https://goperf.dev/ [ ] [ ] Skip to content Go Optimization Guide Home [ ] Initializing search GitHub Go Optimization Guide GitHub * [ ] Home Home Table of contents + What's Covered So Far o Common Go Patterns for Performance + What's Coming Next o High-Performance Networking in Go + Who This Is For * [ ] Common Go Patterns for Performance Common Go Patterns for Performance + [ ] Memory Management & Efficiency Memory Management & Efficiency o Object Pooling o Memory Preallocation o Struct Field Alignment o Avoiding Interface Boxing o Zero-Copy Techniques o Memory Efficiency and Go's Garbage Collector o Stack Allocations and Escape Analysis + [ ] Concurrency and Synchronization Concurrency and Synchronization o Goroutine Worker Pools o Atomic Operations and Synchronization Primitives o Lazy Initialization o Immutable Data Sharing o Efficient Context Management + [ ] I/O Optimization and Throughput I/O Optimization and Throughput o Efficient Buffering o Batching Operations + [ ] Compiler-Level Optimization and Tuning Compiler-Level Optimization and Tuning o Leveraging Compiler Optimization Flags o Stack Allocations and Escape Analysis Table of contents * What's Covered So Far + Common Go Patterns for Performance * What's Coming Next + High-Performance Networking in Go * Who This Is For Patterns and Techniques for Writing High-Performance Applications with GoP The Go App Optimization Series is a collection of technical articles aimed at helping developers write faster, more efficient Go applications. Whether you're building high-throughput APIs, microservices, or distributed systems, this series offers practical patterns, real-world use cases, and low-level performance insights to guide your optimization efforts. While Go doesn't expose as many knobs for performance tuning as languages like C++ or Rust, it still provides plenty of opportunities to make your applications significantly faster. From memory reuse and allocation control to efficient networking and concurrency patterns, Go offers a pragmatic set of tools for writing high-performance code. We focus on concrete techniques with mesurable impact you can apply immediately--covering everything from core language features to advanced networking strategies. What's Covered So FarP Common Go Patterns for PerformanceP In this first article, we explore a curated set of high-impact performance patterns every Go developer should know: * Using sync.Pool effectively * Avoiding unnecessary allocations * Struct layout and memory alignment * Efficient error handling * Zero-cost abstractions with interfaces * In-place sorting and slices reuse Each pattern is grounded in practical use cases, with benchmarks and examples you can copy into your own codebase. --------------------------------------------------------------------- What's Coming NextP High-Performance Networking in GoP In our upcoming deep dive into networking, we'll focus on building high-throughput network services with Go's standard library and beyond. This includes: * Efficient use of net/http and net.Conn * Managing large volumes of concurrent connections * Performance tuning with epoll/kqueue and GOMAXPROCS * Load testing techniques and bottleneck diagnostics * TBD... We'll also explore when to drop down to lower-level libraries like fasthttp, and how to balance performance with maintainability. --------------------------------------------------------------------- Who This Is ForP This series is ideal for: * Backend engineers optimizing Go services in production * Developers working on latency-sensitive systems * Teams migrating to Go and building performance-critical paths * Anyone curious about Go's performance model and trade-offs --------------------------------------------------------------------- Stay tuned--more articles, code samples, and tools are on the way. You can bookmark this page to follow the series as it evolves. 2025-03-30 2025-03-20 Next Common Go Patterns for Performance Made with Material for MkDocs