[HN Gopher] Figma: Changes to free plan after April 21, 2021
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       Figma: Changes to free plan after April 21, 2021
        
       Author : seanwilson
       Score  : 116 points
       Date   : 2021-04-13 16:41 UTC (6 hours ago)
        
 (HTM) web link (help.figma.com)
 (TXT) w3m dump (help.figma.com)
        
       | denysvitali wrote:
       | Figma is cool, and I still can't believe that such a good product
       | is free. Big kudos to them!
       | 
       | This is something that I've done with Figma, mind that I'm not a
       | graphic designer and this was my first use of Figma:
       | https://github.com/denysvitali/dev-portal-designs
        
         | SwiftyBug wrote:
         | I couldn't even figure out how to draw a rectangle in Figma.
         | Kudos to you!
        
         | Andrew_nenakhov wrote:
         | It is _far_ from free if you are doing serious work with it.
        
           | denysvitali wrote:
           | With a free account you can basically create a lot of content
           | and export it in a vectorized format. Far better than the
           | competition I would say.
           | 
           | Illustrator isn't free either, but AFAIK it doesn't even have
           | a free version that lets you do 1/4 of the features of Figma.
           | 
           | Of course for the nice things you still have to pay, but I
           | would argue that Figma already gives a lot of free features
           | away
        
       | xmly wrote:
       | Still good one to use.
        
       | bombcar wrote:
       | As an aside lots of SaaS products seem to be going this way for
       | monetization - free for "basic" use but pay for teams.
       | 
       | Which is fair enough, but the jump often is insane - free gives
       | you X, Y, Z and you can do basic collaboration, but go from 3 to
       | 4 or otherwise pass some arbitrary limit and you go from
       | $free/month to $300/mo (as now EVERYONE needs the $20/mo plan,
       | etc). It's often too big a gap to cross.
       | 
       | Better are the "pay for power users, the free plan can watch them
       | do their thing" as that lets you slide in and slowly increase
       | spend. (It's much easier to get corporate approval for $20/mo and
       | then slowly increase that than to try to get approval for $300/mo
       | out of the gate).
        
         | bradstewart wrote:
         | > (It's much easier to get corporate approval for $20/mo and
         | then slowly increase that than to try to get approval for
         | $300/mo out of the gate).
         | 
         | Might be the case for you, but definitely not true everywhere.
         | Both of those numbers are well under the threshold for "needs
         | more approval" at lot of companies.
        
         | bryanmgreen wrote:
         | Airtable is like this and it's frankly insane.
         | 
         | For various personal projects and nerd reasons, I would love to
         | use the apps available for Airtable, but going from free to $20
         | is bonkers.
         | 
         | I don't need the 20GB or 50,000 records and a year of revision
         | history. I only want the apps.
         | 
         | Why not have a $5/mo a-la-carte upgrade for the free plan where
         | I could purchase app functionality or more records or more
         | storage, depending on my needs and then going to $20 when/if it
         | makes sense?
        
           | Someone wrote:
           | I expect "20GB or 50,000 records and a year of revision
           | history" costs them peanuts relative to development of their
           | tools, and certainly way less than $15 per month (that easily
           | gets you 2TB at cloud providers)
           | 
           | If so, to come out even at $5 per user per month versus $20,
           | I would guess they need more than four times the number of
           | paid users (as more users means more support, and that costs
           | money).
           | 
           | = Dropping the price would be a big gamble. It may pay off,
           | but if it doesn't, it's hard to increase prices again.
        
