https://www.nintendolife.com/news/2021/04/super_mario_64_plus_is_an_unofficial_pc_port_with_60fps_and_a_permadeath_mode * Menu * Search * Share + + + + + + * Guest Guest Login or Sign Up Nintendo Life Keywords [ ] [Go] * Home * Super Mario * News * Reviews * Features * Games * Guides * Videos * Forums Guest Guest Login or Sign Up * Notifications 0 * Games Collection * View Profile * Your Account * Logout * Home * Choose Topics... * Manage Topics * Super Mario * Nintendo 'Super Mario 64 Plus' Is An Unofficial PC Port With 60FPS And A Permadeath Mode Kill Mario! For real! * KateGray * by Kate Gray 2 hours ago * Share: * 0 * * * * * * Subscribe to Nintendo Life on YouTube Super Mario 64 is a classic, but if you've ever wished that Mario would die in the game for real, your wishes are about to come true. A fan-made PC Port called Super Mario 64 Plus came out earlier this month, and has since hit 30,000 downloads, showing that there's a huge market for killing Mario once and for all. But it's not just a permadeath option that SM64+ adds -- alongside some quality of life changes, like bug fixes, an improved camera, and 60FPS added via interpolation, there's also the ability to continue in the level after grabbing a star. How many times have you been kicked out of a level just as you were about to get to the goal, all because you accidentally grabbed 100 coins? Probably not that many, but still! Life changing. Super Mario 64 Plus ScreenshotMors There's also a mode that seems to reduce the game to flat colours, something called "Daredevil Mode", and the ability to edit the draw distance, if you want to replicate Mario's failing vision after 35 years of being the most famous plumber in the world without any health insurance. There's even support for texture pack mods, if you think you can improve on Nintendo's '90s art. And before y'all come into the comments yelling about DMCA takedowns, the creators of the port are pretty sure that Nintendo won't bother -- they're more interested in taking down threats to their sales, after all, and since there aren't any official Mario games on PC, Super Mario 64 isn't a direct threat. Probably. Graphics OptionsMors You can grab the download here, if you've always wanted to play a Mario game with a PlayStation controller on your Microsoft PC. You maniac. Does Super Mario 64 Plus answer the questions you've always had about Mario's first 3D outing? Let us know in the comments if you try it out! [source youtube.com, via kotaku.com] See Also + Super Mario 64 Review Related Games + Super Mario 64 (N64) * Share: * 0 * * * * * * * Stats: * 1 * 28 [INS::INS] About Kate Gray Kate Gray Formerly of Official Nintendo Magazine, GameSpot, and Xbox UK, you can now find Kate's writing all over the internet. She moved to Canada a few years ago, but gets tea imported from England, because she has good priorities. * Staff Profile * Twitter * Reply Comments (28) nessisonett * 1 * nessisonett * 2 hours ago Ehhhh, PC ports are a lot more iffy than mods. This is just plain stupid. I will defend fans' rights to these sorts of things but modding tools for Super Mario 64 are out there. * 3 HotGoomba * 2 * HotGoomba * 2 hours ago Nintendo is currently side-eyeing this port. * 2 Kalmaro * 3 * Kalmaro * 2 hours ago Realizes it's just a fangame, puts pitchfork now * 1 Ryu_Niiyama * 4 * Ryu_Niiyama * 2 hours ago Nintendo Lawyers have entered the chat * 3 mariomaster96 * 5 * mariomaster96 * 2 hours ago Unpaid fan does what Nintendon't * 2 anoyonmus * 6 * anoyonmus * 2 hours ago I am waiting for Nintendo to take this down eventually * 0 1UP_MARIO * 7 * 1UP_MARIO * 2 hours ago Mama Mia. Looks super * 1 victordamazio * 8 * victordamazio * 2 hours ago Public domain needs to be a thing again, if public domain worked like it should, by now, Super Mario 64 would be a public domain videogame or pretty close to becoming one, and Nintendo could never take down these mods. Copyright is supposed to foster creativity, so people and companies can earn money on what they make, but after a while, copyrighted works should be free for everyone so they can be improved and expanded. * 5 sanderev * 9 * sanderev * 1 hour ago So many piracy / hacking articles on Nintendolife lately. I really can't say that I'm happy about that. * 1 AndyC_MK * 10 * AndyC_MK * 1 hour ago @victordamazio couldn't disagree more. Nintendo are fully within THEIR rights to protect THEIR creations which has helped to build THEIR brand over the years. To allow anyone out there to do as they please to old Mario games would (in my opinion) harm the brand. One example that springs immediately to mind is Samus Returns, where Nintendo previously took down fan made versions of the game and released a fantastic game themselves. I think it's lazy for people to be able to profit off of other peoples creations through modification. My opinion is, if you're a budding game designer, create your own character models and game worlds. I frankly have no problem in Nintendo being able to profit off games that are decades old, as the property ultimately belongs solely to them. * 6 JonSpangler * 11 * JonSpangler * 1 hour ago Funny thing is, getting 100 coins does not kick you out of a level in Mario 64. * 1 GrailUK * 12 * GrailUK * 1 hour ago @sanderev Yeah, it's a little nauseating. * 0 Orangetabbylover * 13 * Orangetabbylover * 1 hour ago @sanderev I agree, plus a lot of irrelevant or barely relevant pop culture/meme stuff I have no interest in. The staff can do what they want, and it seems like traffic is growing, but personally I've found myself looking in other directions lately. * 0 brunojenso * 14 * brunojenso * 1 hour ago @sanderev Well