[HN Gopher] Rome in 3D
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Rome in 3D
Author : GizmoSwan
Score : 103 points
Date : 2021-01-31 15:22 UTC (7 hours ago)
(HTM) web link (relivehistoryin3d.com)
(TXT) w3m dump (relivehistoryin3d.com)
| canada_dry wrote:
| To think that this is roughly 3 centuries _after_ Nero and the
| great fire! Incredible history.
| madhadron wrote:
| The only thing that makes me sad in this is that the buildings,
| especially the big monuments and temples, are plain white, and
| not brightly painted.
| GizmoSwan wrote:
| They are not white, the are color of the stones and concrete
| with some details that were painted.
|
| Here is one the monuments in color. Look for the video within
| the content.
|
| https://relivehistoryin3d.com/2019/11/10/trajans-column-full...
|
| More about the history of the monument:
| https://www.nationalgeographic.com/trajan-column/
| HuShifang wrote:
| I was wondering about this too. Elsewhere on their site they
| discuss recoloring marble busts of the caesars, so they may not
| be unaware of this...
| GizmoSwan wrote:
| I found virtual 3rd trailer about Colosseum district to be
| amazing.
| ROARosen wrote:
| Here we go! Seems to have been Hacker-bombed. Not accessible to
| me right now. (Error 508 Resource Limit Is Reached)
| SeeManDo wrote:
| Reminds me of this project, well done:
|
| https://www.google.com/books/edition/Synagogues_in_Germany/5...
|
| https://www.youtube.com/watch?v=5cluU6n2W0c
| personlurking wrote:
| Here's an AMA by someone who also made a 3D model of Rome
|
| https://www.reddit.com/r/AskHistorians/comments/5yf9rm/iama_...
| boffinism wrote:
| "an attempt to give you an opportunity to take a look at Rome as
| it really was, by the eyes of humans who lived there in that
| time".
|
| They never mention _which_ time. Do we think they know that Rome
| still exists?
| jb1991 wrote:
| 320 AD in the video.
| Gys wrote:
| The videos refer to 320 AD. I agree it should be more clearly
| stated.
| cblconfederate wrote:
| Love these. I think the studio Altair4 makes some of the best
| visualizations https://www.youtube.com/watch?v=fNIEYmxFgF4. I
| once made a model of rome myself in opensim ;)
| mstade wrote:
| Great video, thanks for sharing! I've visited Rome a few times
| and most of the areas in the video I know quite well, it was
| really fun to see a visualization of the old buildings. The
| Pompeii theatre blew my mind!
|
| I wish they'd done the pantheon though. I know it wouldn't be
| as impressive as the other renders - Forum Romanum was amazing
| - but I'd love to see the front of it intact with the gold
| ornaments and what not. Great video nonetheless!
| cblconfederate wrote:
| Pantheon is among their other videos:
| https://www.youtube.com/watch?v=w2E44dz5sFk
| pmontra wrote:
| Great project.
|
| It would be even greater if they add people in the streets,
| possibly walking, not static. That would turn it into a real city
| and not only perfectly conserved ruins.
| cableshaft wrote:
| Needs an assassin that likes to climb up the side of buildings
| and fall from the top into haystacks, but otherwise, very cool.
| icefrakker wrote:
| I don't get why people feel the need to shove pop culture
| references into everything. Why not share a meme too while
| you're at it?
| thih9 wrote:
| Could you elaborate? Is this a pop culture reference?
| maxnoe wrote:
| The Assassin's Creed video game series
| cableshaft wrote:
| It is. Assassin's Creed games are often set in places and
| time periods where they can have the assassin climb on famous
| landmarks and ancient architectures.
|
| Rome was a location you could visit in at least one of the
| games (I want to say both Assassin's Creed 2 and Assassin's
| Creed Brotherhood), and you could even climb the Colosseum
| itself. So when I saw the video, it instantly made me think
| of the game.
|
| As for the haystack reference, a common trope in Assassin's
| Creed games is to reveal a region you have to find a tall
| structure and climb to the top. Usually they let you jump off
| from the very top and fall into something to break your fall,
| usually a haystack. It's super unrealistic but saves you the
| effort of climbing back down again.
|
| You can see the Colosseum climbing in action in this video,
| although the time period in the game it's a ruin already,
| including the fall into a haystack:
| https://youtu.be/gkHTYydSPks
| Udik wrote:
| Frankly I was thinking too of Assassin's Creed. I've never
| played it but from videos I've seen it looks like they're able
| to give the impression of entire cities recreated with a fair
| level of accuracy, and populated with crowds, animals and
| everyday objects, with realistic elements such dirt and smoke.
|
| I wonder how hard it would be to port the material used to
| create these videos (that might be accurate from a historical
| point of view but overall look way too schematic) to AC's
| engine- not to enjoy killing enemies in the context if the
| imperial Rome, but to provide a realistic environment to move
| through in real time. I think it would be loved by casual users
| and specialists alike.
|
| For example, check this reconstruction of Athens in the 5th
| century BCE, it beats these ancient Rome videos in every
| possible way:
|
| https://youtu.be/-a8cWF-29lI
| dinkleberg wrote:
| This is really cool. It's unclear if this is a community effort
| or not (getting page timeouts), but it would be great to see some
| experts in texture and lighting help bring this to the next level
| because the models already look great.
| martimarkov wrote:
| I wonder what engine they use for this. It doesn't seem to be
| Unreal, Unigine or Unity.
|
| I'd be curious to learn which one it is and why they choose it.
| :)
| f6v wrote:
| Well done, great to see the Sevastopol university alumn here!
| spurgu wrote:
| Resource Limit Is Reached
|
| The website is temporarily unable to service your request as it
| exceeded resource limit. Please try again later.
