | It feels like the market is already saturated with people who can
       | do UI design _and_ a lot more (or the other way around for that
       | matter). I am glad that the author managed to find internship as
       | a UI designer and I 'm aware that the author plans "to extend
       | into UX", but the emphasis on UI design as a career change for
       | "traditional" artists sounds... dangerous.
       | 
       | Edit: removed confusing parenthetical.
        
         | zinglersen wrote:
         | There's definitely a market for UI designers (as well as visual
         | designers).
         | 
         | "UI designer" as a job title basically means you as a designer
         | have clear area of responsibility; the user interface. You find
         | these role in larger companies because when you reach a certain
         | scale you need to build design systems, digital and/or print
         | style guides, asset frameworks, micro animations, etc.
         | 
         | Startups typically hire hybrid designers with a mix of UI and
         | UX skills. In Scandinavia these roles are often called "UI/UX
         | designers" and in US, where the design culture is more mature,
         | it's sometimes called a "Product designer" and has a different
         | set of responsibilities.
         | 
         | So the short answer is 'yes' but it depends on a lot of things
         | like the size, maturity, and design org. within the company.
        
       | cryptica wrote:
       | Impostor syndrome is a prerequisite for getting a job these days.
       | Companies only want to hire people who feel like frauds and
       | investors like to invest in people who feel like fraud.
       | 
       | Since companies can't actually advertise that they're looking to
       | hire fraudsters, they have to settle for the next closest thing:
       | People who feel like frauds.
        
         | wyre wrote:
         | Source?
        
           | cryptica wrote:
           | Your own eyes and your brain.
        
       | the_cat_kittles wrote:
       | art is often a political choice to prioritize something above
       | money. so its entirely antithetical to lots of people to do what
       | your suggesting. though there's always the urge to sell out to
       | some degree. but this kinda shit comes off like a religious
       | person telling you to join their religion. "tech" in its modern
       | conception is more about money than anything, which often results
       | in extremely lame stuff. you feel sorry for artists who are poor,
       | but they might feel sorry for you because what you do is so lame.
        
       | AnIdiotOnTheNet wrote:
       | I personally would rather that all artists stay far, far away
       | from UI design _forever_ , for the simple reason that they will
       | never allow me to customize anything. It's bad enough we're stuck
       | with the current bespoke "light" and "dark" modes in UIs that
       | were fully customizable _in the fucking longlongago of the
       | goddamned 90s_. Not to mention their propensity for form over
       | function.
       | 
       | No thanks. Kindly fuck off.
        
         | sergiomattei wrote:
         | Way to completely reduce an industry.
        
       | antattack wrote:
       | Artists I know don't want to be shacked by corporate structures
       | rather than thinking that they are not smart/capable enough.
        
       | armchairhacker wrote:
       | I think people underestimate how UI aesthetics actually improve
       | user experience.
       | 
       | I remember when I was younger it was a lot easier to be more
       | productive and creative with Pages, Numbers, Keynote than their
       | competitors (this was when they were still skeuomorphic). The
       | pretty UI genuinely motivated and inspired me, to an extent that
       | I actually noticed. I really believe it helped start projects
       | easier and work on them longer.
       | 
       | Still, you should _never_ have flashiness sacrifice usability.
       | Pages was a good example because Apple understood usability. I'm
       | not arguing for excess animations, ugly contrasts, etc.
       | 
       | In fact, plenty of minimalist design _is_ pretty while also being
       | usable. Google Docs /Slides/Sheets in the browser, for example,
       | are actually well designed. Material design without the shadows
       | would still have all the usability with less flare, but nobody
       | would build their website off of that. I think a lot of graphic
       | designers who make minimalist designs, strive to make them pretty
       | without even realizing
        
         | arcticbull wrote:
         | Square is one of my favorite examples. Square was always
         | beautiful and elegant (if skeuomorphic, boy am I glad that
         | trend is over - remember when iCal looked like "an ugly wild
         | west" [1])
         | 
         | Compare Square to a classic point of sale device. Night and
         | day. It really opened up payment acceptance in a way that I
         | don't think it could have without the aesthetic/UI/UX.
         | 
         | Design and usability matter!
         | 
         | [1] https://gizmodo.com/ugh-god-why-is-apple-making-
         | everything-l...
        
         | spython wrote:
         | Material design is like the design of a typical hotel room. It
         | aims to accommodate everyone. It aims to be a temporary home
         | for everyone and a permanent home for no-one. Hardly anyone
         | would actively choose to make such a clinical, impersonal,
         | unopinionated environment their home.
         | 
         | That's what happened with user interfaces when software ate the
         | world - once the UI designers tried to reach everyone, be the
         | place for everyone, the _hotel room design_ took over. The call
         | to bring artistic view into designing interfaces only makes
         | sense if you are brave enough or lucky enough to allow your
         | product to be opinionated, to not be for everyone.
         | 
         | As a trained artist in the technology field, actively working
         | on speculative HCI designs, I don't often see companies that
         | are open to opinionated designs. Most expect the designer to
         | produce decoration, whereas the actual strength of a good
         | designer lies in creating a space, a choreography, an
         | interaction that fits the needs of the customer exactly right.
         | That solves the actual, human need in a way that is true to the
         | medium.
         | 
         | don't turn your project into a hotel room, I beg you!
        
           | nexuist wrote:
           | I really enjoyed this comment. I wish new software was
           | _weird_ , I want software that looks _bizarre_ , stuff that
           | is almost _nonsensical_ until you try to use it and realize
           | it makes you _feel good._ Everything feels the same today
           | because of hotel room design.
        
