[HN Gopher] Corona Game: A simulation of how Covid-19 spreads
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       Corona Game: A simulation of how Covid-19 spreads
        
       Author : pmontra
       Score  : 60 points
       Date   : 2021-07-07 17:50 UTC (5 hours ago)
        
 (HTM) web link (koronahra.cz)
 (TXT) w3m dump (koronahra.cz)
        
       | [deleted]
        
       | Animats wrote:
       | I once considered something like that for AIDS, based on the book
       | "Sexual Ecology", by Rotello. A representation of the "gay fast
       | lane", people with very high numbers of sexual partners per year
       | (> 100) would have been included. You could try various
       | strategies - closing bathhouses and bars, mandatory mass testing.
       | Now that would have generated hate mail.
        
       | BjoernKW wrote:
       | It's beyond me why potential alternatives to lockdowns and
       | restrictions in general are hardly ever discussed.
       | 
       | I understand that games like this one have to be based on
       | actually available data and models. Still, testing and efficient
       | track & trace schemes could be (have been) a huge factor in
       | preventing COVID-19 spread.
       | 
       | For example, if everyone took a rapid antigene test twice a day,
       | we'd be able to track new infections very quickly and before
       | those can spread any further.
       | 
       | If implemented properly, with such a scheme we perhaps could even
       | do without any additional measures (other than vaccination, that
       | is), incur merely a fraction of the current costs, and still keep
       | the numbers of deaths and severe cases much lower than they are
       | with the blunt instrument that is blanket lockdowns.
        
         | ianlevesque wrote:
         | You think the people refusing to get vaccinated are going to
         | take a rapid antigen test?
        
           | BjoernKW wrote:
           | Well, those people perhaps aren't happily complying with
           | lockdown measures either.
           | 
           | It's a matter of how such a scheme would be implemented. One
           | could imagine working with incentives, for example.
           | 
           | Alternatively, being able to produce a valid, up-to-date test
           | result at any time could be made mandatory. This might seem
           | draconian but it's a lot less so than unending lockdowns and
           | the perspective of continued social distancing.
        
         | tbarbugli wrote:
         | Rapid tests took long time to reach the market, pandemic was
         | already big when they became available at scale. I also think
         | most people would not agree with getting tested so often (I
         | would not).
         | 
         | Track and trace was introduced and failed in most countries.
        
           | BjoernKW wrote:
           | Rapid tests have been available since autumn last year at
           | least. They're a lot easier and cheaper to produce than
           | vaccines, for example. Producing and supplying them at scale
           | is just a matter of demand. Most countries just didn't bother
           | to buy them early on.
           | 
           | It's true that getting tested frequently is invasive, quite
           | literally so.
           | 
           | We seem to forget to easily, though, that lockdowns and the
           | civil rights restrictions that come with them are much more
           | invasive (albeit perhaps not that literally in most cases).
           | Yet, we still put up with those.
           | 
           | > Track and trace was introduced and failed in most
           | countries.
           | 
           | That's because most countries made a half-arsed attempt at
           | best, sometimes hampered by largely imaginary privacy
           | requirements.
           | 
           | The main concern with the track & trace apps available in the
           | EU, for example, was to supposedly comply with GDPR and local
           | privacy laws, rather than protecting people from contracting
           | and spreading a disease.
           | 
           | This is why these apps were expressly designed to only store
           | data in a decentralised fashion, which effectively kept local
           | health authorities from using that data to do their job.
           | 
           | The funny thing is: In terms of GDPR, there of course is
           | nothing that keeps you from storing such data on a server
           | (much less so even, if you're a government agency) as long as
           | you have the user's consent and explicitly state how that
           | data will be used.
        
       | HellDunkel wrote:
       | ,,Hammer and dance" seems to be the best strategy in this game.
       | Acceptance of population does not seem to be affected by doing
       | so. My worst try was 140k deaths, best 20k. The range seems quite
       | extrem- can this be backed by real world data?
        
         | atatatat wrote:
         | It's being made as we speak.
        
       | lizhang wrote:
       | This feels more like a slideshow than a game - every step in time
       | had another popup that paused the game.
        
       | SavantIdiot wrote:
       | Not really sure I understand this. If you play it long enough you
       | bankrupt your country and the virus always wins. Is that the
       | secret message, or do I just not know how to play?
        
         | DiogenesKynikos wrote:
         | The way the model is set up, a zero-CoVID strategy is
         | impossible. If you close the borders and impose a full lockdown
         | on day 1, you still end up getting about 10 cases/day forever
         | (I believe this is due to assumptions about imported cases).
         | 
         | There are, however, countries that have achieved zero CoVID and
         | then reopened and sustained zero CoVID. But this is only
         | possible with strict border quarantine rules, extensive contact
         | tracing and immediate mass testing whenever a new case shows
         | up.
        
