[HN Gopher] Space junk removal is not going smoothly
       ___________________________________________________________________
        
       Space junk removal is not going smoothly
        
       Author : awb
       Score  : 156 points
       Date   : 2021-04-14 14:18 UTC (8 hours ago)
        
 (HTM) web link (www.scientificamerican.com)
 (TXT) w3m dump (www.scientificamerican.com)
        
       | coldtea wrote:
       | Who would have thought...
        
       | hinkley wrote:
       | 'Catching' a piece of space debris is really a 7-dimensional
       | problem, isn't it?
       | 
       | You have to be in the right place at the right time (4), but if
       | you have the wrong velocity (+3) you just end up causing the very
       | problem you're trying to prevent.
        
         | andrewflnr wrote:
         | I think there has to be a way around this, at least for the
         | small stuff. You ought to be able to catch flecks of paint and
         | the like with a Whipple shield backed by a plate of steel. Or
         | maybe the same kind of aerogel setup they use for collecting
         | comet tails.
        
           | hinkley wrote:
           | I think we have done some experiments with that already but I
           | can't recall what the outcomes were.
        
       | ryandrake wrote:
       | All I had to do is play a little Kerbal Space Program to
       | understand how difficult it would be to clean up space junk in
       | orbit. Orbit isn't like some 3D grid where you stick a roomba up
       | there, and have it go back and forth until you get everything.
       | Even if you have the technology that lets you grab anything you
       | encounter, you first have to reach something. And then burn some
       | fuel to match its orbit. And then burn some fuel to get to the
       | next thing. And then burn some fuel to match that thing's orbit
       | (more than before because you are now carrying more mass around).
       | 
       | It might be better to keep everything up there. Assuming the junk
       | is re-usable in some way: If one day, we do manage to build some
       | kind of industry in orbit, it will need to consume raw materials,
       | and having all this scrap in orbit already means you saved most
       | of the energy cost it would have taken to get all that mass up
       | there.
        
         | phreeza wrote:
         | I think the much more likely method would be a laser that heats
         | one side of an object, causing a net propulsive effect leading
         | to eventual deorbit.
         | 
         | https://en.wikipedia.org/wiki/Laser_broom
        
           | jcims wrote:
           | Directed energy approaches are the only thing that will scale
           | IMHO.
           | 
           | The heating approach is one way, but I believe something that
           | could use the kinetic energy of ablative laser pulses would
           | work for smaller objects. To get the correct retrograde
           | velocity, however, I believe you would need an orbital
           | platform and some ridiculous laser technology (which, when
           | combined, tend to create political drag)
           | 
           | I also wonder about sending focused packets of ionized gas to
           | collide with an object and reduce its kinetic energy. If you
           | were operating in an opposite orbit you'd have a ~35km/sec
           | closing velocity. Then spit out small targeted puffs of
           | krypton/xenon at 50km/s, it wouldn't take a lot to knock real
           | energy off of the target. (Stubby pencil work says 80
           | femtojoules per molecule or roughly 30 micrograms of gas to
           | reduce the velocity of a 20g bolt by 1000m/s. I think.)
        
             | sand500 wrote:
             | How would you prevent the puff of gas from diffusing into
             | nothing? Where did you get ~35km/sec? ISS orbital speed is
             | 7.66 km/s and it only gets slower the higher you go up.
             | 
             | I was thinking something similar but instead launching
             | equivalent mass of water in the exact same orbit in the
             | opposite direction. Right before the collision, release the
             | water. The water would spread enough that the entire
             | spacecraft would basically slam into a wall. The net
             | momentum post collision should be 0. Most spacecraft debris
             | would fall straight down to earth.
        
               | jcims wrote:
               | Quick caveat, I'm extremely shallow in my knowledge of
               | any of this:
               | 
               | >How would you prevent the puff of gas from diffusing
               | into nothing?
               | 
               | My thinking about this is that at low concentrations the
               | gas would maintain a largely ballistic trajectory and not
               | be subject to typical diffusion properties. Would require
               | a purpose-built accelerator to condition for 'beam'
               | coherency. Not sure how well that scales.
               | 
               | > Where did you get ~35km/sec? ISS orbital speed is 7.66
               | km/s and it only gets slower the higher you go up.
               | 
               | Major brain-o.
               | 
               | Ultimately I think we're on the same page of 'kinetic
               | deorbit', just a function of what is actually feasible.
        
             | phreeza wrote:
             | I assume you are proposing to launch these packets from
             | some other sattelite? Then by conservation of momentum, you
             | will be boosting your own orbit by the same amount you are
             | diminishing the target, right? Not sure this would be a
             | very sustainable model.
        
               | jcims wrote:
               | Yes it would require equal/opposite correction and lots
               | of mass on board to send.
        
         | hinkley wrote:
         | I believe I saw a Scott Manley video recently where he
         | mentioned that he does consulting work for people, and one of
         | his customers apparently doesn't know about KSP because he
         | built their simulation in something like a day and they were
         | astonished that he was done already.
         | 
         | Most of the SpaceX commentators use it too.
         | 
         | It's always cool to me when something meant as a toy gets used
         | for real. Like city planners practicing in SimCity or more
         | recently CitySkylines.
        
           | jniedrauer wrote:
           | It should be noted that Kerbal Space Program's orbital
           | mechanics are not all that realistic, especially when you
           | introduce the three-body problem. The world of KSP is also
           | scaled down to about 1/10 of real life unless you use mods. A
           | game like Orbiter really reinforces how much harder the
           | problems are at real-life scale.
        
             | Dylan16807 wrote:
             | It always struck me as weird that you have to mod KSP just
             | to make gravity assists work accurately or Lagrange points
             | work at all.
        
               | wtallis wrote:
               | The default physics model in KSP was chosen for its
               | computational simplicity, which allows for the extensive
               | maneuver planning tools without requiring high-end
               | hardware to continually re-run n-body simulations at
               | several orders of magnitude faster than realtime.
        
           | uomo wrote:
           | For those that haven't seen the video, he consulted on the
           | Netflix film 'Stowaway' (that comes out later this month). He
           | whipped up a design for the proposed spacecraft in a few
           | minutes to help the directors visualize it better.
           | 
           | Video: https://www.youtube.com/watch?v=WCwXJMVVdck
        
         | dylan604 wrote:
         | There's another game that I think really goes to show orbital
         | mechanics in how a little for longer is better (in
         | controlibility) than faster for shorter. It's one of those low
         | action games, so if you're into FPS, probably not your cup of
         | tea. There are a couple of levels specifically for the
         | oribiting examples.
         | 
         | https://apps.apple.com/us/app/osmos-for-ipad/id379323382
        
         | rtkwe wrote:
         | In theory you could do it without completely matching orbits to
         | save a lot of fuel. Just getting a close slow encounter,
         | grabbing it and letting your orbit just be whatever the new
         | average of your velocities is. It'd require a stronger capture
         | system perhaps depending on the mass of your capture vehicle,
         | but it would save a lot of fuel.
         | 
         | Recycling what's up there might eventually be viable but for
         | the start we'll be shipping up raw stocks. Recycling is
         | probably about as difficult as refining from metal rich
         | asteroids once you consider all the coatings and paints that
         | are added to things and having to sort all the different
         | metals, plastics, and what have you out.
        
       | fatiherikli wrote:
       | This is amazing too
        
       | chr wrote:
       | Netflix has the South Korean SF flick "Space Sweeper". Do read
       | the serious article first. The film is for entertainment.
       | Crossing Belter and cyberpunk aesthetics, mixing up human
       | languages as you'd expect from the future, it's fun.
       | 
       | Warning, link autoplays with sound:
       | https://www.imdb.com/video/vi1534902553?playlistId=tt1283876...
        
