[HN Gopher] Expressive Animator: free software vector animation ...
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Expressive Animator: free software vector animation and motion
graphics editor
Author : brylie
Score : 83 points
Date : 2021-07-10 10:09 UTC (1 days ago)
(HTM) web link (www.expressivesuite.com)
(TXT) w3m dump (www.expressivesuite.com)
| dylan604 wrote:
| >Supported browsers: Google Chrome, Microsoft Edge
|
| You forget the best viewed at 800x600 badge!
|
| Seriously though, why is this even necessary? What are you doing
| that can't be done in FF or Safari?
| p_j_w wrote:
| >What are you doing that can't be done in FF or Safari?
|
| It actually works in FF, so maybe testing to make sure it
| works? If their Github account is accurate, this is done by a 3
| person team, so resources for that sort of thing are probably
| not abundant.
| dylan604 wrote:
| How about Dev A = Chromium, Dev B = FF, Dev C = Safari?
| Zababa wrote:
| Are you going to pay them money for the FF and Safari
| version? Or maybe contribute some code?
| dylan604 wrote:
| I'm contributing by offering suggestions on how to
| maximize the use of their time. I'm not even asking for a
| consultant's fee.
| Zababa wrote:
| That's not maximizing the use of their time. Why spend
| time supporting platforms to please someone complaining
| on HN that will never use and never contribute to their
| project?
| hutzlibu wrote:
| "Seriously though, why is this even necessary? What are
| you doing that can't be done in FF or Safari?"
|
| Do you really think this is a helpful suggestion?
|
| You are simply suggesting more work for the dev. That is
| not really helpful.
| dylan604 wrote:
| So what don't you simply answer the question of what's
| being done that they feel the need to call out Chromium
| based browsers?
| hutzlibu wrote:
| Like the other poster said: testing.
|
| The browsers still do not provide a consistent behavior.
|
| When your goal is to ship main features as soon as
| possible, you cannot give priority to a niche browser.
| brylie wrote:
| Another commenter pointed out that Firefox doesn't yet
| offer PWA support.
| adamnemecek wrote:
| What's crazy is that they seem to be using a js (wasm) port of
| skia.
|
| https://github.com/ExpressiveSuite/SkiaJS
|
| edit: upon closer inspection it seems to be a wrapper, not a
| port.
| stoicjumbotron wrote:
| Woah! On a side note, William Candillon, one of the developers
| (creators?) of reanimated[0], animation library for React
| Native replied to the first comment in one of his YouTube
| videos[1] that the team is looking into integrating Skia into
| React Native for better performance.
|
| [0]: https://www.reanimated2.com/
|
| [1]: https://youtu.be/RHlGPIEThdo
| rchaud wrote:
| Hard to understand what this offers. The linked web page barely
| says anything. The roadmap links to a Github page that is even
| less clear.
| egypturnash wrote:
| My immediate question as a cranky ex-animator who occasionally
| thinks of trying to get back into it:
|
| Can I draw stuff directly in this, or is this just an After
| Effects to your as-yet-unreleased Canvas's Illustrator?
|
| And by "draw" I don't mean "hassle with the pen tool and basic
| shape tools that I see down the edge of the toolbar in your
| screenshot", I mean "quickly draw lines with some kind of
| pencil/brush, and do some kind of simulation of frame-by-frame
| animation".
|
| The screenshots just look like After Effects, and, well, that's
| just one visit to the Creative Cloud app away for me.
| hutzlibu wrote:
| To me it seems, it aims to be something like Adobe Animate
| (formerly Flash), which is really something we need OpenSource.
|
| But there would be lot's and lot's of work to be done, to
| really compete with it(I cannot find any drawing tools as of
| now). But it looks good so far, I think.
| bogwog wrote:
| Seems pretty solid, but very barebones. There doesn't even seem
| to be a way to change the interpolation curves between keyframes
| (unless I missed it?)
|
| The open source world needs more tools like this, so keep it up!
| I'll certainly be watching this.
|
| _EDIT_ I just saw this:
|
| > Supported browsers: Google Chrome, Microsoft Edge
|
| That's not good. I tried the preview in Firefox and it seemed to
| work fine. You do you, but if you're only targeting Chrome then
| count me as one potential user/customer lost.
| lights0123 wrote:
| That's directly under
|
| > Cross-platform, online and offline
|
| > Work directly online in the browser or install the PWA
| (progressive web application) and enjoy a fully offline
| experience.
|
| Chrome and Edge support PWAs, while Firefox does not.
|
| Of course, I could be interpreting this wrong, as saving and
| loading does not work in Firefox.
| Reubend wrote:
| Looks really nice. I think you've done a good job with the
| landing page. The app itself is pretty barebones right now and
| doesn't seem to support importing images or exporting video
| (correct me if I'm wrong)?
|
| I'm curious how you plan to handle rendering the animations to a
| video. I think that will be a really challenging part to do in-
| browser, but maybe there are some libraries for this that I'm
| unaware of.
| dylan604 wrote:
| Someone has already compiled ffmpeg into wasm, so there's that
| as an option. As slow as that might be, but it could be done.
| detritus wrote:
| I'm afraid that I disagree with your appreciation of the
| landing page. It seems, from first blush, that I can't get an
| immediate sense of what it does and how it does so, exactly. A
| link to some video description or example would be handy.
|
| I can't even find something on YouTube?
|
| Do I have to install and see? If so, that seems like a wee bit
| of a high bar.
| bonestamp2 wrote:
| Agreed. As soon as I knew it was an animation tool, my next
| question was: which formats can it output? That would tell me
| a lot about what I can use it for and infer some things about
| what it does. That is not answered on the landing page.
|
| Even after using the app, I can't figure out how to
| save/export to any format other than their own (eaf). Maybe
| that's why they don't mention it on the landing page. I have
| high hopes, but it needs more work before it'll be useful to
| the masses.
| devwastaken wrote:
| One way would be to connect the browser version to a desktop
| version, so you can save your project and open it in desktop
| which can access video encoding.
| johndough wrote:
| Two options to record canvas to video file:
|
| 1. MediaRecorder (requires browser support)
| https://developer.mozilla.org/en-US/docs/Web/API/MediaStream...
|
| 2. ffmpeg.wasm https://github.com/ffmpegwasm/ffmpeg.wasm/
| cycomanic wrote:
| Can this animate and export svgs? I have been looking for
| something that can do that for a while but didn't really find a
| satisfying solution so ended up manually editing the svgs (which
| is quite laborious).
| brudgers wrote:
| Repository, https://github.com/ExpressiveSuite/ExpressiveAnimator
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