[HN Gopher] In Praise of the Unambiguous Click Menu
       ___________________________________________________________________
        
       In Praise of the Unambiguous Click Menu
        
       Author : sandebert
       Score  : 172 points
       Date   : 2021-03-20 08:15 UTC (14 hours ago)
        
 (HTM) web link (css-tricks.com)
 (TXT) w3m dump (css-tricks.com)
        
       | SiVal wrote:
       | From the article: "When you think about it, click menus are
       | actually what we expect already in most other contexts."
       | 
       | [slapping my forehead] For more than a decade I've been
       | dumbfounded that nobody seemed to be thinking about something so
       | obvious. I mean, the browser itself had well-functioning,
       | standard menus. By the time CSS enabled web dropdown menus, the
       | behavior of dropdown menus had been extensively tested in
       | usability labs (all sorts of variations) and almost completely
       | standardized across Windows, Mac, NeXT, BeOS, etc: Menus,
       | consistent with all types of button, wait to be told to open
       | which, also consistently, can be done by mouse, keyboard, touch,
       | voice, eye-controller, etc.
       | 
       | Then some web developer decided to create menus that didn't wait
       | for you to ask. You'd click a link at some scroll position so
       | you'd navigate to the new page with your mouse in some random
       | position, which would then trigger some random menu to leap out
       | and cover what you were looking for, forcing you to find a way to
       | get off of it so it would close without accidentally triggering
       | another menu and starting over. And if you finally saw what you
       | wanted on some other part of the page and moved your mouse toward
       | it: BLAT! Some other random menu was triggered en route. Or you
       | have menus arranged so that trying to reach one keeps triggering
       | another nearby that then covers it (looking at you, Amazon!)
       | 
       | Then everyone else seems to have said, YES, I too want visitors
       | to my page to feel as if they had just stumbled into a minefield.
       | Instead of the extensively tested, usability-research-based
       | standard menu behavior of clicking a menu or button when you want
       | it, I want them to experience the thrill of not knowing what
       | might happen and for it to happen differently depending on where
       | they enter the page and whether they enter with a mouse or touch
       | device.
       | 
       | (Tooltips are okay if they are so small that they are very
       | unlikely to cover anything you might need. You still have to set
       | their delay long enough to not trigger at all when passed over.)
       | 
       | We should be using the menu lessons that were well researched,
       | well known, well liked, and well established back in Win95 days.
       | We can pretend it's a newly invented concept called "click menus"
       | if that helps.
        
         | kitsunesoba wrote:
         | Fully agree. Mobile variants of sites are another matter of
         | course, but for desktop versions much of UX/interaction has not
         | only been solved, but highly refined for decades. Traditional
         | desktop design patterns might not be particularly flashy or
         | compatible with current design trends but they work and work
         | well which is what's most important when it comes to software.
        
         | dehrmann wrote:
         | > some web developer decided to create menus that didn't wait
         | for you to ask
         | 
         | IIRC, there was a time window when you could do hover menus
         | with pure CSS, and this might have been part of the draw.
        
       | dillondoyle wrote:
       | It's hard to get a good solution on mobile.
       | 
       | Seems most solutions either expand like accordion, which makes
       | accidental clicks (especially when they animate for like 1s).
       | Same issue as an 'overlay' z-indexed over the navigation. Simply
       | expanding can take up the whole screen, i've seen a lot of 'side
       | navigation' that expands right, or a hamburger that goes full
       | screen. I don't like those...
       | 
       | And it seems less accessible for screen readers if it's not
       | actual selects? Maybe not with good aria hints
       | 
       | I have been experimenting with using actual selects for a current
       | plugin tool I'm building.
       | 
       | If anyone has good examples to build on?
       | 
       | Trying to combine the nice desktop styling of this codepen, with
       | an actual mobile os select ux.
       | 
       | https://codepen.io/ahmedhosna95/pen/GGRXBR
       | https://demos.jquerymobile.com/1.4.5/selectmenu/
        
       | rapnie wrote:
       | The final result has the annoying effect that things scroll up,
       | when I scrolled lower items to the middle of the bounding box (on
       | FF/Android). But maybe this is just the fiddle viewport's
       | behavior.
        