       | Diederich wrote:
       | The following is based on the assumption that more and more stuff
       | is going into earth orbit over time.
       | 
       | As others have noted, putting satellites in lower orbits, below
       | 500km or so, definitely helps with keeping things tidy.
       | 
       | Beyond that, robust regulation about ensuring that very little or
       | no additional non-useful stuff is placed into orbit is also good.
       | That is, require everything that isn't useful to deorbit right
       | away or relatively quickly, and have the ability to deorbit at
       | EOL.
       | 
       | What's beyond all that is the set of all things in orbits that
       | aren't useful and that will naturally stay up there for a long
       | time, in addition to any NEW stuff that's added, either by error
       | or by accident. For example, a satellite in a 1000km orbit that
       | has everything it needs to deorbit at the ends of its life, but
       | fails to do so for whatever reason.
       | 
       | As others have noted, matching orbits is a lot harder than most
       | people realize. Specifically, it's quite energy intensive.
       | 
       | At this point, basic physics tells us what we must do. In order
       | to get long-lived, useless stuff out of orbit, we need to be able
       | to send up specifically designed stuff, and a lot of it.
       | 
       | In summary: the most fundamental solution to this problem is to
       | vastly decrease the price per kg to orbit. Regulation helps, but
       | does nothing to clean up what's already there, and to resolve the
       | unintended addition of new junk.
       | 
       | Summary to the summary: the newest crop of launch providers are
       | aggressively working on this problem by aggressively pursuing
       | reusability.
        
       | tester89 wrote:
       | This is the premise of _Planetes_ if anyone is an anime fan here.
        
         | aeroheim wrote:
         | I was just thinking this!
        
           | albalus wrote:
           | Same!
        
         | masklinn wrote:
         | > if anyone is an anime fan here.
         | 
         | Or manga, it's originally a manga series before the 26-episode
         | anime adaptation.
         | 
         | The anime actually diverges from the manga in the latter
         | section, because it was started before the series had ended
         | (the manga finished serialisation in January 2004, the anime
         | finished airing in February of the same year... and it was a
         | 26ep full-season thing), so viewing both can be interesting in
         | more ways than the usual watching of filler and interest in
         | cross-media adaptation:
         | 
         | > While the manga deals more with existential themes, and
         | humanity's relationship with space, the anime further expands
         | the political elements of the story.
        
         | somedude895 wrote:
         | Man I love Planetes, such a good series! They put some effort
         | into keeping it realistic too:
         | https://en.wikipedia.org/wiki/Planetes#Realism
        
         | sand500 wrote:
         | Love Planetes, I always tell my friends its Gravity done right.
        
         | joshstrange wrote:
         | It might be silly that it wasn't until watching this anime (and
         | the whole premise for WHY space junk removal was/is so
         | dangerous as shown by the show) that I fully "understood" the
         | problem with space junk. It was good show on it's own as well
         | but it really made the "space junk" click for me.
        
         | busterarm wrote:
         | bomb ass opening theme song, for real.
        
       | readingnews wrote:
       | And after all those warnings.
       | https://www.youtube.com/watch?v=1REkejAMnNo
        
       | visviva wrote:
       | "Not going smoothly" is weird phrasing - it's not "going" at all.
       | It's still in the technology development phase, and meanwhile
       | there is still insufficient consensus that more dramatic action
       | needs to be taken.
       | 
       | I know the article touches on these points, I am mostly just
       | commenting on the strange headline.
        
       | mesofile wrote:
       | My hope is that the space junk problem becomes so severe that it
       | forces all humans to realize there's no point to pursuing schemes
       | of colonizing other planets, or even our own planet's orbital
       | reaches, until we learn to better manage the industrial processes
       | that take us there. Like a safety mechanism that ensures species
       | who pollute excessively remain trapped on their own spheres and
       | don't go spewing their shit all over the cosmos.
        
         | tjs8rj wrote:
         | Why not do both in parallel? A few decades of pausing space
         | progress now could have a much bigger impact than later, and
         | it's not like space travel is so easy that we'll suddenly wake
         | up colonizers of the entire solar system. Did you fully mature
         | before you went out into the world? Sometimes making relatively
         | small mistakes is the fastest way to learn. "Move fast and
         | break things", but on the species scale.
        
           | [deleted]
        
         | adwn wrote:
         | > _and don 't go spewing their shit all over the cosmos_
         | 
         | Why? What's the downside to littering on some random asteroid?
         | There's no ecosystem that would care - not even bacteria -
         | nothing and nobody would mind if you drop a plastic bag on 423
         | Diotima. Take a step back and think about why pollution on
         | Earth is bad, and you'll realize that "polluting" an asteroid
         | isn't ethically wrong.
         | 
         | Of course, that only applies as long as those asteroids are
         | utterly devoid of life. Once there's an ecosystem, polluting
         | becomes ethically wrong again.
        
           | 5e20ad3b-cdda wrote:
           | >Take a step back and think about why pollution on Earth is
           | bad, and you'll realize that "polluting" an asteroid isn't
           | ethically wrong.
           | 
           | Of course, that only applies as long as those asteroids are
           | utterly devoid of life. Once there's an ecosystem, polluting
           | becomes ethically wrong again.
           | 
           | Why? There is no ecosystem on top of Everest yet people will
           | get upset when they see what it looks like.
           | 
           | This is an aesthetic decision, not a moral one.
        
             | wongarsu wrote:
             | I think in the vast majority of cases it is an ethical
             | concern, but I agree that even in the absence of ethics
             | there is an aesthetic dimension. Usually we rephrase it
             | under the umbrella of "preserving it for future
             | generations"
        
           | aero-glide2 wrote:
           | Heh, reminds me of that Jeff Bezos incident : At one meeting,
           | Bezos was regaling attendees with visions of hollowing out
           | asteroids and transforming them into space arks when a woman
           | leapt to her feet. "How dare you rape the universe!" she
           | said, and stormed out. "There was a pause, and Jeff didn't
           | make a public comment," says Kevin Polk, another member of
           | the club. "But after things broke up, Jeff said, 'Did she
           | really defend the inalienable rights of barren rocks?' "
        
             | aardvarkr wrote:
             | Ha that's a pretty funny anecdote, thanks for sharing
        
         | dalbasal wrote:
         | Before we get so excited about those high tech huts everyone is
         | sleeping in these days, we should work on the problems we have
         | right here in our caves.
         | 
         | Will huts help us share our mammoth meat more peacefully? Will
         | huts make Atkinson Clan stop beating up Montanas? Will huts
         | make Montanas any less annoying?
         | 
         | Mark my words, sisters and brothers. These problems will go
         | with us wherever we build huts. Until we learn to make Montanas
         | less annoying and Atkinsons less murderous, I say we stay in
         | these caves.
        
           | yifanl wrote:
           | Kicking the can down the road is a sustainable policy, making
           | the can bigger each time we kick it is not.
        
             | dalbasal wrote:
             | That's true. Shortly after we moved out of the caves
             | Atkinsons and Montanas invented warfare. We should have
             | stayed in the cave. I'm sorry, my grandchild. Never leave
             | earth.
        
               | yifanl wrote:
               | Sure, we can sustain ourselves off "one step forwards,
               | one step back still moves us somewhere else", but the
               | average person doesn't see how many steps back we take to
               | make those steps forward and will come to an overly
               | optimistic plan to move.
        
           | barbazoo wrote:
           | Except that the cavemen were able to live sustainably in the
           | cave in the first place.
        
             | adwn wrote:
             | That's highly misleading. Pre-agricultural humans weren't
             | some kind of noble savages, living in perfect harmony and
             | balance with nature. They lived "sustainably" only in the
             | sense that their environment killed them off at the same
             | rate as they procreated, not of their own volition.
        