| amelius wrote:
| Trailer: https://www.youtube.com/watch?v=btKooS7k3nw
| spurgu wrote:
| Thanks!
| billfruit wrote:
| Any general use tools which can be used for such large scale
| modelling, not including minecraft which actually speaking seems
| terrible for the purpose.
| fatbird wrote:
| This seems like a ripe topic for an academic/open source wiki
| approach to 3D modeling and representation. Imagine if some
| group, or academic consortium, got funding to build an MMO world
| and to make available to academics the tools to build it out--3D
| modelers like Sketchup for buildings, behavioural scripting for
| NPCs, economic modeling of the surrounding environment... all
| available for people to walk through.
|
| Obviously no one history department has the budget to licence a
| serious game engine or maintain an open world; but one would
| think an endowment from a benefactor plus cooperation and funding
| from a group of seed universities would be enough to get it
| started.
| prox wrote:
| As someone who used to make architectural visualizations (I was
| trained as visualiser) , it would be great to set up some sort
| of Patreon / Sponsorship with interested parties. I think this
| is something that could work with the right crew. Would
| definitely be in.
|
| The content could even be favorably licensed so historically
| accurate games and teachings in ancient history could be made.
| T-A wrote:
| Newer (Dec 16, 2020) video:
|
| https://www.youtube.com/watch?v=kveAOZfDA44
| diego_moita wrote:
| Belissimo! I went to Rome a couple years ago and this adds a lot
| to understand what I saw.
|
| But there's one thing I'd love to see: the filth and life. I want
| to see horse manure and mud on the streets, urine and faeces
| pouring from houses, the immense slums that would surround the
| city but left so few archaeological remains, graffiti on the
| walls, wear and tear on the streets (like what you can see in
| Pompei), the smoke from kitchens, pubs and bakeries, etc.
| simplicio wrote:
| Not 1:1 recreations, but the Assasins Creed games scratch this
| itch. Im not a big video-gamer, but do love history, so usually
| buy them when the price drops down to a couple bucks just cause
| its neat to spend a couple hours walking around the historical
| recreations.
| Brakenshire wrote:
| Would love for someone to buy up the rights to use the engine
| and models for Assassin's Creed and develop stories which are
| historically realistic.
| Udik wrote:
| Building upon this idea: UbiSoft could license a version of
| the engine stripped of its game features (e.g. combats &
| health, climbing of buildings) with the purpose of creating
| historical reconstructions. These would be open source
| projects supervised by historians; every single detail
| could be discussed and improved, and changes merged via
| pull requests. Maybe UbiSoft's interest in the deal would
| be the free usage of the generated contents in the next
| instalments of its game.
| lachenmayer wrote:
| They already do this, it's called "Discovery Mode" and is
| specifically aimed at education. See this trailer:
| https://www.youtube.com/watch?v=_yMDdQKfv70
|
| It's also available as a stand-alone if you don't already
| own the game: https://store.ubi.com/upc/discovery-tour-
| by-assassin-s-creed...
| lazypenguin wrote:
| I agree, those tiled roofs are far too clean!
| pachico wrote:
| Have you watched Rome the TV show? I think you might enjoy it.
| mstade wrote:
| Great show, cancelled too soon!
| ddalex wrote:
| It had to be cancelled because the extensive (and
| expensive!) sets burned :( and it wouldn't be cost
| effective to recreate them...
| jakear wrote:
| How's that for irony.
| mstade wrote:
| Oh wow really? Don't these kinds of big budget
| productions have massive insurance policies?
| woobar wrote:
| Fire that destroyed part of the set happened a year after
| the show was cancelled. Fire was reported in August 2007,
| cancellation was announced in July 2006.
| simplicio wrote:
| I have and did! The best (and first?) of the trend of gritty
| historical fiction TV series.
| Osmium wrote:
| Sincere question: why do we assume people in the past were so
| filthy?
|
| I'm sure there are notable examples of unhygienic cities or
| buildings (I've read about a few) but in general one suspects
| there may be a tendency to exaggerate the "uncivilized" nature
| of people from the past. Romans clearly put a lot of values in
| their baths, for example, which suggests a people who value
| cleanliness.
|
| Uninformed on this, so interested to hear a perspective!
| throwaway2245 wrote:
| The great horse manure crisis of 1894 happened (primarily in
| London) when horse manure was no longer valuable enough to
| pick up for a profit.
|
| https://en.wikipedia.org/wiki/Great_horse_manure_crisis_of_1.
| ..
|
| It seems highly unlikely to me that this would have been a
| problem in Ancient Rome.
| 5h wrote:
| That was a hypothetical problem, as per that link
| rsynnott wrote:
| It's often exaggerated (as you say, bathing was popular in
| the Roman world, and also in the medieval Islamic world and
| even in many parts of medieval Europe), but ultimately they
| did not have sanitation (as in sewers, etc) to the same
| extent we do, and they had beasts of burden.
|
| That said, I'm not sure to what extent this applies to
| Ancient Rome (as in Republic to fall of western empire). They
| _did_ have sewers, with public toilets attached to them, and
| they probably didn't have that many horses wandering the
| street, as the horse collar hadn't been invented yet. Ancient
| Rome presumably wasn't as bad as a large medieval city (which
| wouldn't usually have had proper sewers), and things may even
| have gotten worse later on, because at a certain point
| bathing really did become a lot less common in much of Europe
| (due to weird medical beliefs and religious objection to
| public bathhouses).
| [deleted]
| jweir wrote:
| This reminds me of the project to recreate the audio landscape
| of 18th century Paris. Now we need the smells.
|
| https://enfilade18thc.com/2015/07/14/the-sound-of-paris-june...
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(page generated 2021-01-31 23:01 UTC)