       | brianzelip wrote:
       | > Since click menus require JavaScript, we should consider how
       | this menu can be progressively enhanced in case JavaScript fails
       | for any reason. Our classic hover CSS trick is still good for
       | something after all!
       | 
       | Yet the demo linked to in the article[0] doesn't work w/out js at
       | time of writing. The article makes me want to buy in, but the
       | lack of non-js implementation seems awkward.
       | 
       | I make css hover dropdown menus a la "Setup 2" in the article's
       | diagram, ie: the drop down top level nav item is not clickable,
       | but expands on hover and keyboard navigation.
       | 
       | I personally prefer one less effort. A mouse click is always a
       | mouse hover first.
       | 
       | [0] https://github.com/mrwweb/clicky-menus
        
       | oneeyedpigeon wrote:
       | > Using an application menu (e.g. File, Edit, etc.)? Those almost
       | never appear on hover!
       | 
       | The author is clearly not a macOS user. In macOS:
       | 
       | - clicking a top-level menu label toggles between 'menu open' and
       | 'menu closed' state
       | 
       | - in 'menu open' state:
       | 
       | a) entering a top-level menu label opens that submenu
       | 
       | b) switching to a different app or clicking outside of any
       | submenu toggles to 'menu closed' state
       | 
       | I'd be interested in hearing if other OSes do something
       | different. Maybe the fact that it's a global menu is relevant.
       | 
       | > All links are contained in submenus except for top-level items
       | that have no submenu (e.g. "Home"). We'll deal with what happens
       | to those top-level pages in a moment.
       | 
       | Did the article end up covering that? As another comment
       | suggests, having some links stay on-page and others navigate away
       | is a potential problem. If it's _only ever_ Home, that might be
       | mitigated -- you can always leave Home out anyway and utilise the
       | site logo. I guess, for other top-level-only menus,
       | differentiating them visually would be the answer -- maybe blue
       | underline for links and three-dimensional rectangles for
       | 'buttons'? (ducks)
        
         | anoncake wrote:
         | Same on Windows and Linux.
        
         | still_grokking wrote:
         | This was also my first though: Did this person never saw a
         | properly working menu before?
         | 
         | The proposed solution in the blog post is just crap. That's not
         | like menus work!
         | 
         | That one needs to click to close a menu is especially bad UX.
         | 
         | But the root of all evil is clearly that web-tech just isn't
         | suitable for application development! You need to "reinvent"
         | basic stuff. Like menus...
        
       | snarfy wrote:
       | How do you hover on mobile?
        
         | mtVessel wrote:
         | If it's implemented at all, it's typically "long press", which,
         | for my money, is about as counter-intuitive as it gets.
        
         | lucb1e wrote:
         | Back in the good ol' days, that is 2018, I had this Galaxy Note
         | 2 with a little pen. When hovering the pen over the screen, it
         | would create a cursor under it and trigger onhover events when
         | moving it around just like a desktop cursor.
         | 
         | I could open hover menus on mobile from 2012-2018 when not all
         | sites were adjusted to mobile yet.
         | 
         | It was glorious.
        
           | gmueckl wrote:
           | Still works in all the newer Samsung devices with an S-Pen,
           | even in some regular apps, where you get to see e.g. button
           | tooltips when hovering. This little stylus is what makes me
           | stick with that brand, admittedly.
        
       | gabipurcaru wrote:
       | My one contention with click menus is that clicking on _anything_
       | has a nonzero chance of accidentally navigating away from the
       | page, depending on the particular website's implementation (and
       | depending on whether the JS assets have finished loading). Hover
       | menus are risk free in this regard
        
         | strogonoff wrote:
         | That's one thing the article forgets. Going with a click rather
         | than hover means you need to implement the "one click to
         | select, double to activate" if things can be activated
         | inadvertently with a single click.
         | 
         | I'm familiar with this issue as I've been trying to abandon
         | excess hover effects and switch to clicks in apps I build on
         | web stack. It's difficult since most good UI frameworks rely on
         | hover effects, and requires care in preventing accidental
         | actions from a single click if you want your users to go with
         | your paradigm and not hate you.
        