               | dalbasal wrote:
               | Between (and in defiance of) those two positions are some
               | interesting ideas about sustainability.
               | 
               | On one end, "cavemen" are sustainable humans with implied
               | cultural virtues. On the other, the pre agricultural
               | equilibria is mostly about high human mortality and low
               | population size.
               | 
               | At any given time though, people often had cultural
               | understandings of natural ecosystems. We started being
               | humans by living as part of such ecosystems, and
               | undoubtedly both caused and witnessed all sorts of sudden
               | changes and disasters... some linked to human activity.
               | 
               | If you live in an areas, and rely on plants, game and
               | such... your culture is more likely to be "literate" in
               | these things. Game can be hunted out, plants
               | overharvested. A population surge in one species may
               | deplete another. "Balance" can be restored, sometimes in
               | a more or less beneficial way than before. These are all
               | observable, and of great interest to people (those left)
               | who make their living this way. The occasional and
               | unpredictable flush of rabbits one autumn, is relevant to
               | the life of someone who eats them.
        
             | wizzwizz4 wrote:
             | https://en.wikipedia.org/wiki/Mammoth#Extinction
        
               | barbazoo wrote:
               | Interesting, thanks for the link. My comment however was
               | in response to the comparison cave/hut, not caveman
               | lifestyle in general. But I get what you're saying. Maybe
               | we're just fundamentally unable to live sustainably, by
               | design so to speak.
        
       | dalbasal wrote:
       | _" And the problem is now poised to get much worse because of the
       | rise of satellite "mega constellations" requiring thousands of
       | spacecraft, such as SpaceX's Starlink..
       | 
       | ..It takes an Iridium-Cosmos-type collision to get everyone's
       | attention. That's what it boils down to.... And we're overdue for
       | something like that to happen._"
       | 
       | Perhaps the former is gentler, more statistical an alternative to
       | the latter. Everybody be so cataclysmic these days.
        
       | xoa wrote:
       | While I know Scientific American is a fairly mainstream targeted
       | and softer science publication, this
       | 
       | > _And the problem is now poised to get much worse because of the
       | rise of satellite "mega constellations" requiring thousands of
       | spacecraft, such as SpaceX's Starlink, a broadband Internet
       | network._
       | 
       | really could have used a LOT more qualification particularly
       | since it's become a major recent talking point. There is one
       | ultimate sure-fire way to reduce space junk: _launch stuff to
       | very low orbits_. There is still some atmosphere (varying with
       | heating and other factors) up a long ways in  "space", and it's
       | only above 600km or so that orbital drag becomes negligible
       | enough that lifetimes really stretch out. The ISS for example
       | requires regular reboosts or it would decay back into the
       | atmosphere.
       | 
       | SpaceX focusing on economics has made it feasible to start
       | planning constellations of comm sats that are low and very low
       | earth orbit, with the understanding that inherently their
       | lifetimes will be measured in single digit years. But that's ok
       | since they can be replaced so cheaply. This is much better, not
       | worse. Even if they go offline or got hit, the debris would have
       | a very restricted lifetime. The media should do a better job of
       | conveying how cheaper $/kg to LEO opens up a lot of new
       | possibilities in what regulations are feasible and how we think
       | about the basics of satellite design. A simple "Mega
       | constellation bad!" is all wrong, and that's not necessarily
       | going to be intuitive to everyone.
        
         | sandworm101 wrote:
         | >> launch stuff to very low orbits. >>Even if they go offline
         | or got hit, the debris would have a very restricted lifetime.
         | 
         | That approach can help, but the problem persists. Lower orbits
         | are much smaller than higher orbits. Focusing
         | megaconstellations into a narrow 100-110km band is asking for
         | trouble. The kessler syndrome could occur in a very narrow
         | band, quickly rendering even short-lived satellites
         | uneconomical. The narrower the band of orbits, the more likely
         | and more aggressive kessler becomes. It is one thing to loose a
         | few sats every year, very much another to have your entire
         | constellation wiped out _every_ year.
        
           | Tuna-Fish wrote:
           | If you are low enough, Kessler is simply not possible because
           | square-cube scaling means that the fragments deorbit in less
           | than a single orbit.
        
         | SavantIdiot wrote:
         | > inherently their lifetimes will be measured in single digit
         | years. But that's ok since they can be replaced so cheaply
         | 
         | Oh cool, let's shoot even more soon-to-obsolete pollution into
         | the atmosphere. That's working so well on Earth. /s
        
           | javagram wrote:
           | 1000s of satellites are irrelevant to atmospheric pollution.
           | The numbers are so small compared to the vast size of the
           | atmosphere it isn't really a concern to worry about.
           | 
           | Atmospheric pollution from earth based sources is different
           | because it's something that is being done in the scale of
           | billions of people, not 1000s, and CO2 doesn't naturally
           | disappear from the atmosphere over time and is growing decade
           | after decade.
        
             | SavantIdiot wrote:
             | You're so confident. How adorably naive.
        
           | mminer237 wrote:
           | Aren't their lifetimes so short because they will fall out of
           | orbit? That's not really polluting orbit.
        
         | phreeza wrote:
         | Wait, how does launching stuff to low orbits reduce space junk?
         | 
         | Edit: I think I now understand your comment. I mean sure it
         | maybe adds less space junk than launching things into higher
         | orbits, but it doesn't really reduce it, right?
        
           | aftbit wrote:
           | There's atmosphere up there, so it creates drag which slows
           | the stuff down and causes it to re-enter and burn up or crash
           | onto the planet in only a few years. Compare that to higher
           | orbit, where there's much less drag and space junk could last
           | centuries or more before it deorbits.
        
           | ericbarrett wrote:
           | Low Earth orbit satellites drag in the fringes of the upper
           | atmosphere a lot more, so their lifetime in space, unboosted,
           | is typically only a few years. If your satellite dies, it's
           | "self-cleaning."
           | 
           | That said, an impact at this level can still spew debris into
           | higher orbits, as the chaos of the collision can impart
           | enough energy to some collision ejecta to change their orbit
           | significantly. So you still don't want things bumping into
           | each other.
        
             | [deleted]
        
           | gumby wrote:
           | It's subject to drag from the whispy atmosphere and
           | relatively quickly de orbits and burns up (thus no junk is
           | left behind)
        
           | jkilpatr wrote:
           | It's not a matter of 'more' or 'less' rather than 'easier to
           | deal with'.
           | 
           | LEO sats will probably produce more space junk by mass but
           | junk in LEO will be gone in a few years, no matter how much
           | or little of it their is.
           | 
           | On the other hand Geostationary satellites produce much less
           | junk in terms of mass, but once it's up there it's not coming
           | down for centuries.
        
           | ortusdux wrote:
           | Atmospheric drag causes a relatively speedy deorbit if not
           | actively resisted. The starlink satellites use Hall effect
           | thrusters to maintain their orbit. If a unit fails, it should
           | deorbit in under 5 years. If the thrusters work, they could
           | also force it to deorbit much faster. The risk comes from
           | debris from a possible collision being ejected into a higher
           | orbit.
           | 
           | https://en.wikipedia.org/wiki/Orbital_decay#Atmospheric_drag
           | 
           | https://en.wikipedia.org/wiki/Starlink#Space_debris
        
             | gregmac wrote:
             | > The risk comes from debris from a possible collision
             | being ejected into a higher orbit.
             | 
             | Is that a thing that can happen?
             | 
             | My intuition is it would be possible if a rocket currently
             | boosting to a higher orbit were to collide with something
             | on its way there, but two objects in the same orbit
             | colliding couldn't get enough delta-v to actually get to a
             | higher orbit. They could maybe get "higher", but not at
             | orbital speeds and so would rapidly decay.
             | 
             | I know next to nothing about orbital mechanics, so maybe
             | someone who does can provide some better insight here.
        
