[HN Gopher] Behavior Trees in Robotics and AI
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Behavior Trees in Robotics and AI
Author : Datenstrom
Score : 11 points
Date : 2021-03-25 14:30 UTC (8 hours ago)
(HTM) web link (arxiv.org)
(TXT) w3m dump (arxiv.org)
| Datenstrom wrote:
| Found this to be a great introduction to an alternative way to
| model behaviors than a FSM. I used behavior trees for robotics
| and AI applications and found them generally simpler and that
| they produced much more modular and reusable code.
| ArtWomb wrote:
| Essential. BT's form the universal "language" with which to
| communicate with autonomous agents in an environment
|
| Behavior Trees in Action: A Study of Robotics Applications
|
| https://arxiv.org/abs/2010.06256
| CodeGlitch wrote:
| Interesting thanks. I wonder if anyone has combined BT with
| Evolutionary Algorithms, to automate the generation of them?
| Datenstrom wrote:
| I had a similar idea when I was working with them but I never
| got around to trying it. I was primarily using them to compose
| other behaviors I had developed. It is not my specialization so
| I'm not up on the latest research around them but I would wager
| that there is some interesting research that could be done in
| that area.
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