         | thaumasiotes wrote:
         | > Hover menus are risk free in this regard
         | 
         | Well, the web site is perfectly _capable_ of using an
         | onmouseover trigger to navigate you away from the page you're
         | on. You have to trust them not to be jerks about it.
         | 
         | Clicking is pretty much the same thing.
        
         | mbg721 wrote:
         | Using a phone basically gives me the motor control of a
         | toddler. Stuff pops up on hover, or the page jumps down because
         | of some laggy ad, and I'm clicking on stuff inadvertently and
         | swearing at clouds all the time. The best menus for me avoid
         | that by being in the same place on the page and being big
         | targets.
        
         | shmooth wrote:
         | good point -- i like way-too-large/unambiguous clickable areas.
        
         | alpaca128 wrote:
         | Which would not be a problem if sites wouldn't make it
         | increasingly impossible to open links in new tabs.
         | 
         | Will clicking the link delete all progress? Better click with
         | the middle mouse button. Now there's another set of
         | possibilities: 1) the linked site opens in a new tab, 2)
         | nothing happens, 3) an empty tab opens, 4) a tab containing a
         | borked site opens, 5) the button is so broken the browser can't
         | even recognise it as interactive UI element and instead turns
         | on autoscrolling.
         | 
         | Yes, please give me hover menus, and when you're at it use
         | links for links. HTML tags aren't just there as suggestions for
         | weird JSX component names.
        
           | Izkata wrote:
           | 6) the site uses Javascript to disable the default action and
           | reimplements it, treating middle clicks as left-clicks and
           | browsing away from the current page instead of opening a new
           | tab.
           | 
           | Jira does this in several places, but not everywhere.
        
             | etxm wrote:
             | I have a hard time not smashing my laptop when this
             | happens.
        
               | dlkmp wrote:
               | Atlassian software is definitely the champion in creating
               | unexpected behavior within their apps. I'm using
               | Tridactyl to use vim motions in my browser and they've
               | made it entirely impossible for me to search within a
               | page as they capture '/' to open the issue search.
        
       | superjan wrote:
       | I think he's right. Hover menus are slow (often you need to wait
       | for it to open), and if you accidently hover just before trying
       | to click something, you will click on the surprise menu, not what
       | I want to click.
        
         | datavirtue wrote:
         | I have been using them for several decades and I still
         | accidentally hover wrong nearly every time.
        
           | Kye wrote:
           | I gave up on using a mouse on them a long time ago and just
           | use arrow keys if it's more than one deep past the initial
           | popup.
        
       | shmooth wrote:
       | i had no idea one could write so much about the unambiguous click
       | menu.
       | 
       | that said, i agree -- the Wordpress top nav bar kills me daily.
       | now i'll look for a fix.
        
       | weeboid wrote:
       | tldr, author recommends click (instead of hover) to activate
       | dropdown menus
        
         | blunte wrote:
         | The "why" is the important bit, so your tldr is not helpful.
        
       | adontz wrote:
       | To my taste this is totally wrong. Web is web and not desktop.
       | Some web designers try to draw web as a desktop for years and
       | that confuses even more because these two are not the same.
       | 
       | Whatever navigates you to a different page is a hyperlink.
       | Hyperlinks are underlined, blue or purple if already visited.
       | Sounds boring and does not fit your favorite orange-lime color
       | theme, I understand that. But that is also an actual standard
       | users are used to. Desktop application have no similar concept.
       | In Windows (Not sure about Mac) buttons or menus which open other
       | windows should have ellipsis (...) at the end of in their name.
       | For instance "File\Save" does not have one, but "File\Save as..."
       | has one, because opens another window.
       | 
       | All texts in the examples are hyperlinks, but none are underlined
       | and that is confusing in the first place. I do not understand why
       | people do that. I feel like that should be prohibited, or at
       | least considered a very bad practice. None have ellipsis either,
       | if you follow Desktop standards.
       | 
       | Want to know if menu parent is a hyperlink? Easy, it is, if
       | underlined. Period. No confusion.
        