       | lucb1e wrote:
       | Can you somehow turn off these _constant_ pop-ups? Literally
       | every two seconds a new message pops up about how I 'm doing, how
       | many people died in one day (I can see that alright), that it's
       | summer (you don't say), that the social stability is dropping
       | (that's the number I was looking at, thanks), if maybe I want to
       | restart... I spend more time clicking OK yes next next finish
       | than playing the game.
        
         | alecst wrote:
         | Man, chill the harsh, it's just a game...
        
           | lucb1e wrote:
           | hence I'd like to play it :)
           | 
           | If there is a settings panel that I'm missing, that would be
           | great. Though I also noticed it's a lot better at lower
           | speeds (since the actions are visible with 2 weeks delay I
           | had it on fast-forward at first, more arcade style for a
           | first run than weigh-and-deliberate style)
        
         | dang wrote:
         | " _Please don 't complain about website formatting, back-button
         | breakage, and similar annoyances. They're too common to be
         | interesting. Exception: when the author is present. Then
         | friendly feedback might be helpful._"
         | 
         | https://news.ycombinator.com/newsguidelines.html
        
       | mijkal wrote:
       | Long before the pandemic, I enjoyed playing Plague (mobile app
       | game).
       | 
       | It's surprising accurate with its headlines -- and was quite
       | unnerving to live it irl.
       | 
       | And it's educational in the sense that the player must get just
       | the right balance of transmission and symptoms before mutating
       | ever-increasing lethality before becoming detected to 'win' the
       | game (ie kill all humans).
       | 
       | https://www.ndemiccreations.com/en/22-plague-inc
        
       | soperj wrote:
       | Unfortunate that it doesn't allow you to get back to zero.
       | Various countries have managed to do it, including China with
       | hard lock downs.
        
         | kube-system wrote:
         | China is not at zero even today. _Literally today_ they imposed
         | a lockdown in Ruili due to an outbreak.
        
           | shalmanese wrote:
           | a) it was yesterday.
           | 
           | b) getting back to zero does not mean staying at zero. China
           | has had long stretches of time with zero reported cases of
           | local transmission, punctuated by brief outbreaks like the
           | current one.
        
             | DiogenesKynikos wrote:
             | And this outbreak currently only affects a single small
             | town on the border with Myanmar. The other 1.4 billion
             | people are still going about their daily lives.
        
           | soperj wrote:
           | How does that negate anything that I said?
        
             | genericpenguin wrote:
             | It doesn't. I was also disappointed by this. I'm in
             | Australia and we kept our numbers low by locking down hard
             | and early and distinguishing between community transmission
             | and infection via incoming travellers. We did often hit
             | long periods of no community transmission and only had
             | outbreaks due to breaches in protocol or sloppiness by some
             | people's part.
        
       | helge9210 wrote:
       | Nice simulator.
       | 
       | Did nothing. Costs within a budget. Zero days of school lost.
       | Only 150k dead for 15M infections (~1%).
        
         | pedrosorio wrote:
         | You get a little scatterplot at the end of the simulation, your
         | result as the bottom right (the "do nothing option") kills 1.4%
         | of the population.
         | 
         | https://imgur.com/nK3wwjv
         | 
         | I managed to keep costs somewhat low with a total of 2300
         | deaths.
        
         | SonicScrub wrote:
         | 150k dead in the entirety of the small nation of Czechia.
         | Yikes, that's a lot. I would not use the modifier "only" to
         | describe that death toll. That's 1.4% of the nation's
         | population. For context, that's about 43% of the total WW2
         | deaths of that nation done in a fraction of the time. I hope
         | the "costs within budget" was worth that.
        
           | anoncake wrote:
           | No, that's not a lot. It's only 1%. Much less than the cost
           | of lockdowns. Obviously less than 150% of the population gets
           | infected in real life.
        
             | barbazoo wrote:
             | > No, that's not a lot. It's only 1%. Much less than the
             | cost of lockdowns.
             | 
             | Apart from the fact that I can't fathom how you could say
             | that 1% of an entire country's population is "not a lot",
             | do you have a source for how many people died as "cost of
             | lockdowns"? I see this being regurgitated a lot but I doubt
             | that more people died due to lockdowns/restrictions than
             | from Covid19 itself.
        
           | rsj_hn wrote:
           | Please cite a source for 150K, as that's pretty outlandish.
           | Official government data is 30,311 dead here:
           | https://onemocneni-aktualne.mzcr.cz/covid-19
           | 
           | The czech republic, in general, has below average respiratory
           | outcomes due to higher than average levels of smoking and
           | historically high levels of air pollution under communism
           | (they burned brown coal), as well as an older population (1%
           | of the population experiences acute respiratory infections
           | each year). But all of these factors are improving, with
           | cleaner air, declining smoking rates, etc.
        