             | stemlord wrote:
             | I think the hotel room design is what's weird, as opposed
             | to unique, specific designs. The former being the result of
             | scaled-up data/market-driven decision making producing
             | something no one person asked for... that's what's truly
             | bizarre
        
             | ace2358 wrote:
             | Interestingly enough, this is one of the aspects of being a
             | music producer I enjoy! Every plug-in feels like it's
             | designed to be inspire you. Let's be honest, an EQ plugin
             | is super basic in what it does to the sound yet we are
             | blessed with dozens of different designs.
             | 
             | It's the same with any other effect or instrument! The
             | designer's get to have a field day!
             | 
             | It's my biggest criticism of Ableton - they're built in
             | modules (not really plugins) are as bland as the whole DAW
             | and don't act like 3rd party plugins.
        
           | trenning wrote:
           | I agree with you and the other person who replied. I also see
           | how UIs that have become hotel-room-like are similar to auto
           | design. They're converging on a mean that is efficient which
           | limits uniqueness.
           | 
           | I feel like there's a place for being unique and place for
           | being an efficient hotel.
           | 
           | Social media sites, ex forums used to have this uniqueness,
           | now they're consolidated hotels for efficiency (not
           | necessarily user friendly efficiency unfortunately).
           | 
           | This site is also a good example of being purposefully
           | painful and bland even at the cost of hostility towards
           | impaired users, but I guess it's unique in that way.
        
         | zinglersen wrote:
         | Another example of this is the investment app Robinhood. They
         | make it so easy for beginners to start investing because they
         | have removed all the cutter from their UI and UX - granted some
         | would argue that it's too simple for the user's own good.
        
       | [deleted]
        
       | itronitron wrote:
       | UI design is inherently a waste of time for artists.
        
         | whateveracct wrote:
         | Tech is, quite frankly, a waste of time for everyone. That's
         | why they pay you so much to turn your life into gigantic market
         | caps.
        
           | saiojd wrote:
           | Why are you on a tech site if you think tech is a waste of
           | time?
        
             | whateveracct wrote:
             | I like technology but dislike tech. Plenty of good
             | technical discussions on here.
             | 
             | I'm in tech because they pay me big bucks to basically do
             | nothing, and as I rise the ranks, I can do even less and
             | get paid more. Can't pass on a gravy train.
        
               | saiojd wrote:
               | Just curious, do you mean that you dislike what the big
               | corpos happen to be doing, or do you mean "I dislike it
               | all, I just happen to like learning the stuff + it pays".
               | (I'm not sure I see the difference between "technology"
               | and "tech")
        
           | pb7 wrote:
           | Tech pays a lot because there's a lot of money in tech. Most
           | people in tech are underpaid relative to the value generated,
           | in part because a lot of people enjoy working in tech.
        
             | whateveracct wrote:
             | Most tech jobs pretty much demand your entire life's focus.
             | Partially due to the mental demands, partially due to
             | office culture.
             | 
             | Luckily with remote work, it's becoming easier to do
             | 10-20hrs for the same pay 40-60 (accounting for commute and
             | other incidental costs) used to get. So I can finally use
             | my technical skills to benefit myself way more than what
             | I'm selling to my employer for the first time in many
             | years. In a way, this transition to remote work is making
             | it so I can clandestinely get a BigCo to finance my
             | longterm career & personal software dreams ;)
        
               | pb7 wrote:
               | >it's becoming easier to do 10-20hrs for the same pay
               | 40-60
               | 
               | For what it's worth, I did exactly this for years even in
               | the office. But I agree, remote makes this way easier for
               | everyone.
        
         | illumanaughty wrote:
         | Seems like a rather broad statement. As an artist in UI design
         | I disagree and think it's a fantastic meeting point of artistry
         | and engineering.
        
           | nicoburns wrote:
           | I think the point is that UI design isn't really art. If
           | you're interested in both, then great! But they're about as
           | similar as fiction and non-fiction writing.
        
             | itronitron wrote:
             | I see the main difference being that good UI design should
             | be invisible (i.e. less is more, take away everything
             | superfluous) whereas Art is all about helping people to see
             | things.
        
             | bryik wrote:
             | > UI design isn't really art
             | 
             | Who are you to say what is and is not art?
        
               | shadowlight wrote:
               | I have little respect for "artists" who do UI because the
               | job requires little skill.
               | 
               | Sites and exposes like the parent of this entire thread
               | serve to inflate the worth of people who do this stuff.
               | 
               | Painting the mona lisa is talent. Arranging text and
               | pictures with flat colored geometric elements is NOT
               | talent.
               | 
               | The idea that the still life painting is even comparable
               | to some website design is laughable. It takes a lot of
               | skill to be able to create that painting, it takes almost
               | no skill to devise the layout to that site.
        
               | PhasmaFelis wrote:
               | > I have little respect for "artists" who do UI because
               | the job requires little skill.
               | 
               | It requires little skill to do it _badly_ , and it's easy
               | to get away with doing it badly. That's not the same
               | thing.
               | 
               | This is like people who read some cheesy superhero comics
               | and declare that comics can't be real literature.
        
               | nicoburns wrote:
               | I mean sure if you want it to be art then it can be. But
               | that's not typically its primary purpose. And the skills
               | required to make a UI good for its primary purpose
               | (usable, easy to understand, etc) are quite different
               | from those required to make good art.
               | 
               | In other words, a UI as an artifact might be art. But UI
               | design as process is different to the creation of art as
               | a process. You _could_ do both, but they 're mostly
               | orthogonal.
        
       | egypturnash wrote:
       | This article title is kind of hilarious given that yesterday I
       | learnt that Twitter is currently de-emphasizing the display of
       | tweets with links to Patreon in them, thus making it harder for
       | artists to grow their financial support.
       | 
       | The tech world will happily use our work to keep people scrolling
       | their endless ad spigots, but the minute we ask people to leave
       | and give some money to _us_? Nothing.
       | 
       | So come join the tech world, artists! Use your hard-won mastery
       | of color, design, and form to help make a nice frame for some
       | Corporate Memphis clip-art we got off a stock site! It'll be
       | great.
        
         | pkdpic_y9k wrote:
         | Do you have a link to an article on that? Would love to check
         | it out.
        
