https://rpginabox.com/ RPG in a Box * HOME * FORUM * DOCS * DEVLOG * DEMO * FAQ * CONTACT * ABOUT [rpginabox_] [steam_logo] [epic_logo_] [itch_logo_] [discord_lo] [reddit_log] [patreon_lo] [youtube_lo] [acorn_64x6] [acorn64] RPG in a Box lets you create games and other interactive experiences in a fun and simple way! But you don't have to take my word for it - see below for just a few words from the lovely community making so many wonderful things with it! [steam_revi] [rpginabox_] [forum_en] Interested in following the development of RPG in a Box? Have a question, suggestion, bug to report, or would just like to say hello? Click the banner above to join the official forum and be a part of the growing community! [what_is_rp] RPG in a Box lets you easily turn your stories and ideas into games and other interactive experiences! As its name suggests, it contains everything necessary for doing so, all packaged together "in a box". The software is designed with a fun, beginner-friendly approach in mind as to not require any programming or modelling knowledge, while still providing a wide range of customization and openness. You can export your game to a standalone format for Windows and MacOS, allowing others to play it without needing to own RPG in a Box! [buy_on_epi] [buy_on_ste] [buy_on_itc] [paypal_don] [kofi_donat] [current_fe] [voxel_edit] Voxel Editor: Build tiles, objects, and characters from 3D pixel blocks (i.e. voxels) and easily animate them with the editor's frame-based, stop-motion animation system. Importing from MagicaVoxel (.vox) and Qubicle (.qb) is also supported. [voxel_edit] [map] Map Editor: Create grid-based worlds with the tiles you've built, then bring them to life by adding interactive NPCs and objects using the editor's intuitive navigation and interaction system. [map_editor] [script_lig] Visual Scripting: Set up and trigger in-game events with the visual, node-based script editor. Simply drag and drop the desired actions (no programming knowledge required), or manually code "quick scripts" using the custom, Lua-like scripting language. [script_edi] [character_] Dialogue: Write conversations for your NPCs using a visual, flowchart approach similar to that of the script editor. Branching dialogue is supported via player choices and condition checking. [dialogue_e] [camera] Camera System: Choose from three available camera presets (standard, isometric, and first-person) or tweak the settings to create a custom camera. Stage dynamic cutscenes for your game using the engine's flexible camera scripting system. [camera_exa] [ui] UI Customization: Design one or more dialogue box themes and customize the appearance of many other interface elements such as the inventory, main menu, and credits roll. [widget_edi] [item] Basic Items: Define basic items for the player to find in containers or earn through the completion of tasks. Attach scripts to trigger effects for potions and other consumable items. [item_edito] [sound] Sound FX Generator: Generate fun, retro-style sound effects using the built-in tool based on Dr. Petter's SFXR. [blank] Connect with RPG in a Box! [steam_logo] [epic_logo_] [itch_logo_] [discord_lo] [reddit_log] [patreon_lo] [youtube_lo] [steam_logo] [epic_logo_] [itch_logo_] [discord_lo] [reddit_log] [patreon_lo] [youtube_lo] [acorn] (c) 2015-2025 Justin Arnold RPG in a Box * HOME * FORUM * DOCS * DEVLOG * DEMO * FAQ * CONTACT * ABOUT