         | Silhouette wrote:
         | _Hyperlinks are underlined, blue or purple if already visited.
         | Sounds boring and does not fit your favorite orange-lime color
         | theme, I understand that. But that is also an actual standard
         | users are used to._
         | 
         | It might have been 20 or 30 years ago, but not any more, and
         | Jakob's Law is as relevant as ever.
        
           | adontz wrote:
           | Do Google, Bing, Yahoo, Yandex count as other sites?
        
             | Silhouette wrote:
             | I don't know what you see when you visit Google, but I get
             | one of those pop-over hassle boxes with some buttons, and
             | then having cleared that, a search bar with some buttons
             | and a few links across the top and bottom of the page. None
             | of those items has any underline visible unless you hover
             | over them. None of them is blue or purple. None of them
             | changes colour when the link has been visited.
        
         | DangitBobby wrote:
         | Sorry, that's not going to happen. People are people, not
         | machines, and if you tell them all the discovery and excitement
         | of UI design has already been had by past designers, and that
         | all future work should be purely derivitive, you won't have
         | that many people staying in UI design. You're going to have to
         | learn to live with the fact that creative people don't want to
         | paint by numbers. Same applies to every complaint about new
         | generations of people reinventing any wheel that applies to
         | their field.
        
           | thaumasiotes wrote:
           | > People are people, not machines, and if you tell them all
           | the discovery and excitement of UI design has already been
           | had by past designers, and that all future work should be
           | purely derivitive, you won't have that many people staying in
           | UI design.
           | 
           | What's the problem? We want those people to get out of UI
           | design because they're making things worse by trying to be in
           | it.
        
           | still_grokking wrote:
           | You mean, you would just need to tell the people that they
           | have to do their jobs proper, and the ones that don't like to
           | would leave?
           | 
           | This would be so great!
           | 
           | Or to put it more clearly: There is not space for any
           | "creativity" when doing the job proper means to follow the
           | text-book by word. If those people don't want to "paint by
           | numbers" they should try to make money with art. But there is
           | no space for them in product design.
           | 
           | Form follows function! Point.
        
         | preommr wrote:
         | > Want to know if menu parent is a hyperlink? Easy, it is, if
         | underlined. Period. No confusion.
         | 
         | 'Comment#1':: There's more to UI design than disambiguity
         | through explicitness.
         | 
         | 'Comment#3':: Follows 'Comment#1' : Sometimes it's about things
         | like simplicity
         | 
         | `Comment#2`:: Follows `Comment#3' : Other times, it's about
         | things like removing redundancy, e.g. knowing a navigation menu
         | is a special ui element and shouldn't be over-complicated with
         | underlines, and changing colors. A navigation menu is not a
         | text body which is usually against a simple backdrop like
         | white, and is far more standardized. It also has do things like
         | show child elements, which is what the whole article is about.
         | 
         | `Comment#5`:: Follows `Comment#2' : It's also about
         | establishing brand identity that has a direct impact on market
         | performance - like having custom color themes
        
         | neogodless wrote:
         | > Web is web and not desktop.
         | 
         | Have you ever watched users try to interact with the web, their
         | phone, and their desktop?
         | 
         | Many do not differentiate, and why should they have to? They
         | all should be built using intuitive, unambiguous paradigms.
        
           | AndrewOMartin wrote:
           | Every time I see someone double click a link.
        
             | Kye wrote:
             | I convince people not to do this by making it potentially
             | cost them: get out of the habit or end up double charged
             | some day. Not true for the majority of ecommerce sites that
             | handle doubled requests sensibly, but there's one poorly
             | coded site out there just waiting to blow their bank
             | account out.
        
         | jeswin wrote:
         | > All texts in the examples are hyperlinks, but none are
         | underlined and that is confusing in the first place.
         | 
         | One reason is that underlines are quite distracting when you
         | have so many of them. Even Wikipedia avoids underlines for
         | better readability.
        
           | layer8 wrote:
           | Color or other styling can replace underlining. But it should
           | always be made visually unambiguous what is a
           | hyperlink/button and what isn't.
        
