https://www.blender.org/download/releases/2-93/ Toggle navigation * Features * Download * Support * Get Involved * About * Jobs * Store * Donate End of an Era And the beginning of something huge. Download Blender 2.93 LTS What's New Erindale Woodford * Download * * Long-term Support * Release Notes * Requirements * Demo Files * Previous Versions * Builds * 2.93 LTS * 2.92 * 2.91 * 2.90 * 2.83 LTS * 2.82 * 2.81 * 2.80 Blender 2.93 LTS marks the end of a series 20+ years in the making, paving the way for the next generation open source 3D creation pipeline. Released June 2nd, 2021 --------------------------------------------------------------------- DO MORE A total of 22 new nodes were added to the Geometry Nodes editor expanding the attribute system, sampling textures, support for volume data, improved usablity, mesh primitives, Cycles support for attributes, and much more. [New_Geomet] * Attribute Proximity * Sample Texture * Volume to Mesh For each point in the input geometry, this node finds the closest position on the target. Learn more. Real-time conversion of textures -- including video textures, as attributes. Learn more. The Volume to Mesh node generates a mesh on the "surface" of a volume. Learn more. NOT SO PRIMITIVE It is now possible to create mesh circles, cones, cubes, cylinders, grids, ico-spheres, uv-spheres, and lines without ever leaving the Geometry Nodes editor . Learn more about Mesh Primitives. Mesh Primitives inside Geometry Nodes PLUS THESE NODES * Attribute Clamp * Attribute Combine XYZ * Attribute Convert * Attribute Map Range * Attribute Remove * Attribute Separate XYZ * Bounding Box * Collection Info * Is Viewport * Points to Volume * String Input * Subdivide Geometry Nodes allows you to create the most flexible modifiers. Download this file and play! IMPROVED USER EXPERIENCE Using Geometry Nodes is now much easier thanks to error reporting, search, and a new way to inspect your geometry. SEARCH ATTRIBUTES Find the attribute you are looking for! * Domain and Type are displayed for context * Hit Enter to add a new attribute * Supports Fuzzy Search * Results are cached from the latest evaluation for improved performance HAPPY ACCIDENTS "We don't make mistakes, we have happy accidents." And it's important to know when and why they happen. You will now see a notification icon on the nodes that can't be processed properly. [geonodes_error_report] MEET YOUR NEW BEST FRIEND Ever wondered what was the exact value for a specific attribute? The Spreadsheet Editor is here to help you inspect your mesh, instances, or even point clouds. This is just the beginning. In the future the Spreadsheet Editor will play a key role when managing your scene. Learn more in the manual. [manual_geo] Learn Check out the user manual to read about the new nodes, attributes, and more. [Blender-Ge] Download Demo Files Learn by example with these files, look out for notes in the Geometry Nodes editor. [Tree-Leave] #GeometryNodes The community is already creating the impossible. Join the celebration! NODES GALORE For this releases' splash, the author Erindale went all-in and made the entire thing pretty much using only Geometry Nodes. Download the .blend file and watch the walk-through. Blender 2.93 Splash Download Splash .blend file SCULPT EXPAND It has never been easier to create, tweak, and expand Masks or Face sets as you sculpt. * Mask Loops & Patterns * Mask Textures * Flexible Face Sets Preview patterns as you go, create loops, gradients, combine them with mesh filters for incredible results. Apply textures to masks, draw and transform shapes for extra precision. Edit Face Sets like never before. Create and expand from the mesh boundaries, extend existing sets, and combine it with the Pose brush! MASKS OUT OF THE BOX Gone are the days of drawing masks from scratch. You can now create masks automatically by loose parts (geometry islands) or Face Sets. Combine it with Filters for ultimate flexibility. Read more Mask based on face sets. Sculpting on 96M vertices (1.5M per object) SWITCH IT UP Splitting complex figures into multiple objects is a quick way to significantly improve performance. In order to ease this workflow, there is a new way to quickly jump between objects while in Sculpt mode. Simply mouse over an object and hit D. Download Sculpt Demo Files HOLD THE LINE ART Automatically generated Grease Pencil lines around your objects. The Line Art modifier generates stylized lines on your scene, collections, or individual objects. Learn more in the manual. Download this demo file. LINE ART OUT IN THE WILD OMG blender 2.93's new feature: Line Art Modifier behaves a lot like Freestyle... This is a beautiful model called Abby-Chan made by @rukikuri. I tweaked a little the modifier and cleaned up keyframes as normal with grease pencil. Great things to come for blender npr #bnpr pic.twitter.com/8uGSPXN1me -- sukumizu (@sukumizune) March 20, 2021 LineArt very niubility!GPBu Zhi Chi Jing Shen Jiu You Dian Tuo Hou Tui Liao ! pic.twitter.com/0XTeMNh7lc -- Deathblood (@huanghai0712) March 18, 2021 New Blender 2.93 Line Art Modifier Paul Coker Jr Line Style Stress Test #2#blender3D #b3d #eevee # cartoon #bnpr #npr #madmagazine #paulcokerjr #illustration #3dart #3danimation pic.twitter.com/sodBrUa5ou -- Paulo Brabo (@brabomilano) May 18, 2021 Download Grease Pencil Demo Files INTERPOLATE ANYTHING The Interpolate operator is now a full-fledged tool! Rewritten from scratch for a more flexible workflow. Interpolation now supports multiframe editing to work faster than ever. Learn more. GREASE PENCIL IN AND OUT * Import SVG files as Grease Pencil objects. * Export Grease Pencil objects as vectors to use in Inkscape and other popular vector-based applications. * PDF export supports animation, creating one page per keyframe. Great for storyboards! Reference for SVG and PDF Grease Pencil Import Export SVG and PDF WHAT A FILLING Meet the new Fill tool. It's faster, more precise, and smarter. * Stroke Extension * Multiframe Fill Create temporary closing strokes on the fly. Adjuste the strokes dynamically using the scroll-wheel or Page Up/Down. Let Blender do the work. You can now fill multiple similar frames with one click. EVEN MORE GREASE PENCIL * Better Workflow with Autokey * New Multiframe Display * Dopesheet context menu re-organized * Opacity for Annotations * New Layer transform parameters * Multiframe support in Draw mode * Noise Offset parameter in Noise Modifier * Remove limitation to use only one Lattice modifier See all changes in Grease Pencil Erindale Woodford Phyllo MORE THAN MEETS THE EEYEE The new Eevee looks so good you may want to re-render all your projects. Volumetrics are now faster, more stable, support soft shadows and area lights. Blender 2.92 Blender 2.93 EEVEE INFLUENCERS Control how much the diffuse, specular, and volume components will contribute to the lighting. All area shapes are now supported too! The new Depth of Field handles close-ups and outlines much better. Blender 2.92 [eevee_dof_] Blender 2.93 [eevee_dof_] VOLUMES + SHADOWS Blender 2.93 puts the volume back in Volumetrics. Blender 2.92 Volumetrics [1280px-1_E] New Volumetrics + Area Lights + Soft Shadows [1280px-1_E] Volume shaders in Eevee now support Area Lights and Soft Shadows. BUT WAIT, THERE'S MORE * Reduced Flicker on Volumes * Ambient Occlusion Variable Distance * Glass BSDF Improvements * Reduced Light-leaking * Normal Maps Fixes * Subsurface Scattering Improvements * Reduced Noise in Screen-space Raytracing * Fresnel on Glossy Surfaces closer to Cycles * Better Reflection Cubemaps Probes Download Eevee Demo Files PERSISTENCE IS KEY ...to render faster! Cycles can now keep your data around during re-renders and animations with the new Persistent Data setting, bringing render times down significantly. Read more. LOOKING SHARP * Area Light Spread * Nicer Subsurface Scattering [cycles_are] Simulate the effect of a honeycomb or grid placed in front of a softbox by adjusting the Spread Angle setting. [cycles_sss] Random Walk subsurface scattering now uses Dwivedi guiding to reduce noise. SEE MORE, RENDER LESS Intel Open Image Denoise has been upgraded to v1.3, leading to sharper details using less samples. Blender 2.92 - 4 samples [result_292] Blender 2.93 - 4 samples [result_293] MORE CYCLES * Access Geometry Node Attributes * OpenColorIO 2.0 * New Fast GI Approximation Panel Settings [blender_29] HOLD ONTO THIS ONE Blender 2.93 is a long-term release, with two years of support. Ideal for long projects. Read more. BUT WAIT, THERE'S MORE * Huge speedup of tracking multiple tracks * VSE Media transform redesign * Simulation Cache Library Overrides * Filter Selectable Objects in Outliner * Cycles Multithreaded Export * Background rectangle option for VSE text strip * Improved About and Startup Script Execution dialogs * Library Overrides support NLA * Intel Iris and Xe GPUs OpenCL support * Syncronize Outliner with Properties Editor * List Library Overrides in Outliner * Theme alternate rows color in Video Sequencer * Constrain Panels Vertically while dragging * Improved Node Groups sockets list Read the full list of changes at wiki.blender.org Credits List of developers that contributed to Blender 2.93 LTS Blender 2.93 splash and interline images by Erindale Woodford. Geometry Nodes building by Felipe del Rio. Sculpt Mask demo by Julien Kaspar. LineArt artwork by Yiming Wu. Grease Pencil Fill demo by Tuatea Schmidt. Eevee DoF demo by Eris Snail. Eevee DoF Kitchen demo by Joni Mercado. Eevee Smoke by Clement Foucault. Cycles angle spread artwork by Juan Gea Rodriguez. Reel video by Francesco Siddi. Features video by SouthernShotty. Page design and layout by Pablo Vazquez. Additional help by Bram Kranendonk, James Monteath, Jeroen Bakker, Dalai Felinto, Blender Studio, Blender Institute, and the Blender community. Huge thanks to everyone involved Blender is and will always remain free, forever. Releases are possible thanks to the members of the Development Fund. 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