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Dismiss alert {{ message }} tildearrow / furnace Public * Notifications You must be signed in to change notification settings * Fork 203 * Star 2.5k a multi-system chiptune tracker compatible with DefleMask modules License GPL-2.0 license 2.5k stars 203 forks Branches Tags Activity Star Notifications You must be signed in to change notification settings * Code * Issues 27 * Pull requests 12 * Discussions * Actions * Projects 0 * Wiki * Security * Insights Additional navigation options * Code * Issues * Pull requests * Discussions * Actions * Projects * Wiki * Security * Insights tildearrow/furnace This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. master BranchesTags Go to file Code Folders and files Name Name Last commit message Last commit date Latest commit History 9,172 Commits .github .github android android demos demos doc doc extern extern instruments instruments papers papers po po res res scripts scripts src src test test wavetables wavetables .gitattributes .gitattributes .gitignore .gitignore .gitmodules .gitmodules CMakeLists.txt CMakeLists.txt CONTRIBUTING.md CONTRIBUTING.md LICENSE LICENSE README.md README.md TODO.md TODO.md View all files Repository files navigation * README * GPL-2.0 license Furnace (chiptune tracker) screenshot the biggest multi-system chiptune tracker ever made! downloads | discussion/help | developer info | Unix/Linux packages --------------------------------------------------------------------- downloads check out the Releases page. available for Windows, macOS and Linux. for other operating systems, you may build the source. see here for the latest unstable build. features * a large selection of sound chips: + Yamaha FM chips: o YM2151 (OPM) o YM2203 (OPN) o YM2413 (OPLL) o YM2414 (OPZ) used in Yamaha TX81Z o YM2608 (OPNA) used in PC-98 o YM2610 (OPNB) used in Neo Geo o YM2610B (OPNB2) o YM2612 (OPN2) used in Sega Genesis and FM Towns o YM3526 (OPL) used in C64 Sound Expander o YM3812 (OPL2) o YMF262 (OPL3) with full 4-op support! o Y8950 (OPL with ADPCM) + ESS ESFM (like OPL3 but with more features) + square wave chips: o AY-3-8910/YM2149(F) used in several computers and game consoles o Commodore VIC used in the VIC-20 o Microchip AY8930 o TI SN76489 used in Sega Master System, BBC Micro, and many others o PC Speaker o Philips SAA1099 used in SAM Coupe o OKI MSM5232 used in some arcade boards + sample chips: o SNES o Amiga o SegaPCM - all 16 channels o Capcom QSound o Yamaha YMZ280B (PCMD8) o Ricoh RF5C68 used in Sega CD and FM Towns o OKI MSM6258 and MSM6295 o Konami K007232 o Konami K053260 o Irem GA20 o Ensoniq ES5506 o Namco C140 o Namco C219 + wavetable chips: o HuC6280 used in PC Engine o Konami Bubble System WSG o Konami SCC/SCC+ o Namco arcade chips (WSG/C15/C30) o WonderSwan o Seta/Allumer X1-010 o Sharp SM8521 used in Tiger Game.com + NES (Ricoh 2A03/2A07), with additional expansion sound support: o Konami VRC6 o Konami VRC7 o MMC5 o Famicom Disk System o Sunsoft 5B o Namco 163 o Family Noraebang (OPLL) + SID (6581/8580) used in Commodore 64 + Mikey used in Atari Lynx + ZX Spectrum beeper o SFX-like engine o QuadTone engine + Pokemon Mini + Commodore PET + TED used in Commodore Plus/4 + Casio PV-1000 + TIA used in Atari 2600 o including software tuning engine (TIunA) + POKEY used in Atari 8-bit computers + Game Boy o including SOFTWARE ENVELOPES (zombie mode) + Virtual Boy + Game Boy Advance o DMA (direct memory access) two channel mode o MinMod software driver by Natt Akuma + Nintendo DS + modern/fantasy: o Commander X16 VERA o tildearrow Sound Unit o PowerNoise o Bifurcator o SID2 o Generic PCM DAC * mix and match sound chips! + over 200 ready to use presets from computers, game consoles and arcade boards... + ...or create your own presets - up to 32 chips or a total of 128 channels! * DefleMask compatibility + loads .dmf modules from all versions (beta 1 to 1.1.9) + saves .dmf modules - both modern and legacy o Furnace doubles as a module downgrader + loads/saves .dmp instruments and .dmw wavetables as well + clean-room design (guesswork