https://www.nintendolife.com/features/8-bit-wolf-remembering-the-nes-game-teaching-kids-to-conquer-wall-street * Menu * Search * Share + + + + + + * Guest Guest Login or Sign Up Nintendo Life Keywords [ ] [Go] * Home * Retro * News * Reviews * Features * Games * Guides * Videos * Forums * eShop Codes Guest Guest Login or Sign Up * Home * Choose Topics... * Manage Topics * Features * NES * Nintendo * Retro Feature: 8-Bit Wolf - Remembering The NES Game Teaching Kids To Conquer Wall Street It's all about bucks, kid * FasterthanShaun * by Shaun Manning 7 hours ago * Share: * 3 * * * * * Wall Street KidImage: Nintendo Life When you think back to being in middle school, staying up all night with your friends playing video games, what games are you playing? Is it Mass Effect? Maybe some iteration of Smash or Mario Kart? The big one when I was that age was Street Fighter II in all its iterations. But there's another game that brings back the most vivid memories, and it's incredibly stupid: Wall Street Kid for the NES. My friend Russ and I loved JRPGs, and Wall Street Kid fit the bill, I guess. After finishing another playthrough of Final Fantasy II (now properly known as FFIV) on our brand-new SNES, we'd switch over to the older Nintendo system to engage in raw casino capitalism. This game was, frankly, much more challenging than levelling up Cecil, Rosa, and Kain, and I vividly recall tossing my rectangular controller when I failed to make a million dollars to buy a starter home, inadvertently toppling a two-litre bottle of Pepsi. It was three in the morning. Wall Street Kid is a deeply weird game, and I'm always vaguely grossed out when I remember that it exists. Released in Japan in 1989 as The Money Game II: Kabutochou no Kiseki and in North America the following year, this title is a celebration of wealth and its accumulation while offering enough tongue-in-cheek commentary to let you know we're all in on the joke. Maybe. But the world has changed a lot in the last 30+ years. The image of the investment tycoon is not quite so uncritically revered, especially post-Wolf of Wall Street, post-housing crisis, post-bank failures, and, well, all the rest. Which isn't to say there aren't a great many folks who strive to be Wall Street Kids, or the equivalent in the venture capital game or crypto. So I was curious: how would it feel to play Wall Street Kid today, in the Year of Our Lord 2023? Wall Street KidImage: Nintendo Life Weird. It felt weird. At the start of the game, you are told that your wealthy uncle has just died and has left you his $600 billion estate -- but only if you can prove your money management prowess in the stock market. You're fronted $500,000 to invest and given a deadline of one month to earn enough to buy "a decent $1 million house." You know, your standard starter home. If this isn't outrageous enough, I might just throw out there that $1 million in 1990 would be $2,321,063.50 today. But wait, there's more! Once you've got your fixer-upper and completed a few other major purchases, the endgame is to buy back the family castle. Sure, why not. Alright, let's dive in! Each day of in-game time in Wall Street Kid begins with a newspaper stock report, letting you know which types of stocks are doing well and a few hot investments. Through a point-and-click interface, you then spend cash to buy stocks with names like YBM and Boing, mirroring real companies popular at the time, or sell what you have and reinvest. There are a few other activities (more on this in a bit), and then you can punch the clock to end your day and see how your portfolio performed. As you play an investor buying and selling stocks based on day-to-day trends rather than anything inherent to the companies they represent, you can't escape the feeling that our entire economy revolves around dudes trying to double their money in 30 days to buy a fancy house. It's not a good feeling. Wall Street Kid Wall Street Kid Images: Nintendo Life In the midst of buying and selling stocks to make your first mil, your character also must attend to his physical health and his fiancee, Prisila. (Yes, that is how they spell it.) Neglecting either of these will result in game-ending conditions. Prisila adds a few additional gross dimensions to the game. First, presenting your relationship as a task to be completed is... not great. The entirely transactional nature of your dates is highlighted by the very specificity of dialogue like "I will really enjoy these four hours." But then there's the deeply problematic dynamic of the relationship itself. Prisila frequently will ask our hero to buy her things -- a dog, a car, an engagement ring -- and missing these opportunities risks losing the game. We do not see our protagonist and Prisila together, we do not get a glimpse into their life; she literally only exists as a cost in time and resources, presented in that old-school misogynist fashion of men who hate their wives. After you've bought your million-dollar house, the first thing you need to do -- unless you've done exceptionally well up to this point in the game -- is put it up for collateral on an $800,000 loan so you can keep on buying and selling, right back on the hamster wheel to your next big purchase. A yacht, if you were wondering, for your wedding. Once again, this game strips the value of everything down to its ability to create more value. Which, to be fair, is a pretty accurate portrayal of late-stage capitalism. What is a home if not an "asset?" We literally use "property" as a synonym for where we sleep. No, none of this crossed my mind in the early 1990s. Subscribe to Nintendo Life on YouTube In fact, I get why I loved Wall Street Kid as a tween. It's like a caricature of the American dream, where pointing and clicking in the right sequence unlocks riches beyond imagining. The mechanic of selecting your investments and then tapping the clock to end your day gives both the satisfaction of choice and the rush of surrendering to the whims of fate. In an era when fewer adults played video games, it felt like a window into what someone older might play. Wall Street Kid felt, somehow, cool. Wall Street Kid is meant to be aspirational. It's just a game, yes, and one that seems to be very aware of its cartoonishness. But it's a game that is at least nominally based in the real world, and it's a game that wants you to want things. You want the