         | granshaw wrote:
         | Great for solo or two-person founders - just share a login and
         | you can do most things
        
         | edoceo wrote:
         | > arbitrary limit
         | 
         | I'm sure they do resource, cost analysis and basically chart
         | out a few breakpoints
        
       | throw14082020 wrote:
       | I got very scared that free users can only create 3 frames in
       | each file, and only 3 files. But this is only for collaboration.
       | If you've been using Figma solo, you can have unlimited frames,
       | this change doesn't affect you.
       | 
       | > Drafts is becoming a personal space for work. In drafts, you'll
       | still have unlimited files, pages, and viewers. However, if you
       | want to co-edit with others, you have to move the file to a team
       | space.
       | 
       | > In the team space, we're removing the two-editor limit, which
       | means you'll now be able to collaborate more freely with
       | unlimited editors. In order to introduce unlimited editors for
       | free, we'll be adding a new maximum of three files in the team
       | space. Each file will have a cap of three pages.
       | 
       | https://www.figma.com/blog/about-figmas-new-starter-plan/
       | 
       | This is a nicer document than the original one
        
       | apapli wrote:
       | TLDR; We want to get free users to move to paid plans sooner, by
       | (a) relaxing sharing limits, and (b) reducing the amount of pages
       | you can create to 3 unless you upgrade.
       | 
       | Existing work created prior to 21 April will be unaffected.
        
         | rvz wrote:
         | Catch all the users very early, grow quickly with VC capital,
         | give the users whatever they want and then later force them to
         | pay up by limiting access to the tools they love. - Silicon
         | Valley VC Playbook.
        
           | mguerville wrote:
           | As an employee (not of Figma I mean of VC backed companies in
           | general) it's also frustrating because you join based on some
           | vision and then you often end up hating the feature
           | throttling for philosophical (empathy with users) or
           | practical reasons (makes it harder to sell or market if
           | that's your job)
           | 
           | Remember when products were getting better over time... now
           | their value starts meh (MVP), becomes great (thanks to
           | funding), and then reverts to meh (when finally focusing on
           | unit economics)
        
         | TheCapeGreek wrote:
         | *Unlimited draft files
         | 
         | For solo people using Figma this shouldn't affect them too
         | much, but naturally those are likely fewer than
         | teams/collaborators.
        
       | Andrew_nenakhov wrote:
       | I like Figma and it is a solid product. But one reason why my
       | team will stay on Sketch is the unilateral ability of Figma's
       | developers to change plans at will.
        
         | lobstrosity420 wrote:
         | That's the reason I try to stay away from SaaS in general. When
         | I do, I try to have an "exit strategy" like keeping a markdown
         | backup of all my Notion pages.
        
           | O_H_E wrote:
           | > When I do, I try to have an "exit strategy"
           | 
           | Oh, yes. We need more people talking and doing that. A SAAS
           | with no "readable" export option is a major no for me.
        
         | danpalmer wrote:
         | Why doesn't this issue apply to Sketch?
        
           | Wowfunhappy wrote:
           | Sketch is a normal desktop app which works offline. Updates
           | require a subscription, but you can keep using your last
           | version forever.
           | 
           | You open Figma at all without an internet connection--even if
           | you've saved an offline copy of a project--so you're
           | completely at their mercy for any work you create.
           | 
           | I find it quite scary.
        
             | dmitriid wrote:
             | > Sketch is a normal desktop app which works offline.
             | Updates require a subscription, but you can keep using your
             | last version forever.
             | 
             | Until the next version changes the file format again, and
             | it's incompatible with the version you're using.
             | 
             | IIRC this happened in Sketch 2 -> Sketch 3.
        
             | wdb wrote:
             | Yeah, it's useless without internet. Guess the mandatory
             | login is required to enforce these plans
        
           | flixic wrote:
           | You can keep using your last paid version forever.
        
             | danpalmer wrote:
             | I missed this when first reading their site. It seems that
             | they're really pushing for the $9/month subscription - the
             | old 12 months of updates pricing is in the small print
             | below a huge box selling their subscription.
             | 
             | Maybe they too are moving in that direction? I wouldn't
             | blame them.
        
