[HN Gopher] Brickit - scans your Lego bricks and helps you build...
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       Brickit - scans your Lego bricks and helps you build new creations
        
       Author : ChrisArchitect
       Score  : 591 points
       Date   : 2021-06-30 21:23 UTC (3 days ago)
        
 (HTM) web link (twitter.com)
 (TXT) w3m dump (twitter.com)
        
       | tacLog wrote:
       | This is a really cool concept. The scene from the video where it
       | is identifying bricks from a pile seems like a crazy awesome
       | computer vision application. Does anyone have any references to
       | how they managed that brick identifying algorithm?
        
         | elephantum wrote:
         | Several neural networks, lots of hard work in data labelling,
         | more hard work in data synthesis, even more hard work in
         | dataset curation.. et voila!
         | 
         | Source: it was me with the team who did all of that.
        
           | lgrebe wrote:
           | Super neat! With all this hard work, how is it free? Am I /
           | my data being sold or is it just a "student tech demo" with
           | an Apple dev account ?
        
             | caf wrote:
             | It seems like "go viral, get acquired by Lego" would be a
             | reasonable game plan.
        
               | wjnc wrote:
               | Yea, this. An app like this is a total and legal
               | potentially huge competitor to Lego. I'd wager Lego will
               | happily pay 100 MEUR+ if this would never come to
               | fruition in order to keep the new box with book flow not
               | slowing due to this idea. The cat is out of the box
               | however. This is disruption in optima forma.
        
           | zby wrote:
           | Congrats! I have been working (or rather I tried to find
           | someone competent to work on an app like this) but it is
           | still in proof of concept phase.
        
           | c9fc42ad wrote:
           | This is really cool! Do you have any in depth posts
           | describing the ML behind this?
        
             | elephantum wrote:
             | Not yet, but it seems that we will talk about it
        
           | elephantum wrote:
           | To dig deeper, there are couple of interesting nuances there:
           | 
           | - extreme number of objects on single photo, typical number
           | of visible pieces in large pile is 1500-2000
           | 
           | - extreme number of classes in multi-class classification,
           | there are ~1000 most common Lego bricks and up to 30000
           | classes if you include rare bricks and different patterns
           | 
           | - really hard data labelling: one photo can take up to a 5
           | work days to label
        
             | brutus1213 wrote:
             | Very cool! How do you deal with occlusion? What kind of NN
             | are you using? Would an off-the-shelf model like
             | Yolo/SSD/FasterRCNN work for this or did you have to devise
             | some new tricks?
        
             | tacLog wrote:
             | I am really curious about the data labelling. Do you mean
             | that you took photos of piles of Legos and labeled them by
             | hand. Or individual Legos from different angles?
             | 
             | Also you mentioned data synthesis. How would this be
             | possible? Unless your suggesting that you rendered photo
             | realistic piles of Legos and used trained on them because
             | if that is the case, please do a write up of the project. I
             | can't imagine more interesting way to generate training
             | data.
        
       | ChrisArchitect wrote:
       | example video also found on their instagram (which is where they
       | posted their 'how it works'? weird)
       | 
       | https://twitter.com/AlexanderNL/status/1410253599502962692
        
         | dang wrote:
         | Since that page has something publicly viewable while
         | https://brickit.app/ seems not to, we've switched the URL to
         | it. Thanks!
        
         | tiernano wrote:
         | WTF! Instagram wont let you view the page without logging in,
         | which, I DONT WANT TO! F*K off Zuck! so, to anyone who has a
         | product like this or wants to promot it, put a video on Youtube
         | (or anywhere for that matter that doesnt require a login to
         | view) so I dont have to give Facebook (or anyone else for that
         | matter) my info... /end rant...
        
           | mrw wrote:
           | Try viewing it on Nitter [1]. It's one of those (no|min)-JS
           | frontends, along with Teddit [2] (Reddit), and Bibliogram [3]
           | (Instagram).
           | 
           | But still, does anyone know why video quality on Twitter is
           | so bad?
           | 
           | [1]: https://nitter.eu/AlexanderNL/status/1410253599502962692
           | 
           | [2]: https://teddit.net
           | 
           | [3]: https://bibliogram.art
        
         | sen wrote:
         | The amount of businesses who use Instagram and Facebook as
         | their primary method of serving customers is outright
         | depressing these days, as both sites now don't let you view
         | anything unless you have an account.
         | 
         | I can't see the menu and opening times for half our local cafes
         | and restaurants, can't see what's on for local events in my
         | town, etc etc.
         | 
         | It's infuriating.
        
