[HN Gopher] Virtual Particles: What are they? (2011)
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       Virtual Particles: What are they? (2011)
        
       Author : czzr
       Score  : 83 points
       Date   : 2021-03-06 16:51 UTC (6 hours ago)
        
 (HTM) web link (profmattstrassler.com)
 (TXT) w3m dump (profmattstrassler.com)
        
       | frob wrote:
       | This is absolutely the best explanation of virtual particles I
       | have ever seen. I've worked through pages of Quantum Field Theory
       | (I'm literally looking at my copy of Peskin and Schroeder sitting
       | atop Krane right now), expanded and calculated hundreds of
       | Feynman diagrams, written pages about these concepts, and yet I
       | would say this article gives the best intuitive explanation of
       | what is going on I've ever seen. I absolutely love that he mixes
       | in the aside about the permittivity of free space arising from
       | loops in the vacuum.
       | 
       | I am adding this framework to my set of tools to explain (and
       | intuit about) QFT. And going back for a reread now. Well done!
        
       | the8472 wrote:
       | > A particle is a nice, regular ripple in a field, one that can
       | travel smoothly and effortlessly through space, like a clear tone
       | of a bell moving through the air. A "virtual particle",
       | generally, is a disturbance in a field that will never be found
       | on its own, but instead is something that is caused by the
       | presence of other particles, often of other fields.
       | 
       | Are gluons virtual particles then? And all the other heavier,
       | unstable particles? What distinguishes them from the other
       | disturbances?
        
       | PhillyG wrote:
       | By the sounds of it they're neither virtual nor particles!
       | 
       | "A virtual particle is not a particle at all. It refers precisely
       | to a disturbance in a field that is not a particle."
       | 
       | So from that I gather, it's a term in physics to describe things
       | that look like particles but aren't.
        
       | loopz wrote:
       | When we isolate fundamental particles, carefully orchestrated
       | experiments may show predictable distributions of outcomes.
       | 
       | On atom and molecular level, chemistry also provides
       | distributions of predictability and even more outcome certainty.
       | 
       | This follows the general pattern of interesting chaotic systems,
       | and the side-effects of "chaotic attractors". We find areas of
       | stability, where big numbers tend to converge to stable and
       | predictable values/surfaces. We also find chaos and
       | unpredictability between the stable surfaces in outcomes. Without
       | full information, we can approximate using ML, though how they
       | generalize and explain could also be an iterative ML task.
       | 
       | The 3-body problem means that even on macro scale we run into
       | problems calculating some orbits (ie. asteroids). It's just that
       | over time, most chaotic orbits tend to stabilize, so we don't run
       | into this too much. With full information, everything can be
       | calculated theoretically. So it is both the fundamental problem
       | of the differential calculus itself, though inaccurate
       | information compounds the fundamental.
       | 
       | Virtual particles sound like constructs bridging some of the
       | gaps, though still unsolved on most 3+ body problems. Maybe it is
       | correct to assume they "work" for stable/semi-stable areas of
       | simple models, but break down in between states of chaotic
       | systems?
       | 
       | I sense that we search for simple foundational relationships and
       | understandable constants. However, the problem itself seems
       | intractable, the more you seek to encompass the whole across
       | scales.
       | 
       | Ie. given two random real numbers between 1.0 and 10.0, human
       | beings expect to find integers. We seek to construct perfection,
       | while blinded to the environment sustaining us.
       | 
       | The expectation is not totally unwarranted, if you look at the
       | distribution of 2+ random numbers.
        
       | simonh wrote:
       | Please help me here to see if I'm getting this. A particle or
       | particles can be described by a wave function. Perturbations in a
       | wave can be described by the original (clean?) wave plus various
       | other waves interfering with it. These other waves, which don't
       | actually exist independently of the perturbed particle wave,
       | describe the virtual particles. Does that sound right?
       | 
       | I'm wondering what this looks like if you observe these fields
       | from a distance. Are 'echoes' of these perturbations and
       | interactions detectable at a distance? In the diagrams in the
       | article representations of these perturbations are shown between
       | the particles, but do these perturbations propagate outside the
       | scope of these interactions? If so, I'd have thought these would
       | count as e.g. photons.
       | 
       | I suppose not necessarily, not all energy levels in a quantum
       | field are achievable, hence discrete discontinuities like
       | absorption lines and electron shells, and in fact particles like
       | electrons themselves. You can't have a half strength perturbation
       | in the electron field that adds up to half an electron. Do these
       | perturbations fail to propagate outside the local interaction
       | then?
        
         | dexwiz wrote:
         | I think you may have the model and reality mixed up. The waves
         | in the field actually exist, although not quite like any wave
         | we experience. The virtual particle is just a tool to describe
         | some types of wave field interactions.
        