             | jeswin wrote:
             | That's true for some sites, and that's what Wikipedia does.
             | But in apps, I don't mind if some discoverabilty (such as
             | for non-essential links) is sacrificed - people will
             | eventually learn if the app matters to them.
             | 
             | Take the case of HN. The "15 minutes ago" and the username
             | are both clickable for a topic. But not underlining or
             | differentiating them makes the text more readable. Most of
             | these things are opinions of course.
        
         | masswerk wrote:
         | However, in the click-configuration top menu items are buttons.
         | Which are legitimate control elements, as well. The author also
         | makes this distinction (a link navigates, a button controls)
         | quite clear. As for menus, these have been around for longer
         | than the web itself. (In the beginning, these were just an
         | alternative way to display an array of related buttons, compare
         | the Xerox Star.)
         | 
         | Regarding the ellipsis, while it's true and recommended for
         | menu items, this is not applicable to menu bars (or similar
         | horizontally stacked items, like a bar of tab-options - mind
         | that these are in principle just an array of buttons, as well).
        
         | Daho0n wrote:
         | >Web is web and not desktop.
         | 
         | Says who? If a standard had to be forced I'd vote for desktop
         | on web over your kind of web any day.
        
       | caseyross wrote:
       | IMO there's an even better design, which is to not hide links in
       | an expandable menu at all.
       | 
       | Just show all the links at once! With appropriate headers and
       | visual hierarchy to provide organization, this is better in
       | pretty much every way: faster to use, easier to implement, and
       | more accessible.
       | 
       | The biggest practical objection I see to this kind of "flat" menu
       | is simply that it's hard to make it look good at the top of a
       | page. But any competent visual designer should be able to manage
       | that, aesthetically.
        
         | RHSeeger wrote:
         | Doesn't this make it take up a bunch of real estate in the
         | header? Or am I misunderstanding you?
        
           | [deleted]
        
           | input_sh wrote:
           | Let's say you sell a handful of products in a few categories.
           | I'd rather click on the category and then the product, as
           | opposed to the product being directly accessible behind a
           | dropdown of a category.
        
             | newmnhn wrote:
             | I'm not fond of big nested menus in general either, but
             | they are good for quick exploration and can be pretty
             | forgiving of poor categorization.
             | 
             | I do wonder if sometimes the nested nav is too in-between.
             | Maybe the solution is not to try to squeeze it all into
             | that structure but make "finding the page I want" to be a
             | more top-level experience. EG don't take me to a Category
             | Page, but do let me select a category and start drilling
             | down, whilst keeping it easy to switch between top level
             | categories.
             | 
             | Big nested navs are often just ... fiddly.
        
         | marcosdumay wrote:
         | As a related point, stop trying to shove the entire site
         | navigation into a minimal top menu.
         | 
         | Your site is probably just leaving more than half of the screen
         | of desktop users blank, and phone users can gain a lot from a
         | top menu that actually does what it says and an expanded menu
         | that takes the entire screen and lets them see what they are
         | doing.
         | 
         | People keep reevaluating how they implement the top menu, keep
         | finding their implementation harmful, and yet do not stop to
         | question the menu itself... No, it must be the implementation
         | details, it can't be that the menu is a bad idea!
        
         | open-source-ux wrote:
         | _"...not hide links in an expandable menu at all "_
         | 
         | On desktop screens, I agree, but how could this work on mobile?
         | On a mobile viewport, presumably the navigation links collapse
         | ino a menu. The only other mobile option I can see is to place
         | all site links in the footer which feels clunky.
        
           | chrisweekly wrote:
           | The footer is a great place to put all the things people
           | usually try to cram into the header.
        
             | shakna wrote:
             | Right up until someone else demands that infinite scrolling
             | is implemented to fulfill some metric, and then you can
             | never access the footer again.
        
               | Y_Y wrote:
               | What about defining "viral engagement trendability" as
               | 1/(page length)?
        
         | overgard wrote:
         | Great thing about this too is its very ctrl+f friendly.
        
         | leephillips wrote:
         | Strongly agree. I dislike these menus as a reader, and never
         | use them when I design web sites.
        