               | pilom wrote:
               | Set a baseball on top of a basket ball and drop them both
               | from waist high, the baseball will shoot really high into
               | the air by stealing energy from the basketball. The same
               | principle can occur when you start breaking pieces off of
               | spacecraft with collisions. Also the two colliding
               | objects might not be in "the same orbit" one could be in
               | a polar orbit and one could be in a more equitorial
               | orbit. One could be circular and the other highly
               | eliptical, etc. This could boost parts of one of them
               | into a higher orbit (though honestly it would be just as
               | likely to slow things down).
        
               | SideburnsOfDoom wrote:
               | > Ejected into a higher orbit. Is that a thing that can
               | happen?
               | 
               | Apparently not as such. See sibling comment
               | here:https://news.ycombinator.com/item?id=26809297
        
               | Dylan16807 wrote:
               | The way to think about orbits is not one height but two:
               | apoapsis and periapsis.
               | 
               | Debris from an explosion/collision can have an unlimited
               | apoapsis, but the periapsis is _at most_ the altitude of
               | the incident.
               | 
               | So if it started in low orbit, it will still drop down
               | regularly, and drag will still remove it over time.
        
               | IlliOnato wrote:
               | I am no expert either, but a paper-napkin calculation
               | tells me yes, this can happen.
               | 
               | Basically, just based on impulse and energy conservation,
               | and some assumptions on the size and number of fragments,
               | a head-on collision of two satellites going opposite
               | directions at the same orbit should send some pieces of
               | debris into much higher orbit.
               | 
               | How likely this is to happen in reality, and thus how big
               | a problem this could be is a subject of modeling and much
               | more complex calculations.
        
               | bdamm wrote:
               | It turns out that intuitive reasoning for orbital
               | mechanics is not easy. Two satellites having a head on
               | collision become space junk because now you have many
               | fragments that themselves can't control their altitude or
               | deorbit. Fragments that are ejected from the collision
               | cannot have more than energy than they had originally,
               | nor can they change direction very much. If pieces are
               | ejected vertically, they are always going to have less
               | lateral velocity than they had going into the collision,
               | therefore will end up in an elliptic orbit with a high
               | probability of colliding with the atmosphere at perigree.
               | 
               | See "can you throw a baseball from the ISS and hit the
               | earth" (No, you can't.)
        
               | jholman wrote:
               | I think you're claiming that it is impossible for two
               | colliding objects to release fragments that have more
               | energy than either of the original objects. That's wrong.
               | 
               | If it helps, start by imagining two satellite-like
               | machines colliding in interstellar space (i.e. not in
               | orbit), where they were initially moving at 1m/s in
               | opposite directions. Even ignoring the possibility of an
               | explosion (unspent fuel, pressurized areas, I dunno),
               | it's still very easy for interactions to violently fling
               | individual parts outward at speeds higher than 1m/s.
               | 
               | Of course, my guess is that the possible amounts of
               | additional delta-v are pretty low, like 100 m/s, and as
               | such the resulting orbit would not be _much_ higher than
               | the original orbit. But that 's just wild conjecture.
        
               | lutorm wrote:
               | If you were to collide two LEO satellites and turn them
               | into fragments, even if you give those fragments much
               | higher velocity than the initial satellites, you _cannot_
               | launch them into a higher orbit.
               | 
               | Fragments that are launched down obviously hit the Earth.
               | But an orbit is a closed ellipse, so the fragments that
               | are launched up will _also_ hit the Earth -- they'll just
               | go up steeply, turn around, and come down. The only
               | fragments that won't initially hit the Earth are the ones
               | that are ejected tangentially, parallel to the Earth's
               | surface. Those will go into an elliptical orbit with a
               | high apogee and perigee at the altitude of the collision.
               | Which means they will _still _come down to that altitude
               | and gradually lose energy.
        
               | phreeza wrote:
               | The key insight there doesn't have that much to do with
               | orbital mechanics, it's more that in a collision, small
               | fragments can come out with vastly more momentum than
               | they went in with, which in orbits translates to a higher
               | apogee. If you have ever bounced a small ball off a large
               | one, you know the effect. See this video for an intuitive
               | example https://youtu.be/2UHS883_P60
        
               | lutorm wrote:
               | Yes, it translates into a higher apogee, but not a higher
               | perigee. So they will still come down to the altitudes
               | with higher drag.
        
           | myself248 wrote:
           | It's like building a structure in the middle of the plains
           | where it'll sit untouched for decades, versus building a
           | structure on the beach where the incessant waves will grind
           | it to bits in short order.
           | 
           | Objects in low orbit don't stay there. They're slowed down by
           | the atmosphere, and re-enter in a few months or a few years.
           | Only if they're healthy enough to orient themselves, and have
           | the fuel to do it, can they perform the re-boost maneuvers
           | necessary to overcome atmospheric drag and stay up for
           | longer.
           | 
           | So, a satellite which loses control, or gets smashed into
           | bits which can't individually control themselves, just
           | becomes fodder for the drag. It gets swept out of orbit by
           | the wisps of atmosphere out there. Low orbit is very "clean"
           | in terms of junk, because junk simply can't linger there.
           | Just like there aren't a lot of ancient ruins on the beach.
           | 
           | The exact degree of drag is unpredictable because the
           | exosphere is subject to a lot of variables, hence the "months
           | to years" ambiguity. But they don't stay out there for
           | decades or millennia, like junk in higher orbits.
        
             | cptskippy wrote:
             | > It's like building a structure in the middle of the
             | plains where it'll sit untouched for decades, versus
             | building a structure on the beach where the incessant waves
             | will grind it to bits in short order.
             | 
             | That is a fantastic analogy.
        
           | bombcar wrote:
           | If the cost to LEO is a fraction of the cost to HEO or
           | geostationary, it becomes economical to send cheap satellites
           | to LEO and let them burn up in a few years than to send
           | expensive satellites to HEO or geostationary and let them
           | become multi-decade space junk.
           | 
           | Eg if it is $10m to LEO and $15m to HEO you will pay the
           | extra to get to HEO and put a satellite designed for long
           | life - but if it is $1m to LEO you can build a cheaper
           | satellite and launch it 5 times over the following decades.
        
             | jakear wrote:
             | But they aren't building 1 satellite and launching it 5
             | times over the next decade. They're maintaining a constant
             | fleet of 42000 satellites, which means putting up new junk
             | to replace the old junk while its still flying junk and not
             | de-orbited junk.
             | 
             | I like the idea of having internet on my sailboat as much
             | as the next guy, but it takes some serious cognitive
             | dissonance to convince oneself that 42,000 pieces of nearby
             | junk is better than a handful of pieces of far away junk.
        
               | xoa wrote:
               | > _They're maintaining a constant fleet of 42000
               | satellites, which means putting up new junk to replace
               | the old junk while its still flying junk and not de-
               | orbited junk._
               | 
               | No. First, The whole reason they need to _maintain_ a
               | fleet, rather then just having it sit there for decades,
               | is that they 're so low. The vast majority of planned
               | Starlink satellites from that number are from Phase 2,
               | and are V-band VLEO sats with orbits around 340 km, which
               | is _really_ low. At that altitude, natural decay time is
               | measured in weeks at best. To work they 'll need both
               | active thrusters providing regular boost and aerodynamic
               | low drag design (and maintaining orientation for that
               | will itself require fuel). Should they actually lose all
               | control through malfunction or a collision, they and
               | resulting debris will deorbit very rapidly (they'll both
               | have no boost and be less aerodynamic).
               | 
               | And second, "through _malfunction or collision_ ",
               | because it's not as if SpaceX (and other LEO satellite
               | operators) doesn't have, and indeed are required to have,
               | plans for controlled deorbit at EOL. Most of the
               | satellites can be expected to get deorbited in a
               | controlled way as planned. Making sure everything burns
               | up has been one of the things slowing Starlink
               | development, it took some work to ensure the optical
               | links would properly go for example.
               | 
               | SpaceX is not interested in leaving them up there. I
               | mean, FFS people, who would be hurt _more_ than SpaceX by
               | Kessler Syndrome!?
               | 
               | > _I like the idea of having internet on my sailboat as
               | much as the next guy, but it takes some serious cognitive
               | dissonance to convince oneself that 42,000 pieces of
               | nearby junk is better than a handful of pieces of far
               | away junk._
               | 
               | Your dismissiveness towards hundreds of millions of
               | underserved people and challenging use cases and
               | ignorance of orbital dynamics does you no favors here.
        