don't forget this isn't an official Nintendo website - so they really do have freedom to talk about whatever interests them. And we have freedom as to which sites and articles we read. I like that they can cover anything generally related to the games I love. That's why I frequent this particular site. Also you say they have many piracy / hacking articles on NintendoLife lately, but I'm fairly certain they always have. At least for all the years I've visited. I personally like to hear about fan-games, as many of them are purely done for the shear love of the original game and money is no part of it. * 3 Darius_Truxton * 15 * Darius_Truxton * 1 hour ago Dear lord ! Cheap Raspberry pi in mom's basement and now this. Buy your games, people. I'm out. * 0 Paraka * 16 * Paraka * 1 hour ago @victordamazio - Making and selling your own public domain alteration of an existing idea using everything existing idea provides isn't something I call, "fostering creativity." I get what your saying, and sort of torn on it. I think companies who are actively involved in their works should remain to keep it, if they go ignored then I can see a potential of falling out of their clutches by sheer neglect. However, on the other hand, everyone including Sony and Microsoft would just foster "Mario 64, with our spin!" Games ad nauseum. Why? Cause people en masse are hardly creative when they can just be praised for doing something the owner does not. Like those Twitter people "fixing" people's art. * 0 Paraka * 17 * Paraka * 1 hour ago @sanderev - Surprised they didn't squeeze in a reminder about how 3D All-Stars is gone. * 1 T0biasCZe * 18 * T0biasCZe * 1 hour ago They can't take it Down since it doesnt contain any copyrighted nintendo assets. You need to supply M64 ROM with all assets yourself * 0 roboshort * 19 * roboshort * 1 hour ago @victordamazio Copyright expiration has been greatly extended. But I think trademarks don't usually become public domain so even if the copyright expired on Mario 64, Nintendo would still possess the trademark. * 0 JoeyTS * 20 * JoeyTS * 53 mins ago It's projects like these that show that Nintendo likes to do the bare minimum with their legacy content. * 1 Azuris * 21 * Azuris * 42 mins ago @sanderev hacking [?] piracy Edit: Is this Port based on the earlier PC Port from last Year? That one really played muuuch better on than an Emulator. It was much more responsive. * 0 sanderev * 22 * sanderev * 39 mins ago @brunojenso Sure it's an unofficial website. However they do get review copies of games from Nintendo. They are a semi-official source for Nintendo news. For thousands of readers daily. @Azuris Hacking of copyrighted goods IS ALWAYS piracy. And games like Super Mario 64, Tetris (GB), Twilight Princess are all copyrighted and owned by Nintendo. So here it's all piracy. * 0 Wexter * 23 * Wexter * 37 mins ago @mariomaster96 because Nintendo does not want to. Nintendo has no incentive to release a PC port of any of their games. Unlike Microsoft they do not own a storefront on PC nor does it promote another part of their business like Microsoft owning Windows and Xbox to even have one. If you are talking about permadeath I think that is a rather silly feature to put in a Mario game... But, if you wanted to you can just as easily not save your progress while you play or delete your file if you die... it's kinda redundant feature as you don't even need to implement one when you play... you can just hit reset. And if you are talking about 60fps? It was Nintendo's creative choice to not port Mario 64 with 60fps to Switch as it's not like they couldn't they chose not to. As far as implementation it take maybe an hour at most to remove the FPS limiter in the emulator for the game considering that is what they did for Mario Sunshine. So it was a creative decision you can agree or disagree with it as much as you want. So.... yeah * 0 Wexter * 24 * Wexter * 27 mins ago @Paraka And it is still readily available at MSRP on Amazon with Prime shipping. It is almost as if Nintendo made millions of copies and stores still have a surplus of them even with the arbitrary cut off date... >_> Nintendo cannot erase every unsold copy from stores. * 0 BumpkinRich * 25 * BumpkinRich * 26 mins ago @Wexter I was with you up to not porting Mario 64 with 60fps as a 'creative choice'. Was a lazy port of one of their best games released at a time when other companies are showing what can be done with a remaster. * 0 Wexter * 26 * Wexter * 23 mins ago @BumpkinRich It would have to be. You don't go through the effort of upscaling the textures for Mario 64 and enabling wide-screen and 60FPS on Sunshine if you are not going to do so for Mario 64 without some reason. Laziness I feel is an easy out for people to claim (as enabling 60FPS on an emulator is not hard or long so it had to be a creative decision to not do it). You can like it or you do not have to like it, but it was Nintendo's choice to release their product the way they did. * 0 mariomaster96 * 27 * mariomaster96 * 14 mins ago @Wexter I was neither talking about a PC port nor permadeath, I was talking about 60fps, widescreen and most importantly a better camera * 0 Wexter * 28 * Wexter * 13 mins ago @mariomaster96 Cool. As stated you can like how Nintendo released or you don't. It was their choice and it is kinda petty complaint considering this is still Mario 64. And considering the package still sold millions it was not like Nintendo lost out on that many sales not doing it anyways. * 0 Tap here to load 28 comments Leave A Comment Hold on there, you need to login to post a comment... 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