https://www.htmlhobbyist.com/ The HTML Hobbyist The Web is for everyone. WWW HTML CSS RSS Once upon a time on the World Wide Web... Once upon a time, the World Wide Web was the Wild Wild West. It was an Information Superhighway that contained research from 1,000 different universities, and 1,000 different research centers, 1,000 different scientific organizations. The late 1900s was a tidal wave of published content where you could surf 1,000 different fanzines; 1,000 different personal sites; and 1,000 different hobby sites. The World Wide Web promised a democratization of publication and a liberation of information; an open community of sharing for mutual benefit. Anyone could get online and create a website. 25 years later, the barrier to entry in creating, publishing, and maintaining a website is not any higher than it was in 1994. If anything, it is cheaper and easier to publish a website than it has ever been before. Domain names can be had for under $20 a year and hosting is as low as $2 a month -- meaning that you can keep a website online for a year for less than the price of a video game. To build your own website just takes access to a computer that can reach the Internet, a little knowledge of HTML, and a method to get your HTML files up to a server. There's much more that you can learn after that, but this will get you started. One Page Starter You can see how quick and easy it is to get a website running. 1. Get your web space. Go to Dreamhost and sign up for a Shared Hosting account. [signup-0-s] 1. Choose a hosting plan. The Shared Unlimited plan comes with email, and the yearly payment option gives you a discount over the monthly price, so that's probably a good place to start. [signup-1-c] 2. Register a domain name. If you choose a domain name now, Dreamhost will cover the cost for the first year (some restrictions apply). If you choose a domain name later you have up to a month to use the 1 year free domain name offer. In the meantime, you'll get a temporary subdomain that you can use on dreamhosters.com. [signup-2-d] 3. Enter payment and account information. I like getting the Dreamhost newsletter, so I leave that checked. Uncheck the additional options, if you don't want them. We don't need them for what we're doing at the moment, and we can always add them later. [signup-3-p] It may take up to 48 hours for your domain name to start working. Sometimes it works in as little as 15 minutes, but the connection may be a little flaky. Just try to be patient while the DNS is propagating. Let's move onto the next step and make a web page while we're waiting... 2. Create your website files. 1. Create a folder on your desktop called website. 2. Create a file called index.html in that folder. 3. Open a plain text editor, like Notepad, and add some HTML document structure into the index.html file. Here is a basic template.
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3. Create a link, you could go to any website and copy their URL into the href: 4. Create a folder called images in your website folder. 5. Find an image that you like and put that in the images folder. 6. Add the code below but replace image.png with the name of the image that you found:
Open a browser window. Using File > Open File... in your browser
menu open index.html and you should have something that looks
like this:
Your site so far: headline: HTML Hobbyist. HTML, all by itself,
can be viewed on any browser. HTML, all by itself, can be viewed
on any platform. HTML, all by itself, can be viewed on any
device. HTML, all by itself, is 99% accessible. link: HTML
Hobbyist. image: sample-site.png
3. Upload your files.
Go into your control panel at panel.dreamhost.com. [upload-pan]
In the left menu click on Domains and then Manage Domains. Under
your new domain name, click on WebFTP to open the WebFTP window.
[upload-pan] The window will be mostly empty. You can use the
upload button at the bottom of the page or drag and drop your
files from your website folder into the WebFTP window.
[upload-web]
That's it! Your website should be ready to view online!
This is an extremely streamlined path to show you how easy it can be
to build a website for the World Wide Web. I suggest reading the rest
of the site before attempting to follow the One Page Starter
instructions. I give more details about coding HTML and building
websites -- and more details and options about domain names, hosting,
and uploading than we just went through in the One Page Starter.
There are some other hosting options that you could take advantage of
that are free but with some restrictions. You'll need to consider the
pros and cons and find what works for you.
You can start by:
1. Learning About the WWW
2. Learning HTML
You can also check out other Hosting Walk-throughs.
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The HTML Hobbyist Mission
1. Show how quick, easy, and affordable it has become to get a
website up and running.
2. Show how enjoyable building a simple hand-coded artisanal HTML
website can be.
