https://untested.sonnet.io/notes/enso-design-constraints/ untested Enso Design Constraints 20*11*2024 This note is #fleeting and very much a work-in-progress! In short: Kind software Less is more, more or less Longer version: 1. One click, and you should be ready to start writing. + That click should be on the app icon. 2. Private by default (How I Use Analytics With My Indie Projects, Defaults Matter, Don't Assume Consent). 3. UX stays out of the user's way, updates should make Enso feel smaller/dumber (MISS - Make It Stupid, Simple). 4. Encourage personalisation (related: Reactive Hole). + Avoid cognitive overload, analysis paralysis, or decision fatigue. 5. It should feel a bit like a toy (still looking for the right word here) Alternative take: * No distractions * Personalization > feature creep * Accessible * Polished/beautiful Want to receive my work as I publish it? Subscribe here. Backlinks * Enso Roadmap (2024) 20*11*2024 a giant foot-shaped snail with a house on its back. the house is still in construction, with a big crane towering above it The image is a stylized black-and-white illustration. In the lower left corner, there is a small, cozy-looking house with smoke rising from its chimney. The smoke, however, does not dissipate into the air but instead forms a dark, looming cloud. Within the cloud, the silhouette of a large, menacing face is visible, with its eyes and nose peeking through the darkness. The creature, perhaps a cat, appears to be watching over the house ominously, creating a sense of foreboding or unease. By and Rafal Pastuszak. Come and say hi