           | egypturnash wrote:
           | Just a twitter link:
           | https://twitter.com/ThornwolfArt/status/1417952808813301764
        
       | Dumblydorr wrote:
       | As an amateur painter and professional coder, I must say art and
       | design are key to even my statistical analysis. The issue is the
       | human reader of your product. You want to make their experience
       | easy and pleasant, even if it's reading numerical analyses. Thus,
       | I take very boring looking data and turn it into something that's
       | possible to engage with easily. That's composition, design,
       | detail oriented execution, many crossovers between various
       | creative fields.
        
         | pm90 wrote:
         | Absolutely agree with this. I love that most mainstream
         | monitoring tools today aren't just "graphs" but they keep in
         | mind contrasting/complementing color codes to make it easy to
         | read and spot changes that may be concerning.
         | 
         | If I'm an engineer operating services I probably have to stare
         | at dashboards and graphs a lot; making them pretty/easy to read
         | makes my life just a little bit easier and I'm grateful for
         | that.
        
       | azinman2 wrote:
       | So she lower the contrast and then gave a component a shadow
       | where as none of the others have any 3D effect and are completely
       | flat? It feels widely inconsistent to me and the message doesn't
       | hit right with me. There are people who train in graphic design
       | that eventually become UI/YX designers... which isn't to say an
       | artist couldn't go that route, but this doesn't seem like a
       | particularly compelling example.
        
         | Xevi wrote:
         | As a frontend dev I would probably stick to the original design
         | if presented with the new one. The new one is inconsistent and
         | looks slightly outdated. Not saying that the original design is
         | perfect though, or that the new one is crap.
         | 
         | On top of that, it has some other weird stuff going on, which
         | might be beside the point, but it still caught my attention.
         | For example, why is every input field now a dropdown? Are you
         | really going to select colors and pixels in a dropdown? It just
         | makes it feel sloppy.
        
       | gatkinso wrote:
       | Does this person even know any actual artists? Many of them would
       | rather die than work in tech.
        
         | bobthechef wrote:
         | > Many of them would rather die than work in tech.
         | 
         | At least until they need to pay the bills.
        
           | gatkinso wrote:
           | there are many ways to make a living
        
           | Matticus_Rex wrote:
           | Apparently many of them would rather not pay the bills
        
             | quacked wrote:
             | I don't know why you're being downvoted, I know at least 15
             | people who got some kind of art degree, they pefer to work
             | brutal late-night shifts at a pizza shop or deliver
             | food/drive Uber than take a spreadsheet jockey temp job,
             | even if it pays 3x as much.
        
               | Matticus_Rex wrote:
               | My experience is similar. I know a few who eventually
               | have made the jump, especially once they saw someone
               | close to them do it, but for the most part they've
               | largely been unwilling to do anything that seems
               | permanent/career-ish that isn't what they dreamed of. I
               | get it and sympathize, to a point, but....
        
           | [deleted]
        
         | coffeefirst wrote:
         | Right?! Can tech/UI learn things from art? Yes, absolutely!
         | 
         | But man, the hubris.
         | 
         | Ironically, hubris has been a subject of art for thousands of
         | years.
        
         | egypturnash wrote:
         | The article opens with "I've been an artist my whole life, in
         | various forms -- children's book illustrator, tattoo artist,
         | and maker of branded images and characters." so presumably they
         | know at least one artist: themselves. A career like that has
         | probably left them with social circles that include a lot of
         | other artists.
         | 
         | That said, yeah, I think the only artist in _my_ circles (I 'm
         | a artist myself) who regularly expresses envy of people in tech
         | is the one who's never quite managed to get their career off
         | the ground and is stuck in a series of mediocre clerical
         | support gigs. I sure as fuck wouldn't want to trade "swanning
         | around the parks and cafes of a beautiful tourist destination,
         | working about 20h/week, and paying my rent via Patreon support"
         | for having to go to an office and work on making the FAANGs of
         | the world even richer than they already are.
        
           | helloworld11 wrote:
           | What kind of art do you practice? If you don't mind sharing.
        
         | renewiltord wrote:
         | Presumably he's not talking to those many, then. What exactly
         | do you want him to say. "Guys, do this thing! It's fun! Except
         | for you guys who don't think it's fun! In that case, ignore
         | this!"
         | 
         | Do you want every exhortation to also include a disclaimer to
         | not be exhorted if you actively oppose?
        
         | Ostrogodsky wrote:
         | Nothing more dangerous than an "artist", "innovating" in the
         | front-end.
        
       | ben7799 wrote:
       | The work on reducing dark mode contrasts seems valid.. lots of
       | dark mode is way too high contrast. It's trendy, so I try it, and
       | pretty immediately can feel the contrast messing with my eyes. So
       | it gets turned off.
       | 
       | However I hate the ever increasing emphasis on design that
       | doesn't even care about actual usability. It's all about the
       | shapes and styling of elements and so much less on how all the
       | components fit together, how the user moves through the
       | application, etc..
       | 
       | I've been at this a while and used to be a UI guy, it feels like
       | the balance of design:usability has shifted further towards
       | design than at any other time since I've been using a computer.
       | In places where there used to not be a "designer" flow and
       | usability could end up being emphasized more than it is today.
       | Today a designer sits there and restyles the widgets, in the past
       | with no designer everyone else was happy to take the stock
       | widgets and follow the design guidelines from MS or especially
       | Apple. No thought on restyling widgets meant all the UI design
       | time was on the usability.
       | 
       | Thankfully the project I work on right now has a good balance.
       | Prior to our current UI designer we had a design-first person and
       | it was kind of a disaster, stuff was getting restyled while UI
       | requests from customers to fix usability issues were left to
       | wither and die.
        
       | aritmo wrote:
       | The title is a disaster.
       | 
       | It would only make sense if they are selling training services to
       | artists to migrate to UI design, and they want to lower their
       | self-esteem so that they actually pay them for the training.
       | 
       | Oh.
        