and ABX tests only, no decompilation involved) + some bug/quirk implementation for increased playback accuracy through compatibility flags * VGM export * ZSM export for Commander X16 * TIunA export for Atari 2600 * modular layout that you may adapt to your needs * audio file export - entire song, per chip or per channel * quality emulation cores (Nuked, MAME, SameBoy, Mednafen PCE, NSFplay, puNES, reSID, Stella, SAASound, vgsound_emu and ymfm) * wavetable synthesizer + available on wavetable chips + create complex sounds with ease - provide up to two wavetables, select an effect and let go! * MIDI input support * additional features: + FM macros! + negative octaves + advanced arp macros + arbitrary pitch samples + sample loop points + SSG envelopes and ADPCM-B in Neo Geo + pitchable OPLL drums + full duty/cutoff range in C64 + full 16-channel SegaPCM + ability to change tempo mid-song + decimal tempo/tick rate + multiple sub-songs in a module + per-channel oscilloscope with waveform centering + built-in sample editor + chip mixing settings + built-in visualizer in pattern view * open-source under GPLv2 or later. --------------------------------------------------------------------- quick references * help: check out the documentation, quick start guide, and frequently asked questions (FAQ). * discussion: see the Discussions section, or the Discord. packages Packaging status some people have provided packages for Unix/Unix-like distributions. here's a list. * Flatpak: yes! Furnace is now available on Flathub thanks to ColinKinloch. * Arch Linux: furnace is in the official repositories. * Chimera Linux: furnace is in the contrib repository. * FreeBSD: a package in ports is available courtesy of ehaupt. * Nix: package thanks to OPNA2608. * openSUSE: a package is available, courtesy of fpesari. * Void Linux: furnace is available in the official repository. --------------------------------------------------------------------- developer info Build furnace if you can't download these artifacts (because GitHub requires you to be logged in), go here instead. NOTE: do not download the project's source as a .zip or .tar.gz as these do not include the project's submodules which are necessary to proceed with building. please instead use Git as shown below. dependencies * CMake * Git (for cloning the repository) * JACK (optional, macOS/Linux only) * a C/C++ compiler (e.g. Visual Studio or MinGW on Windows, Xcode (the command-line tools are enough) on macOS or GCC on Linux) if building under Windows or macOS, no additional dependencies are required. otherwise, you may also need the following: * libpulse * libx11 * libasound * libGL * any other libraries which may be used by SDL some Linux distributions (e.g. Ubuntu or openSUSE) will require you to install the -dev versions of these. having libintl is recommended for locale support, but if it isn't present, Furnace will use its own implementation. getting the source type the following on a terminal/console: (make sure Git is installed) git clone --recursive https://github.com/tildearrow/furnace.git cd furnace (the --recursive parameter ensures submodules are fetched as well) compilation your typical CMake project. Windows using MSVC as of now tildearrow uses MinGW for Windows builds, but thanks to OPNA2608 this works again! from the developer tools command prompt: mkdir build cd build cmake .. then open the solution file in Visual Studio and build. alternatively, do: msbuild ALL_BUILD.vcxproj Windows using MinGW setting up MinGW is a bit more complicated. two benefits are a faster, hotter Furnace, and Windows XP support. however, one huge drawback is lack of backtrace support, so you'll have to use gdb when diagnosing a crash. mkdir build cd build cmake -G "MinGW Makefiles" .. mingw32-make you may use "MSYS Makefiles" instead, depending on how you installed MinGW. macOS, Linux and other Unix/Unix-like mkdir build cd build cmake .. make on macOS you may do the following instead: mkdir build cd build cmake -G Xcode .. ...and then load the project on Xcode or type xcodebuild. CMake options To add an option from the