https://mausimus.itch.io/shaderglass * View all by mausimusmausimus * Follow mausimusFollowFollowing mausimusFollowing * Add To CollectionCollection * Comments * Devlog * Related gamesRelated ShaderGlass A downloadable tool for Windows [CWYO8r] ShaderGlass Overlay applying retro shaders on top of Windows desktop Features * applies shader effects on top of any window on the desktop in realtime * includes 300+ shaders from RetroArch library covering: * + CRT monitor simulation + image upscaling + TV / VHS simulation + softening, denoising, blur and sharpen * works with most emulators and retro platforms (in windowed/ borderless modes) including DOSBox FS-UAE Altirra ScummVM AGS any many more * you can even use it on top of YouTube or Twitch, albeit with some option tuning necessary to clean up video scaling See GitHub page for more details: https://github.com/mausimus/ShaderGlass New in v0.7 (19 Dec 2021): * load .png/.jpg image file as input * lock capture area to clone a portion of the screen * free resizing & scaling support in Windowed Clone mode * option to account for display DPI scaling in pixel size adjustment More information Status Released Category Tool Platforms Windows Rating Rated 5.0 out of 5 stars (18) Author mausimus Tags Emulator, Retro, Shaders Code license GNU General Public License v3.0 (GPL) Links Source code Download Download ShaderGlass-0.7-win-x64.zip 5 MB Development log * ShaderGlass 0.7 released Dec 19, 2021 * ShaderGlass 0.6 final released Oct 31, 2021 * ShaderGlass 0.6 beta released Oct 17, 2021 Comments Log in with itch.io to leave a comment. @TrinityCodex6 days ago Hello, this is exactly what i needed but is there a way for it to automaticaly start up on a saved setting when i start the pc? Reply MusicallyInspired38 days ago This is wonderful. The only thing that's missing are some nice palette quantization shaders to downscale colours to simulate EGA, CGA, C64, Amiga, etc, or even custom palettes. I haven't found any, but is there any way to do this out of the box? Or is the only way at this point to compile a new version with converted .h shaders? Reply mausimus38 days ago(+1) Thanks very much! Yes shaders are compiled-in so that the app is small and fast. Having just finished with Enclosure 3-D, I am planning to refresh the shader library from RetroArch in the near future and perhaps add some external/hand-made ones. A generic palette-quantization shader with swappable LUTs at runtime would sure be nice. Reply MusicallyInspired38 days ago Nice. What I'm thinking specifically is something like ReShade's Nostalgia.fx shader. Reply Rabbit Engineering49 days ago Just brilliant! Thank you for this. Reply timewind8656 days ago Hello mausimus. Let me just say that your work is brilliant. I was hoping for someone to make something like this. I really hope you won't abandon this child as it's already very good and may become a serious CRT simulation with some more work. I have two questions: - Output Scale - why Free option is always blocked? For my usage (playing Windows 98 games), I use 150% scaling but the scaled display it's too big so some part of the game is not visible. I guess something around 125% would be perfect though I cannot select it. - Capture Cursor - is it possible to hide the main Windows cursor in this mode somehow? Currently I have two cursors on the screen when I use ShaderGlass with this option enabled. You could bring back the cursor with some keys combination. Thank you and good luck. Reply NecroPoster109 days ago(+1) Been loving this a lot. I do have a question tho. Is there any way to a 4:3 aspect ratio when you go fullscreen without having the original window be fullscreen? Free stretches the image while the percentages while it keeps the ratio and the selected size just sticks to the top left corner without going fullscreen. Side note, is there any way to have shader parameters save? I use NewPixie a lot but I always have to go in and turn off the curvature. Reply Jiangdaweidefuchou116 days ago Hi just wanna say a big thks it is a perfect work!! I've been trying to record my gameplay with shaderglass by OBS. However, it seems OBS cannot capture the shaderglass window. Shader is alway on top of OBS. any ideas on how I might could record my gameplay with shadergalss effect? really appreciated!!! Reply mausimus116 days ago Hey, thanks, in OBS try "Game Capture" source with "Capture specific window", that should work with Glass mode. Otherwise you'll need to use Clone mode in ShaderGlass. Reply Jiangdaweidefuchou116 days ago Thks a lot!!! Will have a try and keep u updated;)) Reply Jiangdaweidefuchou114 days ago Hi just wanna come back and thks again, game capture is working good, see this: youtu.be/-vf2V9isP34, I used it for my Mozilla Hubs game, also credit you:)) really appreciated it and will share ShaderGlass to my friends!!!! thks!!! Reply mausimus114 days ago Great! Pretty interesting stuff you got there... Reply Rickioo118 days ago (1 edit) Hey Sir, passing just to say thanks and, yet again with all the other comments here, let you know how useful and good this is. You're awesome, and this is really wonderful, thanks!! Reply mausimus117 days ago Many thanks for the kind words, enjoy the app! Reply cherrybomb9217141 days ago Hello. Your program is really cool. However, the "remove yellow border" function does not work. What should I do? Reply mausimus139 days ago(+1) Hey, this is only possible on Windows 11 (it's out of my control on Windows 10 unfortunately). Reply