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PINNACLE
A modern tribute to the 1986 classic, The Sentinel.
Originally built by Geoff Crammond and published on 8-bit home
computers in the late 1980's.
Pinnacle captures the ambience and mood of the original game while
taking advantage of modern processing power.
Download
As a teenager in the late 80s, I was profoundly influenced by
The Sentinel and played it obsessively on my Commodore 64. 37 years
later, I'm thrilled to present Pinnacle, a modern tribute to the
original game. A reimagining that is faster paced and makes use of
modern features like global illumination, volumetric fog and shadows
while staying true to the game's original concepts.
I sincerely hope that players enjoy this as much as I enjoyed the
original.
[9_b90cc-185f45d7]
[31_2ab26-e33f4ad9]
[31_f0cee-4692212c]
[43_bd4c4-3b9d858d]
[431_70c61-3a285338]
[492_dd28c-967b75b8]
[626_0d27c-72e31bf3]
[626_2c412-d0b978a9]
[626_6792a-4770a491]
[3361_0d893-e993f5ec]
[4370_ac19a-00b64a38]
[9998_6766a-d7ce08db]
[absorb-24a789af]
[boulders-191eb75f]
[introuble-cf58f382]
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Immersive gameplay in a surreal world
Pinnacle is a game of energy, entropy and in many ways the cycle of
life itself. Harness the energy around you, use it wisely, conserve
it. Like the tangible world around us, energy is perpetual. It is
never destroyed, it just changes form.
[trees-b9c89586]
Absorb energy from the landscape
Trees serve as the basic unit of energy. Absorb them from the scenery
when you're able to do so. You can only assimilate objects if the
square upon which they rest is visible to you.
[boulders-205153e5]
Gain altitude
Stack boulders, place a "synthoid" on top and teleport your
consciousness into this new vessel. Reabsorb the shell and any
boulders you left behind. Boulders are worth 2 energy units, a
synthoid, 3.
[introuble-2428efb5]
Elude the Sentinel's watchful eye
When you find yourself caught in the Sentinel's gaze, it will leach
away your life-force, scattering it across the terrain in the form of
newborn trees. Move before it drains and kills you. Alternatively,
hyperspace to a random location at the cost of 3 energy units and
leaving your old vessel and any boulders behind.
[absorb-9936b6e5]
Take the throne
When you have absorbed enough energy and gained enough altitude,
absorb the Sentinel, claim its throne on the pinnacle and advance to
the next world that awaits.
[sentries-bf54dc2e]
The Sentinel is not alone
As your voyage takes you into more challenging worlds, you'll have to
grapple with additional sentries. Equally formidable as the Sentinel,
they rotate in the reverse direction. Maintain a watchful eye on them
and strategise your approach accordingly.
Download Pinnacle
Pinnacle is provided as is, completely free of charge, without any
warranty or guarantee. Download the appropriate version for your
operating system.
Pinnacle (Version Beta 1.0)
Linux (36MB)
Windows (36MB) ^
Download for Windows
Windows Defender will probably block Pinnacle from running as it's
not from a verified publisher.
If you experience this, you can click 'More info' then 'Run anyway'.
The file is perfectly safe and doesn't track any information or
install anything to your system.
Pinnacle is a fun side project I provide free of charge. For this
reason I don't pay Microsoft and Apple hundreds of dollars in yearly
fees to join their developer programs. Unfortunately, this means end
users can't install free software without being nagged.
Download for Windows
Mac OS (61MB) ^
MacOS Notarization
Mac Gatekeeper may initially block Pinnacle from running as it's not
from the App Store.
If you experience this, right-click (or CTRL+click) on the .app file,
select Open, you get the contextual menu to open up the app anyway.
It should open normally after this.
Pinnacle is a fun side project I provide free of charge. For this
reason I don't pay Microsoft and Apple hundreds of dollars in yearly
fees to join their developer programs. Unfortunately, this means end
users can't install free software without being nagged.
Download for Mac OS
System Requirements
*
Windows 10, Linux 64bit or MacOS 10.13
*
Intel Core 2 Duo E8400 / AMD Athlon II X2 250
*
4GB RAM
*
NVIDIA GeForce Series 8 or AMD Radeon HD 7000 series
*
Mouse and keyboard
*
125MB storage
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Made with Godot Engine
Made with Godot Engine.
Originally released in 1986 by Geoff Crammond, The Sentinel, also
known as The Sentry in the United States, was a pioneer in 3D
graphics for home computers. It quickly became one of the highest
rated games on the BBC Micro, ZX Spectrum and Commodore 64.
In the annals of video game history, certain titles stand out for
their innovative gameplay, groundbreaking graphics, or compelling
narratives. Among these is the 1986 game "The Sentinel", published as
"The Senty" in the USA.
Developed by Geoff Crammond, a British game designer renowned for his
work on the Grand Prix series, The Sentinel pushed the boundaries of
what was possible on home computers at the time, offering a unique
blend of strategy, atmosphere and tension that captivated players and
critics alike.
For its time, The Sentinel was a revolutionary game. It was one of
the first games to use solid 3D polygon graphics on home computers, a
significant leap forward in an era when most games were text based,
using 2D sprites.
Geoff developed a technique where rather than rendering a complete
view in real time - impossible on 8-bit hardware - the camera would
rotate a number of degrees at set intervals. The edge portion of the
screen would be rendered as it came into view.
This mechanic was built into the game play and for the first time on
home computers allowed for a truly immersive 3D gaming experience.
[the-sentry_1_1280-845ce965]
Amiga version
The original game running on the Commodore Amiga.
[the-sentry_2_1280-165deb6b]
Amiga version
The original game running on the Commodore Amiga.
[the-sentry_3_1280-b6da81ee]
Amiga version
The original game running on the Commodore Amiga.
[the-sentry_4_1280-8414b5f0]
Amiga version
The original game running on the Commodore Amiga.
[review-a5934e20]
Magazine Review
Review in Commodore User magazine 1987.
[review2-659437f6]
Magazine Review
Review in Your Commodore magazine. Jan 1987.
Further reading...
Find out more about the history of The Sentinel and it's author Geoff
Crammond.
Wikipedia entry for The https://
Wikipedia. Sentinel. en.wikipedia.org/wiki
/The_Sentinel_...
The Sentinel is 2017 blog post by Fabrice
an extraordinary Dubois. Includes screenshots https://medium.com/
game by Fabrice from John Valentine's Zenith. @fab.dubois/...
Dubois.
Review by Commodore User
Amiga Magazine magazine. January 1987. Also https://amr.abime.net
Rack. pictured above. /review_22190
Review by Your Commodore
Your Commodore. magazine. January 1987. Also https://archive.org
pictured above. /...
My Abandon Ware. Source for the above Amiga https://
Entry for The screenshots. www.myabandonware.com
Sentry. /game/the-sen...
Legendary Games Article by Games Nostalgia https://
Designers: Geoff covering Geoff Crammond's gamesnostalgia.com/
Crammond most popular games and career story/138/...
achievements.
Disclaimer
Pinnacle is an independent fan creation and is provided free of
charge and without warranty. Viperfish Media and John Pitchers have
no association or affiliation with the original developers,
publishers, or any other entities holding rights to the original
work. This application shall not be disseminated via any channels
that seek to gain profit from it.
Download Pinnacle
Available for free for Windows, Mac and Linux.
Go to Downloads
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