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       ---
       jdhuff.h (8138B)
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            1 /*
            2  * jdhuff.h
            3  *
            4  * Copyright (C) 1991-1997, Thomas G. Lane.
            5  * This file is part of the Independent JPEG Group's software.
            6  * For conditions of distribution and use, see the accompanying README file.
            7  *
            8  * This file contains declarations for Huffman entropy decoding routines
            9  * that are shared between the sequential decoder (jdhuff.c) and the
           10  * progressive decoder (jdphuff.c).  No other modules need to see these.
           11  */
           12 
           13 /* Short forms of external names for systems with brain-damaged linkers. */
           14 
           15 #ifdef NEED_SHORT_EXTERNAL_NAMES
           16 #define jpeg_make_d_derived_tbl        jMkDDerived
           17 #define jpeg_fill_bit_buffer        jFilBitBuf
           18 #define jpeg_huff_decode        jHufDecode
           19 #endif /* NEED_SHORT_EXTERNAL_NAMES */
           20 
           21 
           22 /* Derived data constructed for each Huffman table */
           23 
           24 #define HUFF_LOOKAHEAD        8        /* # of bits of lookahead */
           25 
           26 typedef struct {
           27   /* Basic tables: (element [0] of each array is unused) */
           28   INT32 maxcode[18];                /* largest code of length k (-1 if none) */
           29   /* (maxcode[17] is a sentinel to ensure jpeg_huff_decode terminates) */
           30   INT32 valoffset[17];                /* huffval[] offset for codes of length k */
           31   /* valoffset[k] = huffval[] index of 1st symbol of code length k, less
           32    * the smallest code of length k; so given a code of length k, the
           33    * corresponding symbol is huffval[code + valoffset[k]]
           34    */
           35 
           36   /* Link to public Huffman table (needed only in jpeg_huff_decode) */
           37   JHUFF_TBL *pub;
           38 
           39   /* Lookahead tables: indexed by the next HUFF_LOOKAHEAD bits of
           40    * the input data stream.  If the next Huffman code is no more
           41    * than HUFF_LOOKAHEAD bits long, we can obtain its length and
           42    * the corresponding symbol directly from these tables.
           43    */
           44   int look_nbits[1<<HUFF_LOOKAHEAD]; /* # bits, or 0 if too long */
           45   UINT8 look_sym[1<<HUFF_LOOKAHEAD]; /* symbol, or unused */
           46 } d_derived_tbl;
           47 
           48 /* Expand a Huffman table definition into the derived format */
           49 EXTERN(void) jpeg_make_d_derived_tbl
           50         JPP((j_decompress_ptr cinfo, boolean isDC, int tblno,
           51              d_derived_tbl ** pdtbl));
           52 
           53 
           54 /*
           55  * Fetching the next N bits from the input stream is a time-critical operation
           56  * for the Huffman decoders.  We implement it with a combination of inline
           57  * macros and out-of-line subroutines.  Note that N (the number of bits
           58  * demanded at one time) never exceeds 15 for JPEG use.
           59  *
           60  * We read source bytes into get_buffer and dole out bits as needed.
           61  * If get_buffer already contains enough bits, they are fetched in-line
           62  * by the macros CHECK_BIT_BUFFER and GET_BITS.  When there aren't enough
           63  * bits, jpeg_fill_bit_buffer is called; it will attempt to fill get_buffer
           64  * as full as possible (not just to the number of bits needed; this
           65  * prefetching reduces the overhead cost of calling jpeg_fill_bit_buffer).
           66  * Note that jpeg_fill_bit_buffer may return FALSE to indicate suspension.
           67  * On TRUE return, jpeg_fill_bit_buffer guarantees that get_buffer contains
           68  * at least the requested number of bits --- dummy zeroes are inserted if
           69  * necessary.
           70  */
           71 
           72 typedef INT32 bit_buf_type;        /* type of bit-extraction buffer */
           73 #define BIT_BUF_SIZE  32        /* size of buffer in bits */
           74 
           75 /* If long is > 32 bits on your machine, and shifting/masking longs is
           76  * reasonably fast, making bit_buf_type be long and setting BIT_BUF_SIZE
           77  * appropriately should be a win.  Unfortunately we can't define the size
           78  * with something like  #define BIT_BUF_SIZE (sizeof(bit_buf_type)*8)
           79  * because not all machines measure sizeof in 8-bit bytes.
           80  */
           81 
           82 typedef struct {                /* Bitreading state saved across MCUs */
           83   bit_buf_type get_buffer;        /* current bit-extraction buffer */
           84   int bits_left;                /* # of unused bits in it */
           85 } bitread_perm_state;
           86 
           87 typedef struct {                /* Bitreading working state within an MCU */
           88   /* Current data source location */
           89   /* We need a copy, rather than munging the original, in case of suspension */
           90   const JOCTET * next_input_byte; /* => next byte to read from source */
           91   size_t bytes_in_buffer;        /* # of bytes remaining in source buffer */
           92   /* Bit input buffer --- note these values are kept in register variables,
           93    * not in this struct, inside the inner loops.
