https://100r.co/site/about_us.html
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about us
* the rabbits
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* story
* why
* location
* setup
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Hundred Rabbits is a small artist collective. Together, we explore
the planned failability of modern technology at the bounds of the
hyper-connected world. We research and test low-tech solutions and
document our findings with the hope of building a more resilient
future.
We live and work aboard a ship called Pino. Sailing around the
Pacific Ocean made us realize how fragile the modern computing stack
was. Living in remote uninhabited parts of the world has offered us a
playground to learn how technology degrades beyond the shores of the
western world.
Read more about our philosophy and mission. See our floating studio's
press appearances, and have a look at our onboard library. For
monthly updates on our projects, see log.
Drownspire was the precursor to Hundred Rabbits. We made art toys,
jewelry, apparel and sold tickets to Chiptune events in Montreal.
rabbits
A dithered photo of two people with rabbit heads standing near a
river
Rek(they/them, or iel) is a writer and cartoonist, Devine(they) is a
programmer, artist and musician, Little Ninj is our mascot.
Contact
* Subscribe to our RSS Feed here.
* Follow us on Mastodon: Rek & Neauoire
* Visit our personal websites Kokorobot & XXIIVV.
* Email us at rabbits [?] 100r * co
Over the years we have received the occasional request for
internship, while we appreciate the interest, our small operating
budget, erratic work schedule, and intermittent internet connection
makes this too difficult.
A dithered scan of two polaroid photos taken by our friend Brady
featuring the rabbits rek and dev, both wearing very comfy sweaters
story
Back in 2016, when first operating on a sailboat, we experienced
frequent failures with both software & hardware, largely due to our
small energy storage and lack of reliable connectivity. The solution
was to create tools that would be better suited to the limits of our
new situation. The objective was to replace the bloated,
closed-source or subscription software that we were using to do
creative work, such as Photoshop, Xcode and Ableton. We were somewhat
familiar with web technologies, so we decided to build our programs
on this new up and coming framework called Electron.
While solving some of our issues, Electron was rapidly increasing in
size and despite it being open-source, soon joined the rest of the
software that we wanted to do away with. Our focus shifted toward
reducing our energy use, and to ensure reliability we began removing
dependencies.
To transition toward our new goals, we developed offline web versions
as temporary stand-ins while researching ways to build more resilient
software. We eventually ported our tools to C, but while we had
achieved ideal energy usage, portability was still an issue, so we
kept looking. We learnt 6502 Assembly, seeing players run our games
as NES roms on all these different platforms gave us an idea.
In 2021, we began designing a small virtual machine with a focus on
implementability; meaning that moving forward, the applications
themselves will no longer need to be ported. Instead, to make any one
program available on a new platform, the emulator would be the only
code needing to be modified, which is explicitly designed to be
easily implemented.
This is where we are now. Uxn may solve our cross-platform issues,
while being extremely light. It took us a long while to get here, we
hope that one day the Uxn versions of our software replace the
desktop and web versions [16.05.21].
`Go slow, and fix things.'
why a boat
[pino_03]
From 2012 to 2014, we lived in Japan. Rek was working in an animation
studio, and Devine, in a software company. On weekends and evenings,
we worked on our first two games: Hiversaires & Oquonie. Originally
from Quebec, we were traveling back and forth between Canada and
Japan often. We wanted to exit the wasteful loop of acquiring the
necessities of life each time our lives were uprooted.
We had heard of people living on sailboats but neither of us had even
stepped foot on one, nevertheless, we soon found ourselves watching
the videos of David Wellsford, Teresa Carey and Nike Steiger, and
became obsessed with the idea. Lack of experience aside, we thought
that traveling was a good catalyst for learning new languages, for
developing an interest in foreign cultures and ultimately for
building empathy, curiosity, and creativity.
In January 2016, we left the cold of Montreal and moved west to
British Columbia, where we purchased Pino. Our curiosity soon led us
to make our first trip out to sea, which escalated into a
circumnavigation of the Pacific Ocean.
Our life at sea changed how we work, and how we think. We've always
made art, and always will, but now we are working on ways to keep
doing that sustainably, which translates to making lean and open
software that are backward-compatible.
`A boat, for all its complexity, is in fact a version of simplicity,
but of a satisfyingly complex kind. - Adam Nicolson'
where
Pino's current location:
Clothes Bay, western canada
Since 2016, Pino has travelled 22,466.3 nautical miles.
From 2016-2020 we circumnavigated the Pacific Ocean. We sailed from
Western Canada to the US West coast, Mexico, French Polynesia, Cook
Islands, Niue, Tonga, New Zealand, Fiji, The Marshall Islands, Japan
and then back to Western Canada.
From 2020-2023 Pino has explored the Salish Sea, to see where we have
been see Western Canada.
In 2024, Pino explored the North Coast of British Columbia, and US SE
Alaska.
