https://www.raylib.com/index.html
about
examples games cheatsheet wiki
raylib is a simple and easy-to-use library to enjoy videogames
programming.
raylib is highly inspired by Borland BGI graphics lib and by XNA
framework. Do you want to see all functions available in raylib?
Check cheatsheet
NOTE for ADVENTURERS: raylib is a programming library to enjoy
videogames programming; no fancy interface, no visual helpers, no
auto-debugging... just coding in the most pure spartan-programmers
way. Are you ready to learn? Jump to code examples!
raylib supported platforms
raylib supports multiple target platforms, it has been tested in the
following platforms but, technically, any platform that supports C
language and OpenGL graphics is valid for raylib or can be very
easily ported to.
windows platform linux platform macos platform freebsd platform
raspberrypi platform raspberrypi desktop platform android platform
html5 platform
raylib language bindings
You can code using raylib in multiple languages! Some raylib users
have created raylib bindings to multiple languages. Here's a list of
the bindings I'm aware of
c-sharp raylib binding go raylib binding python raylib binding ruby
raylib binding lua raylib binding rust raylib binding odin raylib
binding more raylib bindings
raylib technologies tools
raylib is the base technology for raylib technologies tools! Several
multiplatform portable standalone user-friendly tools have been
developed using raylib and raygui. Check them out!
fx sounds generator textures viewer and formats conversor textures
packer and atlas generator icons packer and extractor raygui styles
editor raygui layout editor raygui icons editor
raylib community
Do you need help with raylib? Do you want to keep updated with latest
news? Do you want to show your raylib creations? Join our amazing
community of raylib developers! Choose the network you prefer! You
are welcome!
raylib discord server raylib twitch channel raylib creator twitter
raylib reddit channel raylib youtube channel raylib handmade.network
project raylib on GitHub
raylib contributions
I'm working hard on raylib but my resources are limited. If you enjoy
raylib and want to help, consider a small donation or contributing to
the project on GitHub. Thanks!
PayPal donation raylib on GitHub Patreon contributor Ko-fi donation
raylib on itch.io
raylib features
- NO external dependencies, all required libraries included with
raylib
- Multiplatform: Windows, Linux, MacOS, RPI, Android, HTML5... and
more!
- Written in plain C code (C99) in PascalCase/camelCase notation
- Hardware accelerated with OpenGL (1.1, 2.1, 3.3 or ES 2.0)
- Unique OpenGL abstraction layer: rlgl
- Powerful Fonts module (XNA SpriteFonts, BMfonts, TTF, SDF)
- Outstanding texture formats support, including compressed formats
(DXT, ETC, ASTC)
- Full 3d support for 3d Shapes, Models, Billboards, Heightmaps and
more!
- Flexible Materials system, supporting classic maps and PBR maps
- Animated 3d models supported (skeletal bones animation)
- Shaders support, including Model shaders and Postprocessing shaders
- Powerful math module for Vector, Matrix and Quaternion operations:
raymath
- Audio loading and playing with streaming support (WAV, OGG, MP3,
FLAC, XM, MOD)
- VR stereo rendering support with configurable HMD device parameters
- Huge examples collection with +120 code examples!
- Bindings to +50 programming languages!
- Free and open source. Check [LICENSE].
raylib architechture
Webpage hosted in GitHub, for issues and improvements check it out!