command-line: -D= Example: cmake -DBUILD_GUI=OFF -DWARNINGS_ARE_ERRORS=ON .. Available options: Name Default Description BUILD_GUI ON Build the tracker (disable to build only a headless player) WITH_LOCALE ON Enable language support USE_RTMIDI ON Build with MIDI support using RtMidi USE_SDL2 ON Build with SDL2 (required to build with GUI) Build with libsndfile (required USE_SNDFILE ON in order to work with audio files) USE_BACKWARD ON Use backward-cpp to print a backtrace on crash/abort USE_FREETYPE OFF Build with FreeType support USE_MOMO auto*** Build a libintl implementation instead of using the system one Whether to build with JACK WITH_JACK auto* support. Auto-detects if JACK is available WITH_PORTAUDIO ON Whether to build with PortAudio. SYSTEM_FFTW OFF Use a system-installed version of FFTW instead of the vendored one SYSTEM_FMT OFF Use a system-installed version of fmt instead of the vendored one Use a system-installed version of SYSTEM_LIBSNDFILE OFF libsndfile instead of the vendored one Use a system-installed version of SYSTEM_RTMIDI OFF RtMidi instead of the vendored one SYSTEM_ZLIB OFF Use a system-installed version of zlib instead of the vendored one SYSTEM_SDL2 OFF Use a system-installed version of SDL2 instead of the vendored one Use a system-installed version of SYSTEM_FREETYPE OFF FreeType instead of the vendored one SUPPORT_XP OFF Build a Windows XP-compatible binary WARNINGS_ARE_ERRORS OFF** Whether warnings in furnace's C++ code should be treated as errors WITH_DEMOS ON Install demo songs on make install WITH_INSTRUMENTS ON Install demo instruments on make install WITH_WAVETABLES ON Install wavetables on make install Show option to open built-in SHOW_OPEN_ASSETS_MENU_ENTRY OFF assets directory (on supported platforms) CONSOLE_SUBSYSTEM OFF Build with subsystem set to Console on Windows Enable installation of binaries FORCE_APPLE_BIN OFF (when doing make install) to PREFIX/bin on Apple platforms (*) ON if system-installed JACK detected, otherwise OFF (**) but consider enabling this & reporting any errors that arise from it! (***) enabled by default if both libintl and setlocale aren't present (MSVC and Android), or on macOS CMake Error if it says something about a missing subdirectory in extern, then either: 1. you didn't set up submodules, or 2. you downloaded the source as a .zip or .tar.gz. don't do this. if 1, you may run git submodule update --init --recursive. this will initialize submodules. if 2, clone this repo. console usage (note: if on Windows, type furnace.exe instead, or Debug\furnace.exe on MSVC) ./furnace this opens the program. ./furnace -console this will play a compatible file. ./furnace -console -view commands this will play a compatible file and enable the commands view. note that console mode may not work correctly on Windows. you may have to quit using the Task Manager. --------------------------------------------------------------------- footnotes copyright (C) 2021-2024 tildearrow and contributors. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. Furnace is NOT affiliated with Delek or DefleMask in any form, regardless of its ability to load and save the .dmf, .dmp and .dmw file formats. additionally, Furnace does not intend to replace DefleMask, nor any other program. About a multi-system chiptune tracker compatible with DefleMask modules Topics music emulator chiptune tracker-music Resources Readme License GPL-2.0 license Activity Stars 2.5k stars Watchers 49 watching Forks 203 forks Report repository Releases 53 Furnace v0.6.7 - DPCM loop bug fix Latest Aug 29, 2024 + 52 releases Packages 0 No packages published Contributors 103 * @tildearrow * @cam900 * @ElectricKeet * @LTVA1 * @freq-mod * @akumanatt * @Eknous-P * @djtuBIG-MaliceX * @yohannd1 * @Kagamiin * @OPNA2608 * @aquamarine-axo * @laoo * @brickblock369 + 89 contributors Languages * C++ 96.9% * C 2.3% * Java 0.6% * CMake 0.1% * Shell 0.1% * Python 0.0% Footer (c) 2024 GitHub, Inc. Footer navigation * Terms * Privacy * Security * Status * Docs * Contact * Manage cookies * Do not share my personal information You can't perform that action at this time.