[HN Gopher] Behavior Trees in Robotics and AI
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       Behavior Trees in Robotics and AI
        
       Author : Datenstrom
       Score  : 11 points
       Date   : 2021-03-25 14:30 UTC (8 hours ago)
        
 (HTM) web link (arxiv.org)
 (TXT) w3m dump (arxiv.org)
        
       | Datenstrom wrote:
       | Found this to be a great introduction to an alternative way to
       | model behaviors than a FSM. I used behavior trees for robotics
       | and AI applications and found them generally simpler and that
       | they produced much more modular and reusable code.
        
       | ArtWomb wrote:
       | Essential. BT's form the universal "language" with which to
       | communicate with autonomous agents in an environment
       | 
       | Behavior Trees in Action: A Study of Robotics Applications
       | 
       | https://arxiv.org/abs/2010.06256
        
       | CodeGlitch wrote:
       | Interesting thanks. I wonder if anyone has combined BT with
       | Evolutionary Algorithms, to automate the generation of them?
        
         | Datenstrom wrote:
         | I had a similar idea when I was working with them but I never
         | got around to trying it. I was primarily using them to compose
         | other behaviors I had developed. It is not my specialization so
         | I'm not up on the latest research around them but I would wager
         | that there is some interesting research that could be done in
         | that area.
        
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