           | croes wrote:
           | Governments too. Live streaming press conferences on FB, so
           | much about data protection and privacy.
        
       | Timothee wrote:
       | I've tried it this week and it's really cool to see it process a
       | big batch of bricks.
       | 
       | I was a bit disappointed by the suggested builds, because they're
       | small, but I also understand it's early on and a difficult thing
       | to do.
       | 
       | Not vital, but I was surprised that it doesn't look for colors at
       | all.
       | 
       | One thing I'd love is the same technology, but used to look for a
       | particular part. It does that once you pick a build, but imagine
       | building your own thing rather than suggestions and having the
       | app tell you where you can find the piece you're looking for. If
       | you're adventurous, you would even have a custom tray with a
       | spotlight directed at your pile :)
       | 
       | I've been trying to take thousands of mixed parts back into their
       | original sets and I was hoping this might be helpful. The
       | technology itself probably would, but not packaged as it is for
       | the moment.
       | 
       | All that being said: really well done!
        
         | alisonkisk wrote:
         | Finding builds is the easiest part of the whole app, it's just
         | a simple subset check on each design.
        
       | guepe wrote:
       | I just tried it on my kids' Legos. I made two scans, one per box:
       | it found ~2500 bricks, which I think is a very high hit rate.
       | However, the build suggestions are very, very lacking. For
       | reference, my kids are 8 and 4. The builds proposed are very
       | simple, small, and still mention missing pieces (probably related
       | to colors, which honestly most kids don't care about). I think my
       | 8yo would like it, she tends to build "worlds", assembling many
       | related contraption that each are fairly simple and match the
       | themes found on suggestions.
       | 
       | As for my 4yo, forget it. He is a builder, making very elaborate
       | and complex constructions, the bigger the better. He would find
       | suggestions absolutely uninteresting. I didn't try to scan
       | Technic legos (which he is fond of and make astonishingly complex
       | contraption given his age). But it's an even more complex problem
       | to solve.
       | 
       | I suspect work on the app was focused on recognition, which
       | honestly is impressive. The second part, finding models, maybe
       | need a bit of work ? I would recommend at least having an option
       | to "ignore color": it's nice to have a build that looks good, but
       | overall most kids - including myself - like to build first.
        
         | elephantum wrote:
         | We ignore color by default now.
         | 
         | MOCs library is not very big at the moment, but we did not
         | intend to go viral either :)
         | 
         | The library of different builds will grow for sure!
        
           | artursapek wrote:
           | you should let people photograph their builds step by step
           | and upload them. user generated content would create a nice
           | network effect.
        
           | breck wrote:
           | This is so cool! UX is so simple and smooth. I was impressed
           | by just it counting how many bricks I put out. This will be
           | fun with my daughters as they get older and we collect more.
           | 
           | I'm a big fan of all Lego communities like
           | https://www.mecabricks.com/ and
           | https://www.reddit.com/r/lego/ and your Brickit just made my
           | day. Thank you!
        
           | klintcho wrote:
           | Oh I was looking for something like this but with a bit of a
           | different intent: building from instructions, but of course
           | you have to look for pieces in a random pile of legos. Use CV
           | to identify the piece(s) you are looking for.
           | 
           | Would be awesome! Actually thought that was what this was
           | doing at first as well.
        
             | iNate2000 wrote:
             | Just downloaded it and tried it out. For the instructions
             | it has, you can tap a part and it lights up the bounding
             | box for that piece in the original image.
        
           | dumbfounder wrote:
           | Curious about who you are and why you built this. What's the
           | story?
        
             | elephantum wrote:
             | One of the founders got sick of looking for Lego pieces
             | while playing with his son. And he thought that there
             | should be an app for that :)
        
           | slg wrote:
           | > but we did not intend to go viral either :)
           | 
           | This is hilarious and makes me wonder about the relationship
           | of the value of going viral with the repercussions in going
           | viral before you feel you are ready for it.
           | 
           | Great, lots more people know about the app.
           | 
           | Not so great, some people's first impressions are negative
           | because of flaws that you are probably already working to
           | fix.
           | 
           | Overall it is an impressive app with lots of potential to be
           | even better.
        
             | elephantum wrote:
             | So true!
             | 
             | We were hoping to start marketing alongside with the
             | release of Android app )
        
               | newswasboring wrote:
               | I always wanted to ask this to someone who made this
               | choice, why build the iphone app before Android app? Also
               | are there no good (in your view) frameworks where it will
               | just work for both the platforms?
        