         | aritmo wrote:
         | And 38 upvotes in just an hour. Mmm.
        
           | dang wrote:
           | The upvotes are normal. Please follow the site guidelines.
           | 
           | https://news.ycombinator.com/newsguidelines.html
        
           | PhasmaFelis wrote:
           | Not everyone who disagrees with you is a shill.
        
       | antiterra wrote:
       | This article feels like a bit of a mess. It doesn't really back
       | up either of its two statements.
       | 
       | Imposter syndrome generally requires that you are/were in the
       | role that makes you feel like an imposter waiting to be found
       | out.
       | 
       | There's an interesting tie between UI/design and a color
       | principle. There's recognition that an artist may find this
       | gratifying and relevant. But, it's a limited example not
       | necessarily relevant to all visual artists. As a specific
       | example, these guidelines could easily rolled into UI best
       | practices and require no further input from color experts or
       | artists.
       | 
       | What I was reminded of, was interfaces designed for visual
       | interest with little concern for design principles: Winamp skins,
       | Enlightenment window manager themes and Kai's Power Tools
       | (https://www.mprove.de/script/99/kai/2Software.html)
        
         | dragonwriter wrote:
         | > Imposter syndrome generally requires that you are/were in the
         | role that makes you feel like an imposter waiting to be found
         | out.
         | 
         | Actually, it requires that you perceive other people to
         | perceive that you have abilities, etc., exceeding what you
         | perceive yourself to have. _Role_ is tangential, though having
         | a role that (you perceive) creates an expectation of particular
         | abilities might contribute to you perceiving others to be
         | perceiving you to have the abilities.
         | 
         | But, relative to the immediate context, it is correct that not
         | feeling qualified for a role you don't have and that you don't
         | think you are or would be seen as qualified for by others for
         | is just (justified or not) low (relative to an arbitrary
         | target) self-image, not impostor syndrome.
        
           | dnissley wrote:
           | I've heard this described as "self gatekeeping".
        
         | eropple wrote:
         | _> Imposter syndrome generally requires that you are /were in
         | the role that makes you feel like an imposter waiting to be
         | found out._
         | 
         | Not a big fan of the article either, but this doesn't strike me
         | as accurate from my own experience. Impostor syndrome is more
         | often, in my neck of the woods, used to refer to general lack
         | of self-confidence. It can prevent you from applying to a job,
         | too.
        
           | minxomat wrote:
           | That's an incorrect use. Imposter syndrome is called
           | _imposter_ syndrome for a reason.
        
             | coldtea wrote:
             | Language is based on use. Popular use is never incorrect.
             | Dictionaries don't dictate language, they try to follow it.
        
               | renewiltord wrote:
               | Reasonable, but if you have conclusions that refer to
               | meaning A and meaning B is now dominant, your conclusions
               | may be false.
               | 
               | For instance, let's say "begging the question" is a
               | logical fallacy and we're in the universe where it refers
               | to the circular argument fallacy. Fallacious arguments
               | are bad and so we can dismiss an argument that relies on
               | this.
               | 
               | Now, let's say over time "begging the question" means
               | "the question begs asking". If we still act as if "that
               | begs the question" means "that is a fallacious argument"
               | then the shift in meaning has made us reach incorrect
               | conclusions.
               | 
               | That is, if meaning shifts, you must bust your cache on
               | conclusions that follow out from the original meaning.
        
               | coldtea wrote:
               | > _That is, if meaning shifts, you must bust your cache
               | on conclusions that follow out from the original
               | meaning._
               | 
               | Certainly. But most of the time the problem is not people
               | that have a "stale case", but that know perfectly well
               | what the new meaning is, but are opposed to others using
               | the word in that sense for ideological or pedantic
               | reasons.
               | 
               | I mean, nobody really thinks "I'm literally dead from
               | exhaustion" means I'm actually dead. They know perfectly
               | well what it means, and have no meaning-cache issue. They
               | just want to be pedantic...
        
               | renewiltord wrote:
               | I felt like this was a case of that. i.e. imposter
               | syndrome is the narrow zone of lack-of-self-confidence-
               | in-the-face-of-counteracting-evidence. i.e. you score 40
               | points a game but you don't believe you're actually a
               | good basketball player.
               | 
               | My lack of confidence at playing recreational basketball,
               | on the other hand, is fairly well-founded. It does have a
               | basis and I will probably succeed better if I focus on
               | building my game. I'm bottlenecking on skill.
               | 
               | The 40-point-guy, on the other hand, is not going to get
               | any better if he focuses on improving his game. He's
               | bottlenecking on confidence.
               | 
               | On the gripping hand, though, you're right in that this
               | case seems to have just been a prescriptivist speaking
               | and personally I usually find terminology-discussions
               | boring, so I'm horrified to have found myself having
               | participated in one on the side of prolonging. I'll leave
               | the previous bit in just because it's a thought I already
               | wrote.
        
               | sfotm wrote:
               | I hear this argument pretty frequently, but it comes off
               | as more of an excuse.
               | 
               | Most people aren't thumping the dictionary like a
               | fundamentalist might a Bible, they're just pointing out
               | that they have a different understanding of the word than
               | another person does. Language is useful when everyone's
               | on the same page.
               | 
               | And especially regarding words drifting toward hyperbole,
               | exaggeration, and sometimes simple misuse, sometimes it
               | makes sense to resist the change. Compare this to
               | cultural drift as a whole - sometimes, it drifts away for
               | the worse and people calling it out as such aren't
               | necessarily being obtuse just for the fun of it.
               | 
               | Sincerely, a person that refuses to let to of the whole
               | "literally" thing. I'm great at parties.
        