               | vagrantJin wrote:
               | > Your dismissiveness towards hundreds of millions of
               | underserved people and challenging use cases
               | 
               | This is pompous and elitist nonsense of the highest
               | order. People have other more pressing concerns than fast
               | internet. You know...like water, food and cheap power.
        
               | SonicScrub wrote:
               | Communications infrastructure is essential for any
               | developing/developed nation. It's easy to take for
               | granted while living in an urban center of a 1st world
               | nation just how game-changing communications is. A truly
               | global, easily accessible network has the potential to
               | lift millions out of poverty through facilitating
               | economic growth of remote, unconnected areas. Dismissing
               | satellite constellation networks as merely "faster
               | internet" misses the bigger picture.
               | 
               | Also it's worth noting that communications networks is
               | but one application for LEO satellite constellation
               | technology.
        
               | matmatmatmat wrote:
               | > Your dismissiveness towards hundreds of millions of
               | underserved people and challenging use cases and
               | ignorance of orbital dynamics does you no favors here.
               | 
               | Imagine thinking that a product that costs $500 up-front
               | and $99/mo thereafter and uses ~100 W constantly is
               | designed for "hundreds of millions of underserved
               | people".
        
               | xyzzyz wrote:
               | > and maintaining orientation for that will itself
               | require fuel
               | 
               | With some gyroscopes, I think they only need electricity
               | for it, not actual reaction mass.
        
           | ravi-delia wrote:
           | It's not less so much as zero. Space junk isn't really a
           | problem to worry about below a certain point.
        
           | dahfizz wrote:
           | > I mean sure it maybe adds less space junk than launching
           | things into higher orbits, but it doesn't really reduce it,
           | right?
           | 
           | Sure, but that's not really the point. Using biodegradable
           | plastic is much better than traditional plastic that stays in
           | landfills forever. "Just don't generate trash" isn't an
           | option.
        
             | ouid wrote:
             | There is literally no problem with plastics that stay in
             | landfills forever. Landfills are underground, like the oil
             | that the plastic is derived from.
        
               | simonh wrote:
               | Landfills are generally very close to the surface,
               | filling holes created by activities like strip mining, so
               | they do occupy surface area. Unless you're wiling to dig
               | down under existing landfill to dig out voids to pack
               | with more landfill.
        
               | ouid wrote:
               | Landfills are covered when they are full, effectively
               | isolating them from surface ecosystems.
        
               | simonh wrote:
               | The point is you can't use that area for getting rid of
               | landfill anymore. From that perspective that area is
               | 'used up'.
        
         | boringg wrote:
         | Also, take out SpaceX from the name and add all the competitors
         | (potentially lower quality) that are starting or about to get
         | into the space and you can understand the concern.
         | 
         | edit: my concern is the long chain of the curve of low-orbit
         | satellite companies as price continues to have downward
         | pressure.
        
           | samstave wrote:
           | Why not incentivize these companies with grant such that they
           | will get the grant if their TO orbit launches _include_ the
           | retrieval of space junk as well on the RETURN back to earth.
           | 
           | In order to go up, you have to bring something back.
        
             | simonh wrote:
             | Rendezvousing with, capturing and then manoeuvring with a
             | captured object is an extremely hard and as yet unsolved
             | problem, although there are some experiment. Also it is
             | only feasible to rendezvous with a target on an almost
             | identical orbit, otherwise the fuel and thrust requirements
             | to reach it very quickly balloon to hugely prohibitive
             | proportions.
        
               | ChickeNES wrote:
               | > Rendezvoing with, capturing and then manoeuvring with
               | another object is an extremely hard and as yet unsolved
               | problem, although there are some experiment
               | 
               | Umm...this is utterly wrong, and has been since Gemini 10
               | in 1966, not to mention Skylab, Mir, ISS
        
               | nordsieck wrote:
               | > Umm...this is utterly wrong, and has been since Gemini
               | 10 in 1966, not to mention Skylab, Mir, ISS
               | 
               | There's a big difference between docking with a
               | spacecraft that is designed to be docked with and
               | capturing a satellite that was not designed to be
               | captured.
               | 
               | People are making good progress on this - Northrup
               | Grumman just had a successful life extension satellite
               | mission very recently. But it's far from a mature
               | technology.
        
             | TeMPOraL wrote:
             | Makes no sense. Satellite retrieval is something that you
             | definitely want to run a _separate_ mission for - you don
             | 't want to bolt a visit to a completely separate orbit (and
             | then transfer back to reentry) on top of a regular mission.
             | The amount of fuel you need to launch something grows
             | exponentially with the amount of fuel you need at the final
             | stage.
             | 
             | Not to mention, if you're thinking of making LEO launches
             | do this, then they'd either have to capture other LEO junk
             | (makes little sense, most of it will deorbit itself), or
             | you'd have to bolt on additional stage, which may very well
             | introduce _more_ junk itself (are people still using
             | explosive bolts for upper stage separation?).
        
           | xoa wrote:
           | > _edit: my concern is the long chain of the curve of low-
           | orbit satellite companies as price continues to have downward
           | pressure._
           | 
           | While this isn't entirely unreasonable, consider a few
           | things. First, this is one case where even natural incentives
           | line up pretty well. For the foreseeable future, no one is
           | going to have more economic incentive to prevent the loss of
           | usable LEO than companies that build themselves around usage
           | of LEO. There are also virtuous spirals in the very
           | technology that makes low cost possible, ie., the only way to
           | reach SpaceX's targeted launch costs with Starship are to
           | have a full reusability, and that itself cuts a ton of
           | orbital debris (spent stages).
           | 
           | Second, much cheaper mass and higher cadence changes
           | everything in space engineering, and that includes giving
           | regulators significantly more leeway in what they can
           | reasonably require. Things like more redundant controlled
           | deorbit systems, requirements for lower orbits by default
           | with higher orbits reserved, requirements for materials, and
           | so on all ultimately boil down to how much it costs to get a
           | kg to orbit and how regularly it can be done. More leeway
           | there makes a lot of things easier without destroying
           | utility, which in turn raises the chances we can make solid
           | systematic changes.
           | 
           | Not saying there isn't plenty of room for error overall, or
           | that regulators shouldn't be thinking about it too. But I do
           | think the "mega constellation commercial" focus is mostly
           | misguided. If anything the biggest risks seem to be from
           | government actors, in terms of things like a-sat weapons and
           | Old Space big companies not feeling the need to care.
        
             | arrosenberg wrote:
             | > For the foreseeable future, no one is going to have more
             | economic incentive to prevent the loss of usable LEO than
             | companies that build themselves around usage of LEO.
             | 
             | This line of reasoning never seems to work out the way you
             | are suggesting. It's more likely to wind up in a giant
             | Mexican standoff once there a multiple entities who all
             | have the individual ability to ruin it for everyone.
        
             | boringg wrote:
             | Full reusability makes sense and limits space junk - though
             | the counter to that is they are launching more satellites
             | into space - so probably negate each other to a certain
             | point.
             | 
             | I guess my concern would be who actually has regulatory
             | authority over space and how can they ensure all actors
             | play fairly. I would have to imagine this is a situation
             | that is similar to the tragedy of the commons type
             | scenario.
             | 
             | To be clear - I really don't fall into one side of the camp
             | or the other but I can see how a lot of the waste
             | management side of things can fall by the wayside given our
             | track record on waste cleanup (mines, municipal solid
             | waste, nuclear)
        
             | nordsieck wrote:
             | > and that itself cuts a ton of orbital debris (spent
             | stages).
             | 
             | Almost all upper stages for LEO missions get deorbited (or
             | at least they're meant to be deorbited). It's typically
             | only the high energy missions like GEO/GTO where upper
             | stages get left in a "graveyard orbit".
        