           | guepe wrote:
           | I hope the library evolves, this has potential to give new
           | build ideas in a very simple to use package !
        
         | weejewel wrote:
         | Kids don't need an app like this, they still have imagination
         | we've long left behind. :')
        
           | exporectomy wrote:
           | Not at all. This idea that kids just spontaneously form ideas
           | from a vacuum is obviously false. Inspiration comes from all
           | sorts of guidance. I would have loved to know more techniques
           | for building things when I was a kid and was stuck in the rut
           | of similar ideas for a long time. I craved books that showed
           | how to build things. I also created my own stuff but
           | instruction material was gold. It took you to more exciting
           | things than you could think of yourself.
        
             | guepe wrote:
             | My kids are way more creative than I at same age... because
             | they watch speed builds on Youtube compared to me in a
             | Vacuum in the 90's. I absolutely agree that inspiration
             | comes for all sort of things, not only those videos. I
             | applaud this app, I hope it evolves to offer more value to
             | older kids.
        
           | dragonwriter wrote:
           | > Kids don't need an app like this, they still have
           | imagination we've long left behind. :')
           | 
           | My 5-year-old likes playing with built models a lot, and also
           | likes building with instructions, but not free building. More
           | instructions for the huge pile of Lego we have, he would
           | like.
           | 
           | My 3-year-old is pretty much exclusively into (often quite
           | elaborate) freebuilding. Even when kids are super creative,
           | it doesn't manifest in the same way.
        
           | ezconnect wrote:
           | I agree, I observed my 3 year old often and he is more
           | creative by applying his imagination. He tends to lose
           | interest in building it himself he see something better than
           | what he created. When I am helping him color and I color it
           | precisely he just lose interest in coloring and say color it
           | please you are better. If I don't help him at all he will
           | finish the whole piece and even be proud of it. Now I color
           | just like him so he will not lose interest during the
           | coloring.
        
       | mustacheemperor wrote:
       | Well I'm happy someone posted this video to Twitter to be shared
       | because the "See how it works" link on brickit.app seems to take
       | me to an Instagram account creation page.
       | 
       | Very cool, I expect I'm not alone among HN's audience in having
       | grown up building legos and continuing that hobby as an adult.
       | Sending this to my parents to see what happens if they point it
       | at one of the boxes of random bits left over at home. Fortunately
       | I can send this tweet because they do not use instagram.
       | 
       | Edit: I see that in the time it took me to post this comment I
       | became the third or fourth person to have registered the same
       | complaint. Apologies for the clutter.
        
       | ceilingcorner wrote:
       | Isn't the point of legos to use your creativity and come up with
       | new ideas?
       | 
       | I really dislike this future of choosing between different
       | options, rather than creating new ones.
        
         | [deleted]
        
         | scrollaway wrote:
         | Such an arrogant and pretentious attitude, honestly. Come on.
         | It's like a carbon copy of "kids these days, reading books
         | instead of just using their imagination, what a shame".
         | 
         | You don't have to use the app, you don't have to use Lego, you
         | don't have to do anything. You can even bunker yourself up and
         | never communicate with the outside world if you want. Just stop
         | being so negative with people's cool apps. Please.
        
           | ceilingcorner wrote:
           | Your reply here is about 100x more negative than my comment.
        
       | mdavis6890 wrote:
       | Please charge for this app. Don't do in-app purchases.
        
       | jacquesm wrote:
       | This is very impressive given that reliably recognizing a
       | particular brick with custom built optics and near ideal lighting
       | is hard enough. Props to whoever built this, I very much
       | appreciate how much hard work this must have been, especially
       | labeling the data.
       | 
       | Do you have any figures on the error rates?
        
         | dekhn wrote:
         | I don't have numbers but they're pretty high. At least, similar
         | bricks are often mistaken for each other (1x2 and 2x2, similar
         | but slightly differently sloped angles).
        
       | cloudking wrote:
       | Now just add a feature to show me where the relevant pieces are
       | in the pile :)
        
         | riotnrrd wrote:
         | If you watch the video, it shows exactly that at the end
         | (albeit quickly).
        
       | postscapes1 wrote:
       | Looking forward to trying this with my 6 year old. Not sure if
       | already baked in but suggestion would be for it to enter ID of a
       | set you know you have in the pile and help you put it back
       | together again...
        
       | quickthrower2 wrote:
       | Please do this for my fridge/pantry and show the dishes I can
       | make!
        
       | rishikeshs wrote:
       | Wow!
        