               | coldtea wrote:
               | > _Sincerely, a person that refuses to let to of the
               | whole "literally" thing. I'm great at parties._
               | 
               | Literally has been used to also (or mainly) mean
               | "figurativelly" for centuries, including in major
               | authors, it's not some new phenomenon from some
               | unsophisticated masses...
               | 
               | It's just a sound, it's not attached to some inherent
               | meaning that must stand still till the end of time. Not
               | to mention etymology (it originating from the word
               | literal) != meaning.
               | 
               | In fact, literal itself (and literally) have changed
               | meaning twice in the past, originally they were used to
               | talk about things related to words not to mean "in
               | actuality" (which is also where "literature" comes from:
               | littera from which literature and literal comes from
               | meant: "letters").
               | 
               | So, it's people who don't know the proper history and use
               | of literally that are annoyed by its used as
               | "figuratively".
               | 
               | Probably they also don't know that literally wasn't about
               | "in reality" to begin with, or that this is just one of
               | many contronyms, words that mean both one thing and the
               | opposite (e.g. "dust" - you "dust" to clean a house, and
               | you also "dust" to sprinkle some powder on something, or
               | "clip" which means both to attach and dettach, "sanction"
               | - to approve or to put punitive measures on, etc.).
        
               | sfotm wrote:
               | Thanks for the history of the usage. I found an article
               | that refers to some notable authors using it in a
               | hyperbolic sort of way, maybe I'll do some digging there.
               | 
               | My argument isn't really based in etymology, though, and
               | I don't really care about the history of the words I
               | quibble over - I'm fine with language changing in
               | general. My issue is that making "literally" an alias to
               | "very very" and/or "figuratively" leaves a gap where I
               | liked the word to be and may leave it ambiguous. If I
               | were to write about a guy who heard a joke so funny that
               | his heart gave out, I'd be in a real pickle. A real
               | pickle.
               | 
               | So the history of the word doesn't really change my
               | opinion, and doesn't make my opinion based in some sort
               | of ignorance. It's sort of fun to argue against the
               | history-based argument that's usually used to support "my
               | side" (invalidly, it seems), though.
        
               | mnowicki wrote:
               | regardless of whether it's technically correct(or who
               | even gets to decide that) - the point of using language
               | is to communicate, if you are communicating what you want
               | then you're accomplishing your goal.
               | 
               | Sometimes you might want to speak more formally or
               | 'proper' - but that's just another example of
               | communicating effectively, by using word choice to convey
               | the right level of formality. Or to be perceived a
               | certain way.
               | 
               | Of course it's fine people are pointing out that they use
               | the word a different way. Just saying I think the author
               | used a clear word choice to effectively communicate what
               | he meant to the largest number of people - even the
               | people who are pointing out that he used the word wrong
               | know what he was trying to communicate(otherwise they
               | wouldn't realize he was using it 'incorrectly').
        
             | jedimastert wrote:
             | Imposter syndrome can keep you from advancing your career
             | because you think you shouldn't have a career in the first
             | place and if you try to move up you'll finally be found
             | out.
        
               | BigBubbleButt wrote:
               | That just sounds like a lack of confidence. If you aren't
               | an imposter, why would you call it imposter syndrome?
        
               | hoppyhoppy2 wrote:
               | >If you aren't an imposter, why would you call it
               | imposter syndrome?
               | 
               | Couldn't you say this about the names of various
               | psychological syndromes? "If you aren't Alice in
               | Wonderland, why would you call it Alice in Wonderland
               | syndrome?"
               | 
               | It's referring to the person's subjective experience,
               | from their (perhaps warped) point of view.
        
               | BigBubbleButt wrote:
               | You can call it whatever you want, but if the description
               | doesn't fit I think it's fair to say it's at best a poor
               | label. And it will always lead to confusion when just
               | trying to communicate something. Why not just call a
               | spade a spade?
        
               | hoppyhoppy2 wrote:
               | It's a psychological condition afflicting someone, not
               | that they're actually an imposter.
               | 
               | Imagine a lawyer who is terrified to go to work every
               | day. She went to a good law school, got good grades,
               | passed the bar exam, is well-respected in her field, etc.
               | But she is _terrified_ that her colleagues will, one of
               | these days, find out that she 's not even truly a lawyer
               | at all -- she's just someone who managed to jump through
               | enough hoops to convince people that she's a real lawyer.
               | Once the people around her learn who she _really_ is, hoo
               | boy... she 's going to lose her law license and her
               | reputation and her clients and her house... she lives in
               | fear of being "found out" every single day and it's
               | beginning to affect both her career and her health.
               | 
               | Is this lawyer an imposter? No, she's truly the lawyer
               | everyone thinks she is, and it would be inaccurate to
               | call her an imposter. But she is suffering from imposter
               | syndrome.
        
               | BigBubbleButt wrote:
               | What you just described is an example of imposter
               | syndrome (at least the way I think of it). The comment I
               | was responding to was not.
               | 
               | If the lawyer feels like an imposter in her current role,
               | that's different from feeling like an imposter in a role
               | you don't even have. This is the distinction I'm making,
               | and why I think the label doesn't fit. Should I feel like
               | I have imposter syndrome because I'd be uncomfortable as
               | a professional athlete, something I don't do? Or should I
               | just realize I don't have confidence to do something
               | else? To me those are very different. Recognizing I can't
               | do everything isn't a form of imposter syndrome - if it
               | is it makes the label completely meaningless.
               | 
               | I'm aware it's a psychological condition. We're arguing
               | over something we haven't even defined yet though, so how
               | would you define it?
        
               | hoppyhoppy2 wrote:
               | If someone doesn't think of themself as a "real artist"
               | even though they really do make real art, they might not
               | seek a paid job that uses their art skills, as a UI
               | designer or otherwise. I think that could reasonably be
               | described as "imposter syndrome" by a layperson, but I'm
               | not going to haggle over whether or not it meets a formal
               | definition.
        
               | BigBubbleButt wrote:
               | > but I'm not going to haggle over whether or not it
               | meets a formal definition
               | 
               | I'm not trying to haggle, but we can't have a meaningful
               | conversation about a term if you aren't going to define
               | it.
               | 
               | Agree to disagree, I guess.
        
