http://www.elecbyte.com/mugendocs-11b1/mugen.html
M.U.G.E.N(tm)
1.1 Beta 1
(c) Elecbyte 1999-2013
elecbyte.com
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* README and License
* Update History
Contents
* Overview
* Contents and Files
* Documentation
Overview
If you are upgrading from an older version of M.U.G.E.N, please read
the Upgrade Notes.
M.U.G.E.N is a 2D fighting game engine that is enables you to create
commercial-quality fighting games. Almost everything can be
customized, from individual characters to stages, as well as the look
and feel of the game.
After downloading M.U.G.E.N, unzip it into a new folder and
double-click mugen.exe to run.
The majority of content created for M.U.G.E.N tend to be distributed
as individual characters, stages or motifs. Assembling a game is as
simple as downloading the content of your choice, and configuring
M.U.G.E.N to know about it.
M.U.G.E.N is designed to be used by people with little or no
programming experience, but with some artistic talent and patience to
learn. Of course, having some programming background does give you a
bit of a headstart. However, if you are just looking to play with
downloaded content, all you need to know is how to unzip files and
edit a text file.
Here's a sampling of features you can find in M.U.G.E.N:
* Customizable title screen, character select screen, life and
bars, game sound effects, fonts and more.
* Characters can have any number of sounds and sprites of any size
limited by your computer's memory.
* Choose from multiple resolutions, ranging from 320x240 up to full
HD at 1920x1080.
* Cutscenes.
Game Engine
* Use up to 7 buttons for a character.
* Regular moves, special moves, super moves, etc.
* Projectiles and special effects.
* Move cancels and combos, multi-part moves and throws.
* What your character can do is defined by a scripting language
(and your imagination).
M.U.G.E.N is free for non-commercial use. If you have other needs,
just ask us. You can read the full license text in the README file.
Contents and Files
File List
File or directory Purpose
mugen.exe The main M.U.G.E.N executable
chars/ Directory containing character files
data/mugen.cfg Preferences and settings (text file)
data/select.def Character and stage config (text file)
data/ other files Motif files
docs/ Documentation
font/ Directory containing font files
old_tools/ Tools from older versions of M.U.G.E.N
sound/ Directory containing music files
stages/ Directory containing stage files
Global File Types
Files with these extensions can be found in various subdirectories in
the M.U.G.E.N directory.
File Type
extension
air Animations (text)
def Definition file -- has various uses depending on the
filename (text)
fnt Font file -- old version; new font files are a pair of
.fnt and .sff
sff Sprite file
snd Sound file
Character Files
Character files are located as subdirectories in the chars/
directory. The files may be named differently for different
characters.
Example Type
file
player.air Animations (text)
player.cmd Character commands and move definitions (text)
player.cns Character states and behavior (text)
player.def Basic info and filenames of files used by the character
(text)
player.sff Character sprites
player.snd Character sounds
Motif Files
Motifs are located as subdirectories in the data/ directory.
File Type
common1.cns Behavior information common to all characters (text)
common1.snd Sound effects that all characters can access
fight.def Defines the look and feel of the fight screen, i.e.
lifebars, etc (text)
fight.sff Sprites used in the fight screen
fight.snd Sounds used in the fight screen
fightfx.air Animation data for in-fight effects, such as hit sparks
fightfx.sff Sprite data for in-fight effects
select.def Defines what characters and stages are included in the
game
system.def Defines the look of the system screens, such as title and
character select screen
system.sff Sprites used for the system screens
system.snd Sounds used for the system screens
Documentation
Reference
Technical reference for M.U.G.E.N.
* AIR format
* Background / stage documentation
* CNS format
* Coordinate space notes
* Fonts
* Languages and localization
* Looping BGM guide
* SpriteMaker tool
* Sprite standard
* State controller reference
* Storyboard documentation
* Trigger list
* M.U.G.E.N Console
Tutorials
New to M.U.G.E.N? Get started with our tutorials.
* Character Tutorial 1
* Character Tutorial 2
* Character Tutorial 3
* Character Tutorial 4
* Stage/backgrounds Tutorial
Upgrade Notes
* Upgrade Notes - upgrading from previous versions of M.U.G.E.N