       | amelius wrote:
       | I'd like to see a pick-and-place robot to build LEGO models, but
       | probably too much to ask for.
        
       | travoc wrote:
       | Very cool, but I don't want to sign in with Google, Apple or
       | Facebook. How about a stand alone login? For some reason I trust
       | you more than big tech.
        
       | unilynx wrote:
       | They should integrate this with bricklink - I feel for all those
       | people who have to catalog all their little bricks to sell them
       | or just 1 or 2 cents a piece
       | 
       | (but a great way to spend the holidays, reconstructing your old
       | sets and having to order the missing pieces from all over the
       | world)
        
       | dekhn wrote:
       | My son (12) and I pulled out the old box of unassembled legos. It
       | works fairly well but misidentifies some pieces. Also it's not
       | totally clear how to use the "find brick" feature- does it update
       | after you remove a brick? Can you make the "find brick" feature
       | work in realtime, as you move the camera?
       | 
       | Also, can you disable "show builds with missing pieces"?
        
       | dharmon wrote:
       | We downloaded this last night and my 4-year old has been having a
       | lot of fun working through his 50 or so build options.
       | 
       | We routinely get various lego build books from the library, but
       | it's frustrating how almost every build requires a few critical
       | pieces that we don't have. It'd be cool if this app could tell
       | you if there's some set or kit or odd-lot pieces we could buy
       | that would suddenly make a large number of builds available.
        
         | elephantum wrote:
         | That's what Lego does.
         | 
         | It seems almost intentional that each set has several rare
         | pieces that can not be found in other sets.
        
           | jacquesm wrote:
           | You can forget about the 'amost', it is intentional and has
           | been for many years. The time that you could build a model
           | perfectly from the bricks you already had is long gone.
        
           | guepe wrote:
           | I think that's what make a model such a nice experience. It's
           | different than building yourself: you end-up with something
           | that looks definitely better than an amateur build. You
           | didn't work on imagination, but end-up with an amazing build.
           | Then you can use those unique pieces to put some highlight
           | into your own build !
        
         | castlecrasher2 wrote:
         | >but it's frustrating how almost every build requires a few
         | critical pieces that we don't have
         | 
         | This is to add exclusive value to each set. Look at
         | bricklink.com and find an expensive set, and you'll always find
         | one or two pieces that are a unique color or completely unique
         | to the set that are astronomically high in price. The original
         | Millennium Falcon UCS set for example has two grey (I forget
         | which specific grey) ladder pieces to highlight the engine, and
         | those are the pieces that were most expensive last I looked.
        
         | peteradio wrote:
         | Thats NP-hard.
        
           | yccs27 wrote:
           | But how big is n?
        
           | alanbernstein wrote:
           | I don't think it's NP-hard to identify the individual pieces
           | you need, then show you how to buy them on bricklink.
        
             | [deleted]
        
       | JoshGlazebrook wrote:
       | Now someone make one for K'nex!
        
       | the_arun wrote:
       | Cool idea. We should have something to scan our code base & build
       | something without writing single line of code.. but just pulling
       | code from existing repository.
        
       | annoyingnoob wrote:
       | Not signing up for Instagram to 'see how it works'. I'm kind of
       | turned off by the whole thing now.
       | 
       | Edit: Downvote all you want, throwing details behind a paywall
       | isn't helpful. I can only assume that the app requires me to
       | login with Facebook or some other nonsense. If you can't share
       | the basics without a login to another service then maybe you are
       | not legit, or maybe you just don't look like you know what you
       | are doing.
        
       | zactato wrote:
       | Maybe I used legos different than everyone else as a child, but
       | this would have ruined the experience for me. I don't a device to
       | tell me what to build I want to imagine the things myself.
       | 
       | From a technology perspective its very cool, but it doesn't
       | appeal to my childhood love of legos
        
         | lifeformed wrote:
         | The cool part isn't telling you what to build, it's finding the
         | pieces you're looking for.
        
       | wiredfool wrote:
       | I gave it a shot with a small sample of my kid's legos and it
       | seems like it did pretty well, even with a bunch of technix mixed
       | in.
       | 
       | Tho, I'm not sure how well it would really work for approx 10k
       | pieces, as there's not really enough flat space in the house for
       | them to be spread out.
       | 
       | Anyway, he's off to play with the app for a bit.
        