         | [deleted]
        
         | vict7 wrote:
         | You seem to know a lot about this subject! Years ago, an
         | acquaintance of mine told me of their idea to use railguns to
         | remove space junk. Is this a remotely feasible solution?
        
           | TeMPOraL wrote:
           | From space, maybe. A railgun on the surface of Earth that was
           | trying to slow down a piece of space junk would, by
           | necessity, be aimed at a low angle. Getting a projectile a
           | couple hundred kilometers up while launching at such angle
           | would make this railgun be something between a window-
           | shattering nuisance and a weapon of mass destruction,
           | depending on muzzle velocity and the size of the projectile.
           | 
           | The problem is, of course, the atmosphere. That thick soup of
           | gas that's at its densest near the surface, and has the
           | annoying tendency of engulfing hypersonic projectiles in a
           | thick ball of screaming-hot plasma.
        
         | nabla9 wrote:
         | Altitude  Lifetime       200 km    1 day       300 km    1
         | month       400 km    1 year       500 km   10 years       700
         | km  100 years       900 km 1000 years
        
           | tim333 wrote:
           | Ha - and the altitude of the space station is 408 km so most
           | of the junk should clear out in a year? That sounds too easy.
        
             | pilom wrote:
             | The space station has to add energy almost weekly to
             | overcome drag. If it didn't it would likely come down
             | within a couple years. When they want to throw trash away,
             | they literally just drop it off the side and it burns up
             | eventually: https://gizmodo.com/iss-ditches-2-9-ton-pallet-
             | of-batteries-...
        
               | spookthesunset wrote:
               | Would that stuff cause a huge fireball in the night sky?
               | 2.9 tons is a hell of a lot of mass... amazing to think
               | it will just burn up in the atmosphere.
        
             | SonicScrub wrote:
             | Because it is really that easy. Space-junk in low-earth
             | orbit is not really a concern, and alarmist articles about
             | space-junk in connection with projects like Starlink are
             | just click-bait that rely on the general public's ignorance
             | of orbital mechanics and space.
             | 
             | Medium and high orbits are a different story. Space junk is
             | absolutely a real concern here.
        
         | IlliOnato wrote:
         | This is important correction. But a high-speed collision at a
         | very low orbit can trow debris to not-so-low orbit.
         | 
         | How big of a problem this can be is something to model and
         | calculate, it's not something one figures out just from the
         | general principles.
        
           | fooker wrote:
           | > But a high-speed collision at a very low orbit can trow
           | debris to not-so-low orbit.
           | 
           | This seems wrong, from what I understand of orbital
           | mechanics.
        
             | bdamm wrote:
             | Yeah, the terminology is wrong. It's not a high orbit, it's
             | a high ballistic trajectory, which then is terminated on
             | the low side. But if that object improbably happens to
             | collide with a high-orbit object then you could get a
             | spreading of the consequences to higher orbit.
        
           | nharada wrote:
           | Curious how big of an issue this actually ends up being since
           | they can't be put in a _stable_ higher orbit without a second
           | burn /collision to circularize. Without a change to the orbit
           | perigee it would still decay, just more slowly?
        
             | [deleted]
        
           | arjunnarayan wrote:
           | A high speed collision in low orbit can change a circular low
           | orbit into an elliptical eccentric orbit that _intersects_ a
           | higher circular orbit, but unless there is an additional
           | accelerating event at that higher altitude, it cannot
           | recircularize its orbit at that higher altitude.
           | 
           | There are thus two takeaways:
           | 
           | 1. By definition, this means that part of the orbit will
           | always be at low altitude, regardless of the collision
           | dynamics. So this means that it will continue to decay over
           | time, albeit perhaps at a slower rate (decay being
           | proportional to the time spent at lower altitude).
           | 
           | 2. While that eccentric orbit will intersect with a higher
           | circular orbital plane, it does so in a predictable fashion
           | that can be routed around. The higher orbits are also much
           | sparser, so the chance of this intersecting with a satellite
           | that is already present is very, very small.
        
             | IlliOnato wrote:
             | Thank you, others pointed this out too. Proves that
             | "celestial mechanics" is trickier than I thought.
             | 
             | I guess if a collision is messy enough, there would be
             | secondary collisions between debris pieces, and it sounds
             | like these in principle can push some junk into higher
             | orbits. But I think the probability is really low; this
             | should not be a concern.
        
           | cogman10 wrote:
           | I don't see how that's a major issue, It'd take a pretty odd
           | angle for a high speed collision to push something into a
           | higher orbit. That seems like a pretty rare event.
        
             | bodhiandphysics wrote:
             | Not really. High speed collisions are high entropy events,
             | so debris fills state space, and you get SOME debris at
             | high altitudes (usually in highly eccentric orbits). That
             | being said, low altitude is much safer since you don't get
             | as many long lived dead satellites
        
               | jerf wrote:
               | From super-low Earth orbits, more of the orbits that go
               | really high also impact Earth or its atmosphere on the
               | other side, so they only are up there once, rather than
               | over and over and over.
        
               | bodhiandphysics wrote:
               | Yep!
        
           | hypertele-Xii wrote:
           | > a high-speed collision at a very low orbit can trow debris
           | to not-so-low orbit
           | 
           | How so? According to my understanding of orbital mechanics,
           | if an object begins its orbit at a certain altitude, it will
           | return to that altitude exactly one orbit later. While a
           | collision can change the shape of the object's orbit, it
           | can't change the spot of collision - which it will return to
           | every cycle of its orbit.
        
             | simonh wrote:
             | Some of the debris will be thrown into eccentric orbits
             | reaching significantly higher altitudes as part of the
             | orbit. If these fragments hit objects in these higher
             | orbits, that will create further debris clouds in more
             | stable high orbits, etc, etc. That way you can get a
             | runaway chain reaction that could escalate to arbitrarily
             | high orbits and debris cloud lifetimes.
        
         | azinman2 wrote:
         | When these satellites burn up in the atmosphere, what happens
         | to all the particles? Do we have lots of likely toxic material
         | just constantly being burned and circulating around?
        
           | sbierwagen wrote:
           | If you are concerned about metal oxide dust, then you would
           | want to shut down every blast furnace in the world, and also
           | pave over the Sahara, since it throws millions of tons of
           | iron oxide dust into the air every year:
           | https://en.wikipedia.org/wiki/Saharan_dust
        
             | doikor wrote:
             | > Also pave over the Sahara, since it throws millions of
             | tons of iron oxide dust into the air every year
             | 
             | And at the same time fuck up our planet in a major way.
             | There is a lot of life dependent on the plant on that dust.
             | Everything from micro organisms in the sea, the Amazon gets
             | its phosphorus from it, etc (it is a long list of things).
        
           | AnimalMuppet wrote:
           | No, we have _very small amounts_ of likely toxic material
           | circulating around.
           | 
           | Earth's atmosphere is around 5 x 10^18 kg. All the satellites
           | put together are not going to increase the amount of toxic
           | material enough to matter whatsoever.
        
           | simonh wrote:
           | We estimate that the amount of dust and meteorites entering
           | earth's atmosphere is about 100 metric tons per day. Combine
           | that with emissions from volcanoes, many of which are highly
           | toxic, and vaporised satellites are really insignificant.
        
             | kitsunesoba wrote:
             | The proportions remind me of another somewhat common space-
             | related misconception, which is that rocket launches are
             | big polluters.
             | 
             | With each launch emitting roughly as much as a single
             | commercial flight and typically around 100 launches
             | happening globally per year, even a tiny change in the
             | _tens of millions_ of commercial flights per year has a far
             | larger impact on emissions than launches will for the
             | foreseeable future.
        