               | chevill wrote:
               | >Should I feel like I have imposter syndrome because I'd
               | be uncomfortable as a professional athlete, something I
               | don't do?
               | 
               | We aren't talking about short couch potatoes being scared
               | to apply to the NBA. That's a justified sense of
               | inadequacy.
               | 
               | We're talking about people switching from one fairly
               | normal job to another one that probably has a lot of
               | overlap with what a person was already doing. Imposter
               | syndrome is the unjustified sense of inadequacy.
               | 
               | Its not a binary thing though. Some people would have a
               | little bit of doubt transitioning to a slightly different
               | role and that's normal. Change is scary to lots of people
               | to varying degrees. However, some people are very
               | competent, yet might be afraid to apply for a higher
               | level position or a slightly different role because they
               | fear that they are actually terrible and that they've
               | gotten where they are due to luck and graft. That's
               | imposter syndrome.
        
               | spywaregorilla wrote:
               | Both imposter syndrome and alice in wonderland syndrome
               | have the individual feeling like an imposter/alice in
               | wonderland in this case?
        
               | jedimastert wrote:
               | lack of confidence _is_ imposter syndrome. Actual ability
               | or lack there of has nothing to do with whether or not
               | you feel like an imposter
        
               | chevill wrote:
               | You seem to be misunderstanding what imposter syndrome
               | is. The entire point is that you aren't an imposter but
               | you feel like one.
               | 
               | Its used to refer to people that are actually competent
               | at what they do but they feel like they have faked
               | everything and that the entire world is about to find
               | out. A lack of self confidence is a core part of imposter
               | syndrome.
        
         | Zachsa999 wrote:
         | Good thought. Don't forget that op is an artist not a linguist.
        
       | screye wrote:
       | Within the context of contemporary art, UI design and artists are
       | at complete odds with each other.
       | 
       | Afaik, contemporary art deliberately rejects art as a tool for
       | expression of traditional aesthetics, utilitarian maximization or
       | broad appeal to the untested eye. Commentary, metaphor and art as
       | a reaction to other art is the norm. None of these trainings lend
       | themselves well to UI Design which is fundamentally about
       | aesthetics facilitating function.
       | 
       | IMO, architects would make for great UI designers, as it is
       | another profession that mandates a level of function from the
       | art. They also tend to be quite comfortable with complex software
       | work due to common architectural tools. (a couple of my friends
       | did make the architecture -> UX design transition, and are quite
       | happy)
       | 
       | Software engineers are famously stubborn when it comes to their
       | aesthetics. One may say they're sensitive to aesthetics. But IMO,
       | it is more that they're willing to put in a lot of time to learn
       | abstruse interaction patterns and will defend them to death,
       | irrespective of their general purpose appeal or intuitiveness.
       | Git and Vim are amazing examples. Nothing against the tools. But
       | if they needed widespread adoption from the populace then they'd
       | be dead in the water on day 1. (They are amazing despite their
       | terrible UX, not because of it)
       | 
       | I like to believe that I am quite sensitive to aesthetics and a
       | well designed UI can elevate a mediocre tool to near unbeatable
       | in their competition space. (The financial planning tool someone
       | posted a few days ago on HN is a great example of UI/UX done
       | right)
       | 
       | _______
       | 
       | On another note:
       | 
       | Being an artist is also about status and class. Tech is the
       | Noveau-Riche of this half-century. It is the lowest status thing
       | you can be.
       | 
       | We see it all the time. Tech bros are the butt of every joke and
       | their hobbies/culture/lifestyles are widely mocked. You never see
       | the same level of disdain towards lawyers in DC or finance bros
       | in NYC as you see for tech people in places like Seattle. It
       | doesn't help that the demographic is generally male,
       | traditionally unattractive, nerdy and socially awkward. (This is
       | slowly changing, but not quickly enough. The appeal of tech to a
       | certain demographic also isn't necessarily a bad thing. I will
       | concede that very likely other professions have occupied this
       | same chair in different eras)
       | 
       | The only company that manages to look cool to artists is Apple,
       | and they are very careful about hiding that they are a tech
       | company first, rather preferring to highlight themselves as a
       | fashion company. (The fictionalized steve jobs founding myth also
       | helps a lot)
       | 
       | _________
       | 
       | I would love to see more artists come into tech with a mindset of
       | cooperation and good faith towards the community than disdain and
       | disruption. Maybe we'll see truly great UI design.
        
       | pkdpic_y9k wrote:
       | As a practicing visual artist / art school hippie who recently
       | got into working as a software engineer I got really excited when
       | I saw this, noted problems aside. But I wasn't surprised to see
       | it was limited to UI/UX.
       | 
       | I'm having a really hard time finding other art school grads and
       | visual artists working on the engineering side of tech and it's
       | starting to make me feel a little crazy.
       | 
       | Does anyone have any suggestions on how to find some other visual
       | artists working as software engineers to connect with?
        
         | jacobwilliamroy wrote:
         | So what happened to me was I started working in film and TV
         | production, and as things became more complicated I had to
         | start writing scripts to automate our pipelines, building
         | servers to share files and track equipment. But most of the
         | time when I use the computer, it's to teach it how to help me
         | make films faster. Most of the tools I write don't have any
         | kind of visual UI components beyond how the documentation is
         | typeset.
        
         | motioncuty wrote:
         | Hey, lets link up. Does HN have dm's?
        