       | lgrebe wrote:
       | Tried it just now and it's amazing. A very palpable experience of
       | I assume ML classifiers that I hadn't experienced before. Showing
       | me where pieces are located is the best part IMO as I'd usually
       | spend most time looking for specific parts when building
       | something. That said I'd love to just have an index function
       | where I scan the bricks and can then search for eg a 2x4 red
       | brick or similar.
       | 
       | Lastly I won't show this to my 5yo just yet because I love the
       | things build by them from imagination only and I also think
       | having to search for parts, maybe finding something else that's a
       | better fit or gives a new idea is an essential part of play
        
         | elephantum wrote:
         | > Showing me where pieces are located is the best part IMO as
         | I'd usually spend most time looking for specific parts when
         | building something.
         | 
         | Exactly that pain brought Brickit to life!
        
           | lgrebe wrote:
           | Any chance of getting a search function? Or simply a sorted
           | list of all bricks found with "tap to show in scanned pile"
        
             | elephantum wrote:
             | Technically it can be done and we had prototypes that did
             | something similar.
             | 
             | Hopefully mobile team will manage to implement all the
             | improvements that come from users :)
        
         | Cort3z wrote:
         | Making an inventor of all my lego and adding a search function
         | would be so amazing. This is in my opinion much more appealing
         | than getting suggestions for what to make. I'm also not in what
         | I assume to be the target audience, but I would likely pay for
         | that feature.
        
       | srswtf123 wrote:
       | Have you tried taking a complete set and laying it all out for
       | view, then seeing if it matches the set correctly?
       | 
       | I don't have a single complete set anymore ... but I do have
       | happy nieces, which I vastly prefer :)
        
       | jostmey wrote:
       | I can't wait to get home and try this out. Does it work with
       | duplos?
        
         | elephantum wrote:
         | Not yet, but Duplos and Technic support is widely requested, we
         | will add support for them
        
       | hoppyhoppy2 wrote:
       | To see how it works I need to log in with an Instagram account?
       | No thanks.
       | 
       | (thanks to the person who posted an alternate link, but it's
       | weird that I can't view the video linked on their homepage)
        
         | elephantum wrote:
         | You do not need any login to scan.
         | 
         | Just download the app and core functionality is ready to be
         | used.
        
           | packetslave wrote:
           | The issue is that the "How it Works" link points to a saved
           | Instagram STORY, which requires viewers to be logged in.
           | 
           | If it was a regular Instagram post of a video, people could
           | view it without logging in (just tested in an Incognito
           | window).
           | 
           | But yeah, probably better to self-host, or at least put it on
           | YouTube.
        
           | nightcracker wrote:
           | The problem is that your "See how it works" link prompts
           | people to log in. I don't want to log in, so I guess I'll
           | never find out how it works, or download the app.
        
             | elephantum wrote:
             | I see. It would make sense to self-host this video.
             | 
             | Will forward it to product guys
        
               | e12e wrote:
               | Self-host might be a good option, or youtube or vimeo. Or
               | even Twitter. But Instagram is a wierd choice.
        
               | toast0 wrote:
               | Probably not twitter, any remotely popular link shows
               | 'sorry we can't show this, maybe try reloading' for users
               | without an account, unless they're very persistent.
               | 
               | Meta: this had gotten much better in late January, but is
               | back to where it was again.
        
               | alanbernstein wrote:
               | Yeah, I can't see the instagram thing despite being
               | logged in.
        
               | MillenialMan wrote:
               | Just host it on YouTube?
        
       | bpcpdx wrote:
       | Should incorporate this technology in some kind of wearable
       | device that scans the floor as you walk and warns you before
       | stepping on a lego.
        
       | steveharman wrote:
       | Having trouble finding the Android version.... :-(
        
       | amelius wrote:
       | Now kids can learn what it means if your job is taken over by AI.
        
         | arketyp wrote:
         | Ideally kids can now be creative at new levels, but the cynic
         | in me also sees children simply not coming up with their own
         | design anymore. Anyway, while I can certainly romanticize the
         | tedious search for pieces and perhaps getting ideas in the
         | process, quick detection is probably a net positive.
        
       | guynamedloren wrote:
       | Super impressive. With a young LEGO builder who has cranked
       | through every set and every instruction booklet he gets his hands
       | on, I recently delved into the world of MOCs thinking that'd keep
       | him busy, but even with sites like Rebrickable (which is
       | awesome!), the instruction options are surprisingly limited.
       | 
       | How are you sourcing instructions for Brickit?
        
         | bitcoinmoney wrote:
         | What's MOC?
        
           | gentaro2 wrote:
           | It stands for My Own Creation, what the AFOL (Adult Fan of
           | LEGO) community calls a creation of any kind that they build
           | without following official instructions.
        
