https://3dlg-hcvc.github.io/plan2scene/ Plan2Scene: Converting Floorplans to 3D Scenes * Madhawa Vidanapathirana * Qirui Wu * Yasutaka Furukawa * Angel X. Chang * Manolis Savva Simon Fraser University CVPR 2021 [intro] Our system addresses the Plan2Scene task by converting a floorplan and set of photos into a textured 3D mesh model. Abstract We address the task of converting a floorplan and a set of associated photos of a residence into a textured 3D mesh model, a task which we call Plan2Scene. Our system 1) lifts a floorplan image to a 3D mesh model; 2) synthesizes surface textures based on the input photos; and 3) infers textures for unobserved surfaces using a graph neural network architecture. To train and evaluate our system we create indoor surface texture datasets, and augment a dataset of floorplans and photos from prior work with rectified surface crops and additional annotations. Our approach handles the challenge of producing tileable textures for dominant surfaces such as floors, walls, and ceilings from a sparse set of unaligned photos that only partially cover the residence. Qualitative and quantitative evaluations show that our system produces realistic 3D interior models, outperforming baseline approaches on a suite of texture quality metrics and as measured by a holistic user study. [GitHub] [Paper] [Supplemental Material] [Data] Summary Video Qualitative Results Quantitative Results Observed Surfaces Unobserved Surfaces All Surfaces Subs Subs Subs Subs Subs Subs Color Freq CVPR Version FID Tile Color Freq CVPR Version FID Tile Color Freq CVPR Version FID Tile Version 2* Version 2* Version 2* Crop 0 0 0 0 0 38.1 0.768 0.026 0.345 0.510 57.2 40.6 0.459 0.016 0.208 0.277 35.6 39.5 Retrieve 0.561 0.054 0.473 0.684 238.2 17.3 0.751 0.040 0.437 0.621 261.5 19.1 0.680 0.046 0.458 0.650 243.2 18.3 Retrieve 0.498 0.038 0.471 0.684 221.4 17.3 0.751 0.034 0.515 0.602 257.3 13.3 0.657 0.037 0.471 0.630 232.3 14.1 Version 2** NaiveSynth 0.694 0.046 0.385 0.752 239.3 21.7 0.714 0.044 0.427 0.738 245.4 19.8 0.709 0.046 0.404 0.804 239.4 20.6 Synth (ours) 0.431 0.035 0.350 0.463 196.1 16.4 0.653 0.032 0.393 0.490 199.4 18.6 0.591 0.034 0.392 0.485 196.2 17.6 CVPR Version Synth (ours) 0.386 0.027 0.382 0.480 158.8 11.0 0.714 0.028 0.413 0.461 178.9 12.8 0.579 0.028 0.380 0.480 166.9 12.4 Version 2** *Subs metric version 2 is trained on the stationary textures dataset version 2 and the open-surfaces dataset. **Uses stationary textures dataset version 2. Code and pretrained models Our source code is available on GitHub. Pretrained models are available here. Data Rent3D++ Dataset Stationary Textures Dataset Substance Mapped [rent3dpp] [stationary] Textures [Download [Version 1] [Version 2] Dataset Dataset] We train our texture synthesis [smt-textur] We train and approach on this dataet. The first evaluate version of the dataset is used in our We used this Plan2Scene on CVPR paper. The second version of the dataset for the Rent3D++ dataset provide improved results on the retrieve dataset. Rent3D houses. baseline. Relevant Publication If you find our work useful, please cite our paper below. Plain Text Madhawa Vidanapathirana, Qirui Wu, Yasutaka Furukawa, Angel X. Chang, and Manolis Savva. Plan2scene: Converting Floorplans to 3D Scenes. In Conference on Computer Vision and Pattern Recognition (CVPR), 2021. BIBTEX @inproceedings{Madhawa2021Plan2Scene, author = {Madhawa Vidanapathirana and Qirui Wu and Yasutaka Furukawa and Angel X. Chang and Manolis Savva}, title = {Plan2Scene: Converting Floorplans to 3D Scenes}, booktitle={CVPR}, year = {2021} }