https://www.improbableisland.com Character Name Password [ ] [ ] [Load game] Show password [ ] We notice you're using an ad blocker. Good for you. Fuck the man. This message won't be shown again. Click here to dismiss this message and have a lovely day <3 I see you have Javascript disabled. Good for you. Can't say I blame you. Most websites these days try to get you to download two megs of tracking javascript to show you 3kb of text. It's total bullshit and I'm 100% behind your decision to disable it. However, this is a game website, and it's not gonna work without JS enabled. All of our Javascript weighs in at under 100kb, and none of it is for ads, creepy cursor tracking, or any of that dodgy bullshit - it's all for convenient interface stuff. View the source if you don't believe me. I hope you'll consider enabling Javascript and playing my game. Thanks! Loading... Improbable Island is an old-school text adventure that's been on the internet and under constant development since dial-up days. When something's been kept alive for that long, it can either be a polished masterpiece with nothing unnecessary added, or it can be a huge, sprawling clattering kaleidoscope of interlocking cogs and gears that leaps out at unsuspecting newbies and swallows them whole into its oily, confusing mess. Guess which way we went. * Confusing storyline Quantum physics, robots, time travel, love, death, lions in disguise, if you don't understand a fucking word of it then consider yourself lucky. This shit is absolutely labyrithine and it'll suck you in and grind your brain into a fine paste. One day you'll try to explain it to someone and ten minutes in they'll just get up and leave. * Annoyingly addictive gameplay Dull but weirdly comforting at first, but scratch the surface and you'll find impenetrable and frustrating layers of interlocking complexity that will make "dull but weirdly comforting" seem like heaven itself. A hacked-together collection of gameplay styles from retro to ultramodern, each interacting with the other in increasingly unlikely ways, assembled over the course of decades by a professional sadist. * Constant updates We'll delete the things you love and replace them with confusing modern shit to make you feel old. * Player-owned Places Build your own shrine to your awful obsessions and then bring it to life with drag-and-drop programming. Some Places are more complex and fascinating than anything the actual game programmer could come up with, others are absolutely horrendous, some are both. Figuring out which is which is part of the alleged "fun." * Welcoming community Warm, comforting, and occasionally horrifying, our roleplaying and chat community is thousands strong and only a little bit culty. Some of these poor sods have been stuck in this dump for ten years or more, writing doorstop-novel's worth of plot. I can't believe I'm typing this, but enough weirdos think this game is fun that we've never been quiet since the late 2000's; 24 hours a day, 7 days a week, we haven't been empty for even one second in over a decade. That's fucked. Anyway, click here if even after reading all that shit you absolutely insist on carrying on with this foolishness. Text size: - / + | Contact Admin | What even is this website please help me