             | pedrosorio wrote:
             | > Please cite a source for 150K
             | 
             | Read the parent of the comment you responded to.
        
             | SonicScrub wrote:
             | I think you're very confused on the context of my comment.
             | The link that this thread goes to is a simulator that
             | mimics controlling COVID spread in the Czech Republic based
             | on player-controlled government initiatives. I'm replying
             | to someone who said they got 150k deaths in the game. My
             | comment has nothing to do with real world COVID numbers in
             | the Czech Republic.
        
             | gus_massa wrote:
             | Go to https://ourworldindata.org/explorers/coronavirus-
             | data-explor... and sort by total death.
             | 
             | In the first position is Peru with ~6000 death/million.
             | After that there are a bunch of countries with ~3000
             | death/million including Czechia. And then the number goes
             | down.
             | 
             | Czechia has ~11000000 habitants, so 150K/11M is like ~13000
             | death/million that is the double of the current country
             | with more death/million and like four time bigger than the
             | other countries.
        
         | whoomp12342 wrote:
         | 15M infections means 15M people of potentially life altering
         | conditions. It could be worse than death
        
           | anoncake wrote:
           | There is still no evidence for that.
        
           | TheGigaChad wrote:
           | You are already brain damaged, so no need to worry about that
           | condition because of covid.
        
         | [deleted]
        
       | nayuki wrote:
       | Previous thread of this same game from 3 hours earlier:
       | https://news.ycombinator.com/item?id=27761279
        
       | spywaregorilla wrote:
       | I enjoyed this a lot.
       | 
       | One decent strat to explore was just turning on extra comp and
       | nothing else. Social stability tended to stay at the max. 141k
       | people died. Knowing how strong this is, you can just buy your
       | way out of almost any upset with other choices for a relatively
       | marginal increase in costs.
       | 
       | A couple things I didn't understand:
       | 
       | * My immune numbers started to go down at some point. Why?
       | 
       | * How many people are there? The game suggests 10 million, but
       | near the end it suggested there could have been 14 million people
       | infected. I wonder if this game just uses an exponential model
       | under its hood rather than something logarithmic.
       | 
       | * Can the vaccine pr ever work out favorably? Seems like it
       | doesn't.
        
         | pedrosorio wrote:
         | > My immune numbers started to go down at some point. Why?
         | 
         | The methodology page [0] explains resistant people eventually
         | become susceptible to infection again.
         | 
         | > but near the end it suggested there could have been 14
         | million people infected
         | 
         | Since the game is tracking total number of infections, rather
         | than people infected, and since infected people can become
         | susceptible again, that would explain the #infections > total
         | population.
         | 
         | [0] https://koronahra.cz/about
        
       | csours wrote:
       | It's interesting that the game contrasts Voluntary and
       | Involuntary Participation in pandemic counter-measures. At the
       | extremes, everything is either voluntary or involuntary, but in
       | real life, people are making decisions all the time based on the
       | conditions they see; enforcement of government orders is only one
       | of those conditions.
        
         | csours wrote:
         | If I had a wish for the game, it would be to better show the
         | lag between 3 things - Actual Infections, Test Positivity
         | Rates, and Mortality.
         | 
         | In the US, there is now evidence that community spread was
         | occuring much earlier than initially thought - we didn't know
         | about infections because test were unavailable. Also, you will
         | only ever learn about infections after people get tested.
         | 
         | Hospitalizations trail infection by 1-3 weeks, and death is 1-3
         | weeks after that.
         | 
         | The decisions you made 2 months ago show up in mortality 'now'
         | 
         | Add to that, the number of times where authorities went back
         | and fixed the numbers. For a long time, there were not concrete
         | numbers; in many cases the number of fatalities may never be
         | known or agreed upon.
        
           | gus_massa wrote:
           | I think the idea is that you should take decision with
           | incomplete data. Perhaps it would be interesting to show in
           | the closing screen all the additional information.
        
       | inglor_cz wrote:
       | Wow, the author, Michal Benes, was my colleague at the
       | Mathematical-Physical Faculty. We were (well, I hope I can say
       | _are_ ) on good terms. He later specialized in analysis, I in
       | algebra.
       | 
       | A funny fellow with a knack for understanding society at large.
        
       | spywaregorilla wrote:
       | Has anyone published studies on hospital capacity vs. mortality
       | rate during covid? I tried to find that at the beginning but
       | couldn't find anything.
       | 
       | I've always suspected claims that overcapacity hospitals
       | drastically increasing the mortality rate are not supported by
       | data. Obviously if more people have covid, more people will die
       | from covid, but normalized to the number of people that had the
       | disease.
        