       | virtualritz wrote:
       | Whenever I got a new Lego set, I built it once, using the manual
       | and then would take it apart, a day or two later. For the bricks
       | to be absorbed into my pile and let me build something new,
       | better. Something I had imagined myself.
       | 
       | For me there are definitely two kinds of Lego users. Those who
       | struggle with the building instructions. For them following these
       | is almost meditative. Then there are those who don't and who have
       | their own ideas. They will skim through the instructions and
       | build the set once (if at all). And in general just welcome the
       | addition of (new) bricks.
       | 
       | For me the resp. set served mostly as fuel for my imagination. If
       | it was a spaceship, the next thing I would build was one. Just
       | not the one in the set.
       | 
       | My dad built me a chest of drawers with lots of boxes for sorting
       | Legos. And sorted them for me when he gave it to me as a present,
       | for my 5th b-day. It was almost as tall as me at the time. I.e. I
       | could just open and peek into the top drawer.
       | 
       | He also told me why it was important to sort the bricks again,
       | after I deconstructed my opi:
       | 
       | I could let my imagination run free and find the bricks I needed
       | quickly when building my next piece.
       | 
       | Before, when they were all a pile in a big box, very often the
       | creative flow was killed by the annoyance of searching a pile of
       | bricks for the one I needed. You start building something and
       | eventually you just stop.
       | 
       | This thing looks like a tool for people who lack both. Sorted
       | Legos and imagination.
        
         | laurent92 wrote:
         | I'm surprised there isn't any one-the-shelf solution for
         | sorting Lego. As you said, it's the first step.
        
         | hypertele-Xii wrote:
         | The chaos of mixed bricks can be creative in its self. I used
         | to play this game where I had a small baseplate as an isolated
         | island; Every morning, I'd grab a fistfull of bricks from the
         | grand pile to "wash up" on the island shore, then challenge
         | myself to build from them a home for the stranded minifig on
         | the island. It was exciting _not knowing_ what pieces you 'd
         | get!
        
       | rendall wrote:
       | Peripheral question. The app appears to be iPhone only.
       | 
       | I'm honestly curious why people do this, and I've never gotten a
       | satisfactory answer. iPhone market share is 15% at best while
       | Android is 75%. It seems like releasing an iPhone-only first
       | iteration kneecaps the enterprise out of the gate. What am I not
       | understanding?
        
         | antonium wrote:
         | You are overthinking it.
         | 
         | This looks like something that evolved from a side/hobby
         | project, so it must've been made for whatever devices that devs
         | themselves use. That's it.
        
         | sudo-i wrote:
         | Like many things it's a combination of many answers, but from
         | my own experience it's a simpler pipeline with Apple phones. On
         | Android it's supporting tons of screen sizes, out of date
         | versions, different vendor modifications to the OS.
         | 
         | Looking at it as iOS vs Android isn't correct because Android
         | is a fragmented mess.
        
         | elephantum wrote:
         | Android app is under development right now.
        
         | lancepioch wrote:
         | iOS has more market share in the US than Android. Regarding
         | paid apps, iOS has higher app store revenue than Android
         | overall.
        
         | herval wrote:
         | Technical aspects aside (no OS variance, etc), iPhone apps make
         | more money than Android (2x or more, last I checked, despite
         | being a smaller share of total phones). So targeting iPhone
         | first is a common strategy
        
       | wst_ wrote:
       | This seems really cool. At least I think it is - I have Android.
       | But how does it solve the problem of more complex bricks lying on
       | the side and actually hiding their complexity? They may look like
       | a standard simple bricks from certain angle.
        
       | zuhayeer wrote:
       | This is awesome, can people submit creations too? would be cool
       | if folks can submit randomly created combinations (as well as the
       | pieces required) and it gets added to the directory of possible
       | creations.
        
       | lordnacho wrote:
       | Are you gonna do android? I have an old iPhone 6 otherwise, will
       | it work on that?
        
         | elephantum wrote:
         | Yes, Android app is being actively developed right now.
         | 
         | iPhone 6 would be very slow for a pleasant experience. If I'm
         | not mistaken.
         | 
         | We use iPhone 8 as a "low end device" for testing.
         | 
         | Latest iPhones are performing extremely well on this task
        
           | ElijahLynn wrote:
           | Thanks, I explicitly came to this thread and `ctrl + f` then
           | searched for Android to find this comment!
           | 
           | I'd pay money for this on the Android store for my kids to
           | use it!
        
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