               | jasonlotito wrote:
               | That's why I prefer JetBrain's version. You pay for the
               | product you get. That's it. Simple and done. You can
               | benefit from updates for a year, and if you pay for
               | another year, you get to keep those benefits. But at the
               | end of the day, you get exactly what you pay for.
        
               | mortenjorck wrote:
               | That is actually the same model Sketch offers; they just
               | promote the other (subscription-based) option.
        
               | Toutouxc wrote:
               | Yeah, that's one of the things that, sadly, feels almost
               | surreal these days. Their products are packed with
               | features, they let you keep your old versions, there are
               | discounts for students and loyal customers and open-
               | source projects and even without any discount the prices
               | are very reasonable for such an important part of my
               | workflow.
               | 
               | It's the only subscription where I'd happily attach a
               | "Thank You" note to the money.
               | 
               | I'm just curious -- I don't recall any high-profile dev
               | getting screwed over by JetBrains, was there ever a case
               | like that?
        
               | [deleted]
        
               | devmunchies wrote:
               | sounds like UaaS (upgrade as a service). sounds nice. any
               | cons?
               | 
               | it seems to me like a company might try to withhold some
               | features until the next release so you upgrade. Or is
               | that expected out the gate and any _" updates for a
               | year"_ are just for bugs?
        
               | iudqnolq wrote:
               | Jetbrains seems to take a broader view of life. They do
               | lots of things that don't immediately benefit them. For
               | example, their open source Rust plugin gets new features
               | much more often than once a year, and I'm not even paying
               | for it.
        
               | Andrew_nenakhov wrote:
               | With Sketch, the 'cons' are that if you withhold from
               | upgrading, then after some time the app will get
               | increasingly less useful: plugins are generally supported
               | only for the latest version, and it is rare when you can
               | get old versions of plugins. Design resources too always
               | seem to be available for the latest versions only. So
               | _if_ you work completely independently from external
               | world, it migth not affect you much, but if you are not,
               | it is cheaper to buy upgrades. Maybe not every 12 months,
               | but every 18 months or so.
               | 
               | But anyway Sketch is _that_ good that we pay it 's price
               | gladly.
        
       | rgifford wrote:
       | I'm an engineer, so presumably not the intended audience wrt
       | Figma. I hate it. Hopefully changes to the free tier curtail
       | adoption. Three big reasons:
       | 
       | - It's built around an un-cropped 2d view. Cute-sie and unique, I
       | know. But sending teammates links in an un-cropped 2d expanse is
       | hit or miss. All us working in it don't know where/what one
       | another are referring to. We've taken to slacking screenshots and
       | pretending it doesn't exist.
       | 
       | - It feels super heavy weight. Load the page and look at the
       | network requests. It's seconds just to get a menu of projects.
       | Jumping into a project takes just as long. I assume this has to
       | do with them trying to do a bunch of collaboration stuff that's
       | already done by better, more established products. Why is ms
       | paint so complicated?
       | 
       | - It's super clumsy to search. For comparison look at storybooks
       | -- searchable, cropped, focused on compose-able components. Very,
       | very simple UI. I spend minutes hunting around Figma for a random
       | design I need to attach to a PR description when I know the name
       | of the component I'm looking for!
        
         | 16bytes wrote:
         | It's great to see that I'm not the only one with this opinion.
         | As an engineer who consumed design work from figma, I hate it.
         | 
         | * Slow is an understatement. And huge. Like 100Mb to start
         | working on a medium size design (~20 frames?)
         | 
         | * It's impossible to figure out what part of the design to code
         | to. Like you said, the best way we figured out how to work is
         | to take screenshots and export them.
         | 
         | * It's impossible to follow comments. We just take
         | conversations to slack.
         | 
         | * There's no easy way to track design revisions. What's
         | changed? Who knows?
         | 
         | I miss working with designers who use sketch. Even better,
         | those who just send me a full versioned spec that I can review
         | offline. Design changed? Just send me an updated spec? Figma
         | design changed? I have no idea where to even start looking.
        