         | Blikkentrekker wrote:
         | I noticed too that there is a strange design drive of
         | "submenu's for it's own sake" when the options fit perfectly
         | well into one.
         | 
         | The other that annoys me is "icons for it's own sake" when text
         | suffices; I do not like having to figure out the meaning of
         | arcane icons.
        
         | GordonS wrote:
         | Can you point to some examples where you think it's being done
         | well?
         | 
         | In principle I agree that multi-level menus are awkward on the
         | web, but showing all the links at once is something I think I
         | only really see in a tiny font at the _bottom_ of the page,
         | which is in addition to a menu at the top.
        
           | UweSchmidt wrote:
           | https://www.mcmaster.com/
           | 
           | This is how I want websites to look :)
        
             | andrepd wrote:
             | Also a delight that I click on uBlock origin and there is
             | only one domain being contacted :) very rare nowadays from
             | the web that a site doesn't want to pull and include shit
             | from 30 different websites.
        
             | Noumenon72 wrote:
             | Very minimalist menu design, until the menu component
             | finally popped in about five seconds after I loaded the
             | page.
        
             | Daho0n wrote:
             | That is hideously bad design on mobile. Not only do you
             | have to zoom in and move around while zoomed in to find
             | items it also breaks down so the right part moves more than
             | the left. Yes it is good on desktop but on mobile I'd click
             | on to a competitor ASAP.
        
             | GordonS wrote:
             | As others have pointed out, this is not pleasant on mobile
             | (at least in Brave on Android).
             | 
             | But I'm also not a fan on desktop - it's just so _busy_ it
             | almost makes my head hurt!
        
             | ysavir wrote:
             | Doesn't look too great on a mobile view. Do you have an
             | example that handles that scenario elegantly?
        
               | 0xCMP wrote:
               | How does it not look great on mobile? It simplifies the
               | number of options and simplifies the navigation
               | accounting for the fact that mobile devices would require
               | lots of scrolling on a tiny screen to see as much as you
               | could on the desktop. On the desktop it uses all the
               | screen space to show you more detailed sections you can
               | click right to if you know what you already want.
        
               | ysavir wrote:
               | My apologies. I forgot to whitelist the site for JS, and
               | when I viewed it, almost the entirety of the page was
               | taken up by the categories sidebar[0].
               | 
               | With JS it looks much, much better, and navigation is
               | definitely usable. Though at this point it's raises the
               | question of what is navigation: are all those item
               | categories navigational aids, on par with other nav
               | items? Or are they a product index and separate from
               | navigation items? In regards to the GP's suggestion of
               | "showing all links at once", I think it's fair to say
               | that links that only go on some pages but not others
               | don't count towards the "overpopulated navbar", which is
               | usually intended to hold navigation aids that are
               | available on all pages.
               | 
               | So while I think the site in question does a good job of
               | navigation, I think it does so not by choosing a flat
               | design with all links available in the nav, but by
               | cleanly keeping the navigation to just a few key elements
               | ("Contact Us", "Order", "Activity", "Log in") and
               | deferring all other links to separate UI elements that
               | exist only on the relevant pages.
               | 
               | [0]https://i.imgur.com/Plg3JSl.png
        
               | Y_Y wrote:
               | For one, there's a huge shitty thing that pops over half
               | the screen straight away which ublock didn't catch.
        
         | at_a_remove wrote:
         | This sounds great when you are also in control over the number
         | of links on the homepage. This is often not the case. When Big
         | Players demand links (and even _redundant links_ ), well,
         | you're gonna end up with more than you wanted.
        
       | c22 wrote:
       | I note that the first "hover menu with tab navigation" worked
       | fine on my phone with javascript turned off and behaved exactly
       | as expected with a click on the root opening the menu. None of
       | the other examples worked at all or were even displayed?
        
       | blunte wrote:
       | I very much agree. Simple, consistent, even boring is much less
       | friction or cognitive load for the user.
       | 
       | We have passed the "look what cool effect I can do in a browser".
       | Hopefully soon we will also pass through the control-your-car-
       | entirely-via-proprietary-touchscreen phase, as it is a dangerous
       | user hostile system. (Edit: yes, small tangent; apologies)
       | 
       | Boring is good if your thing had real content, utility, value.
       | Fancy and sparkly is what you do for a one-off show or when your
       | thing has no real substance.
        
