[HN Gopher] A guide to Windows application development using w64...
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A guide to Windows application development using w64devkit
Author : petercooper
Score : 57 points
Date : 2021-03-11 16:01 UTC (7 hours ago)
(HTM) web link (nullprogram.com)
(TXT) w3m dump (nullprogram.com)
| sprayk wrote:
| I want a doc like this, but targeting MS toolchains and
| libraries. gcc/make/bash/vim are already on my toolbelt
| regardless of OS I'm using. I've tried to get a build system
| going a few times in MS land, but I'm too used to the relative
| simplicity of gcc and make files and find I have little patience
| for what feels like massive overkill for building simple command
| line tools.
| pjc50 wrote:
| > I've tried to get a build system going a few times in MS
| land, but I'm too used to the relative simplicity of gcc and
| make files and find I have little patience for what feels like
| massive overkill for building simple command line tools.
|
| Embrace the target: use Visual Studio (community edition)
|
| You can still write in vim if you want, you just tab over and
| hit F5 when you want to run.
|
| MSBuild has a steep learning curve, but I've recently managed
| to climb it using https://docs.microsoft.com/en-
| us/visualstudio/msbuild/msbuil...
|
| Coming from make, a make target is a msbuild "item". Variables
| become properties. Build steps are "tasks" - generally you use
| the builtin ones.
| greggyb wrote:
| VsVim is pretty good vim emulation for Visual Studio.
| Iwan-Zotow wrote:
| Why do you want MS tools?
|
| Download LLVM for Windows, it produced native Win binaries,
| works well, you could use the same GCC flags
| Sindisil wrote:
| One option would be to use Visual Studio Build Tools
| (https://visualstudio.microsoft.com/thank-you-downloading-
| vis...).
|
| You could stick with makefiles by using nmake. It's not nearly
| as full featured as gnu make, and both cmd and PowerShell are
| much different (and less powerful in the case of cmd) to bash.
| Still and all, I've made it work quite well in the past for the
| Windows build of a library I was responsible for in my former
| day job.
|
| Another option would be to use cmake as your build tool and let
| it generate ninja, msbuild, or nmake scripts for you. It's not
| nearly as bad as it was in the past (nor as bad as some might
| lead to to believe). Worth a try, anyway.
| auxym wrote:
| There's also the option of going in .NET/C# land with the
| cross platform dotnet SDK (previously known as .NET Core):
| https://dotnet.microsoft.com/download
|
| It's a CLI based full blown SDK including compiler, package
| manager and build tools, and it's cross platform.
| [deleted]
| josteink wrote:
| > Windows' standard command shell is cmd.exe. Unfortunately this
| shell is terrible and exists mostly for legacy compatibility. For
| users who regularly need a shell, the intended replacement is
| PowerShell. It's a significant improvement, but 1) it's still
| mediocre, 2) sticking to POSIX shell conventions significantly
| improves build portability, 3) unix tool knowledge is
| transferable to basically every other operating system.
|
| Powershell Core is actually available on quite a few posix-
| platforms and thus actually portable.
|
| Obviously you'll introduce a non-standard build-time dependency
| on Unix-platforms, but by adopting it at least you can slowly
| ween your Windows-only stuff in a generally more portable
| direction.
| wizzard0 wrote:
| I wonder if a similar toolkit could be assembled for the GUI apps
| using Zig, Nim or some other fancy new C-like languages plus a
| minimalistic UI wrapper.
| flohofwoe wrote:
| Not quite as "radical", but I did something in that direction,
| a minimal "starter kit" for developing Dear ImGui applications
| in C99:
|
| https://github.com/floooh/cimgui-sokol-starterkit
|
| It needs the system's "default compiler toolchain" and cmake,
| but other then that, there are no external dependencies, and I
| tried to keep everything as simple as possible (even the
| CMakeLists.txt file).
|
| All the dependencies (Dear ImGui, cimgui and the Sokol headers
| for cross-platform wrapping of the platform-specific window
| systems and 3D-APIs) are bundled right in the git repo.
|
| Zig and Nim are sort-of "in progress" (for instance, see the
| sokol-zig bindings here: https://github.com/floooh/sokol-zig/)
| FpUser wrote:
| If you want to build powerful rich native self sufficient GUI
| apps on Windows:
|
| Get Lazarus IDE for Windows. The language is highly advanced
| Object Pascal
|
| For the same thing but C++ you can get Ultimate++ IDE.
|
| Either will produce single exe file.
|
| Deployment in either case is just copy exe and have at it
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(page generated 2021-03-11 23:01 UTC)