           | rronalddas wrote:
           | Was considering Figma for a new project. But now that it
           | doesn't have any version history, don't think will try it
        
           | dmitriid wrote:
           | > Slow is an understatement. And huge. Like 100Mb to start
           | working on a medium size design (~20 frames?)
           | 
           | Because they need to load the entire editor into the page.
           | Compare that to Sketch, or Photoshop, or any other tool.
        
           | arenaninja wrote:
           | I wish my company would go back to Figma. Revisions are a
           | nightmare; our project is young and designers change designs
           | without ever notifying software engineers
           | 
           | Designers love it for some reason but as an engineer it's a
           | pain in the ass
        
         | fassssst wrote:
         | Yea it's a useful tool but the UI gets super slow for larger
         | projects. And I dread opening Figma files now with my Comcast
         | data cap.
        
           | hrpnk wrote:
           | One project I had read access to was ca. 100MB as PDF export.
           | Neither Figma nor evince could render this project well
           | without eating up GBs of RAM.
        
       | granzymes wrote:
       | * Files can now have an unlimited number of editors, up from 2
       | 
       | * The number of those files is now capped at 3 with 3 pages each,
       | down from unlimited
       | 
       | * Draft files (of which you can have an unlimited number) can no
       | longer have any editors besides you
        
         | jasonlotito wrote:
         | https://help.figma.com/hc/en-us/articles/360061769534#Compar...
        
         | wayneftw wrote:
         | I guess people who want to avoid paying will start packing more
         | frames into a file now? I wonder if there's a limit to how many
         | things you can put into one file...
         | 
         | (EDIT: Someone mentioned it below - you're limited to 3 "pages"
         | per file now. I guess that means 3 frames.)
         | 
         | Also, I am using the starter and created a Team to work on
         | stuff with my friend. Will the limitations affect our team
         | project which already has more than 3 files?
         | 
         | Oh, I see it in the article now:
         | 
         | > These changes don't apply to files created before April 21,
         | 2021, only files you create after this date.
         | 
         | Looks like we're going to have to start paying :)
        
           | throw14082020 wrote:
           | Frames != pages. You can navigate pages on the left side
           | menu. 3 frames cap would be insane, making Figma's free
           | version completely unusable.
        
           | martin-adams wrote:
           | Can you create lots of files now as placeholders and use them
           | after the changeover date?
        
             | fencepost wrote:
             | _[can we work around these new charges]_
             | 
             | This starts shifting from a "free vs paid tools" question
             | to a "how I do business" question. If the pricing for
             | something critical is so high it's not practical, it's time
             | to do some hard evaluations.
             | 
             | Edit: from practical experience, I've worked regularly with
             | someone who will spend a lot of energy to avoid paying for
             | things. That can result in hoop jumping just to accomplish
             | things that should be quick and simple.
             | 
             | Edit2: also be wary of trying to get paid by people who
             | aggressively work to not pay for things.
        
               | happymellon wrote:
               | It's also the volume of tools that keep moving to
               | subscription models. There are only so many tools I can
               | rent. Especially for apps that I download, Jetbrains have
               | the best model for this as I keep the version that I paid
               | for, but they keep releasing updates that are actually
               | worthwhile to upgrade.
               | 
               | Then I have other things like GitKraken which should be a
               | one time purchase for $15. I know it's not sexy pricing,
               | but the subscription price is just too damn high when I
               | have ever other tool trying to bill me every year with
               | fundamentally no change.
        
           | didgeoridoo wrote:
           | 3 frames would be a pretty stark limitation. When Figma says
           | "pages" I assume they are referring to their "page" object,
           | which allows you to have multiple separate workspaces per
           | document. Limiting documents without limiting pages would be
           | too easy to work around, so it's clear why they had to do it.
           | 
           | I believe you can still have unlimited frames.
        
           | shivenigma wrote:
           | Existing files will stay unaffected as far as I understood.
        