           | pkdpic_y9k wrote:
           | lol, if only? :^p
           | 
           | I recently set up a little discord community and
           | corresponding github repo for a couple of other artists
           | trying to break into tech to share resources, connect etc.
           | Hit me up on there or github for sure!
           | 
           | https://discord.gg/3vdb6rk24D |
           | https://github.com/tombetthauser/artists-in-tech-resources
        
         | yungbeto wrote:
         | Art school grad here - Though I'm not a professional software
         | developer myself, I have a couple artist/SWE friends who are
         | involved in the Algorave community along with a lot of other
         | creative coders. While not a strictly visual medium it could be
         | a nice jumping off point to look into!
         | 
         | https://en.wikipedia.org/wiki/Algorave
        
           | pkdpic_y9k wrote:
           | Hey thank you so much!
           | 
           | Semi-related, I've been trying to get some resources together
           | for a handful of artists / musicians trying to break into
           | tech on this linked repo.
           | 
           | If you or your artist/SWE friends have any suggestions on
           | helpful resources I'm desperately trying to get more on there
           | via pull requests or the discord linked in the repo!
           | 
           | https://github.com/tombetthauser/artists-in-tech-resources
        
         | blooalien wrote:
         | A couple few groups that I know of off the top of my head where
         | you might find a lot of overlap between art and tech type
         | people would be the "metaverse" (virtual worlds engines [1][2]
         | and their users) and the closely related 3d graphic arts/game
         | design [3][4].
         | 
         | [1] http://opensimulator.org/
         | 
         | [2] https://github.com/HalcyonGrid
         | 
         | [3] https://www.blender.org/
         | 
         | [4] https://godotengine.org/
        
           | pkdpic_y9k wrote:
           | Thats a great thought and those are great suggestions. Thank
           | you! :)
        
       | baldanders wrote:
       | Regarding imposter syndrome: While I know that imposter syndrome
       | is a real phenomenon that people experience, I think that it's
       | become some catch-all solution to the fact that many young people
       | have not actually put in the practice to master their craft. The
       | times in my life where I've felt "imposter syndrome", it would go
       | away after I had put in the work to get better at whatever
       | subject/hobby I was feeling like an imposter doing. This has led
       | me to believe that the majority of people who are dealing with
       | imposter syndrome are in fact just experiencing the perfectly
       | normal discomfort of recognizing that they are not yet as
       | competent in something as they would like to be.
       | 
       | I think this may be a result of the postmodern emphasis on
       | subjectivity that has pervaded American culture for the past
       | decade and a half. If your art sucks, which of the following
       | options is easier on your ego? Saying people "just don't get it"
       | and that you're suffering from a psychological condition, or that
       | you just need to practice more?
        
         | jraby3 wrote:
         | I actually think analysis paralysis is more relevant most of
         | the time. It's not thinking you're not good enough - more that
         | there are so many options it's hard to figure out one to focus
         | on.
         | 
         | I agree wholeheartedly with your comment.
        
       | shadowlight wrote:
       | I feel UI designers are all imposters pretending that their job
       | is some kind of ultra high value skill set. The UI designer is an
       | important job but to compare it to a still life painting?
       | Laughable.
       | 
       | Literally, that still life painting takes 1000x more skill to
       | render than arranging text, pictures and geometric elements on a
       | website. ANYONE can arrange these elements on a website in a
       | pleasing way. It takes time and effort to consider the best way
       | to arrange these elements but it doesn't take extraordinary
       | talent to do this... anyone can do it.
       | 
       | Mind you there are some programmers that are really inept at all
       | forms of "art" but this post isn't direct at those people. On
       | average arranging text in a pleasing way is a trivial exercise.
       | Adding this "color" and "depth" theory on top of it (there's no
       | real science theory here) is just pretentious. Yes these
       | "theories" are sort of applicable but at the same time "what just
       | looks good" also works just as well.
        
         | nerdponx wrote:
         | This is unbelievably arrogant. Where is your UI portfolio?
         | 
         | If UI design were easy, we wouldn't have garbage UIs all over
         | the place.
        
           | shadowlight wrote:
           | Also unbelievably and unfortunately true. The arrogance of a
           | statement has no bearing on truth. Keep your biases in check
           | and examine the truth behind a statement rather then
           | perceived arrogance. Look at https://www.google.com/.
           | 
           | It looks clean, and nice and well arranged.
           | 
           | Does it look like a work of pure talent and skill and a work
           | of incredible skill and artistry? No. No it does not.
           | 
           | Sure google is probably paying some designer 200k to come up
           | with that front page but seriously let's take a look at it
           | from the perspective of reality. How much effort and talent
           | is required to come up with that search page versus painting
           | a still life painting? Let's face it: Not much talent, and
           | not much effort either.
           | 
           | You can take it a notch up further and talk about complicated
           | interfaces like gmail or outlook. For that I have to say that
           | there's a lot of TIME involved in thinking through the
           | placement and color coding of the interfaces. But is there
           | talent? No. Anybody can spend the time to think about that
           | stuff.
           | 
           | As for painting still life? Or the human figure from thin
           | air? That's raw talent. Not many people can do that no matter
           | how much time you give them. I also bet a good chunk of UI
           | designers don't have the ability to even draw at that level.
           | 
           | Have you seen the netflix show Love, death, robots? The
           | artistry in that show is amazing. I respect the people who
           | work on those episodes. That is an example of modern artistry
           | displaying pure talent and raw skill. UI designers in
           | comparison? Imposters, most of them, and I'm not referring to
           | the syndrome.
           | 
           | Also I'm not the one claiming I'm good at UI design. I'm
           | calling out the imposters. Why don't you show me your
           | portfolio and I'll give you my honest opinion on it. Good UI
           | design is good UI but man you guys are not "artists" to the
           | degree the people on that netflix show are actual artists.
        
         | dang wrote:
         | " _Please don 't post shallow dismissals, especially of other
         | people's work. A good critical comment teaches us something._"
         | 
         | https://news.ycombinator.com/newsguidelines.html
         | 
         | Edit: you've been breaking the site guidelines egregiously,
         | e.g. https://news.ycombinator.com/item?id=27857458, which is
         | obviously not acceptable here. We ban accounts that do that, so
         | I've banned this one.
         | 
         | Please don't create accounts to break HN's rules with.
        
