[HN Gopher] MagicaCSG: A lightweight signed distance field edito...
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MagicaCSG: A lightweight signed distance field editor and renderer
Author : xemoka
Score : 55 points
Date : 2021-05-21 14:51 UTC (8 hours ago)
(HTM) web link (ephtracy.github.io)
(TXT) w3m dump (ephtracy.github.io)
| ramses0 wrote:
| What are signed distance fields?
| https://jasmcole.com/2019/10/03/signed-distance-fields/
|
| ...very decent blog post!
| ur-whale wrote:
| Windows only?
| tekromancr wrote:
| Huh, funny seeing this. I JUST learned about signed distance
| fields from a suckerpinch video this week.
| fire wrote:
| Is there a repo available with more info? The page is effectively
| blank at the moment - a download link, image carousel, and an
| empty changelog
| tylermw wrote:
| ephtracy (the creator of MagicaVoxel and now MagicaCSG) doesn't
| open source their tools, as far as I know.
| AnthonBerg wrote:
| Here's an announcement on Twitter that leads to some
| information:
| https://twitter.com/ephtracy/status/1395589747259674624
| plafl wrote:
| Google gives me this: https://m.youtube.com/watch?v=rgwNsNCpbhg
|
| I will check it at home, I have started my PhD recently and I
| find the subject very interesting. It got my attention after
| reading some papers (i.e. DeepSDF). One of the best pages on
| the subject is Inigo Quilez's blog:
| https://www.iquilezles.org/index.html
| ArtWomb wrote:
| "A lightweight signed distance field editor and renderer" sounds
| like such fun to play with. Manipulate implicit surfaces by hand.
| Or script. Perhaps using keyframes. And output deformable 3D
| morphing mesh animations ;)
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(page generated 2021-05-21 23:01 UTC)