a.out.h - vx32 - Local 9vx git repository for patches.
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       ---
       a.out.h (1483B)
       ---
            1 typedef        struct        Exec        Exec;
            2 struct        Exec
            3 {
            4         int32        magic;                /* magic number */
            5         int32        text;                 /* size of text segment */
            6         int32        data;                 /* size of initialized data */
            7         int32        bss;                  /* size of uninitialized data */
            8         int32        syms;                 /* size of symbol table */
            9         int32        entry;                 /* entry point32 */
           10         int32        spsz;                /* size of pc/sp offset table */
           11         int32        pcsz;                /* size of pc/line number table */
           12 };
           13 
           14 #define HDR_MAGIC        0x00008000                /* header expansion */
           15 
           16 #define        _MAGIC(f, b)        ((f)|((((4*(b))+0)*(b))+7))
           17 #define        A_MAGIC                _MAGIC(0, 8)                /* 68020 */
           18 #define        I_MAGIC                _MAGIC(0, 11)                /* intel 386 */
           19 #define        J_MAGIC                _MAGIC(0, 12)                /* intel 960 (retired) */
           20 #define        K_MAGIC                _MAGIC(0, 13)                /* sparc */
           21 #define        V_MAGIC                _MAGIC(0, 16)                /* mips 3000 BE */
           22 #define        X_MAGIC                _MAGIC(0, 17)                /* att dsp 3210 (retired) */
           23 #define        M_MAGIC                _MAGIC(0, 18)                /* mips 4000 BE */
           24 #define        D_MAGIC                _MAGIC(0, 19)                /* amd 29000 (retired) */
           25 #define        E_MAGIC                _MAGIC(0, 20)                /* arm */
           26 #define        Q_MAGIC                _MAGIC(0, 21)                /* powerpc */
           27 #define        N_MAGIC                _MAGIC(0, 22)                /* mips 4000 LE */
           28 #define        L_MAGIC                _MAGIC(0, 23)                /* dec alpha */
           29 #define        P_MAGIC                _MAGIC(0, 24)                /* mips 3000 LE */
           30 #define        U_MAGIC                _MAGIC(0, 25)                /* sparc64 */
           31 #define        S_MAGIC                _MAGIC(HDR_MAGIC, 26)        /* amd64 */
           32 #define        T_MAGIC                _MAGIC(HDR_MAGIC, 27)        /* powerpc64 */
           33 
           34 #define        MIN_MAGIC        8
           35 #define        MAX_MAGIC        27                        /* <= 90 */
           36 
           37 #define        DYN_MAGIC        0x80000000                /* dlm */
           38 
           39 typedef        struct        Sym        Sym;
           40 struct        Sym
           41 {
           42         vlong        value;
           43         uint        sig;
           44         char        type;
           45         char        *name;
           46 };