           94    */
           95   bit_buf_type get_buffer;        /* current bit-extraction buffer */
           96   int bits_left;                /* # of unused bits in it */
           97   /* Pointer needed by jpeg_fill_bit_buffer. */
           98   j_decompress_ptr cinfo;        /* back link to decompress master record */
           99 } bitread_working_state;
          100 
          101 /* Macros to declare and load/save bitread local variables. */
          102 #define BITREAD_STATE_VARS  \
          103         register bit_buf_type get_buffer;  \
          104         register int bits_left;  \
          105         bitread_working_state br_state
          106 
          107 #define BITREAD_LOAD_STATE(cinfop,permstate)  \
          108         br_state.cinfo = cinfop; \
          109         br_state.next_input_byte = cinfop->src->next_input_byte; \
          110         br_state.bytes_in_buffer = cinfop->src->bytes_in_buffer; \
          111         get_buffer = permstate.get_buffer; \
          112         bits_left = permstate.bits_left;
          113 
          114 #define BITREAD_SAVE_STATE(cinfop,permstate)  \
          115         cinfop->src->next_input_byte = br_state.next_input_byte; \
          116         cinfop->src->bytes_in_buffer = br_state.bytes_in_buffer; \
          117         permstate.get_buffer = get_buffer; \
          118         permstate.bits_left = bits_left
          119 
          120 /*
          121  * These macros provide the in-line portion of bit fetching.
          122  * Use CHECK_BIT_BUFFER to ensure there are N bits in get_buffer
          123  * before using GET_BITS, PEEK_BITS, or DROP_BITS.
          124  * The variables get_buffer and bits_left are assumed to be locals,
          125  * but the state struct might not be (jpeg_huff_decode needs this).
          126  *        CHECK_BIT_BUFFER(state,n,action);
          127  *                Ensure there are N bits in get_buffer; if suspend, take action.
          128  *      val = GET_BITS(n);
          129  *                Fetch next N bits.
          130  *      val = PEEK_BITS(n);
          131  *                Fetch next N bits without removing them from the buffer.
          132  *        DROP_BITS(n);
          133  *                Discard next N bits.
          134  * The value N should be a simple variable, not an expression, because it
          135  * is evaluated multiple times.
          136  */
          137 
          138 #define CHECK_BIT_BUFFER(state,nbits,action) \
          139         { if (bits_left < (nbits)) {  \
          140             if (! jpeg_fill_bit_buffer(&(state),get_buffer,bits_left,nbits))  \
          141               { action; }  \
          142             get_buffer = (state).get_buffer; bits_left = (state).bits_left; } }
          143 
          144 #define GET_BITS(nbits) \
          145         (((int) (get_buffer >> (bits_left -= (nbits)))) & ((1<<(nbits))-1))
          146 
          147 #define PEEK_BITS(nbits) \
          148         (((int) (get_buffer >> (bits_left -  (nbits)))) & ((1<<(nbits))-1))
          149 
          150 #define DROP_BITS(nbits) \
          151         (bits_left -= (nbits))
          152 
          153 /* Load up the bit buffer to a depth of at least nbits */
          154 EXTERN(boolean) jpeg_fill_bit_buffer
          155         JPP((bitread_working_state * state, register bit_buf_type get_buffer,
          156              register int bits_left, int nbits));
          157 
          158 
          159 /*
          160  * Code for extracting next Huffman-coded symbol from input bit stream.
          161  * Again, this is time-critical and we make the main paths be macros.
          162  *
          163  * We use a lookahead table to process codes of up to HUFF_LOOKAHEAD bits
          164  * without looping.  Usually, more than 95% of the Huffman codes will be 8
          165  * or fewer bits long.  The few overlength codes are handled with a loop,
          166  * which need not be inline code.
          167  *
          168  * Notes about the HUFF_DECODE macro:
          169  * 1. Near the end of the data segment, we may fail to get enough bits
          170  *    for a lookahead.  In that case, we do it the hard way.
          171  * 2. If the lookahead table contains no entry, the next code must be
          172  *    more than HUFF_LOOKAHEAD bits long.
          173  * 3. jpeg_huff_decode returns -1 if forced to suspend.
          174  */
          175 
          176 #define HUFF_DECODE(result,state,htbl,failaction,slowlabel) \
          177 { register int nb, look; \
          178   if (bits_left < HUFF_LOOKAHEAD) { \
          179     if (! jpeg_fill_bit_buffer(&state,get_buffer,bits_left, 0)) {failaction;} \
          180     get_buffer = state.get_buffer; bits_left = state.bits_left; \
          181     if (bits_left < HUFF_LOOKAHEAD) { \
          182       nb = 1; goto slowlabel; \
          183     } \
          184   } \
          185   look = PEEK_BITS(HUFF_LOOKAHEAD); \
          186   if ((nb = htbl->look_nbits[look]) != 0) { \
          187     DROP_BITS(nb); \
          188     result = htbl->look_sym[look]; \
          189   } else { \
          190     nb = HUFF_LOOKAHEAD+1; \
          191 slowlabel: \
          192     if ((result=jpeg_huff_decode(&state,get_buffer,bits_left,htbl,nb)) < 0) \
          193         { failaction; } \
          194     get_buffer = state.get_buffer; bits_left = state.bits_left; \
          195   } \
          196 }
          197 
          198 /* Out-of-line case for Huffman code fetching */
          199 EXTERN(int) jpeg_huff_decode
          200         JPP((bitread_working_state * state, register bit_buf_type get_buffer,
          201              register int bits_left, d_derived_tbl * htbl, int min_bits));