https://arstechnica.com/gaming/2022/11/just-a-bunch-of-idiots-having-fun-a-photo-history-of-the-lan-party/
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Local networks, tube monitors, grainy cameras --
"Just a bunch of idiots having fun"--a photo history of the LAN party
An interview with Merritt K, chronicler of a crucial, awkward time in
PC gaming.
Kevin Purdy - Nov 20, 2022 1:08 pm UTC
The burned-in timestamp, the water-cooled PC tower, the chaotic
configuration of monitors and peripherals--this is what LAN Party
aims to capture.
Enlarge / The burned-in timestamp, the water-cooled PC tower, the
chaotic configuration of monitors and peripherals--this is what LAN
Party aims to capture.
Kiel Oleson
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"I guess I am thinking a lot about the early 2000s lately, like a lot
of people, I think, in their 30s."
That's one of the first things writer, game designer, and podcaster
Merritt K said to me in early November. At this moment, everything
about gaming, and being online generally, was fundamentally easier
than it was at the turn of the century. You can now play intensive
triple-A games on a cheap phone, given a cloud gaming subscription
and a decent wireless connection. You can set up a chat room, build
an online presence, even publish videos, instantaneously, for free.
Performance-minded and customizable PC gaming hardware is just a few
clicks and a couple days away from showing up at your door.
And yet we're both hopelessly wistful for something else entirely:
LAN parties. Merritt K so much so that she's writing, compiling, and
crowdfunding a book: LAN Party. It's a collection of original amateur
photos--many upscaled through AI--and short essays on a period when
multiplayer gaming meant desktop towers, energy drinks, and being
physically present in some awkward spaces. It's been in the works for
more than a year, but she's been thinking about it much longer.
"Some reasons for that are just nostalgia, like, 'Remember when you
were a teen, listening to emo music, going to LAN parties and stuff.'
But there is another aspect of it, where the Internet that I think a
lot of like, Gen X, elder millennial, or mid-millennial-aged people
grew up with, is basically falling apart," Merritt K said. "We've
felt like this thing that was so important to me, Internet culture
and being online and tech and all this stuff--it was so hard to be
growing up, and it gave me a way to talk to people and make
connections.
"And now it's like the opposite of that. Real life is where you can
have meaningful interactions with people, and online is where you
have to present this brand, this manicured identity. I think one
thing that appeals to people, and to me, about LAN parties is they're
kind of emblematic of this earlier era of tech, when things were a
little rougher around the edges."
[LAN-1-640x480]
Enlarge
Lewis van den Berg-Shaw
From late-night tweet to AI upscaling
The decline of truly DIY consumer tech, the 20-year nostalgia window,
the isolation of COVID-19--some or all of these guided a late-night
tweet of Merritt K's in September 2021 to nearly 100,000 likes. Over
four harshly lit images of people wearing patently millennium-era
clothing: "I want to produce a coffee table book that's just pictures
of LAN parties from the 90s and 2000s." Two minutes later: "Do not
steal this idea it's mine someone please publish this."
I want to produce a coffee table book that's just pictures of LAN
parties from the 90s and 2000s pic.twitter.com/2YpOn8U5cF
-- merritt k (@merrittk) September 2, 2021
Someone is indeed publishing this: the UK-based videogame history
publisher Read-Only Memory. Merritt K sought out original photos and
heard from hundreds of eager fans. Some had to dig through old media
and hope entropy had yet to set in. Some still had image folders
sitting on long-neglected but public web servers. Merritt K had seen
many of the famous LAN party memes--the San Antonio Spurs playing
StarCraft on a plane next to their NBA championship trophy, the guy
duct-taped to a ceiling--but was taken aback by how rich the
lesser-known photos she received were.
"The composition in some of these is, accidentally, so good," Merritt
K said. "They just reveal so much about the era in terms of the
fashions, the food, the drinks, even the interior decor. I think that
resonated with a lot of other people, too."
The people who frequented LAN parties tended to be early adopters,
and that included digital photography--grainy, yellow-timestamped,
single-digit-megapixel, point-and-shoot digital photography.
Untrained photographers shooting with Y2K-era gear in dimly lit
spaces lent the photos Merritt K collected a lot of charm but also
made many of them impossible to publish in high-resolution print.
LAN Party uses Gigapixel AI to upscale the low-res, grainy,
often dimly lit photos of the titular events.
Enlarge / LAN Party uses Gigapixel AI to upscale the low-res, grainy,
often dimly lit photos of the titular events.
LAN Party / Read-Only Memory
Enter Gigapixel AI, learning software that can upscale images up to
600 percent. Gigapixel upscaled famous 1896 films of trains arriving,
helped another AI claim a controversial art fair win, and further
blurred the line between digital photo and illustration. Some
interesting photos had to be left out because they were just too dark
or blurry, even with AI help. Others made Merritt K and her editors
question the line between the dark-basement reality and needing
images that worked in a physical book. It was a tricky balance,
Merritt K said, but the overall spirit was enlightenment and
entertainment, not light-balance accuracy.
[LAN-2-640x429]
Enlarge
James Joplin
Page: 1 2 Next -
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Kevin Purdy Kevin is a tech reporter and product specialist at Ars
Technica, with more than 15 years' experience writing about
technology.
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