         | desine wrote:
         | There is one study I know of that found a "weak positive
         | correlation" between number of ICU beds and mortality, no
         | correlation between number of general beds and mortality:
         | 
         | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7685049/
         | 
         | There was a lot of misinformation and confusing data at the
         | start of the pandemic regarding hospital beds. Here in the US,
         | hospitals tend to operate near capacity as SOP - a result of
         | for profit healthcare seeking max profitability. Most hospitals
         | here also started reserving a percentage of their beds, both
         | ICU and general care, for covid patients. These reserved but
         | sometimes unoccupied beds were not factored in when local
         | hospitals reported being at capacity - so a local radio station
         | might say "these local hospitals are at max capacity" without
         | reporting that they still have 5% beds free specifically for
         | covid patients. I suspect this may have caused some deaths by
         | people not seeking care because they thought it wasn't
         | available when it was, however I haven't seen anything to
         | validate that hypothesis (and I doubt there will ever be any
         | data).
         | 
         | One interesting sidenote is that the military hospitals that
         | President Trump rolled out while he was still in charge had
         | very little effect:
         | 
         | https://www.npr.org/2020/05/07/851712311/u-s-field-hospitals...
        
           | spywaregorilla wrote:
           | I think this is part of it. Most locations did not actually
           | experience hospital demand above capacity for long, if at
           | all. Probably in large part due to the effectiveness of
           | lockdowns.
        
         | pacbard wrote:
         | I wouldn't really trust correlational studies that link
         | hospital capacity and mortality rate during covid. You want to
         | look for causal studies that try to isolate variation in
         | hospital capacity using some sort of instrument to get to a
         | causal estimate of the increase in capacity on mortality. A lot
         | was going on during the covid pandemic that was probably
         | correlating with hospital overcapacity that will bias the
         | estimates from a correlational study.
         | 
         | Out of curiosity, which mechanism are you thinking about that
         | would lead you to the conclusion that hospital capacity doesn't
         | impact mortality? The story that I have heard the most is that
         | hospitals start to turn away people if they don't have beds
         | from them, leading to either delay in care or no care at all.
         | Both delay or no care lead to higher mortality. I cannot really
         | think of a story where an over-capacity hospital leads to the
         | same or reduced mortality.
         | 
         | If you believe that hospital closures lead to hospital
         | overcapacity or delays in care, you can find some literature
         | that shows that closing hospitals leads to an increase in
         | mortality in the community [1].
         | 
         | 1: https://www.nber.org/papers/w26182
        
           | spywaregorilla wrote:
           | > Out of curiosity, which mechanism are you thinking about
           | that would lead you to the conclusion that hospital capacity
           | doesn't impact mortality?
           | 
           | First, it's that hospitals effect on covid mortality is lower
           | than believed. Second, while morbid, I assume mortality risk
           | can be assessed pretty accurately by hospital staff. If you
           | must triage, triaging someone who has a 99% chance of dying
           | in the hospital and a 100% chance of dying outside the
           | hospital raises the expected deaths by 0.01. Hospitals tend
           | to serve everyone they can (for good reason) but the value
           | add part comes from serving people who have a high chance of
           | dying out of the hospital AND a relatively low chance of
           | dying in the hospital.
           | 
           | These could be wildly wrong assumptions.
           | 
           | I would think hospital closures would cause a large increase
           | in mortality rates as you don't get to triage effectively at
           | that point.
        
           | desine wrote:
           | >I cannot really think of a story where an over-capacity
           | hospital leads to the same or reduced mortality.
           | 
           | I think the emphasis on ventilators at the beginning of the
           | pandemic likely caused an increase in mortality in
           | hospitalized patients. At peak panic, there was a big push to
           | create and distribute ventilators, including open source
           | projects, big name tech billionaires dedicating resources,
           | etc. Then we realized these were actually damaging lungs
           | further, and nixed that treatment, switching to oxygen
           | supplementation only.
        
             | jdavis703 wrote:
             | I'm not sure which country's "peak" you're referring to,
             | but in the US the peak was over Q4 2020 to Q1 2021. By this
             | point doctors had already realized the issues with
             | ventilators.
        
               | desine wrote:
               | Peak cases != Peak panic
        
       | gus_massa wrote:
       | You can switch to English with the button on the top right.
       | 
       | Edit: It would be interesting that the site remember all the
       | previous tries. I finally was able to avoid saturating the
       | hospitals, but I don't remember how the other metrics compare
       | with my previous tries.
       | 
       | Edit: Removed the link to the "version in English" because my
       | link does not change the language.
        
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       (page generated 2021-07-07 23:00 UTC)