3. Provide instructions and guidance on how others could build and
upload a similar hobbyist website to share with the community.
We left the World Wide Web...
We left the World Wide Web for commercial magazines and we got
advertisements. We left the World Wide Web for eCommerce and got
cookies and tracking, so that they can tell us we've forgotten
products in their shopping cart, or send ads to follow us after we've
just purchased that exact same thing. We left the World Wide Web for
centralized blogging platforms and we lost control of our code,
relying on prebuilt templates. We left the World Wide Web for social
media and we got locked in to algorithm driven walled-gardens, and we
don't even have a wall any more, we have a stream and all manner of
refuse flows through it. We left the World Wide Web when we decided
that user visits and going viral was more important than just writing
good content, even if only five other people in the world found it
useful.
We left the World Wide Web when we didn't realize that those five
people are a treasure.
There are a myriad of problems with the modern Web, everything
mentioned so far: advertising driven monetization of content,
blogging software, social media sites, and mobile apps, each in turn,
came along and changed the Web and how we use it. The current user
experience is dreadful: over-animated advertising, an abundance of
pop-ups, cookie opt-ins, paywalls, and notification permissions.
The advances in web development and design are no better than the
advances in the web experience. The designers begged for additional
control of colors, typography, and layout that would become CSS and
the developers desired more control and interaction, in which
JavaScript would eventually become the clear winner. The modern
JavaScript heavy, framework driven, post-processed, package imported
tool chain is just a very fancy, very complicated, and very automated
way to deliver HTML. We just feel clever by calling it a web
application.
Badly explain your profession: Web Developer
"I write programs that display HTML in web browsers."
...The World Wide Web didn't leave us
The World Wide Web is still here, we're just not using it like we
were. It's not a matter of making the web simple. It doesn't need to
be complicated to allow us a free and open expression of creativity.
This isn't a new movement by any means, maybe I'm only just now being
pulled into the zeitgeist.
I am tired of living in an online world where people are isolated
from each other in boring, spied-on gated communities, and are
given generic templates which define what people are supposed to
know about each other. It's time we took back our personalities
from these sterilized, lifeless, monetized, monitored entities
and let our creativity flourish again.
About Neocities, in 2013
Even now, the World Wide Web is finding more champions...
What these rebellious programmers are building goes by many names
-- indieweb, yesterweb, folk internet -- and relies on simple
design choices, often borrowing elements from the 1980s and
1990s. For some in their 30s and 40s, it's a recreation of an
Internet experience they encountered as teenagers traversing
bulletin boards and peeking into small, tightly knit online
communities.
Eli Motycka, The Debrief, in September of 2021
You were able to land on this website and just start reading... how
refreshing was that? No layout shifts caused by loading ads. No
begging for you to allow web notifications. No pop-up appeals to sign
up for our newsletter. Just simple, relatively unadulterated H T M L.
I think that Tim Berners-Lee sums it up best, about the promise of
the World Wide Web, and gives us a clear picture of its intent:
The dream behind the Web is of a common information space in
which we communicate by sharing information. Its universality is
essential: the fact that a hypertext link can point to anything,
be it personal, local or global, be it draft or highly polished.
There was a second part of the dream, too, dependent on the Web
being so generally used that it became a realistic mirror (or in
fact the primary embodiment) of the ways in which we work and
play and socialize. That was that once the state of our
interactions was on line, we could then use computers to help us
analyze it, make sense of what we are doing, where we
individually fit in, and how we can better work together.
Tim Berners-Lee, FAQs
We're not building the next mega-global-cyber-conglomerate -- we're
building a simple hobby site and sharing it with the World Wide Web.
Get the HTML Hobbyist web badge:
What do you need to do to earn it? Just pledge to make a simple,
honest website with the proper use of HTML, the use of CSS only where
essential, and the use of JavaScript only where it's absolutely
necessary.
I am an HTML Hobbyist
Right click the image and Save Image into the folder where you've
decided to store your images for your website. Then copy the HTML
code below onto your page and make sure the src attribute points to
the location of the image on your site.