https://video-zero-shot.github.io/ Video models are zero-shot learners and reasoners Thaddaus Wiedemer*, Yuxuan Li, Paul Vicol, Shixiang Shane Gu, Nick Matarese, Kevin Swersky, Been Kim, Priyank Jaini*, Robert Geirhos* Google DeepMind * Joint leads arXiv LogoPaper PDF Podcast TL;DR Veo 3 shows emergent zero-shot abilities across many visual tasks, indicating that video models are on a path to becoming vision foundation models--just like LLMs became foundation models for language. Perception Modeling Manipulation Reasoning Abstract The remarkable zero-shot capabilities of Large Language Models (LLMs) have propelled natural language processing from task-specific models to unified, generalist foundation models. This transformation emerged from simple primitives: large, generative models trained on web-scale data. Curiously, the same primitives apply to today's generative video models. Could video models be on a trajectory towards general-purpose vision understanding, much like LLMs developed general-purpose language understanding? We demonstrate that Veo 3 can zero-shot solve a broad variety of tasks it wasn't explicitly trained for: segmenting objects, detecting edges, editing images, understanding physical properties, recognizing object affordances, simulating tool use, and much more. These abilities to perceive, model, and manipulate the visual world enable early forms of visual reasoning like maze and symmetry solving. Veo 3's emergent zero-shot capabilities indicate that video models are on a path to becoming unified, generalist vision foundation models. Podcast On a run and want to get a gist of our paper? Listen to the following podcast! Your browser does not support the audio element. Perception Edge detection Segmentation Keypoint localization Super-resolution Blind deblurring Blind denoising Low-light enhancement Conjunctive search / binding problem Dalmatian illusion understanding Shape cue-conflict understanding Rorschach blot interpretation Modeling Material properties (flammability) Rigid body transform Soft body transform Gravity (earth) Gravity (moon) Buoyancy (bottle cap) Buoyancy (rock) Visual Jenga Object packing Material optics (glass) Material optics (mirror) Color mixing (additive) Color mixing (subtractive) Categorizing objects Omniglot (recognition) Omniglot (generation) Omniglot (parsing) Memory of world states Manipulation Background removal Style transfer Colorization Inpainting Outpainting Text manipulation Image editing with doodles Scene composition Novel view synthesis 3D-aware reposing Transfiguration Professional headshot Dexterous manipulation (jar) Dexterous manipulation (throw/catch) Dexterous manipulation (baoding balls) Affordance recognition Drawing Visual instruction (burrito) Reasoning Graph traversal Tree BFS Sequence (dots) Sequence (arrows) Sequence (circles) Sequence (squares) Connecting colors Shape fitting Sorting numbers Tool use Simple sudoku completion Water puzzle solving Maze solving (mouse) Robot navigation Rule extrapolation Analogy (color) Analogy (resize) Analogy (reflect) Analogy (rotate) Maze (5x5) Maze (7x7) Maze (9x9) Maze (irregular) Symmetry (shape) Symmetry (random) BibTeX @article{wiedemer2025video, title={Video models are zero-shot learners and reasoners}, author={Wiedemer, Thaddaus and Li, Yuxuan and Vicol, Paul and Gu, Shixiang Shane and Matarese, Nick and Swersky, Kevin and Kim, Been and Jaini, Priyank and Geirhos, Robert}, journal={arXiv preprint arXiv:TBD}, year={2025} } Thank you for visiting our project site! logo