[HN Gopher] Defender (1981) by Eugene Jarvis and Sam Dicker
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Defender (1981) by Eugene Jarvis and Sam Dicker
Author : mwenge
Score : 53 points
Date : 2021-07-12 19:57 UTC (3 hours ago)
(HTM) web link (github.com)
(TXT) w3m dump (github.com)
| detaro wrote:
| Very cool.
|
| I'm curious, how did the source become public? Did the creators
| release it, was it found somewhere, ...?
| mwcremer wrote:
| The README states the source came from
| https://github.com/historicalsource/defender. "A collection of
| historical source files, for education and perusal." Which begs
| the question, where did Historical Source get it? Alas, there
| is no indication.
| hermitcrab wrote:
| Defender was head and shoulders above every other arcade game
| when it was released. It consumed quite a bit of my pocket money.
| louthy wrote:
| Truly one of the great games of the era. The pace and slickness
| of the movement felt head and shoulders above the rest. I lost
| many hours!
| Kaibeezy wrote:
| Agree, it was special in multiple ways: - The
| idea that you were orbiting the planet, somehow more than 2D,
| yet not 3D. - Not just shooting but also rescuing.
| - The speed, fluid movement and quick reverses. - Color
| and sound crucial to situational awareness.
|
| I sometimes imagine it as a first-person game, true 3D, view
| from the cockpit. Wouldn't that be something!
| louthy wrote:
| The first title I worked on in the games industry was a game
| called Lunatik, which was billed as a 3D Defender (for PS1,
| Saturn, and PC). It never worked.
|
| I wrote some comments on this article [1] about why it
| failed, if you're interested.
|
| [1] https://www.unseen64.net/2020/11/16/lunatik-pure-
| entertainme...
| mrlonglong wrote:
| This was also known as Planetoid on the old 8 bit BBC B micro and
| was sold by Acornsoft. It wa a fantastic frenetic game back then!
| Damogran6 wrote:
| I received a broken Defender cab for free. Two memory chips, a
| better ground strap, and a powersupply and it was back in
| business. My 6 year old twins and I played it for several
| years...I realized that no matter how much practice I got, I was
| never going to get any better at it. It then helped fund
| christmas one year.
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