[HN Gopher] Shuffle -- An online editor for busy developers
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Shuffle -- An online editor for busy developers
Author : kemyd
Score : 42 points
Date : 2021-01-18 15:27 UTC (7 hours ago)
(HTM) web link (shuffle.dev)
(TXT) w3m dump (shuffle.dev)
| butz wrote:
| Neat. Visual tools might be even more useful for less technical
| people, e.g. project manager discussing landing page requirements
| with client during meeting.
|
| Being busy developer I do not have time to wait each time for
| elements sidebar to slide out - maybe use smaller elements in
| palette, but keep it always open? Constant fade outs to dark and
| back to light are a bit distracting when working in the dark.
| kemyd wrote:
| Thank you for your feedback! We have thought about it on higher
| resolutions. Not sure yet if and when we will implement but
| noted.
|
| PS. You can use a shortcut to open the last component category
| (press C on your keyboard)
| hankchinaski wrote:
| looks neat
| kemyd wrote:
| Hey HN!
|
| I want to share with you something we've been working on the last
| few months -- the new Shuffle (https://shuffle.dev). It's an
| online visual editor for Tailwind CSS, Bootstrap, Bulma, and
| Material-UI.
|
| The brand is new, but we created Shuffle by combining our four
| editors into one. That's why, if you have an account in Tailwind
| Builder, Bootstrap Shuffle, Bulma Builder, or Material-UI
| Builder, you don't need to create a new one (please use the same
| login details).
|
| Shuffle includes all the content from old editors & the new
| beautiful dark mode.
|
| I encourage you to try the demo. Registration is not required!
|
| Any feedback is welcome!
|
| PS.
|
| A few days ago, the CEO of Webflow published here a beautiful
| story to thank the community, and we have a similar tale & reason
| to thank you.
|
| Exactly two years ago, our first visual editor was featured on
| Hacker News's homepage[1], and thanks to that spike in traffic,
| good reviews & comments, I was sure to continue working on it!
| TRUE STORY!
|
| Then, it was just me, a one-person "company." Now, we're a team
| of four :)
|
| So thank you all!
|
| [1] https://news.ycombinator.com/item?id=18821854
| 430scuderia wrote:
| I love it. This is an excellent product.
| onassar wrote:
| I like the creativity on the play button; haha. Very cute to have
| the cursor be a play button that swaps whenever hoving over an
| element that is playable ;)
| kemyd wrote:
| We like it too! :D
| kodah wrote:
| Love the idea, as well as that there's a lifetime purchase
| option.
|
| That said, I'm working on a project that requires Vue/Vuetify and
| I'd love to be able to use this on that as well.
| kemyd wrote:
| Thanks :) We will add support for Vue and Vuetify in a few
| weeks
| jaywalk wrote:
| A lifetime option that only costs as much as a 6 month
| subscription honestly does nothing more than make me worry about
| how long your product will stick around.
| kemyd wrote:
| Hey, we exist for two years right now and doing very well :)
| Our revenue is growing 13% month to month (bootstrapped). We
| are based in Poland, so different rates apply here (I'm
| guessing you're writing from the US)
| jaywalk wrote:
| Glad you guys are doing well! I am in the US, so take that
| for what you will. Just figured I would give feedback on
| something that immediately jumped out at me.
| kemyd wrote:
| Thanks! :) I commented about the US because of the
| difference in salaries. It is much cheaper to run a SaaS
| start-up in Poland, which is why we are doing well.
| Probably for the team in the US, it would be too small
| revenue to build a four-person team in-house (without,
| e.g., VC funding).
| hankchinaski wrote:
| either they have a sky high churn rate which brings down LTV
| and justifies the monthly price (in which case should be
| lowered to reduce churn) or they have just no idea what they
| are doing :) to me is more the former
| senko wrote:
| My thoughts exactly. Kind of sends a negative signal, even tho
| financially might be fine for them.
|
| Hey @kemyd, any reason (that you could share) you decided to
| make that one a lifetime instead of annual? Always keen on
| learning others' approach to pricing such a product.
| nulld3v wrote:
| Looking at the roadmap, I have a feeling that their release of
| "Shuffle Marketplace" is their secret sauce. By allowing others
| to sell Shuffle components and them taking a cut out of each
| purchase, they can have a steady flow of cash into the future,
| as even if you purchase a lifetime sub, you can continue to
| spend money on their platform.
|
| It is quite a good idea but it makes me reluctant to purchase
| the lifetime sub. I think I'll wait until the marketplace
| releases and see their pricing model on that.
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