[HN Gopher] Album-a-Day (2001-2008)
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Album-a-Day (2001-2008)
Author : dgellow
Score : 45 points
Date : 2021-04-03 07:23 UTC (2 days ago)
(HTM) web link (crapart.spacebar.org)
(TXT) w3m dump (crapart.spacebar.org)
| codezero wrote:
| A bit off topic, I doubt anyone remembers this, but that domain
| used to host a pretty hip telnet chat (telechat) back in the 90s,
| I thought the domain was sold off, but this looks aesthetically
| similar to before, so maybe they kept their personal pages up.
| Cute!
| SonOfLilit wrote:
| One of my favorite albums from my high school years was an AAD.
| Unlit Cigarettes by Omry Levy and Shany Keidar. I still listen to
| it sometimes.
|
| https://open.spotify.com/album/3PJot26iNv9FYcXdJUdb0N?si=Lbx...
|
| Track 6, Dirty Water, is the true masterpiece. If you only sample
| one song, make it this one.
| Igelau wrote:
| So many broken links :(
| codezero wrote:
| The page is from 2003, I think, so I'm surprised it's even
| available, I bet most of the links live in archive.org because
| this site was picked up by major news sites back then.
| nickloewen wrote:
| This reminds me of the Milkcrate sessions:
| https://milkcrate.com.au/sessions.html
|
| "Adventures In Homewares Featuring The Mortar And The Pestle"
| (2009) is quite lovely: https://milkcrate.com.au/sessions-
| details-032.html
| carlob wrote:
| This made me think about Oblique Strategies
|
| https://en.wikipedia.org/wiki/Oblique_Strategies
| Lorin wrote:
| The artist Beardyman (https://www.youtube.com/user/beardyman)
| used to create entire albums within an HOUR - and many tracks
| were incredible. He has an incredibly custom audio editing setup
| I'd highly recommend checking out some of his work.
|
| Been following his journey for 15+ years and now I'm one of his
| patrons.
| orobinson wrote:
| As someone who's only managed to put out one single in the past 5
| years, I'm intrigued to give this a go.
| 11thEarlOfMar wrote:
| I was going to say that the concept is loosely modeled on
| hackathons, but as noted separately, it appears to pre-date them
| by 10 years or so.
| hashkb wrote:
| I've been a songwriter all my life and hate challenges like this.
| What's the point? To overcome writer's block? Art takes time and
| thought, and recording is taxing and difficult. These constraints
| will just force folks to release half baked works.
|
| Edit: r/guitar used to run a fun contest called "one-take
| Saturday" (or Sunday, I forget) where they gave you a track and
| you had one take to play over it and submit to the thread for
| constructive criticism. That was awesome. )
| surprisetalk wrote:
| Good art demands time, but good art also demands practice and
| experimentation. I'd put challenges like this in the "practice
| and experimentation" category.
|
| * 24-hour (or shorter) challenges may help you identify
| needless churn in your art process.
|
| * Restricting your toolset (e.g. removing colors or editor-
| plugins or instruments you're most comfortable with) forces you
| to learn more about your craft without your normal crutches.
|
| * Creating artificial size-constraints (e.g. Alan Kay's
| "t-shirt computing") can guide you toward the essence of your
| art.
| tshaddox wrote:
| Yep. You gotta half-bake something before you can fully-bake
| it. In fact, there's no reason you couldn't take some of the
| good bits of your 24-hour album and use them for later more
| polished compositions.
| codezero wrote:
| One thing I like to point out is that not everyone has the same
| toolkit or approach to learning as you have. They may have no
| framework at all and just a desire.
|
| Contrived practices like this help people jumpstart a routine
| they otherwise don't really know how to start.
|
| It doesn't work for everyone, but it works for the people it
| works for :)
| brudgers wrote:
| To me, these things are a way to improve process. Making thirty
| works in thirty days will identify points where there is wasted
| energy or where unfamiliarity with tooling exists or where
| insufficient consumables are an impediment.
|
| A person making thirty songs in thirty days will get better at
| setting up gear. Turning on the recoding device will be
| normalized. Not keeping enough blue gel pens at hand will
| become obvious.
|
| And it can all be in addition to time spent on a master work
| progress.
|
| Or maybe while everything is ready to go, it becomes easy to
| lay down a take of the master work.
|
| Working little things end to end is a good way of developing a
| habit of finishing. A perspective that is less precious. A
| catalog of experience. And questioning absolute links between
| effort and quality.
| shampto3 wrote:
| I tend to view challenges like this as the songwriting version
| of doing "freewriting" as an author. The purpose isn't to write
| perfect songs that you would want to commercially release. The
| purpose is to get out of the "perfection" mindset and just
| write anything without judgement.