       | clord wrote:
       | I didn't test this but won't the focus-within trick work for
       | click menus too? The user clicks the button (which must be a
       | child of the container) so focus moves within the container and
       | hence the submenu can show.
       | 
       | nav:focus-within > .submenu {display:block}
       | 
       | (Edit: oh it's mentioned in the article briefly without much
       | explication of the need for js)
        
         | layer8 wrote:
         | It's okay for _sub_ menus to expand on hover, because the user
         | is already mentally in a menu context if they clicked to open
         | the top-level menu. That is common desktop behavior too.
         | However, it's preferable for the submenu to stay open until
         | some other menu navigation takes place (e.g. a sibling submenu
         | opens), because it's much too easy to accidentally leave the
         | submenu area with the pointer.
        
       | datavirtue wrote:
       | As a user I despise hover menus. They are always a point of
       | distraction. "Oh, it's a hover menu. Now let me try to figure out
       | how to hover through this nested nightmare."
       | 
       | Desktop, web, wherever.
        
         | etxm wrote:
         | I thought I was the only one. They boil my piss.
         | 
         | I'm not sure which is the more annoying aesthetic:
         | 
         | - mousing across the screen and accidentally passing over an
         | item that on-hovers a giant div in front of what you were
         | trying to access
         | 
         | - expecting a click to expand and click, but it hovers, and now
         | you've clicked, so you're going to some random page you didn't
         | intend to
         | 
         | Ok, I can go about my weekend now that this is off my chest.
         | 
         | :)
        
           | ectopod wrote:
           | > _mousing across the screen and accidentally passing over an
           | item that on-hovers a giant div in front of what you were
           | trying to access_
           | 
           | Like every link in Wikipedia. The preview feature is just
           | awful.
        
             | lutoma wrote:
             | Personally I really like Wikipedia's preview feature. It
             | makes it easy for me to decide if a link is worth
             | following. The German language version does not have it,
             | and whenever I use that one I quickly start to miss it.
        
             | still_grokking wrote:
             | Opinions may differ.
             | 
             | I for my part love the Wikipedia preview hovers!
             | 
             | I actually don't even understand what could be perceived
             | bad about them. Are people really moving the mouse cursor
             | randomly around the screen without having conscious control
             | of their hand movements? (I understand that this could be
             | true in case of some medical condition like Parkinson's
             | disease but not a general issue at all). Don't want to
             | sound offensive; honest question.
        
               | Riseed wrote:
               | When navigating, I of course pay close attention to where
               | my cursor is. When I scroll to read through lots of text,
               | I'm not moving the mouse cursor randomly around the
               | screen, but I'm also not paying attention to where it is
               | because scrolling up/down behaves the same regardless of
               | where the cursor happens to be. On a site like Wikipedia,
               | this means that my cursor can happen to trigger a preview
               | hover that covers the very text I'm trying to read. Even
               | if it's in a different spot, the movement is enough to be
               | annoyingly distracting and often means I lose my place.
        
             | andrepd wrote:
             | I love that feature. If you don't, it's literally 2 clicks
             | to disable. Come on.
        
         | Pxtl wrote:
         | Especially when the tree is deep and you have to trace a narrow
         | path to your option. It's like the Polus Maze task.
        
           | etxm wrote:
           | God forbid your cursor leaves the third hover menu and it all
           | vanishes before your eyes.
        
             | Chris_Newton wrote:
             | If you really must have hover-based nested menus in a web
             | app, you can at least use the transition controls so a
             | momentary loss of hover doesn't immediately hide the whole
             | menu again. Sadly, this technique doesn't seem to be widely
             | known and a lot of sites aren't using it, which increases
             | unnecessary frustration for users. :-(
        
         | thaumasiotes wrote:
         | I don't really like hover menus, but I don't find them to be
         | the worst thing about "modern" "design". That would be topbars
         | that disappear when scrolling down and then reappear if you
         | scroll up, thus preventing you from seeing the content you just
         | scrolled up to look at.
        