         | sillysaurusx wrote:
         | The hero we need! Slayer of marketing speak, writer of patch
         | notes. Thank you.
        
           | dmitriid wrote:
           | The linked page literally contains two tables concisely
           | describing all the changes
        
             | granzymes wrote:
             | I personally found the tables less helpful than the text
             | since almost every row is the same in both columns.
        
       | kickscondor wrote:
       | So I use Figma exclusive as... a chat client! I don't think I can
       | go back to normal chat.
       | 
       | https://twitter.com/kickscondor/status/1373639637814575104
       | 
       | These changes mean no more free chats. But it's probably time for
       | me to pony up anyway.
        
       | user3939382 wrote:
       | A little off topic, but given its popularity I gave Figma an
       | honest try for my last UI design. I tried to like it, I wanted to
       | like it.
       | 
       | But after 15+ years of using Illustrator, I felt so constrained.
       | It felt like 15% of the feature set of Illustrator.
       | 
       | I wonder who the target is? People who work on teams probably get
       | more out of it. Or if you design front ends by dragging and
       | dropping predesigned elements from libraries like Material?
        
         | flixic wrote:
         | I've been designing UIs for 15 years, from Photoshop 6.0 to
         | Sketch to Figma. I LOVE Figma. It makes it easy to do things
         | that will be easier to develop, and makes it much harder to do
         | things that "break" layout rules. End result is more consistent
         | UIs, clearer component structure in code, and much happier
         | developers.
        
         | tootie wrote:
         | Illustrator is an illustration tool. Even Adobe is pushing XD.
         | Figma has thoroughly taken over the web design space. Every
         | company and agency I've worked with in the past 5 years are on
         | the bandwagon. And before that it was Sketch and before that it
         | was mostly Photoshop which was also a very mismatched tool.
        
         | scarecrowbob wrote:
         | It is substantially easier for me as a developer to get
         | information out of the document and into a template.
        
         | darkcha0s wrote:
         | I used with a design agency on my current project. Have to say,
         | I was very satisfied by the feature set, considering the output
         | is generally the same as what can be made easily using a common
         | toolset (ie. html/css, it even gives you the CSS when you
         | highlight a component)
         | 
         | It's not a photoshop/illustrator replacement, but I think the
         | agency imported some of the more 'complicated' SVGs and such
         | from another editor.
        
       | paxys wrote:
       | Lots of marketing lingo in that post which obscures the real
       | change - you can now only have 1 project, 3 files and 3 pages per
       | file on a free account, down from unlimited.
        
         | jasonlotito wrote:
         | https://help.figma.com/hc/en-us/articles/360061769534#Compar...
         | 
         | Seems fairly clear and concise.
        
         | flixic wrote:
         | On a Starter team. Drafts are still unlimited.
        
           | paxys wrote:
           | Starter = free, so yes. And drafts were always unlimited, now
           | they can't have collaborators.
        
             | ZephyrBlu wrote:
             | What's the difference between drafts and other files?
             | 
             | I use Figma casually as a non-designer and I have a bunch
             | of drafts and a bunch of other files. No clue what the
             | difference is.
        
       | flixic wrote:
       | The main feature that pushes my projects from Starter to
       | Professional is Sharing Libraries, aka Component Publishing. It
       | was never possible in drafts or Starter teams, so these changes
       | don't really do much.
       | 
       | Due to the way their prototyping works (not allowing links
       | between pages), I almost always work from one file and one page.
       | Extra limits don't change much.
       | 
       | So, whatever. More editors, good.
        
         | lobstrosity420 wrote:
         | Not allowing liks between pages is really annoying, and makes
         | pages near useless to me. I wonder if they have any plans to
         | implement that.
        
       | the100rabh wrote:
       | Just wondering if anyone uses something other than figma these
       | days. Is there any viable competitor to them?
        
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       (page generated 2021-04-13 23:02 UTC)