[HN Gopher] Show HN: Text adventure for CP/M - Lighthouse of Doom
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Show HN: Text adventure for CP/M - Lighthouse of Doom
Author : stevekemp
Score : 34 points
Date : 2021-04-26 18:30 UTC (4 hours ago)
(HTM) web link (github.com)
(TXT) w3m dump (github.com)
| jcadam wrote:
| My one experience programming for a Z80 based SBC was an
| industrial controller we used as the onboard computer for a high
| altitude balloon. A mix of C and asm. Wrote the code on a PC
| connected to the board through the RS-232 port.
|
| Was one of my favorite projects - had to interface with a packet
| radio and a GPS receiver, along with various sensor attached to
| the controller's analog ports.
|
| Now back to Java... :(
| stevekemp wrote:
| I recently started playing with a Z80-based single-board
| computer, as I noted in a previous submission:
|
| https://news.ycombinator.com/item?id=26843660
|
| Of course I immediately started working through some of the
| classic text-based adventure games (zork, hitchhiker's guide,
| etc), and that made me think I should write a game of my own.
|
| This is very basic, with only four locations, and maybe 1/4 of
| the code is related to easter-eggs. Parenting means that Paw
| Patrol is a big deal, so there are some good references.
|
| Anyway I had fun writing it.
| nickt wrote:
| Thanks Steve, that's a great little project. Thanks for clear
| comments in the code too!
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