           | simonh wrote:
           | There really are perturbations in the field yes, so I suppose
           | my question is to what extent they have an independent
           | existence outside the wave functions of the particles.
        
       | dmingod666 wrote:
       | Looks like AWS is extending its serverless platforms to add
       | support for some physics APIs.
        
       | cwmoore wrote:
       | Lacking rigor, but some elements of this remind me of Moire
       | Patterns:
       | 
       | https://en.m.wikipedia.org/wiki/Moir%C3%A9_pattern
        
       | fielrdss wrote:
       | You see a red circle moving across the computer screen, but in
       | reality there is no red circle, the only real thing is a
       | excitation moving though the R,G,B fields of the screen.
       | 
       | The same with particles. They are as real as the red circle. A
       | convenient illusion which simplifies things and computations.
        
         | varjag wrote:
         | There is a red circle in reality, measurable in intensity,
         | shape and wavelength of its radiation.
        
       | thamer wrote:
       | From the article:
       | 
       | > a "virtual particle" disturbance is different from a real
       | particle. If something makes a real particle, that particle can
       | go off on its own across space. If something makes a disturbance,
       | that disturbance will die away, or break apart, once its cause is
       | gone. So it's not like a particle at all, and I wish we didn't
       | call it that.
       | 
       | Another comment here mentioned Hawking radiation. Isn't Hawking
       | radiation when a pair of virtual particles appears just at the
       | event horizon of a black hole, with one "falling in" and the
       | other escaping out? Is it not in fact going "off on its own
       | across space"? Or as the Wikipedia article[1] on Hawking
       | radiation puts it: "the other escapes into the wider universe
       | ('to infinity')". I fail to see the difference here, especially
       | when both pages use very similar language about particles
       | traveling the universe. If the one that escapes is "not like a
       | particle at all", how is it different? Does it not behave exactly
       | like any other particle of the same kind?
       | 
       | Or is the article calling a "disturbance" the creation and
       | annihilation of a pair of virtual particles? I certainly see how
       | that's different from a particle, but it's also pretty clear that
       | it's not one particle but a pair. Of course this very special
       | pair of particles that spawns and disappears is not like "a"
       | particle.
       | 
       | [1] https://en.wikipedia.org/wiki/Hawking_radiation
        
         | akiselev wrote:
         | Hawking Radiation has never been observed so we don't know if
         | it's a real physical phenomenon but if it is, it's that
         | weirdness at the intersection of relativity and quantum
         | mechanics that makes it a phenomenon worth naming. QM is chock
         | full of these caveats, especially at the event horizon, and
         | Hawking Radiation is an extreme example.
        
       | canjobear wrote:
       | Sean Carroll's Youtube series covers these kinds of things very
       | clearly including the math.
       | 
       | https://www.youtube.com/watch?v=PaRGj5Phpm0
        
       | frongpik wrote:
       | I'd call them purely mathematical constructs that arise from the
       | need of modern QM theories to mediate all interactions with
       | particles.
        
         | Twisol wrote:
         | The article seems to be saying that there really is some
         | physical phenomenon occurring here -- effectively, "cross-feed"
         | between coupled fields -- but that this phenomenon doesn't obey
         | the relations that define a "particle". Or, more
         | metaphorically, a particle is more of a squishy, wobbly blob
         | (with a rather ill-defined boundary) than a rigid packet, and
         | as it wobbles "in and out" of the individual fields it's
         | coupled to, its effect on those fields will vary.
        
         | ISL wrote:
         | They are mathematical constructs, but they can sometimes lead
         | to viable intuition. Classic (and necessarily simplifying) "how
         | it works" explanations for Hawking radiation, the Casimir
         | effect, deep inelastic scattering results, and more rely upon
         | invoking virtual particles.
         | 
         | Matt Strassler was among several theorists who helped me, as a
         | graduate student, to develop a deeper intuition for quantum
         | fields -- it is important to develop an understanding of the
         | strengths and weaknesses of both the simplistic and nuanced
         | ways of thinking about and discussing these interactions.
         | 
         | It is tempting to regard Feynman diagrams as if they are
         | actually what is happening. One should only use them as guides
         | to intuition. They are actually compact expressions of
         | successive terms in a perturbative expansion, terms that can
         | interfere with one another sometimes. Theorists (like Matt),
         | who work with these things every day come to develop a more-
         | nuanced understanding, generally one that places greater weight
         | on fields (not just the bosonic force-mediating fields, but the
         | fields for the fermions, too) than understood by even many
         | practicing physicists in other specialties.
         | 
         | Another helpful insight that may aid understanding of virtual
         | particles as you start to understand things more-deeply: the
         | photons we observe with our eyes from distant stars need not be
         | exactly on-shell, just very (very!) close.
        
           | pixel_fcker wrote:
           | How do virtual particles play into the Casimir effect?
        