fancy house. You want to make your lovely girlfriend happy. You want to be a millionaire -- check that, billionaire. And there's always more to want. Revisiting Wall Street Kid as an adult, though, I'm mostly just kind of sad that this is still the way many folks see the world -- stocks as a bet rather than an investment, family life as an obligation to be checked off a list -- and distressed at the degree to which our real-world economy is gamified. Wall Street KidImage: Nintendo Life But I'm also heartened by how far we've come. "This couldn't be made today" is usually a complaint, and is at any rate just flat wrong -- plenty of awful things continue to see the light of day. But Wall Street Kid almost certainly wouldn't be made today, at least not in the same way. For one, modern systems allow for a lot more complexity -- I can imagine having some fun with a GameStonks-style quest, and instead of a one-dimensional fiancee there could be Persona-like romance tracks -- but moreover, I think the material would be treated differently. Related Articles What Exactly Is Going On With GameStop's Stock Prices? News What Exactly Is Going On With GameStop's Stock Prices? People are making millions of dollars because of a Reddit meme For one, our attitude toward extreme wealth has changed. Even as many folks continue to admire Elon Musk and the like, there's a sense that the very rich should be doing something with it; there's a continued push for innovation among the moneyed Silicon Valley set, or alternately, from the masses, for equity. Just buying yourself a castle isn't going to cut it. We should want more. But what that looks like is so, so different from when I was growing up with Wall Street Kid. For my part, I prefer an aspiration focused on taking action, together with your community and loved ones, for the good of all. You know, like Final Fantasy IV. Related Games + Wall Street Kid (NES) * Share: * 3 * * * * * * 2 * 17 Comments (17) Ryu_Niiyama * 1 * Ryu_Niiyama * 7 hours ago Considering how broke millennials tend to be perhaps we all should have played that game. Perhaps it would have sparked an interest in financial literacy. * 2 nessisonett * 2 * nessisonett * 7 hours ago What a strange game. Makes me think of Railroad Tycoon 3, in which I was pretty good at the railway running bit and then there was a whole 1800s stock market and investor system that I tried as hard as possible to ignore because I didn't understand it at all. * 0 Poodlestargenerica * 3 * Poodlestargenerica * 6 hours ago It upsets me that I'm just finding out about this game. Now I need to play it. * 1 RR529 * 4 * RR529 * 6 hours ago Lol at it being "gross". Does it feel "gross" playing GTA with all the gun violence plaguing the US or "gross" playing Call of Duty with all the war in the world? * 14 masterLEON * 5 * masterLEON * 6 hours ago I wanted to try this back in the day but my video store never got it in. Instead I rented Sofel's other 'Kid' title, Casino Kid. A story-based casino game where you play against gradually harder NPCs until you get invited by the last opponent to play Poker at a castle (what's up with Sofel and castles?) where you can wait for the practically scripted Royal Flush to go all in and beat the last opponent. Unlike the somewhat teachable basis of the stock market in Wall Street Kid, don't try waiting for a Royal Flush in a real casino. It probably won't happen. * 1 Poodlestargenerica * 6 * Poodlestargenerica * 5 hours ago @RR529 To be fair, if you've never felt a little gross playing gta there's probably something wrong with you. But I get your point, this is the website that did multiple features on the met gala, I think the silly nes game can get a pass. * 4 Steviecomebacks * 7 * Steviecomebacks * 5 hours ago Proudly in my library and don't feel "gross" about it * 4 dustinprewitt * 8 * dustinprewitt * 4 hours ago "wah wah wah",.... this generation truly is the worst, most sensitive generation. * 3 somnambulance * 9 * somnambulance * 3 hours ago This game looks absolutely brilliant. I definitely want to try it! Great article! * 2 Ryu_Niiyama * 10 * Ryu_Niiyama * 3 hours ago @masterLEON OMG Casino Kid. My mother LOVED that game. Was never my thing but I still remember the opening vividly because my mom always rented it or knight rider when we went to Blockbuster. That and vegas dream. Edit: it was Vegas dream I remember most but my mom played both. I thought the plane ride in the opening was so cool/realistic at the age of 4. Lmao. * 0 Uncle_Franklin * 11 * Uncle_Franklin * 2 hours ago You got greedy Martin. * 0 Greatluigi * 12 * Greatluigi * 2 hours ago This game looks kinda boring. * 0 SilverShamrock * 13 * SilverShamrock * 2 hours ago No matter the generation, people are always so good at telling other people who usually earned their fortune what to do with that money. The same people take 10 years to pay what even fairly higher paid "normal" people pay in a year in taxes. Looks like a great game. Somehow never crossed my radar. * 3 HammerGalladeBro * 14 * HammerGalladeBro * 2 hours ago Oh, yeah. Tax Man, according to AVGN. Playing this game could probably improve my skills in Fortune Street for the Wii. * 0 Zidentia * 15 * Zidentia * 2 hours ago I also fail to see the "gross" aspects of this game. At the time of release interest in Wall ST and American capitalism was fairly high. I have never played this but it sounds like it approaches the gamification just about right. There is absolutely nothing wrong with making money and teaching others how to is also a lost art. If you live in the western world of democracy you currently enjoy the machinations of this profit and loss system that rewards hard work. If people find this gross there are other societies that reward conformity as well. * 5 nessisonett * 16 * nessisonett * 1 hour ago I love this site where a writer does a whole article about a game and the comment section devolves into telling them to move to a communist country based on a couple of lines. * 0 Waluigi451 * 17 * Waluigi451 * 19 mins ago Nintendo, I'm begging you, bring this to NSO! * 0 Tap here to load 17 comments Leave A Comment Hold on there, you need to login to post a comment... Related Articles * Zelda: Tears Of The Kingdom: Where Does It Fit In The Zelda Timeline? Zelda: Tears Of The Kingdom: Where Does It Fit In The Zelda Timeline? 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