[HN Gopher] Experimental Nintendo Switch Emulator written in C#
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Experimental Nintendo Switch Emulator written in C#
Author : chwolfe
Score : 43 points
Date : 2021-03-13 21:20 UTC (1 hours ago)
(HTM) web link (github.com)
(TXT) w3m dump (github.com)
| Cyph0n wrote:
| Impressive! Is this the first modern console emulator written in
| a GCed language, or even a language other than C++?
| nicetryguy wrote:
| It's really coming along! It took Dolphin a few years to nail it
| but i'd imagine a near-perfectly emulated 4k switch in a couple
| years time.
| caslon wrote:
| Ryujinx isn't actually the only Switch emulator; between
| Ryujinx and Yuzu, you can emulate basically everything the
| Switch can do and play most of the games it can.
| R0b0t1 wrote:
| Are there any issues getting games off of the carts?
| molticrystal wrote:
| This emulator currently has the most complete guest audio
| renderer implementation, as they just finished a project of doing
| a full reversing of of that portion of the firmware. [0]
|
| Getting it to work with the host os(windows usually) still has
| some minor issues with output or some games still not running the
| proper speed, but they've ironed out the major ones.
|
| ----------------------- This is my requiem, I
| present to you Amadeus, a complete reimplementation of the Audio
| Renderer! This reimplementation is based on my reversing
| of every version of the audio system module that I carried for
| the past 10 months. This supports every revision (at the
| time of writing REV1 to REV8 included) and all features proposed
| by the Audio Renderer on real hardware.
|
| [0] https://github.com/Ryujinx/Ryujinx/pull/1481
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(page generated 2021-03-13 23:00 UTC)