       | [deleted]
        
       | frutiger wrote:
       | I'd be surprised if no one has done this already, but someone
       | needs to write an article that literally enumerates out the first
       | dozen terms of the perturbation expansion for a scattering matrix
       | along with the Feynman diagram for each term.
       | 
       | That should very clearly explain what "virtual" particles are.
        
         | analog31 wrote:
         | When I was a student, one of the profs gave a talk on his work
         | in atomic structure theory. I remember this only dimly, but the
         | gist is that he showed slides with the first and second terms
         | of the perturbation expansion. Then he showed a page of
         | expressions generated by a computer algebra system. He said:
         | "These are the third order diagrams. There are a few dozen more
         | pages. The fourth order are unfathomable."
         | 
         | Of course that was many years ago, and maybe they're fathomable
         | now. There may even be code for it.
        
         | geuis wrote:
         | You're gonna need something to break this down first
         | "perturbation expansion for a scattering matrix". I'm a semi
         | literate layman and have no idea what you're referring to here.
        
           | tobmlt wrote:
           | It might also help to know that the scattering matrix has
           | classical counterparts in engineering. For example the
           | "transfer function" in circuits and signal processing, etc,
           | and the "response amplitude operator" (RAO) in ship design. I
           | can speak from experience only about the RAO, but once you've
           | got one built and for your system, you know quite a lot about
           | the response of the system to input (in this case typically
           | water waves). A higher order transfer function in ship design
           | might be constructed to give you say, drift response (or
           | force) as a function of wave frequency, and give you wave
           | drift response spectra when "hit with" a wave spectrum.
           | 
           | (First order response might regular 6DOF motions (motion
           | spectra) in response to wave spectra)
           | 
           | Here the analogies are pretty fun, because you are scattering
           | and radiating waves in the water. Very physical!
        
           | ajkjk wrote:
           | Well -- that comment was not targeted at a layperson, I
           | think.
           | 
           | But the idea is: the scattering matrix
           | (https://en.wikipedia.org/wiki/S-matrix) is a matrix that
           | says for each possible input and output state, what the
           | amplitude of that transition happening.
           | 
           | The perturbation expansion is roughly a Taylor series in the
           | number of interactions that occur in a scattering problem.
           | So: no interaction is order-0, exchanging one particle is
           | order-1, etc.
           | 
           | The first dozen terms or so then tell you the dozen or so
           | highest-amplitude processes that occur in a given
           | interaction. Most of these will involve virtual particles.
        
           | frutiger wrote:
           | That's totally a fair point; the comment wasn't supposed to
           | be the explanation itself! But let me try without actually
           | writing such an article.
           | 
           | The elements of the scattering matrix determine how two (or
           | more) colliding particles will interact and emit zero or more
           | particles as a result. These elements are defined by an
           | integral that has no closed form. For certain fields
           | (electromagnetic being the prominent example) the integral
           | can be approximated by the sum of terms in an infinite
           | series.
           | 
           | Each term in the series includes a multiplicative factor of
           | the coupling constant (typically denoted by alpha which is
           | approximately equal to 1/137) raised to a certain power.
           | Since this number is quite small, the higher the power, the
           | less the term contributes to the overall sum.
           | 
           | Additionally, there is a bidirectional mapping of each term
           | in the series to a Feynman diagram (you are likely familiar
           | with examples of these diagrams). The number of vertices in
           | the diagram correspond to the power of the constant mentioned
           | above. So, the terms that dominate the integral are the ones
           | that have a small number of vertices, but you can keep going,
           | adding more and more vertices to get a more accurate sum.
           | 
           | These additional vertices can be added as long as you satisfy
           | the rules of the diagram for the particular field you are
           | considering (different fields have different constraints on
           | invariants that must hold at each vertex). For EM, you can
           | add additional photon/electron vertices as long as the
           | overall electric charge is preserved.
           | 
           | These additional photon edges in the diagram are "virtual"
           | particles. Nothing more than a pictorial representation of a
           | term in an infinite series that approximates an integral.
        
             | eperdew wrote:
             | Thank you for the explanation. This is a very comfortable
             | level of detail in my opinion, if you were to write a full
             | article.
        
         | tobmlt wrote:
         | As a rejoinder, maybe Richard Mattuck's book would be helpful
         | for those interested in Feynman diagrams generally:
         | 
         | https://www.amazon.com/Guide-Feynman-Diagrams-Many-Body-Prob...
         | 
         | Accessible to anyone who can sum a geometric series and take a
         | Fourier transform!
         | 
         | (Feynman diagrams for dummies basically, for any who run across
         | this comment - yes I'm being cheeky about "dummies" but I
         | believe it calls itself something similar in the front matter.
         | A self interaction term, then.)
        
       | andi999 wrote:
       | Virtual particles are an artefact of perturbation theory.
        
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