               | TeMPOraL wrote:
               | > _With each launch emitting roughly as much as a single
               | commercial flight_
               | 
               | It's one of those "connective" facts that puts so many
               | distinct things into perspective. When I first learned it
               | a few years ago, I became simultaneously very relieved
               | that a rocket launch doesn't really have that big of a
               | carbon footprint, and horrified by how much emissions a
               | single passenger plane can make. It's a lesson about how
               | visuals can be misleading: a plane looks tiny and doesn't
               | really seem to be doing anything, while a rocket is big
               | and rises to heavens on a pillar of flame, propelled by
               | the anger of hell itself - and yet it turns out they're
               | roughly the same, emissions-wise.
        
           | [deleted]
        
         | WhompingWindows wrote:
         | Can you give a rough estimate of what fraction of space waste
         | is due to differing orbits of satelites? Like very low vs low
         | vs geostationary? I don't know the gradations between those
         | either.
        
           | orbital-decay wrote:
           | The actual amount/distribution of stuff can be misleading.
           | What really matters is the risk of collision, which is the
           | highest for Sun-synchronous orbits. The fact that lower SSOs
           | are also the most convenient for remote sensing work doesn't
           | help.
           | 
           | GEO is more or less safe because it's unstable (dead stuff
           | drifts outwards), well kept (slots are limited by the
           | resolution of customers' terminals) and typically doesn't
           | have high relative velocities.
        
           | Ottolay wrote:
           | Wikipedia to the rescue (note the log-log scale)
           | https://en.wikipedia.org/wiki/File:Spacedebris_small.png
           | 
           | The biggest issue is by far the 600km to 2000km altitude
           | band. It is popular for both LEO and SunSync sats and is high
           | enough above the atmosphere that minimal propellant is needed
           | for orbit boosting.
        
         | Gwypaas wrote:
         | Here's an awesome diagram of all tracked space debris from 1959
         | to 2021 showing the constant cleaning by drag happening at
         | lower orbits. It's the higher ones we really need to care
         | about.
         | 
         | https://www.reddit.com/r/space/comments/ld4vlq/gabbard_diagr...
        
           | lend000 wrote:
           | That's an amazing visual. Really helps to inform the debate.
           | (Watch on full screen).
        
           | hn_throwaway_99 wrote:
           | Was waiting for that time in the '00s when China conducted an
           | anti-satellite missile test. Did not disappoint.
           | 
           | Let's not do that again.
        
           | misterkrabs wrote:
           | Thank you for showing me the coolest graph I have ever seen.
        
           | jacquesm wrote:
           | Can someone explain the reason for the mirror across the
           | diagonal? Is there some altitude/velocity ratio that causes
           | debris to spiral outward vs inward?
        
         | Hypocritelefty wrote:
         | It is weird how these clowns turn up to defend space karen
        
         | yread wrote:
         | SpaceX is planning to launch up to 42 000 satellites (there are
         | about 3000 now). Cheaper $/kg leads to more space junk and
         | higher risk of Kessler syndrome, that doesn't need any
         | qualifications, I think. If something goes wrong the fact that
         | the cloud of debris will be there for 10 years and not 100
         | years is not a huge consolation
        
           | whimsicalism wrote:
           | > If something goes wrong the fact that the cloud of debris
           | will be there for 10 years and not 100 years is not a huge
           | consolation
           | 
           | Seems like a pretty big consolation to me, no?
        
             | aardvarkr wrote:
             | No kidding. Order of magnitude
        
           | Strilanc wrote:
           | How does the cloud of debris stick around? For context, I've
           | played Kerbal so I know a bit about orbits but not much.
           | 
           | My intuition is that the velocities involved in being in
           | orbit in the first place are so big (7 kilometers per second
           | according to a quick search) that the orbit of the debris
           | won't be substantially different, so it will still decay.
           | Even if you give enormous kicks to the debris, most of it
           | will end up with orbits intersecting the earth. The ones that
           | don't will still intersect the original collision location,
           | and so still experience decay during that part of their
           | orbit.
           | 
           | Basically, to change your orbit you need to boost once to
           | push the other side of the orbit out and then again at the
           | other side to push the original side out. A collision can
           | only give one of the boosts, and so is sort of inherently bad
           | at moving the orbit.
        
           | paulmd wrote:
           | And this is exactly the sort of comment that grandparent
           | addressed with their post.
           | 
           | More stuff in orbit doesn't _necessarily_ lead to higher risk
           | of a catastrophic kessler syndrome event, if it 's low-earth
           | orbit. The risk is not the same as geosynchronous where it
           | can stay there forever. The satellites themselves (and even
           | the debris if there is a collision) will decay on a very
           | short-term basis (single-digit number of years).
           | 
           | By making launch cost-per-kg cheaper, it is now plausible to
           | put things in LEO instead of geo or other orbits. And doing
           | that probably actually _reduces_ the risk of a catastrophic
           | event, even if there is more stuff.
           | 
           | Possibly higher risk of a smaller event, sure, but that is
           | true of anything that puts more stuff in space. That's a
           | generic argument that we shouldn't be doing anything in space
           | at all, which I think is not compelling.
        
           | LeifCarrotson wrote:
           | Timing is absolutely a huge qualification to Kessler
           | syndrome.
           | 
           | If the cloud of debris is gone in 5 years, that's a hurdle to
           | some careers and a (hopefully) temporary shutdown for some
           | businesses. Covid has taught us that the modern economy has
           | traded a lot of robustness for profit and efficiency, and
           | those would certainly be significant losses of billions or
           | trillions of dollars, but it would be a small fraction of
           | GDP, we would hopefully learn from the mistake, and we would
           | still be a spacefaring species.
           | 
           | If Kessler syndrome occurred among geostationary satellites,
           | that could potentially be a problem for _millions of years._
           | That 's six orders of magnitude different and definitely
           | needs qualification.
        
             | yread wrote:
             | But there is a lot more space in geostationary orbits and
             | lot less stuff so the risk of chain of collisions is lower
        
               | duskwuff wrote:
               | There is far _less_ space in geostationary orbit, because
               | the locus of GEO is a one-dimensional ring above the
               | equator.
        
               | fogof wrote:
               | It's true that there is less GEO real estate in this
               | sense. But to kick off Kessler syndrome, you need two
               | objects in different orbital planes so that they collide
               | at very high speed. It wouldn't be possible for two
               | defunct GEO satellites to collide, because two nearby GEO
               | satellites are moving in the same direction at the same
               | speed.
        
               | yread wrote:
               | but aren't the satellites in GEO stationary relative to
               | one another? And if by chance they all get destroyed in
               | collision the debris would mostly also stay in that ring
               | so we could still launch rockets and have satellites in
               | other orbits that don't cross it.
        
         | SideburnsOfDoom wrote:
         | > There is one ultimate sure-fire way to reduce space junk:
         | launch stuff to very low orbits
         | 
         | Really? If there's a collision in LEO, doesn't debris spray in
         | all directions, including some in the direction of higher, more
         | stable orbits?
        
           | enchiridion wrote:
           | Not a physicist, but I doubt the debris would have the energy
           | to reach geostationary orbits.
        
             | SideburnsOfDoom wrote:
             | Not relevant? There are many orbits that are below
             | geostationary and are also high enough to avoid atmospheric
             | drag for a long time.
        
           | hinkley wrote:
           | I thought the debris that gets lifted upward tends to go into
           | elliptical orbits. Apogee would still create a significant
           | amount of drag, wouldn't it?
        