           | deltafourone wrote:
           | Please don't shallowly ban people for no good reason. If you
           | read that thread you posted my reaction to him was pretty
           | reasonable. He told me to go study physics. A small violation
           | of the rules? Yeah sure but did I incite anger? No. I was
           | responding to his insult... hardly worth a ban.
           | 
           | Additionally who's to judge that is a shallow dismissal. YOU
           | simply JUST don't agree with it. That's the main problem
           | here. I WROTE reams of text to justify that dismissal. It is
           | literally the OPPOSITE of shallow.
           | 
           | Is it a dismissal? Yes. It is an unpopular opinion? Yes. Is
           | it a shallow dismissal? No. Are you incurring your own bias
           | to ban me here? Absolutely Yes. The evidence is UTTERLY clear
           | from my description above. If anything the one person who
           | responded to my post had the most shallow reply. He literally
           | dismissed most of the design content out on the internet as
           | "garbage" with not even a sentence to support that assertion.
           | That is the definition of Shallow.
           | 
           | And that is why I will always be creating accounts that will
           | NEVER break HN's rules. These accounts will however ALWAYS
           | break your own biased interpretation of your own rules. You
           | are absolutely not a neutral arbiter here. You take sides and
           | your bias here is on the side of considering UI to be
           | artistry and you ban anyone who doesn't share your opinion by
           | calling anyone who doesn't share it "shallow."
           | 
           | Take a look at the thread again. It wasn't insulting and it
           | was FAR from shallow. You really piss me off Dang.
        
             | dang wrote:
             | The comment was an extreme violation of the site guidelines
             | and would be a bannable offence even if you weren't
             | routinely creating accounts to do that. Please stop.
        
               | deltaonefive wrote:
               | Yeah it wasn't. We can agree to disagree. The other guy
               | who was obviously saying things to trigger me obviously
               | isn't even getting a warning which goes to show how
               | biased you are. "Go study physics. Go study chemistry."
               | Seriously, how offensive is that? You're rationalizing
               | your actions which are obviously unfair and applied
               | selectively.
               | 
               | But in my opinion, that's just one aspect of you being
               | unfair and NOT even the main point as it's a completely
               | different thread.
               | 
               | You just failed to even address my other point how my
               | dismissal WASN'T shallow at all. You literally just
               | banned me for something I provided a lot of explanation
               | for and wasn't SHALLOW at all. Good for you, maybe you
               | can ban all my other accounts because it seems like the
               | only way for anyone to get unbanned is to bend the knee
               | to you rather than point out your own faults.
               | 
               | Also yeah keep doing the IP shadow ban, pretty soon you
               | can ban this entire subnet who knows what service you're
               | restricting?
        
       | backtoyoujim wrote:
       | This article reminds me of people that say the eagles could have
       | dropped the ring into Mordor.
       | 
       | The corporate world has spent the better part of a century
       | convincing the populace that when one doesn't work in cubes,
       | "people" like artists, then they aren't really doing their share.
       | 
       | And now, suddenly, the corporate state wants those people to
       | prioritize their value as resources to the corporatocracy.
       | 
       | Much like the eagles from LOTR, some people don't have any
       | interest of your company, or IPO, or your disruption no matter
       | how "valuable" they could be to some corporate bottom line.
        
         | mattgreenrocks wrote:
         | Only speaking for myself here, and not speaking as an artist,
         | but I think a lot of companies foist a lowest-common-
         | denominator incentive structure on everyone and then act
         | surprised when they have difficulty with recruiting/retention.
         | Not everyone wants the same thing out of work.
         | 
         | For example, I have a fundamental disconnect with the idea of
         | corporate ladder climbing, and it makes me feel like a bit of
         | an alien sometimes. It's not interesting to me, though I
         | realize you need a certain amount of status to maintain some
         | notion of autonomy. I'm not even talking about office politics
         | per se; I just think the notion of "work X years and get Y
         | title" feels empty to me. As I mentioned, I'm motivated more by
         | autonomy than external perceptions of status.
         | 
         | I'm happy with work, but I've had to realize and accept this in
         | myself, and learn ways of navigating a world where many concern
         | themselves primarily with their own status.
        
         | pdog wrote:
         | My doctoral thesis was on precisely the question of what role
         | the Great Eagles could have played before and during the War of
         | the Ring to deliver the One Ring to Mordor. It's not simple
         | enough to say they were great beings who would have been
         | corrupted by the ring, or they were not interested in the power
         | of the ring, or even that the story would have ended in ten
         | minutes and therefore they couldn't do it. There is a lot of
         | research and discussion[1][2][3][4][5][6] of this open
         | question.
         | 
         | [1]: http://www.sean-crist.com/personal/pages/eagles/index.html
         | 
         | [2]: https://lotr.fandom.com/wiki/Great_Eagles
         | 
         | [3]: https://www.polygon.com/lord-of-the-rings/22432394/eagles-
         | lo...
         | 
         | [4]:
         | https://www.reddit.com/r/FanTheories/comments/6nysuy/lotr_cl...
         | 
         | [5]: https://scifi.stackexchange.com/questions/2333/why-didnt-
         | gan...
         | 
         | [6]: https://www.quora.com/Why-didnt-the-Eagles-fly-the-
         | Ringbeare...
        
         | unamashana wrote:
         | Disclaimer: Not an artist myself but a friend of the writer,
         | and a co-founder of MagicBell - the host of the blog.
         | 
         | Aren't there a lot of artists (just like there are lots of
         | actors) who have a day job to pay the bills? If that job
         | happens to be in tech (and pay well) that should ideally be of
         | interest to many people. Not to everyone but surely to some I
         | assume. They won't be invested in the IPO or disruption but
         | they could be interested in doing their job well and making a
         | good living. I have a lot of friends (not all artists) who are
         | super smart but work for low pay at restaurants and I for one
         | sure wish they could work at tech and make more money. I know
         | for a fact many of them would want to.
        
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