https://github.com/webrcade/webrcade Skip to content Toggle navigation Sign up * Product + Actions Automate any workflow + Packages Host and manage packages + Security Find and fix vulnerabilities + Codespaces Instant dev environments + Copilot Write better code with AI + Code review Manage code changes + Issues Plan and track work + Discussions Collaborate outside of code + Explore + All features + Documentation + GitHub Skills + Changelog * Solutions + By Plan + Enterprise + Teams + Compare all + By Solution + CI/CD & Automation + DevOps + DevSecOps + Case Studies + Customer Stories + Resources * Open Source + GitHub Sponsors Fund open source developers + The ReadME Project GitHub community articles + Repositories + Topics + Trending + Collections * Pricing [ ] * # In this repository All GitHub | Jump to | * No suggested jump to results * # In this repository All GitHub | Jump to | * # In this organization All GitHub | Jump to | * # In this repository All GitHub | Jump to | Sign in Sign up {{ message }} webrcade / webrcade Public * Notifications * Fork 13 * Star 118 Feed-driven gaming webrcade.com License Apache-2.0, Unknown licenses found Licenses found Apache-2.0 LICENSE Unknown LICENSE-third-party 118 stars 13 forks Star Notifications * Code * Issues 34 * Pull requests 1 * Discussions * Actions * Projects 0 * Security * Insights More * Code * Issues * Pull requests * Discussions * Actions * Projects * Security * Insights webrcade/webrcade This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. master Switch branches/tags [ ] Branches Tags Could not load branches Nothing to show {{ refName }} default View all branches Could not load tags Nothing to show {{ refName }} default View all tags 6 branches 8 tags Code * Clone HTTPS GitHub CLI [https://github.com/w] Use Git or checkout with SVN using the web URL. [gh repo clone webrca] Work fast with our official CLI. Learn more. * Open with GitHub Desktop * Download ZIP Launching GitHub Desktop If nothing happens, download GitHub Desktop and try again. Launching GitHub Desktop If nothing happens, download GitHub Desktop and try again. Launching Xcode If nothing happens, download Xcode and try again. Launching Visual Studio Code Your codespace will open once ready. There was a problem preparing your codespace, please try again. Latest commit @raz0red raz0red 0.0.5.1 version and release notes ... b8317ab Sep 21, 2022 0.0.5.1 version and release notes b8317ab Git stats * 296 commits Files Permalink Failed to load latest commit information. Type Name Latest commit message Commit time .github/workflows Update main.yml Feb 11, 2022 .vscode Added application registry Feb 26, 2021 docker Docker support Jan 16, 2022 public Release 0.0.5 (#69) Sep 17, 2022 src Release 0.0.5 (#69) Sep 17, 2022 .env Changes for docker, distribution package Jan 13, 2022 .eslintcache Changes for docker, distribution package Jan 13, 2022 .gitignore Added fbneo json Mar 17, 2022 CHANGELOG.md 0.0.5.1 version and release notes Sep 21, 2022 CONTRIBUTORS.md Background bug fixes Sep 16, 2021 Dockerfile Update Dockerfile Jan 18, 2022 LICENSE Added LICENSE Sep 15, 2021 LICENSE-third-party Added third party file Sep 16, 2021 README.md Update README.md Jan 17, 2022 VERSION 0.0.5.1 version and release notes Sep 21, 2022 copy-default-feed.js Moved default feed to new location Jan 14, 2022 dist-clone-deps.sh Release 0.0.5 (#69) Sep 17, 2022 dist-package.sh Docker support Jan 16, 2022 dist-version.sh Update dist-version.sh Jan 18, 2022 dist.sh Release 0.0.5 (#69) Sep 17, 2022 force-build Update force-build Mar 19, 2022 package-lock.json Changes for docker, distribution package Jan 13, 2022 package.json Docker support Jan 16, 2022 View code webIacade: Feed-driven gaming Play Now. Documentation Default Feed What is (and is not) webIacade? LICENSE README.md webIacade: Feed-driven gaming Actions Status License Docker Build Status WebIacade consists of an intuitive web-based front end that enables playing popular gaming content entirely within the context of the browser across a wide variety of platforms (Xbox Series X|S, iOS, Android, Windows, macOS). Gamepads are supported (Bluetooth and USB) for both front-end navigation and while playing games. The content for playing games (binaries, etc.) and populating the front-end (images, etc.) is collected from cloud-based resources based on user-defined feeds. Each feed item (game, etc.) has an associated application type. Application types include emulators (Atari, Sega, Nintendo) and game engines (Classic Doom). [68747470733a2f2f646f63732e77656272636164652e636f6d2f6173736574732] webIacade on Safari for iOS (iPhone) Play Now. Play webIacade now at play.webrcade.com. Documentation The webIacade Documentation consists of a User Guide, instructions specific to each Platform (OS, devices) supported by webIacade, detailed information (button mappings, etc.) for the various Application Types (emulators, etc.), and guidance for developing your own Feeds. The following steps are recommended for getting started with webIacade: * Review the User Guide in order to familiarize yourself with the webIacade front-end. * Read the documentation for the Platform (OS, device) you will be using with webIacade to learn platform-specific details such as how to optimize the experience and how to connect gamepads. * Review the documentation for each Application that is launched to determine its keyboard and gamepad mappings as well as any other application-specific notes (an application is the emulator or engine being used to play a particular game, etc.). Default Feed The default feed consists of high-quality publicly available games and demos across the various application types (emulators, engines, etc.) that are supported by webIacade. The default feed AUTHORS page includes the list of titles that are included in the default feed, their respective authors, and related links. What is (and is not) webIacade? The following lists further describe webIacade in terms of its focus. Primary focus: * Runs entirely within the web browser leveraging JavaScript, WebAssembly, and the HTML5 gamepad and audio interfaces * Adaptive user interface that supports a wide variety of platforms (Xbox Series X|S, iOS, Android, Windows, macOS) * Native gamepad support (Bluetooth and USB) for both front-end navigation and while playing games * User-defined cloud-based feeds identify the resources (images, etc.) required to populate the front-end as well as the content (binaries, etc.) required to play games * Each feed item (game, etc.) has an associated application type. Application types include emulators (Atari, Sega, Nintendo) and game engines (Classic Doom). The quantity and types of applications will continue to expand over time. Not focused on: * Directly playing locally stored game content (ROMs, etc.) (Technically possible by using a local web server, but not a primary use case) * The "latest and greatest" emulator features and compatibility (Primary emphasis is on compatibility with popular game content across a variety of platforms while minimizing resource requirements) * Touch-based (virtual) gamepad controls (The focus is on native gamepad support via Bluetooth and USB) LICENSE Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. About Feed-driven gaming webrcade.com Resources Readme License Apache-2.0, Unknown licenses found Licenses found Apache-2.0 LICENSE Unknown LICENSE-third-party Stars 118 stars Watchers 5 watching Forks 13 forks Releases 8 0.0.5.1 Latest Sep 21, 2022 + 7 releases Packages 0 No packages published Contributors 2 * @raz0red raz0red Chris Smith * @jaycliff jaycliff Cliffmeister Languages * JavaScript 73.8% * SCSS 12.2% * Shell 9.4% * HTML 3.0% * Dockerfile 1.6% Footer (c) 2022 GitHub, Inc. Footer navigation * Terms * Privacy * Security * Status * Docs * Contact GitHub * Pricing * API * Training * Blog * About You can't perform that action at this time. You signed in with another tab or window. Reload to refresh your session. You signed out in another tab or window. Reload to refresh your session.