|
| One of the primary ways to get better at songwriting is to
| write a ton of songs. Challenges like this help you do that.
| The best part about writing a ton of songs is that when you
| decide you want to truly release something, you have an arsenal
| of songs to choose from.
|
| If you feel too much pressure to do an entire album in 24
| hours, then make your own challenge. Write a new song every day
| for a month and see how your songwriting skills improve. Or
| maybe just write and record one song in 24 hours. Make the
| challenge work for you, stretch your skills, and utilize
| Parkinson's law to actually complete something. The majority of
| amateur musicians that I know (myself included) rarely finish
| songs, and that is what makes these challenges useful.
| LQDH wrote:
| The author goes into the reasons why here it looks like:
| http://crapart.spacebar.org/
|
| Art doesn't have to be "good" or take time. Art can be whatever
| you want it to be, even if that's just a way to have fun and
| mess around. I think the authors view is that art is actually
| for the artist, not the viewer.
| capableweb wrote:
| > Art takes time and thought
|
| According to you, yes. But not according to some. One could
| claim the ability to make something without time nor thought is
| art in itself.
| hashkb wrote:
| One could claim pretty much anything about art. It's the
| category that defines itself by having no definition.
| swsieber wrote:
| Art also takes practice.
|
| https://excellentjourney.net/2015/03/04/art-fear-the-ceramic...
| offtop5 wrote:
| Can't you make a half baked album and then refine it later ?
|
| Music is just an hobby for me, but I love making as many rough
| drafts as I can and then coming back later to them.
| hashkb wrote:
| If you want to write a song every day, fine. If you want to
| write a song and hack on it with your ensemble every day, even
| better! Those are awesome challenges!
|
| Forcing yourself to sit there and do post-production without
| taking a nap is not creative (unless you're an EDM producer),
| it's just torturing yourself. How many of you have spent much
| time in post-production? Or even actual production? There are
| really fun and inspiring ways to achieve what we're aiming for
| here; this just isn't a good idea as stated.
| bityard wrote:
| > Art takes time and thought
|
| No. _Your_ art takes time and thought. Others can and do work
| differently.
|
| One of my favorite makers of music is a guy with an extremely
| customized sampler and effects interface plus one microphone.
| He makes sounds with his mouth and then loops/modifies/distorts
| those sounds into spontaneous real-time electronic music on the
| fly. With just the right amount of swearing and surreal comedy
| thrown in to make it interesting. No pre-prepared sequences or
| samples at all. He has performed to sold-out gigs, clubs, and
| festivals and isn't a household name but has a decent
| following. It's not everyone's cup of tea I'm sure, but anyone
| who says it's not "art" would be just plain condescending not
| to mention wrong.
|
| > These constraints will just force folks to release half baked
| works.
|
| The whole point is to force folks to release half-baked works,
| because half-baked is better than not baked at all.
| iamdbtoo wrote:
| I'm pretty sure you're talking about Marc Rebillet.
|
| Assuming I'm right, I would argue that the music he produces
| isn't his really his "art" but rather it's the experience and
| the spectacle of the creation of the music.
|
| The songs are ephemeral and I imagine after a show, most
| people don't remember much of the actual songs, but they do
| remember how they felt when they were at the show. I think
| that's where his art lies and it does take a lot of time and
| thought to perfect giving a crowd of people that feeling.
| mirkules wrote:
| This is waaay too ambitious, and you are right, it would lead
| to poor quality works. If you wanted to write, record, mix and
| master something meaningful, even one song a day is stretching
| it.
|
| However, for writer's block, I'm part of a discord server for
| Jake Lizzio's Signals Music Studio where we have weekly
| "Musical Games" - you are given a prompt with some restrictions
| (key, tempo, signature, etc) and then share it with the group.
| Most of it just in good fun, but you get to explore different
| aspects of songwriting, whether it's working with polymeters,
| different modes, or getting to work with your DAW in different
| ways.
|
| But one album a day just seems more like a factory than
| exploration.
| vastutsav wrote:
| How do I join the server?
| hashkb wrote:
| That discord server sounds fun.
| tshaddox wrote:
| The first two sentences describe the intent very simply and
| clearly:
|
| > Album-a-Day is a Crap Art project. That means that it's a set
| of constraints (the rules below) which are meant to help you be
| creative.
|
| It's just one of many many different ways one might choose to
| spend one's time. Choosing to not spend your time this way is
| abundantly understandable (heck, I'm on a 12,000+ streak of
| consecutive 24-hour periods spent _not_ doing this challenge),
| but I 'm having a difficult time understanding why you would
| _hate_ the idea.
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(page generated 2021-04-05 23:01 UTC)