[HN Gopher] Show HN: Text adventure for CP/M - Lighthouse of Doom
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       Show HN: Text adventure for CP/M - Lighthouse of Doom
        
       Author : stevekemp
       Score  : 34 points
       Date   : 2021-04-26 18:30 UTC (4 hours ago)
        
 (HTM) web link (github.com)
 (TXT) w3m dump (github.com)
        
       | jcadam wrote:
       | My one experience programming for a Z80 based SBC was an
       | industrial controller we used as the onboard computer for a high
       | altitude balloon. A mix of C and asm. Wrote the code on a PC
       | connected to the board through the RS-232 port.
       | 
       | Was one of my favorite projects - had to interface with a packet
       | radio and a GPS receiver, along with various sensor attached to
       | the controller's analog ports.
       | 
       | Now back to Java... :(
        
       | stevekemp wrote:
       | I recently started playing with a Z80-based single-board
       | computer, as I noted in a previous submission:
       | 
       | https://news.ycombinator.com/item?id=26843660
       | 
       | Of course I immediately started working through some of the
       | classic text-based adventure games (zork, hitchhiker's guide,
       | etc), and that made me think I should write a game of my own.
       | 
       | This is very basic, with only four locations, and maybe 1/4 of
       | the code is related to easter-eggs. Parenting means that Paw
       | Patrol is a big deal, so there are some good references.
       | 
       | Anyway I had fun writing it.
        
         | nickt wrote:
         | Thanks Steve, that's a great little project. Thanks for clear
         | comments in the code too!
        
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       (page generated 2021-04-26 23:01 UTC)