2016-2020 Pacific Route
2016-2020 sailing route in the pacific ocean
View the interactive map for details.
website
This wiki is statically generated from a small C89 program, the
sources are available here, if you find a typo, a broken link or have
a code specific question, feel free to open an issue.
setup
We carry many devices onboard, some for everyday tasks, while others
are reserved for low-power situations.
In 2016, we moved aboard Pino with two MacbookPro 2012s. One of them
died in Mexico in late 2016 (see tools ecosystem for details). A
friend gave us a used MacbookPro 17", but it was too power-hungy for
the boat, and it later died in 2020 during our passage from Japan to
Canada across the North Pacific Ocean(a giant jar of umeshu exploded
over it).
Most of our computers are secondhand, donated to the studio between
2017 and now. We'd like to thank the following people: Josh Auget for
the x250Thinkpad, John Eternal for the MacbookPro 13" 2010, Brian
Crabtree for the Pinebook, and Lloyd Williams for the MacbookAir 2013
11".
Main work stations:
* Rek: Macbook Air 2013 running Manjaro
2023.11.18. Uppercase replacement to fix broken keyboard.
* Dev: x250Thinkpad running Manjaro
Current issues:
In August 2023, the Pinebook(Manjaro) developed a weird keyboard
error, making it impossible to input a password to log in, and then
it stopped booting. We'll try to fix it later when in port. The
MacbookPro 2012 also stopped booting, not sure why. We'll test it
later when we have access to AC (may be battery related).
2023.11.18. The Macbook Pro 2010 has a faulty bottom ram slot. The
good news is that both ram modules still work, but we can now only
use one(we can upgrade the working one for larger capacity).
Note: We are always looking for backup used laptops, if you can help
us on that front, let us know at rabbits [?] 100r * co.
Other work stations:
* MacbookPro 2010 running Manjaro
(changed battery, for the third time, bit too power demanding to
use at anchor)
* ChromeBook running ChromeOS
(working, low-power, but doesn't permit the use of Uxn tools, can
barely run Gimp)
documenting
[wiki]
Wiki. In April 2021, this website was converted into a wiki. This
type of website is a kind of archive and mirror of everything that we
have done, and that we have learnt. It's a living document that
outlines where we've been, and a tool that advises where we could go.
Rek is the steward of this wiki, and authors most of its write-ups
and articles(unless stated otherwise). Devine proofreads Rek's
writing, and appends to the documentation of our projects regularly.
You can download a copy of the entire website content and sources as
a .zip.
In all that is shared on the many pages populating this wiki, we
reserve the right to be wrong, and to change our minds. We are always
learning, and deepening our view and understanding of any one thing.
a drawing of a book laying in grass with the title reading wiki, 100r
Videos. Between 2016 and 2020, we filmed our travels. We filmed
regularly, but kept many experiences to ourselves, wishing to be
present during worthwhile moments instead of hiding behind a lens. At
the end of each month, we would watch our footage and write a summary
of that month's events. We planned the monthly videos ahead, and we
would gather footage based on what we needed. While one was busy
recording the narration, the other would write music. We had our
respective tasks when it came time to edit, but both of us took part
in the filming.
In rough weather, we prioritize our own safety above all, and so we
rarely had footage of rough seas.
What we use to film and edit our videos:
* GoPro Session4, used, donated by Lloyd Williams in 2022.
* Sony a7, used, donated by TokyoLuv in 2019, with Novoflex's NEX/
LEM Adapter to fit M-Mount lenses(photos/video).
* Sony a6000(see photo).
* Sony PCM-A10(audio recording)
* Blender(video editing)
* Orca(music making)
* Gimp(credit illustrations)
What we use to take and process the photos featured on this website.
* Sony a7, used, donated by TokyoLuv), with Novoflex's NEX/LEM
Adapter to fit M-Mount lenses.
* Sony a6000(see photo)
* Leica, purchased used. RIP 2016. (See a photo)
* Voigtlander's Bessa R3M 250 Jahre(film), purchased used, see a
photo).
* Gimp(image optimization/resizing)
license
The license applies to all the documented projects, the projects
themselves and their assets. The source code of this website and our
apps are under the MIT License, but the assets and text content of
this website and of our apps are under the BY-NC-SA4.0 License. We
are happy to pass knowledge, and that others can learn from our
projects, improve on them, or make them into something else that is
useful, but please, do not try to sell our projects as is under a
different name. Doing so is very lazy, and disrespectful to us.
DO NOT resell or mint our work.
You can find our more recent projects on Sourcehut.
contribute
You can find the source files to all of our projects over on our
SourceHut page.
This website has no tracking or analytics.
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Edited on Thu Feb 22 09:35:59 2024 [edit]
Hundredrabbits (c) 2024 -- BY-NC-SA 4.0