         | vidanay wrote:
         | Hover _anything_ sucks IMO. I have noticed a trend lately where
         | the hover delay seems to be drastically reduced. This means
         | that as I move my mouse around a page, I am constantly
         | bombarded with hover popups that come and go. Quite often,
         | these are right next to a top level thing that I want to click,
         | so I then have to wait for the popup to disappear before I can
         | click on my target.
        
           | ryandrake wrote:
           | Another reason hover-anything is bad is because it is totally
           | inaccessible. Observe a 90 year old with poor vision or
           | someone with shaky hands trying to precisely position a mouse
           | cursor over a UI element, while hover-popups are animating
           | all over the place. It's a disaster. Do screen readers even
           | work on hover elements? Need to stop designing the web as if
           | all of your users are healthy 25 year olds.
        
             | wwalexander wrote:
             | The most frustrating part of using Visual Studio Code for
             | me is the hover/scroll behavior for error/warning messages
             | in the code. You have to hover to view the error, and
             | usually the message is out of the hover pane viewport at
             | the bottom, below the type/value documentation. This would
             | be fine, except for the fact that once you have scrolled to
             | the bottom of the hover pane, further scroll events are
             | applied to the code itself, so the hover pane scrolls out
             | of focus and disappear. I spend an inordinate amount of
             | time scrolling one notch at a time hoping for a glimpse of
             | an error message.
             | 
             | I only have in-depth VS Code experience writing Go with
             | gopls so maybe this is a very niche issue but it's so
             | frustrating seeing so much wasted effort go into making and
             | using and solving the weird inconsistencies of hover-based
             | UI elements. The inevitable mess of hacky state management
             | is an invented problem - the cursor should only affect
             | state when buttons are pressed. I miss Plan 9.
        
           | eplanit wrote:
           | The web interface to Amazon Prime videos is basically
           | unusable because of the many hover behaviors they've added.
        
             | leephillips wrote:
             | Hover states also make the Netflix website annoying.
        
               | jagger27 wrote:
               | Right! When I'm just scrolling through the list I don't
               | need an autoplay kicking off just because I happened to
               | rest my mouse there.
        
               | leephillips wrote:
               | Netflix is one of those sites where I find it hard to
               | imagine that its designers ever tried to use it. It's
               | maddening.
        
           | suzzer99 wrote:
           | Utterly egregious example right here:
           | https://www.thesaurus.com/browse/hover?s=ts
           | 
           | I'm always accidentally triggering the gigantic hover menu.
           | So annoying.
        
           | datavirtue wrote:
           | I feel like they reduced the delay in an attempt to increase
           | usability. It's tough to slough through all the gatekeepers
           | to get rid of something like the menu styling in a web app.
           | You might get buy in across the team and then a key
           | stakeholder goes on a diatribe of why they think we should
           | keep it and then everyone else runs out of energy trying to
           | counter every one of the rationales. The people fighting for
           | change get tired and pick another battle.
        
       | blondin wrote:
       | since we are on the topic of hovering, i have come to notice a
       | negative consequence for ignoring it altogether.
       | 
       | in a few modern applications i have been using that the
       | iconography is foreign to me. my first instinct is to hover those
       | icons to see a help text or tooltip. most often, these modern
       | apps also take away the tooltips because mobile devices don't
       | have them anyway.
       | 
       | this is a loss in accessibility imo.
        
         | ytjohn wrote:
         | I'm not a UX guy myself, but our team has a rule to use some
         | form of indicator like the "i in a circle" or ? in a circle.
         | These are always clickable, so if you see an "i" you can click
         | it to get the pop-up. We do avoid hovers, though our reasoning
         | is that we're making information dense applications. Having a
         | bunch of hover tips pop up as you're trying to navigate a table
         | can get frustrating. If hover is used, it'll most likely be a
         | different indicator and in the header or footer area.
        
       | jfengel wrote:
       | Mobile consistency is the big win here. A lot of users lack the
       | ability to hover. That means the mobile language works it's way
       | back to desktop. Either you maintain (and test) two different
       | interactions, or you give in and appeal to the broadest audience
       | with least work.
        
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       (page generated 2021-03-20 23:01 UTC)