https://en.esotericsoftware.com/ Esoteric Software Navigation Home Blog Forum Support Home Blog Forum Support Spine Features Showcase Runtimes Learn FAQ Try Now Purchase Spine Features Showcase Runtimes Learn FAQ Purchase Try Now Main Content * image1 * image2 * image3 * image4 Spine 2D animation for games Let physics animate for you. Let physics animate for you. Check it out! Bring video games alive Bring video games alive Animation brings video games alive. We believe creating great 2D animation requires not only powerful software, but a powerful workflow. Spine is dedicated to 2D skeletal animation, providing an efficient workflow both for creating amazing animation and for integrating it into your games. Learn more Features Live Demos Our live demos show a sample of what is possible with Spine, right in your browser window. Play animations in layers, manipulate skeletons dynamically, and much more. See the demos Spine Academy Spine Academy Spine Academy has everything you need to get started learning Spine. Whether you like learning on your own or prefer face-to-face workshops and courses, we got you covered. Check our changelog and roadmap to see what changed between Spine versions and what's being worked on, and don't forget to sign up to our community forum. Learn more Features Features Animating is an iterative process. Spine provides numerous tools to shape and refine your 2D animations. Bend and deform images with mesh skinning/weights, adjust timing with the dopesheet, visualize motion with ghosting, pose your characters with inverse kinematics, create pseudo 3D effects, and much more. In depth Spine Runtimes Spine Runtimes Spine doesn't stop at designing beautiful animations. Export your 2D skeletal animation data, then use our runtime libraries to load and display your animations in your game, just as they do in Spine. We provide runtimes for nearly every major game toolkit and programming language. All runtimes Get started right away! Download the trial Explore Spine firsthand by downloading the Spine trial, free for Windows, Mac and Linux. Purchase Spine Support Spine development by purchasing Spine and enable save, export and use of the Spine Runtimes. Thanks to Spine we've made great performance in our game and minimized the size of the build as much as possible. All the characters together with the animation are less than 6% of the build size.-- Alexey Gulev & Alexander Titkov, Bring Me Cakes Site Home Blog Forum Support English Choose language Spine^(r) Features Runtimes Documentation Try Now Purchase Esoteric Software^(r) (c) 2013-2024 Esoteric Software LLC