Bronzehawkz160 days ago Hello! This is an amazing program and does exactly what I've wanted to do for awhile -- use retroarch shaders on non-retroarch core supported applications. My only question is whether or not It's possible to add our own slangp shaders to the program on our computers? For example I love the crt options already available, but my favorite crt shader, crt-royale xm29plus, is not included. Reply mausimus160 days ago Hey, thanks for the kind words, yes I'd love to include various crt-royale and HSM shaders but they are much more complex and ShaderGlass is not capable of running them correctly (yet!); they are on my list however. In general for supporting external .slangp shaders I'm not planning the ability to load them on the fly, all shaders are compiled-in for ShaderGlass to stay small and fast (you'll need to recompile ShaderGlass to add your own shaders, something possible already). Reply watermark_log166 days ago I've been looking for something like this for days! Is there any way to set it up so that once windows is turned on ShaderGlass will automatically launch with it? Reply Paksarra162 days ago This is an inherent Windows feature! It's a bit more complicated than it used to be, but you can set it up yourself. https://support.microsoft.com/en-us/windows/ add-an-app-to-run-automatically-at-s... Reply poopyfart89201 days ago(-1) how do i get this to work it only display's black :( please i want to play some game with this filter and i cant because it wont work Reply mausimus200 days ago Are you on Windows 10 version 1909 or earlier? If so, you cannot use "glass mode" but you should be able to use "clone mode". Go to Input -> Window and choose your game window. Reply stelioskan208 days ago(+1)(-1) Hi!! I am having this problem on starting the software, under Windows 7. Any hint to solve it??[Kdv] Reply mausimus208 days ago(+1) Hey, unfortunately you need Windows 10 (ideally 2004, minimum 1903), those are the earliest versions where the tech ShaderGlass uses is available. Reply stelioskan207 days ago(+1) Ok! Thank you for the answer!! Reply Oboro36209 days ago Great tool!! Can I play game with mouse clicking? not controller. Reply mausimus209 days ago Hey, thanks! Yes in Glass mode you should be able to "click-through" the ShaderGlass window into any game, keyboard or mouse. Reply Oboro36204 days ago Can I use mouse on Glass mode full-screen? or I need to align the game windows behind to use mouse. Reply Kirkacore233 days ago Thank you, great tool! It may be only my problem, but this app crashes every time I make some adjustments to input/output settings. It is very annoying. If not this issue, and inability to capture fullscreen games, it could be an ultimate tool! Reply mausimus232 days ago Thanks for reporting this, would you mind opening an issue for the crashes on GitHub so that we can discuss it in more detail there, please? For exclusive fullscreen apps (borderless fullscreen should work with the Fullscreen toggle) indeed the app won't work well, Reshade is a better option for those. Reply psychic6247 days ago Thank you very much for this great tool! Would it be possible to make a libretro port of Shaderglass you can launch with Retroarch? Reply mausimus244 days ago Thanks for the feedback! Shaders in ShaderGlass are already in RetroArch (it's where they came from) so you should be able to use them there directly, but you can also start ShaderGlass and RetroArch side-by-side if you prefer. Any closer integration is not on the cards at the moment. Reply psychic6242 days ago I am simply interested in combining different shaders to make personalized presets, something Retroarch allows, to improve indie games with pixel-graphics. Thank you again, waiting for the next release! Reply Niven Hedinger250 days ago This is beyond amazing! It's brilliant! Can I ask how you can use it with games, for example in CC6, how can you apply this to the game, so it would look like this? Thanks a lot. Reply mausimus250 days ago(+1) Thanks man, you should be able to play CC6 games with ShaderGlass window applying the effect without problem. But if you'd like to add the effect to a CC6 game itself then it's not something ShaderGlass can do, it's a completely different function. It'd require CC6 to import a custom post-processing effect shader which I'm not sure it is able to do. [NIV] Reply Niven Hedinger250 days ago Thanks for the response. It's pretty cool what you've made! Brilliant Job! Reply Derua253 days ago(+1) Mausimus, I searched for something like this for ages: please add the option to make a donation! Great work. Reply mausimus252 days ago Thanks mate, please help to share the word so more people can enjoy it, that's what ShaderGlass needs the most! And if anyone deserves a donation it's the RetroArch community who developed all the shaders, I just wrapped them up! Reply RRFreelance - PixelBurner309 days ago (3 edits) (+1) This is great, but I want to take a screenshot with the effect, is it possible? I can do it with 'Stop' under processing or pressing 'X', is there a shortcut key to restart the process? Great tool!! Reply mausimus307 days ago(+1) Hey, thanks for the feedback! Please try 0.6 beta just released, you can both export a screenshot and also pause/unpause using a keyboard shortcut. Reply RRFreelance - PixelBurner307 days ago Awesome, thank you! Reply Richard Oz318 days ago(+1) This software is amazing! Reply [090UF0][OWzWQQ][IIsdv4][5pNyy2][5H8Csn] itch.io*View all by mausimus*Report*Embed Tools > Free