             | SideburnsOfDoom wrote:
             | Yes, I'm aware that orbital mechanics is not that simple,
             | that's why I specifically didn't talk about "upward" as a
             | higher orbit isn't necessarily caused by a push in that
             | direction.
             | 
             | Sibling comment (
             | https://news.ycombinator.com/item?id=26809297 ) is better
             | at outlining that I was wrong: apparently a single impact
             | cannot produce an entirely higher orbit, for debris sent in
             | _any_ initial direction. At best, it produces elliptical
             | orbits with a higher apogee, and the same drag at perigee.
        
           | wizzwizz4 wrote:
           | In the direction, yes, but it would still cross the original
           | orbit. You need a second collision to actually get stuff
           | _into_ higher orbits.
        
           | ravedave5 wrote:
           | With my limited knowledge of orbital mechanics I believe this
           | wouldn't be a problem. It takes a lot of energy to move to a
           | higher orbit. I would think the probability of enough energy
           | to fling something to a higher orbit where it would be stable
           | for a noticeably longer time would be very low.
           | 
           | Think of exploding something 2 miles up the side of a
           | mountain, what are the chances a piece goes another mile up
           | the mountain. Like that but even harder.
        
           | xoa wrote:
           | Just to add to sibling comments who already answered this,
           | that isn't how orbital mechanics work (or else a lot of
           | things would be much easier!). A good place to start reading
           | is on Hohmann transfer orbits [1, 2]. They're commonly
           | covered in the context of interplanetary travel, but the
           | exact same principle applies to changing orbits around a
           | single gravity well. The key take home as applied to here is
           | that a single instantaneous addition of energy (delta-v) to
           | an object in stable circular orbit just changes it to an
           | elliptical orbit where the high point is determined by the
           | added delta-v but the low point is the same as where it
           | started. It takes a properly timed second instantaneous
           | application of energy to stabilize at a different orbit.
           | 
           | So any ejecta from a single collision will still orbit
           | through whatever altitude they started at, and in turn will
           | be affected by atmospheric drag at that point regardless of
           | how much farther out they get at the high point. In principle
           | it's of course not impossible that they could collide with
           | something else already in a higher stable orbit, but the odds
           | of that get very, _very_ low particularly in the short time
           | frame they have before decay assuming they 're starting in
           | VLEO.
           | 
           | ----
           | 
           | 1: https://ocw.mit.edu/courses/aeronautics-and-
           | astronautics/16-...
           | 
           | 2: https://solarsystem.nasa.gov/basics/chapter4-1/
        
             | IlliOnato wrote:
             | Thank you, this is really informative.
        
             | tgb wrote:
             | > high point is determined by the added delta-v but the low
             | point is the same as where it started
             | 
             | Is it the low point that is that same? I would have thought
             | it was the _current_ point (at time of delta-v addition),
             | wherever that is, that must be part of the new orbit. Not
             | that this is relevant for the topic at hand, just trying to
             | check my understanding.
        
               | omegaham wrote:
               | This is correct. The simplification being made is that
               | the original orbit was circular, so if you increase the
               | debris' velocity, the current point is now the low point
               | of the new orbit.
        
               | tgb wrote:
               | Even for circular orbits, is that the case? The new low
               | point would be lower if impulse is not parallel to the
               | velocity.
        
               | xyzzyz wrote:
               | Yes, if you start from roughly circular orbit, and the
               | impulse is in the opposite direction to the direction of
               | travel, it will slow you down and then the location of
               | impulse is now the new _highest_ point on orbit, and the
               | lowest point after the impulse is even lower than before
               | it.
        
               | sand500 wrote:
               | Correct, so basically the lowest point(periapsis) of the
               | new orbit cannot be any higher than the point where the
               | collision happened.
        
               | TeMPOraL wrote:
               | Another way to think about it is, an orbit around a
               | single body is entirely defined[0] by your current
               | position and your instantaneous velocity. Six numbers.
               | Where you are, which direction you're going, and how
               | fast. Such orbits are closed, which means wherever you
               | are right now, you'll return to that exact point later.
               | 
               | So if you're at point P in your orbit and suddenly
               | kinetic energy was added, your velocity changes in some
               | arbitrary way. While you aren't sure where you'll go and
               | when you'll get there, as long as the new (position,
               | velocity) pair still defines a closed orbit around the
               | body, you can be damn sure you'll return to the exact
               | point where you are now.
               | 
               | From this follows that the lowest point of your new orbit
               | cannot be higher than where you are now, and the highest
               | point of your orbit cannot be lower.
               | 
               | --
               | 
               | [0] - Ignoring gravitational effects of other bodies,
               | residual drag, magnetic fields, solar pressure, etc. None
               | of these matter on the scale of days to months.
        
             | SideburnsOfDoom wrote:
             | That's a comprehensive answer, thank you. TIL.
        
           | mediaman wrote:
           | This would just create an oblong orbit, which would still
           | cause re-entry into thicker atmosphere for a portion of the
           | orbit.
        
       | bilekas wrote:
       | http://stuffin.space/
       | 
       | For some context of the amount of 'stuff' in space..
       | 
       | This does include debris also. It's a serious amount.
       | 
       | There is an incredible amount of Iridium from the mentioned
       | collision :
       | 
       | http://stuffin.space/?search=1999-037
        
       | amelius wrote:
       | That first picture: wouldn't that sphere deform as well?
        
         | danuker wrote:
         | I would guess so (like a bullet). I suspect they placed a
         | second ball for illustration.
        
           | VBprogrammer wrote:
           | I think you are correct. The original ball is what appears
           | like a paint splatter inside the deformed area.
        
         | bombcar wrote:
         | I assume they put another sphere in the hole for the purposes
         | of the picture.
        
         | wavefunction wrote:
         | It's probably not the aluminum sphere that was used in the
         | impact but included for reference to allow readers to visualize
         | the effect of impact versus the size of the debris.
        
         | [deleted]
        
         | [deleted]
        
         | marcinzm wrote:
         | As other have said it's likely a second sphere there for
         | illustration purposes. Also, I wonder if the original sphere
         | would outright vaporize or melt into the block.
        
         | verytrivial wrote:
         | As other comments point out, the sphere would have immediately
         | vaporized. Similar reason behind most impact craters being
         | circular. Scott Manley has a nice explainer:
         | https://www.youtube.com/watch?v=BCGWGJOUjHY
        
       | toss1 wrote:
       | I want to know the collective mass of this 'space junk'.
       | 
       | It is indeed unusable now, but it is a lot of highly refined
       | matter that is already high in the earth's gravity well.
       | 
       | The question is whether whether enough of it exists that it could
       | become useful, or even profitable, to reuse/recycle it.
       | 
       | Once you've gotten a herding satellite to rendezvous and
       | dock/grab the junk, how much extra energy is needed to park it in
       | a useful common orbital location for later reuse/recycling, vs
       | making it new on the ground and lifting it out of the gravity
       | well again?
       | 
       | Seems it could be a profitably exploitable resource, if the scale
       | is right?
        
         | qayxc wrote:
         | It's not much and it's definitely not profitable.
         | 
         | The vast majority of space junk (by number) is small pieces of
         | metal, bolts, specks of paint, that sort of thing.
         | 
         | The few bigger things are rocket stages, decommissioned
         | satellites, and larger collision fragments.
         | 
         | The problem is that the most dangerous debris (e.g. debris that
         | doesn't deorbit on its own anytime soon) orbits between 2000km
         | and GEO at varying inclinations.
         | 
         | These orbits are difficult to get to and the debris is worth
         | nothing compared to the energy you'd have to spend to catch it.
         | 
         | The value of the debris itself is comparable to the value of
         | junk here on Earth.
         | 
         | Unless space faring nations are paying for removal, I cannot
         | see any scenario in which the ~8,000 metric tons of space
         | debris [0] can be collected and recycled at a profit. It's just
         | too difficult and costly to do.
         | 
         | [0] https://trumpwhitehouse.archives.gov/wp-
         | content/uploads/2021...
        
       ___________________________________________________________________
       (page generated 2021-04-14 23:00 UTC)